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GGSFTRDG

The document contains logs from a Ren'Py application running on an Android device, specifically a Samsung SM-S928B. It details the initialization process, including loading scripts and handling errors, particularly related to OpenGL rendering and surface issues. Multiple errors indicate failures in displaying the interface due to EGL_BAD_SURFACE errors during the rendering process.

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yirini1441
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0% found this document useful (0 votes)
3 views4 pages

GGSFTRDG

The document contains logs from a Ren'Py application running on an Android device, specifically a Samsung SM-S928B. It details the initialization process, including loading scripts and handling errors, particularly related to OpenGL rendering and surface issues. Multiple errors indicate failures in displaying the interface due to EGL_BAD_SURFACE errors during the rendering process.

Uploaded by

yirini1441
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 4

Sat Mar 29 16:41:12 2025

Unknown platform.
Ren'Py 7.5.3.22090809

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer samsung model SM-S928B
Screen diagonal is 5.57473492145 inches.
Early init took 0.06s
Early init took 0.06s
Android search paths:
/storage/emulated/0/Android/data/ghost.university.king/files/../../../../0011/
ghost.university.king/game /data/user/0/ghost.university.king/files/game
Loader init took 0.01s
Loader init took 0.01s
Loading error handling took 0.03s
Loading error handling took 0.03s
Loading script took 0.14s
Loading script took 0.14s
Saving to
/storage/emulated/0/Android/data/ghost.university.king/files/../../../../0011/
ghost.university.king
Loading save slot metadata. took 0.06s
Loading save slot metadata. took 0.06s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library
"/data/user/0/ghost.university.king/files/libsteam_api.so" not found',)
Set script version to: (8, 2, 0)
Running init code took 0.09s
Running init code took 0.09s
Loading analysis data took 0.01s
Loading analysis data took 0.01s
Analyze and compile ATL took 0.00s
Analyze and compile ATL took 0.00s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.03s
Initial gc. took 0.03s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.04s
Init translation took 0.04s
Build styles took 0.00s
Build styles took 0.00s
Load screen analysis took 0.02s
Load screen analysis took 0.02s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.05s
Prepare screens took 0.05s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.17s
Interface start took 0.17s

Initializing gles2 renderer:


primary display bounds: (0, 0, 3019, 1440)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 750'
Version: 'OpenGL ES 3.2 V@0762.12 (GIT@11e73fe00c, I4ff0bacd4f, 1710154332)
(Date:03/11/24)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Total time until interface ready: 1.28161501884s
Flip failed error('The specified window has not been made current',)
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(3019, 1440) drawable=(3019, 1440)
Maximum texture size: 4096x4096

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