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Software Engineering Practical

The document outlines the process of software modeling in software engineering, emphasizing the creation of abstract representations to aid in understanding, specifying, designing, and documenting software systems. It covers key concepts such as abstraction, types of models, modeling languages, techniques, and the benefits of software modeling, including improved clarity, analysis, and maintenance. Additionally, it details practical applications in requirement analysis, system design, implementation, testing, and project management for developing a web-based e-commerce platform and an online learning management system.
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0% found this document useful (0 votes)
7 views15 pages

Software Engineering Practical

The document outlines the process of software modeling in software engineering, emphasizing the creation of abstract representations to aid in understanding, specifying, designing, and documenting software systems. It covers key concepts such as abstraction, types of models, modeling languages, techniques, and the benefits of software modeling, including improved clarity, analysis, and maintenance. Additionally, it details practical applications in requirement analysis, system design, implementation, testing, and project management for developing a web-based e-commerce platform and an online learning management system.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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PRACTICAL 1

WEEK 1 & 2
Software modeling in software engineering involves creating abstract representations of a software
system to understand, specify, design, and document its structure, behavior, and interactions. These
models serve as blueprints for software development, helping stakeholders communicate and make
decisions about the system's requirements, architecture, and implementation.

Key Concepts in Software Modeling:


1. Abstraction: Software models abstract away details to focus on relevant aspects of the system.
They represent high-level concepts and relationships without getting bogged down in implementation
specifics.
2. Types of Models:
Requirements Models: Capture user needs and system functionalities.
Design Models: Describe the architecture and internal structure of the system.
Behavioral Models: Illustrate how the system behaves and responds to stimuli.
Implementation Models: Provide details for coding and deployment.
3. Modeling Languages:
UML (Unified Modeling Language): Widely used for visualizing, specifying, constructing, and
documenting software systems.
DSLs (Domain-Specific Languages): Tailored to specific application domains, offering specialized
notations and abstractions.
Formal Languages: Rigorous mathematical notations used for precise specification and analysis.
4. Modeling Techniques:
Static Modeling: Represents the structure of the system using class diagrams, package diagrams,
etc.
Dynamic Modeling: Captures the system's behavior over time using sequence diagrams, state
diagrams, etc.
Functional Modeling: Focuses on system functionalities and interactions through use case
diagrams, activity diagrams, etc.
Behavioral Modeling: Describes how system components interact and collaborate using
collaboration diagrams, communication diagrams, etc.
5. Model-Driven Engineering (MDE): Emphasizes the use of models as primary artifacts in the
software development process. It involves transforming models into executable code, configuration
files, or other artifacts.

Benefits of Software Modeling:


1. Clarity and Communication: Models provide a clear and concise way to communicate
requirements, designs, and decisions among stakeholders, including developers, clients, and
managers.
2. Analysis and Validation: Models facilitate analysis techniques such as simulation, verification,
and validation to detect errors, inconsistencies, and design flaws early in the development lifecycle.
3. Reuse and Maintenance: Well-designed models promote modularity and reusability, enabling
developers to reuse components and design patterns across projects. They also ease maintenance by
providing a structured overview of the system's architecture and dependencies.
4. Documentation and Documentation: Models serve as living documentation, capturing the
rationale behind design decisions, system constraints, and implementation details for future reference
and knowledge transfer.

Requirement Analysis:
Abstraction: Identify and abstract user needs and system functionalities without delving into
implementation details.
Modelling Languages: Use UML or domain-specific languages to create requirements models, such
as use case diagrams and user stories.
Techniques: Employ functional modelling techniques to capture system functionalities and
interactions, ensuring alignment with stakeholders' expectations.

System Design:
Abstraction: Focus on defining the architecture and internal structure of the system, abstracting away
low-level implementation details.
Modelling Languages: Utilize UML or domain-specific languages to create design models, including
class diagrams, component diagrams, and deployment diagrams.
Techniques: Apply static modelling techniques to represent the system's structure and dynamic
modelling techniques to illustrate its behavior and interactions.

Implementation:
Abstraction: Translate design models into executable code while preserving the system's architecture
and design principles.
Modelling Languages: Use modelling languages or programming languages to implement the system
based on the design specifications.
Techniques: Employ model-driven engineering techniques to automate code generation from design
models, ensuring consistency between the models and the implementation.

Testing and Validation:


Clarity and Communication: Use models as a basis for test case generation, ensuring
comprehensive coverage of system functionalities and behaviours.
Analysis and Validation: Perform simulation, verification, and validation using models to detect
errors, inconsistencies, and design flaws early in the development process.
Documentation and Documentation: Document test plans, test cases, and test results based on the
models to facilitate future maintenance and regression testing.

Maintenance and Evolution:


Reuse and Maintenance: Maintain and evolve the system by referring to the models for insights into
its architecture, dependencies, and design rationale.
Documentation and Documentation: Update the models to reflect changes made during
maintenance and evolution, ensuring they remain accurate and up-to-date.
PRACTICAL 2
WEEK 3 & 4
Determining specifications for a system involves defining the requirements, constraints, and
functionalities that the system should exhibit. Here's a systematic approach to determining
specifications:

1. Gather Requirements:
Stakeholder Analysis: Identify all stakeholders involved in the system, including end-users, clients,
administrators, and developers.
Elicitation Techniques: Employ various techniques such as interviews, surveys, brainstorming
sessions, and workshops to gather requirements from stakeholders.
Document Requirements: Document requirements in a structured format, including functional
requirements (what the system should do) and non-functional requirements (constraints and quality
attributes).

2. Analyze Requirements:
Prioritization: Prioritize requirements based on their importance to stakeholders and their impact on
the system.
Validation: Validate requirements to ensure they are clear, complete, consistent, and feasible.
Traceability: Establish traceability between requirements and stakeholders to maintain accountability
and ensure that all stakeholder needs are addressed.

3. Define Functional Specifications:


Use Cases:** Define use cases to describe interactions between users and the system, specifying the
actions users can perform and the system's responses.
User Stories: Write user stories to capture user requirements from a user's perspective, focusing on
specific features and functionalities.

4. Define Non-Functional Specifications:


Performance: Specify performance requirements such as response time, throughput, and scalability.
Reliability: Define reliability requirements including availability, fault tolerance, and mean time
between failures (MTBF).
Security: Outline security requirements such as authentication, authorization, encryption, and data
privacy.
Usability: Describe usability requirements related to user interface design, accessibility, and user
experience (UX).
5. Specify System Architecture:
Component-Based: Define the system architecture using components and their interactions,
specifying how different parts of the system will work together.
Deployment: Describe how the system will be deployed in various environments (e.g., on-premises,
cloud) and the hardware/software infrastructure required.

6. Document Specifications:
Requirements Document: Create a comprehensive requirements document that captures all
specifications, including functional and non-functional requirements, system architecture, and use
cases/user stories.
Diagrams and Models: Use diagrams and models (e.g., UML diagrams) to visually represent system
requirements, architecture, and interactions.

7. Validate Specifications:
Review and Feedback: Conduct reviews and walkthroughs of the requirements document with
stakeholders to gather feedback and ensure alignment with their expectations.
Prototyping: Build prototypes or mockups to demonstrate key features and gather early feedback
from users.

DATA FLOW TECHNIQUE


1. Data Flow Diagrams (DFDs):
- Visualize data flow through the system.
- Identify processes, data stores, and external entities.
- Show how data moves from inputs to outputs.

2. Data Dictionary:
- Define and describe all data elements.
- Specify attributes like data types and formats.
- Document data store contents and relationships.

3. Control Flow Analysis:


- Understand control structures influencing data flow.
- Analyze decision points, loops, and conditionals.
- Use sequence diagrams to depict data flow order.

4. Data Transformation and Validation:


- Define rules for transforming and validating data.
- Specify error handling mechanisms.
- Ensure data integrity, accuracy, and consistency.

5. Performance Analysis:
- Assess data throughput and system performance.
- Identify bottlenecks and propose optimizations.

6. Integration and Interoperability:


- Define interfaces and protocols for external systems.
- Specify data formats and standards for interoperability.
PRACTICAL 3
WEEK 5 & 6

System Requirements Document


1. Introduction
The system being developed is a web-based e-commerce platform for an online bookstore. The
purpose of this document is to outline the functional and non-functional requirements of the system.

2. Functional Requirements
2.1 User Management
- The system shall allow users to register for an account.
- Registered users shall be able to log in to the system.
- Users shall be able to update their profile information.

2.2 Product Catalog


- The system shall display a catalog of available books.
- Users shall be able to search for books by title, author, or category.
- Users shall be able to view detailed information about each book.

2.3 Shopping Cart


- Users shall be able to add books to their shopping cart.
- The system shall calculate the total price of items in the shopping cart.
- Users shall be able to modify the quantity of items in the shopping cart.

3. Non-Functional Requirements
3.1 Performance
- The system shall load web pages within 3 seconds.
- The system shall support up to 1000 concurrent users.

3.2 Security
- User passwords shall be stored securely using encryption.
- The system shall implement HTTPS to encrypt data transmitted over the network.

3.3 Usability
- The user interface shall be intuitive and easy to navigate.
- The system shall provide helpful error messages to assist users in case of input validation errors.

4. Constraints
- The system shall be developed using Java for the backend and React.js for the frontend.
- The system shall be deployed on a Linux-based server running Apache Tomcat.

5. Glossary
User: A person who interacts with the system by browsing, searching, and purchasing books.
Shopping Cart: A virtual cart where users can add, remove, and modify items before
PRACTICAL 4
WEEK 7 & 8
Object-Oriented Design Outline:
1. Class Design:
Book Class:
- Attributes: Title, Author, ISBN, Genre, Availability.
- Methods: CheckOut(), Return(), GetDetails().
Member Class:
- Attributes: Name, ID, Email, BorrowedBooks[].
- Methods: BorrowBook(), ReturnBook(), GetDetails().
Library Class:
- Attributes: Books[], Members[].
- Methods: AddBook(), RemoveBook(), RegisterMember(), RemoveMember(), DisplayBooks(),
DisplayMembers().

2. Relationships:
Association:
- Book and Member: Members can borrow multiple books.
- Library and Book/Member: Library manages a collection of books and members.
Inheritance:
- Different types of books (e.g., FictionBook, NonFictionBook) can inherit from the Book class.
Composition:
- Library contains a collection of books and members.
3. Encapsulation:
- Hide internal implementation details of classes by providing public interfaces for interaction.
4. Polymorphism:
- Allow methods to behave differently based on the object they are called on (e.g., CheckOut()
method may have different implementations for different types of books).

Function-Oriented Design Outline:


1. Modular Design:
Book Management Module:
- Functions: AddBook(), RemoveBook(), CheckOutBook(), ReturnBook().

Member Management Module:


- Functions: RegisterMember(), RemoveMember(), BorrowBook(), ReturnBook().
Library Management Module:
- Functions: DisplayBooks(), DisplayMembers()
2. Data Structures:
- Use data structures like arrays, lists, or dictionaries to store information about books, members, and
their interactions.
3. Procedural Programming:
- Define procedures/functions for each task or operation, such as adding a book, registering a member,
checking out a book, etc.
4. Sequential Execution:
- Program flow follows a sequential execution model, where functions are called one after the other to
perform tasks.
5. Reusability:
- Functions can be reused across different parts of the system to perform similar tasks (e.g., borrowing
a book or registering a member).

Comparison:
Object-Oriented Design: Focuses on modeling real-world entities as objects with attributes and
behaviors, promoting encapsulation, inheritance, and polymorphism.
Function-Oriented Design: Focuses on decomposing the system into smaller, reusable functions or
procedures, with an emphasis on modularity and procedural programming.
PRACTICAL 5
WEEK 9 & 10

Testing Schedule:

Phase 1: Unit Testing


Duration: 2 weeks
Objective: Verify individual components and modules.
Activities:
- Develop unit test cases for each module.
- Conduct unit tests using automated testing frameworks.
- Fix defects and regressions.

Phase 2: Integration Testing


Duration:3 weeks
Objective: Validate interactions between system components.
Activities:
- Develop integration test cases for integrated modules.
- Execute integration tests to ensure proper communication and data flow.
- Identify and resolve integration issues.

Phase 3: System Testing


Duration: 4 weeks
Objective: Evaluate the entire system's functionality and performance.
Activities:
- Develop system test cases covering end-to-end user scenarios.
- Perform functional, usability, and performance testing.
- Identify and prioritize defects for resolution.

Phase 4: User Acceptance Testing (UAT)


Duration: 2 weeks
Objective: Validate the system's compliance with user requirements.
Activities:
- Collaborate with stakeholders to define UAT scenarios.
- Conduct UAT sessions with representative users.
- Gather feedback and address any issues raised during UAT.
Required Resources:
1. Personnel:
- Testing Team: Testers responsible for designing, executing, and reporting test cases.
- Developers: Developers to fix defects identified during testing.
2. Testing Tools:
- Test Management Tool: For test case management, execution, and reporting (e.g., Jira, TestRail).
- Automated Testing Tools: For automating unit, integration, and regression tests (e.g., Selenium,
Cypress).
3. Testing Environment:
- Development Environment: Where developers write and test code before it's deployed to testing
environments.
- Testing Environment: Mimics the production environment for conducting system and user
acceptance testing.
4. Documentation:
- Test Plans: Documents outlining the testing approach, scope, and objectives for each phase.
- Test Cases: Detailed test scripts or scenarios covering all aspects of system functionality.
- Defect Reports: Records of identified defects, including severity, priority, and resolution status.
5. Training:
- Training Sessions: For testers to familiarize themselves with the system's functionality, testing
tools, and processes.
6. Communication Channels:
- Meetings: Regular meetings for status updates, issue resolution, and feedback discussions.
- Collaboration Platforms: Tools for communication and sharing documents (e.g., Slack, Microsoft
Teams).
PRACTICAL 6
WEEK 11 & 12

1. Project Planning:
Scope Definition: Clearly define the project scope, objectives, deliverables, and constraints.
Resource Allocation: Identify and allocate human, financial, and technological resources required for
the project.
Schedule Development: Create a detailed project schedule outlining tasks, milestones, dependencies,
and timelines.
Risk Management: Identify potential risks and develop mitigation strategies to address them.
Stakeholder Engagement: Identify project stakeholders and define communication channels and
engagement strategies.

2. Requirements Management:
Requirement Elicitation: Gather, analyze, and document user requirements through interviews,
workshops, and surveys.
Requirement Analysis: Analyze and prioritize requirements to ensure alignment with project
objectives and feasibility.
Requirement Traceability: Establish traceability between requirements and project deliverables to
ensure completeness and accountability.

3. Team Management:
Team Formation: Build a project team with the necessary skills and expertise to execute project
tasks effectively.
Role Definition: Define roles and responsibilities for team members, clarifying expectations and
accountability.
Team Communication: Establish clear communication channels and protocols to facilitate
collaboration and information sharing among team members.
Performance Monitoring: Monitor team performance and provide feedback, coaching, and support
to ensure productivity and motivation.

4. Project Execution:
Task Assignment: Assign tasks to team members based on their skills, availability, and workload.
Progress Tracking: Monitor project progress against the schedule, identifying deviations and taking
corrective actions as necessary.
Quality Assurance: Implement quality assurance processes to ensure that project deliverables meet
quality standards and user requirements.
Change Management: Manage changes to project scope, requirements, and schedules through
formal change control processes.
5. Risk Management:
Risk Identification: Identify potential risks and uncertainties that may impact project objectives or
outcomes.
Risk Analysis: Assess the likelihood and potential impact of identified risks on the project.
Risk Mitigation: Develop and implement risk mitigation strategies to reduce the likelihood or impact
of identified risks.
Risk Monitoring: Monitor and track risks throughout the project lifecycle, adjusting mitigation
strategies as necessary.

6. Stakeholder Management:
Stakeholder Identification: Identify project stakeholders and their interests, expectations, and
influence levels.
Stakeholder Engagement: Communicate regularly with stakeholders to keep them informed about
project progress, issues, and decisions.
Issue Resolution: Address stakeholder concerns and conflicts through effective communication,
negotiation, and problem-solving.

7. Project Closure:
Deliverable Acceptance: Obtain acceptance of project deliverables from stakeholders.
Documentation: Compile project documentation, including lessons learned, final reports, and project
archives.
Lessons Learned: Conduct a post-project review to identify successes, challenges, and lessons
learned for future projects.
Closure Activities: Formalize project closure through administrative tasks such as releasing
resources, closing contracts, and archiving project documentation.
PRACTICAL 7
WEEK 13 - 15

Project Proposal

Title: Development of an Online Learning Management System

1. Introduction:
The proposed project aims to develop an Online Learning Management System (LMS) to facilitate
remote education delivery, course management, and student engagement. With the increasing demand
for online education, especially in light of recent global events, the need for a comprehensive and
user-friendly LMS has become paramount.

2. Objectives:
- Develop a robust and scalable LMS platform capable of hosting various courses and supporting
multiple users simultaneously.
- Provide instructors with tools for creating and managing course content, assignments, quizzes, and
assessments.
- Enable students to access course materials, participate in discussions, submit assignments, and
track their progress.
- Implement features for administrative tasks such as user management, reporting, and analytics.
- Ensure the security, reliability, and performance of the system to guarantee a seamless learning
experience for users.
3. Scope:
The project will encompass the design, development, testing, and deployment of the Online
Learning Management System. Key features to be included:
- User authentication and authorization
- Course creation and management
- Content delivery (lectures, videos, documents)
- Assignment submission and grading
- Discussion forums and messaging
- Reporting and analytics
4. Methodology:
The project will follow an agile development methodology, with iterative cycles of planning,
development, testing, and deployment. Regular stakeholder feedback will be incorporated to ensure
alignment with user needs and requirements.
5. Deliverables:
- Functional Online Learning Management System
- User documentation and training materials
- Test cases and quality assurance reports
- Deployment plan and implementation support
6. Timeline:
The project is estimated to span six months, broken down into the following phases:
- Requirements Gathering and Analysis: 1 month
- System Design and Architecture: 1.5 months
- Development and Implementation: 2 months
- Testing and Quality Assurance: 1 month
- Deployment and User Training: 0.5 months
7. Budget:
The estimated budget for the project is $200,000, allocated towards personnel, software tools,
infrastructure, and other project expenses.
8. Team:
The project team will consist of:
- Project Manager
- Software Developers
- Quality Assurance Engineers
- User Experience (UX) Designer
- Technical Support Staff
9. Conclusion:
The proposed Online Learning Management System will provide a modern and efficient platform
for delivering remote education, empowering educators and learners alike. With its user-centric
design, robust features, and agile development approach, the system is poised to make a significant
impact in the field of online education.

Project Planning and Scheduling


1. Project Scope Definition:
- Define project scope, objectives, deliverables, and constraints.
- Identify stakeholders and their roles and responsibilities.
2. Requirement Analysis:
- Gather and analyze user requirements through interviews, surveys, and workshops.
- Prioritize requirements based on importance and feasibility.
3. System Design:
- Design system architecture, data models, and user interfaces.
- Create wireframes, mockups, and prototypes for stakeholder review.
4. Development and Implementation:
- Break down system design into smaller tasks and modules.
- Assign tasks to development team members based on skills and availability.
- Develop code following coding standards and best practices.
5. Testing and Quality Assurance:
- Develop test cases covering all system functionalities and user scenarios.
- Conduct unit testing, integration testing, and system testing.
- Perform regression testing to ensure new features do not introduce defects.
6. Deployment and User Training:
- Plan deployment strategy, including hardware/software setup and configuration.
- Conduct user training sessions to familiarize users with the system's features and functionality.
- Provide technical support during the initial rollout phase.
7. Project Management and Monitoring:
- Establish project management tools and communication channels for team collaboration.
- Monitor project progress against the schedule, budget, and quality metrics.
- Identify and address risks and issues as they arise to prevent project delays.
8. Project Closure:
- Obtain acceptance of project deliverables from stakeholders.
- Compile project documentation, including lessons learned and final reports.
- Conduct post-project review to identify successes, challenges, and areas for improvement.

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