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(A) Stats (English)

The document provides a detailed guide on modifying weapon stats in a game using Cheat Engine by changing hexadecimal values. It explains how to convert decimal values to hexadecimal and emphasizes the importance of correctly formatting these values to avoid game crashes. Additionally, it includes specific memory locations and examples for various weapon and armor stats, along with warnings against using excessively high values.

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Gabriel Cerezo
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0% found this document useful (0 votes)
16 views4 pages

(A) Stats (English)

The document provides a detailed guide on modifying weapon stats in a game using Cheat Engine by changing hexadecimal values. It explains how to convert decimal values to hexadecimal and emphasizes the importance of correctly formatting these values to avoid game crashes. Additionally, it includes specific memory locations and examples for various weapon and armor stats, along with warnings against using excessively high values.

Uploaded by

Gabriel Cerezo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 4

Youtube tutorial: https://www.youtube.com/watch?

v=hD4jirAzcuw

"BRIEF CLARIFICATION"

THE VALUES THAT SAY "FF FF FF" ARE THE HEXADECIMAL VALUES OF THE % OR NORMAL VALUE
OF A STAT, FOR EXAMPLE IF YOU CHANGE "FF FF FF" TO "3E 0D 03" THE STAT VALUE WILL
BE IN DECIMAL "199998", USE THIS PAGE TO BE ABLE TO MAKE THE CONVERSION
"https://www.rapidtables.com/convert/number/decimal-to-hex", REMEMBER THIS ON THE
PAGE IT WILL SAY THAT THE VALUE "199998" IS "30D3E", YOU JUST WRITE IT BACKWARDS IN
"FF FF FF", LIKE THIS, "3E 0D 03", YOU MUST ADD THE MISSING 0, BUT THAT IS
MANDATORY.

In the cheat engine, I recommend setting the value type to "String", Just type
"weapon" as is to access the memory locations easily. Just add one of the values
you saw below, right-click on the one you entered, and then where it says "Browse
this memory region," copy and paste, for example, "3F 00 00 00 3E 0D 03 00 07 00"
into its corresponding position, and that's it.

IMPORTANT NOTICE: You won't find the values exactly as I wrote them. You might see
something like "50 00 00 00 FF FF FF FF 0A 00," or even the F values for other
numbers. But don't worry, just copy and paste the values into their corresponding
positions as I told you, changing the "FF FF FF" to the numbers you chose.

Example of memory location to easily find what you want to modify (saved game file
of more than 100 kb), I recommend doing the search for weapon.

000209C0
00020BEO

Recommendation: DO NOT USE EXAGGERATED NUMBERS FOR DAMAGE LIKE "999999999999999",


THE GAME WILL CRASH WHEN ATTACKING MULTIPLE ENEMIES BECAUSE EACH HIT WILL DO
MILLIONS OF DAMAGE THAT THE GAME CAN'T PROCESS

ANOTHER TIP: You can use "Search for this array" on cheat engine and paste the hex
code, like = "55 00 00 00 FF FF FF", for search "ICE DAMAGE", values only

EXAMPLE OF WHAT CAN CRASH THE GAME, USING OF EXAMPLE A "FIRE DAMAGE" = "50 00 00 00
FF FF FF 00 0A 00", IF AFTER THAT "0A" ARE A "00", DONT DO THE EXTRA STEP OF ADD
"01 00 01 00 01", LIKE THIS "50 00 00 00 FF FF FF 00 0A 01 00 01 00 01", IF IT HAS
A "00" MEANS THE NEXT NUMBER IS A TEXT, NO STAT VALUE, IF YOU CHANGE IT THE GAME
WILL CRASH WHEN OPEN IT
-------------------------------------------

NORMAL STATS:
""""""""""""""WEAPONS""""""""""""""""""""

(#) = DAMAGE = 07 00 00 00 FF FF FF 00 F2 01 (EXTRA INFO ABOUT THIS YOU ARE GOING


TO SEE IN THE CHEAT ENGINE "07 FF FF FF FF FF FF 00 F2 01")

(P) = FIRE DAMAGE = 50 00 00 00 FF FF FF 00 0A 00

(Q) = FROST DAMAGE = 51 00 00 00 FF FF FF 00 0B 00

(R) = SHOCK DAMAGE = 52 00 00 00 FF FF FF 00 0B 00

(S) = PIERCING DAMAGE = 53 00 00 00 FF FF FF 00 0E 00

(T) = INFERNO DAMAGE = 54 00 00 00 FF FF FF 00 0D 00


(U) = ICE DAMAGE = 55 00 00 00 FF FF FF 00 09 00

(V) = LIGHTNING DAMAGE = 56 00 00 00 FF FF FF 00 0F 00

(G) = CRIT DAMAGE = 47 00 00 00 FF FF FF 00 A9 01

(F) = CRIT CHANCE = 46 00 00 00 FF FF FF 00 0E 00

(>) = ARCANE = 3E 00 00 00 FF FF FF 00 06 00

(H) = ARCANE CRITICAL CHANCE = 48 00 00 00 FF FF FF 00 14 00

(I) = ARCANE CRITICAL DAMAGE = 49 00 00 00 FF FF FF 00 17 00

(J) = EXECUTION CHANCE = 4A 00 00 00 FF FF FF 00 0F 00

(<) = STRENGTH = 3C 00 00 00 FF FF FF 00 08 00

(]) = HEALTH STEAL = 5D 00 00 00 FF FF FF 00 0B 00

(`) = HEALTH PER KILL = 60 00 00 00 FF FF FF 00 0D 00

(w) = HEALTH ON CRIT = 77 00 00 00 FF FF FF 00 0C 00

({) = HEALTH ON EXECUTE = 7B 00 00 00 FF FF FF 00 0F 00

(d) = WRATH STEAL = 64 00 00 00 FF FF FF 00 0A 00

(x) = WRATH ON CRIT = 78 00 00 00 FF FF FF 00 0B 00

(g) = WRATH PER KILL = 67 00 00 00 FF FF FF 00 0C 00

(|) = WRATH ON EXECUTE = 7C 00 00 00 FF FF FF 00 0E 00

(þ) = THORNS = FE 00 00 00 FF FF FF 00 06 00 (EXTRA INFO ABOUT THIS, YOU ARE GOING


TO SEE IN THE CHEAT ENGINE "FE FF FF FF FF FF FF FF 06 00")

(#) = KNOCKBACKMOD = 12 00 00 00 FF FF FF 00 0C 00 (EXTRA INFO ABOUT THIS, "YOU ARE


GOING TO SEE IN THE CHEAT ENGINE "12 00 00 00 19 00 00 00 0C")

"""""""""ARMORS"""""""""

(#) = GILT FOUND = 03 00 00 00 FF FF FF 00 0B 00

(#) = XP = 02 00 00 00 FF FF FF 00 05 00

(/) = HEALTH REGEN = 5C 00 00 00 FF FF FF 00 0B 00

(# ) = HEALTH = 1E 00 00 00 FF FF FF 00 06 00

(#) = WRATH = 1F 00 00 00 FF FF FF 00 05 00

(*) = WRATH COST = 2A 00 00 00 FF FF FF 00 0C 00

(c) = WRATH REGEN = 63 00 00 00 FF FF FF 00 0A 00

(@) = RESISTANCE = 40 00 00 00 FF FF FF 00 0A 00

(?) = DEFENSE = 3F 00 00 00 FF FF FF 00 07 00
-----------------------------------

EXTRAS:

(#) = RANGED DAMAGE = 13 00 00 00 FF FF FF 00 0B 00

(m) = REAPER ENERGY PER HIT = 6D 00 00 00 FF FF FF 00 0D 00

(}) = REAPER ENERGY ON EXECUTE = 7D 00 00 00 FF FF FF 00 10 00

(y) = REAPER ENERGY PER CRIT = 79 00 00 00 FF FF FF 00 0D 00

(n) = REAPER ENERGY PER KILL = 6E 00 00 00 FF FF FF 00 0E 00

------------------------------------------------------------

SPECIAL EFFECTS OF WEAPONS (I DONT KNOW HOW TO APPLY IT):

Ice Touch = 46 72 65 65 7A 65 43 45 66 66 65 63 74 01 00 00 00 00 00 00 40 40 A4 01
1E 01 00 FF FF FF FF CA 01

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-

"""""""""""""""""SUPER EXTRA"""""""""""""""""""
Values of the same weapon before and after being upgraded
Noted behaviors: 22 and 04 went to 24 and 06, 1F went to 21, many numbers increased
by two, while a few only increased by one. You can research what each number does,
including finding the number that represents the "rarity of the weapon" to make
everything legendary (idk which one is), or add exta effects to a weapon but im not
sure if you can with cheat engine, because you need to drag everything respecting
the value and the corresponding reserved memory location.

""BEFORE""
77 65 61 70 6F 6E 73 2F 77 65 61 70 6F 6E 5F 68 61 6D 6D 65 72 5F 6D 30 31 1E 01 01
05 00 00 00 01 FF FF FF FF FF FF FF FF 89 3F 26 4D 00 01 16 00 62 61 73 65 2F 6D 6F
64 5F 77 65 61 70 6F 6E 5F 68 61 6D 6D 65 72 06 00 00 00 A3 01 22 01 00 FF FF FF FF
EF 01 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 F0 01
01 00 00 00 07 00 00 00 FF FF FF FF F1 01 26 02 F1 01 00 01 00 00 00 00 00 00 00 00
A3 01 22 01 00 FF FF FF FF F2 01 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 01 00 00 00 F0 01 01 00 00 00 13 00 00 00 FF FF FF FF F3 01 26 02 F3 01 00
01 00 00 00 00 00 00 00 00 A3 01 22 01 00 FF FF FF FF 1C 00 24 49 74 65 6D 2E 41 74
74 72 69 62 75 74 65 73 2E 53 68 6F 63 6B 44 61 6D 61 67 65 04 00 00 00 00 00 A0 40
00 00 A0 40 00 00 20 41 00 00 80 3F 01 00 00 00 F0 01 02 00 00 00 52 00 00 00 FF FF
FF FF 0B 00 53 68 6F 63 6B 44 61 6D 61 67 65 26 02 28 02 00 01 00 00 00 00 00 00 00
00 A3 01 22 01 00 FF FF FF FF F6 01 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 01 00 00 00 F0 01 01 00 00 00 46 00 00 00 FF FF FF FF F7 01 26 02 F7 01
00 01 00 00 00 00 00 00 00 00 A3 01 1F 01 00 FF FF FF FF AF 01 01 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 F0 01 00 00 00 00 3C 00 00 00 FF
FF FF FF B0 01 26 02 B0 01 00 01 01 00 00 00 00 00 00 00 A3 01 22 01 00 FF FF FF FF
1C 00 24 49 74 65 6D 2E 41 74 74 72 69 62 75 74 65 73 2E 57 72 61 74 68 4F 6E 43 72
69 74 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 F0 01
01 00 00 00 78 00 00 00 FF FF FF FF 0B 00 57 72 61 74 68 4F 6E 43 72 69 74 26 02 2A
02 00 01 00 00 00 00 00 00 00 00 01 FA 01 00 00 00 00 1E 00 00 00 23 00 00 00 00 00
00 00 08 00
""AFTER""
77 65 61 70 6F 6E 73 2F 77 65 61 70 6F 6E 5F 68 61 6D 6D 65 72 5F 6D 30 31 1E 01 01
05 00 00 00 01 FF FF FF FF FF FF FF FF 89 3F 26 4D 00 01 16 00 62 61 73 65 2F 6D 6F
64 5F 77 65 61 70 6F 6E 5F 68 61 6D 6D 65 72 06 00 00 00 A3 01 24 01 00 FF FF FF FF
EF 01 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 F0 01
01 00 00 00 07 00 00 00 FF FF FF FF F1 01 26 02 F1 01 00 01 00 00 00 00 00 00 00 00
A3 01 24 01 00 FF FF FF FF F2 01 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 01 00 00 00 F0 01 01 00 00 00 13 00 00 00 FF FF FF FF F3 01 26 02 F3 01 00
01 00 00 00 00 00 00 00 00 A3 01 24 01 00 FF FF FF FF 1C 00 24 49 74 65 6D 2E 41 74
74 72 69 62 75 74 65 73 2E 53 68 6F 63 6B 44 61 6D 61 67 65 06 00 00 00 00 00 A0 40
00 00 A0 40 00 00 20 41 00 00 80 3F 01 00 00 00 F0 01 02 00 00 00 52 00 00 00 FF FF
FF FF 0B 00 53 68 6F 63 6B 44 61 6D 61 67 65 26 02 28 02 00 01 00 00 00 00 00 00 00
00 A3 01 24 01 00 FF FF FF FF F6 01 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 01 00 00 00 F0 01 01 00 00 00 46 00 00 00 FF FF FF FF F7 01 26 02 F7 01
00 01 01 00 00 00 00 00 00 00 A3 01 21 01 00 FF FF FF FF AF 01 03 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 F0 01 00 00 00 00 3C 00 00 00 FF
FF FF FF B0 01 26 02 B0 01 00 01 02 00 00 00 00 00 00 00 A3 01 24 01 00 FF FF FF FF
1C 00 24 49 74 65 6D 2E 41 74 74 72 69 62 75 74 65 73 2E 57 72 61 74 68 4F 6E 43 72
69 74 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 F0 01
01 00 00 00 78 00 00 00 FF FF FF FF 0B 00 57 72 61 74 68 4F 6E 43 72 69 74 26 02 2A
02 00 01 00 00 00 00 00 00 00 00 01 FA 01 FC 15 02 00 20 00 00 00 23 00 00 00 05 00
00 00 07 00 00 00 01 00 00 00 EA 00 00 00 13 00 00 00 01 00 00 00 14 00 00 00 3E 00
00 00 01 00 00 00 42 00 00 00 47 00 00 00 01 00 00 00 1F 00 00 00 50 00 00 00 01 00
00 00 1D 00 00 00 08 00

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"""""""""CREDITS""""""""""
soundcloud.com/thxgxd

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