Latest Log
Latest Log
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[LWJGL] [ERROR] Incompatible Java and native library versions detected.
Possible reasons:
a) -Djava.library.path is set to a folder containing shared libraries of an
older LWJGL version.
b) The classpath contains jar files of an older LWJGL version.
Possible solutions:
a) Make sure to not set -Djava.library.path (it is not needed for developing
with LWJGL 3) or make
sure the folder it points to contains the shared libraries of the correct
LWJGL version.
b) Check the classpath and make sure to only have jar files of the same LWJGL
version in it.
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
[18:41:04] [Client thread/INFO]: Reloading ResourceManager: Default
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
[18:41:06] [Sound Library Loader/INFO]: Sound engine started
[18:41:06] [Client thread/INFO]: Reloading ResourceManager: Default
[18:41:06] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[18:41:06] [Client thread/INFO]: Created: 256x256 textures/items-atlas
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
[18:41:25] [Client thread/INFO]: Reloading ResourceManager: Default
[18:41:25] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted
(1)
OpenAL initialized.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) engine->CreateAudioPlayer: Memory failure
Exception in thread "Thread-35" java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:188)
at org.lwjgl.openal.ALC10.nalcCreateContext(ALC10.java:157)
at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:173)
at org.lwjgl.openal.AL.create(AL.java:139)
at
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
[18:41:28] [Client thread/INFO]: Reloading ResourceManager: Default
[18:41:28] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[18:41:28] [Client thread/INFO]: Created: 256x256 textures/items-atlas
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) engine->CreateOutputMix: Memory failure
Error in class 'LibraryLWJGLOpenAL'
Unable to initialize OpenAL. Probable cause: OpenAL not supported.
ERROR MESSAGE:
Cannot open the device
STACK TRACE:
org.lwjgl.openal.AL.create(AL.java:119)
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
paulscode.sound.CommandThread.run(CommandThread.java:121)
ERROR MESSAGE:
Cannot open the device
Starting up SoundSystem...
Exception in thread "Thread-39" java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:188)
at org.lwjgl.openal.ALC10.alcDestroyContext(ALC10.java:250)
at org.lwjgl.openal.AL.destroy(AL.java:174)
at
paulscode.sound.libraries.LibraryLWJGLOpenAL.cleanup(LibraryLWJGLOpenAL.java:340)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1521)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
[18:41:31] [Client thread/INFO]: Reloading ResourceManager: Default
[18:41:31] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[18:41:32] [Client thread/INFO]: Created: 256x256 textures/items-atlas
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) engine->CreateOutputMix: Memory failure
Error in class 'LibraryLWJGLOpenAL'
Unable to initialize OpenAL. Probable cause: OpenAL not supported.
ERROR MESSAGE:
Cannot open the device
STACK TRACE:
org.lwjgl.openal.AL.create(AL.java:119)
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
paulscode.sound.CommandThread.run(CommandThread.java:121)
ERROR MESSAGE:
Cannot open the device
Starting up SoundSystem...
[18:41:32] [Client thread/INFO]: Reloading ResourceManager: Default
Exception in thread "Thread-42" java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:188)
at org.lwjgl.openal.ALC10.alcDestroyContext(ALC10.java:250)
at org.lwjgl.openal.AL.destroy(AL.java:174)
at
paulscode.sound.libraries.LibraryLWJGLOpenAL.cleanup(LibraryLWJGLOpenAL.java:340)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1521)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
[18:41:32] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[18:41:32] [Client thread/INFO]: Created: 256x256 textures/items-atlas
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) engine->CreateOutputMix: Memory failure
Error in class 'LibraryLWJGLOpenAL'
Unable to initialize OpenAL. Probable cause: OpenAL not supported.
ERROR MESSAGE:
Cannot open the device
STACK TRACE:
org.lwjgl.openal.AL.create(AL.java:119)
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
paulscode.sound.CommandThread.run(CommandThread.java:121)
ERROR MESSAGE:
Cannot open the device
[18:41:33] [Sound Library Loader/INFO]: Sound engine started
ERROR MESSAGE:
Cannot open the device
[18:41:33] [Sound Library Loader/INFO]: Sound engine started
ERROR MESSAGE:
Cannot open the device
Starting up SoundSystem...
ERROR MESSAGE:
Cannot open the device
Starting up SoundSystem...
[18:41:33] [Client thread/INFO]: Reloading ResourceManager: Default
[18:41:33] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
Exception in thread "Thread-45" java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:188)
at org.lwjgl.openal.ALC10.alcDestroyContext(ALC10.java:250)
at org.lwjgl.openal.AL.destroy(AL.java:174)
at
paulscode.sound.libraries.LibraryLWJGLOpenAL.cleanup(LibraryLWJGLOpenAL.java:340)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1521)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
Exception in thread "Thread-46" java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:188)
at org.lwjgl.openal.ALC10.alcDestroyContext(ALC10.java:250)
at org.lwjgl.openal.AL.destroy(AL.java:174)
at
paulscode.sound.libraries.LibraryLWJGLOpenAL.cleanup(LibraryLWJGLOpenAL.java:340)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1521)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
[18:41:34] [Client thread/INFO]: Created: 256x256 textures/items-atlas
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) engine->CreateOutputMix: Memory failure
Error in class 'LibraryLWJGLOpenAL'
Unable to initialize OpenAL. Probable cause: OpenAL not supported.
ERROR MESSAGE:
Cannot open the device
STACK TRACE:
org.lwjgl.openal.AL.create(AL.java:119)
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
paulscode.sound.CommandThread.run(CommandThread.java:121)
ERROR MESSAGE:
Cannot open the device
[18:41:39] [Sound Library Loader/INFO]: Sound engine started
[18:41:39] [Client thread/INFO]: Reloading ResourceManager: Default
[18:41:39] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
ERROR MESSAGE:
Cannot open the device
[18:41:39] [Sound Library Loader/INFO]: Sound engine started
ERROR MESSAGE:
Cannot open the device
Starting up SoundSystem...
[18:41:39] [Client thread/INFO]: Created: 256x256 textures/items-atlas
SoundSystem shutting down...
Exception in thread "Thread-49" java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:188)
at org.lwjgl.openal.ALC10.alcDestroyContext(ALC10.java:250)
at org.lwjgl.openal.AL.destroy(AL.java:174)
at
paulscode.sound.libraries.LibraryLWJGLOpenAL.cleanup(LibraryLWJGLOpenAL.java:340)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1521)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
Error in class 'SoundSystem'
Command thread did not die!
Ignoring errors... continuing clean-up.
Error in class 'SoundSystem'
Problem during Library.cleanup()!
Ignoring errors... continuing clean-up.
Author: Paul Lamb, www.paulscode.com
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) engine->CreateOutputMix: Memory failure
Error in class 'LibraryLWJGLOpenAL'
Unable to initialize OpenAL. Probable cause: OpenAL not supported.
ERROR MESSAGE:
Cannot open the device
STACK TRACE:
org.lwjgl.openal.AL.create(AL.java:119)
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
paulscode.sound.CommandThread.run(CommandThread.java:121)
ERROR MESSAGE:
Cannot open the device
[18:41:45] [Sound Library Loader/INFO]: Sound engine started
ERROR MESSAGE:
Cannot open the device
Starting up SoundSystem...
Exception in thread "Thread-52" java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:188)
at org.lwjgl.openal.ALC10.alcDestroyContext(ALC10.java:250)
at org.lwjgl.openal.AL.destroy(AL.java:174)
at
paulscode.sound.libraries.LibraryLWJGLOpenAL.cleanup(LibraryLWJGLOpenAL.java:340)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1521)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
[18:41:45] [Client thread/INFO]: Reloading ResourceManager: Default
[18:41:46] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[18:41:46] [Client thread/INFO]: Created: 256x256 textures/items-atlas
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) engine->CreateOutputMix: Memory failure
Error in class 'LibraryLWJGLOpenAL'
Unable to initialize OpenAL. Probable cause: OpenAL not supported.
ERROR MESSAGE:
Cannot open the device
STACK TRACE:
org.lwjgl.openal.AL.create(AL.java:119)
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
paulscode.sound.CommandThread.run(CommandThread.java:121)
ERROR MESSAGE:
Cannot open the device
[18:41:51] [Client thread/INFO]: Reloading ResourceManager: Default
[18:41:51] [Sound Library Loader/INFO]: Sound engine started
[18:41:51] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
ERROR MESSAGE:
Cannot open the device
Starting up SoundSystem...
[18:41:52] [Client thread/INFO]: Created: 256x256 textures/items-atlas
Exception in thread "Thread-55" java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:188)
at org.lwjgl.openal.ALC10.alcDestroyContext(ALC10.java:250)
at org.lwjgl.openal.AL.destroy(AL.java:174)
at
paulscode.sound.libraries.LibraryLWJGLOpenAL.cleanup(LibraryLWJGLOpenAL.java:340)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1521)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[ALSOFT] (EE) engine->CreateOutputMix: Memory failure
Error in class 'LibraryLWJGLOpenAL'
Unable to initialize OpenAL. Probable cause: OpenAL not supported.
ERROR MESSAGE:
Cannot open the device
STACK TRACE:
org.lwjgl.openal.AL.create(AL.java:119)
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
paulscode.sound.CommandThread.run(CommandThread.java:121)
[18:41:57] [Client thread/INFO]: Reloading ResourceManager: Default
[18:41:57] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
ERROR MESSAGE:
Cannot open the device
[18:41:57] [Sound Library Loader/INFO]: Sound engine started
ERROR MESSAGE:
Cannot open the device
Starting up SoundSystem...
[18:41:57] [Client thread/INFO]: Created: 256x256 textures/items-atlas
Starting up SoundSystem...
Grab: true
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Grab: false
[ALSOFT] (EE) engine->CreateOutputMix: Memory failure
Error in class 'LibraryLWJGLOpenAL'
Unable to initialize OpenAL. Probable cause: OpenAL not supported.
ERROR MESSAGE:
Cannot open the device
STACK TRACE:
org.lwjgl.openal.AL.create(AL.java:119)
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
paulscode.sound.CommandThread.run(CommandThread.java:121)
Grab: true
Grab: false
ERROR MESSAGE:
Cannot open the device
[18:42:03] [Sound Library Loader/INFO]: Sound engine started
ERROR MESSAGE:
Cannot open the device
Starting up SoundSystem...
Exception in thread "Thread-61" java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:188)
at org.lwjgl.openal.ALC10.alcDestroyContext(ALC10.java:250)
at org.lwjgl.openal.AL.destroy(AL.java:174)
at
paulscode.sound.libraries.LibraryLWJGLOpenAL.cleanup(LibraryLWJGLOpenAL.java:340)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1521)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
[18:42:05] [Client thread/FATAL]: Unreported exception thrown!
java.lang.NullPointerException
at btn.playing(SourceFile:420) ~[1.7.10.jar:?]
at btj.d(SourceFile:177) ~[1.7.10.jar:?]
at btp.a(SourceFile:179) ~[1.7.10.jar:?]
at bao.p(SourceFile:1559) ~[1.7.10.jar:?]
at bao.ak(SourceFile:774) ~[1.7.10.jar:?]
at bao.f(SourceFile:728) [1.7.10.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:148) [1.7.10.jar:?]
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
A detailed walkthrough of the error, its code path and all known details is as
follows:
-----------------------------------------------------------------------------------
----
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Linux (aarch64) version Android-11
Java Version: 1.8.0_442-internal, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 920017208 bytes (877 MB) / 1181745152 bytes (1127 MB) up to
1181745152 bytes (1127 MB)
JVM Flags: 4 total; -Xms1148M -Xmx1148M -XX:ActiveProcessorCount=8 -
Xbootclasspath/p:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/
caciocavallo/ResConfHack.jar:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/
files/caciocavallo/cacio-androidnw-1.10-SNAPSHOT.jar:/storage/emulated/0/Android/
data/net.kdt.pojavlaunch/files/caciocavallo/cacio-shared-1.10-SNAPSHOT.jar
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 3.3.3-snapshot
OpenGL: Adreno (TM) 610 GL version 2.1 gl4es wrapper 1.1.5, PojavLauncherTeam
& ptitSeb
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is
supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: Dansk (Danmark)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
#@!@# Game crashed! Crash report saved to: #@!@#
/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/.minecraft/crash-
reports/crash-2025-08-12_18.42.05-client.txt