Odvan Chosk
Odvan Chosk
Odvan Chosk
_____________________________________________ Dawid Tczówka
______________________________________________
character name
character name player
player
Incarnate 2 3
_____________________________________________ Human
________________ Lawful Neutral ______________
______________
®
DEX
dexterity 11 0 AC
armor class 17 = 10+ 5 + 0 + 0 + + + 2 + DAMAGE REDUCTION
CLASS SKILL?
10 0 TOUCH 12 FLAT-FOOTED 15 (CLASS/CROSS-CLASS)
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 16 3 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 2 = 0 + 2
CHA 9 -1
modifier
DEX MISC □ Appraise ■ int ______ 0
0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 0
0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY -1
-1 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
3
FORTITUDE
(constitution) 5 = 3 + 2 + + + □ Climb ■ str* 3 = ______+______+______
______
2 6
8 = ______+______+______
□
✘ Concentration ■ con ______
REFLEX
(dexterity) 0 = 0 + 0 + + + □
✘ alcohol
Craft ■ ( _______________) int 1 0 1
______ = ______+______+______
0
0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
6 = 3 + 3 + + + 0
(wisdom) □ Craft ■ ( _______________) int 0 = ______+______+______
______
0
0 = ______+______+______
□ Decipher Script int ______
BASE ATTACK BONUS SPELL □ Diplomacy ■ -1
-1 = ______+______+______
______
1 RESISTANCE 0 cha
0
0 = ______+______+______
□ Disable Device int ______
□ Disguise ■ cha ______ -1
-1 = ______+______+______
GRAPPLE 4 = 1 + 3 + + 0
0 = ______+______+______
modifier □ Escape Artist ■ dex* ______
TOTAL BASE ATTACK STRENGTH SIZE MISC 0
0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
-1 -1
□ Gather Information ■ cha ______ = ______+______+______
-1
0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
3 3
□ Heal ■ wis ______ = ______+______+______
Falchion +6 2d4 + 5 18-20/x2 0
0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES -1
-1 = ______+______+______
□ Intimidate ■ cha ______
3
3 = ______+______+______
5 ft. slashing Force descriptor □ Jump ■ str* ______
arcana 0 5
5 = ______+______+______
□
✘ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 0 2
□
✘ religion
Knowledge ( ___________) int 2 = ______+______+______
______
the planes 0 2
2 = ______+______+______
□
✘ Knowledge ( ___________) int ______
ATTACK ATTACK BONUS DAMAGE CRITICAL 0
□ Knowledge ( ___________) int 0
______ = ______+______+______
0
0 = ______+______+______
□ Knowledge ( ___________) int ______
RANGE TYPE NOTES □ Listen ■ wis ______ 3
3 = ______+______+______
0
0 = ______+______+______
□ Move Silently ■ dex* ______
0
0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ -1
0 = ______+______+______
□ Perform (______________) cha ______
-1
0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
-1
0 = ______+______+______
______
innkeeper 3 1
4 = ______+______+______
□
✘ Profession ( ___________) wis ______
3
0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
0
0 = ______+______+______
□ Ride ■ dex ______
0 0
□ Search ■ int ______ = ______+______+______
3
3 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
0
0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK 0
0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □
✘ Spellcraft int ______
3
3 = ______+______+______
□ Spot ■ wis ______
3
3 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 3
□ Swim ■ str* 3 = ______+______+______
______
0
0 = ______+______+______
□ Tumble dex* ______
-1
0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
0 0
□ Use Rope ■ dex ______ = ______+______+______
Int
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
Int
□ ______________________ ____ ______ = ______+______+______
□ ______________________ Int
____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319
FEATS SPELLS
campaign PG. DOMAINS/SPECIALTY SCHOOL:
Martial Weapon Proficiency
__________________________________________________
Weapon Focus (Falchion)
0: ________________________________________________
experience points Improved Toughness __________________________________________________
__________________________________________________
GEAR __________________________________________________
__________________________________________________
__________________________________________________
ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX
1st: ______________________________________________
__________________________________________________
__________________________________________________
Breastplate 5 3 __________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES __________________________________________________
__________________________________________________
-4 25% 20 ft. __________________________________________________
__________________________________________________
2nd:______________________________________________
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES __________________________________________________
3rd: ______________________________________________
__________________________________________________
SPECIAL ABILITIES __________________________________________________
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. __________________________________________________
__________________________________________________
crystal helm 2 __________________________________________________
4th: ______________________________________________
incarnate avatar 1 __________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
bluesteel bracers 0 __________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
__________________________________________________
Backpack __________________________________________________
6th: ______________________________________________
Rope (hempen) 250 ft. __________________________________________________
__________________________________________________
Rope (silk) 100 ft. __________________________________________________
__________________________________________________
7th: ______________________________________________
Bedroll __________________________________________________
__________________________________________________
Blanket __________________________________________________
8th: ______________________________________________
Waterskin __________________________________________________
__________________________________________________
Crowbar 9th: ______________________________________________
__________________________________________________
Fishing Net
Shovel
Tent
SPELLS SPELL SPELLS BONUS
Flint and Steel KNOWN SAVE DC
LEVEL PER DAY SPELLS
0 0
2ND
0 0 0
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 3RD
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 4TH
MAX LOAD MAX LOAD MAX LOAD
Celestial
5TH
MONEY
6TH
cp —
sp — 7TH
gp — 556 8TH
pp —
9TH
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.