Paladin 5 Faker87
CLASS & LEVEL PLAYER NAME
Kaira
Half-Elf Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 17 44 --
+3 +0 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
16
• +6 Charisma
Total 5d10 SUCCESSES
Saving Throw Modifiers
Immunities - Disease
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+1 DEFENSES HIT DICE DEATH SAVES
12 SAVING THROWS INSPIRATION
=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION P +4 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+2 -1
+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
14 +3 Athletics STR === TOOLS ===
ABILITY SAVE DC Dice Set
+3 Deception CHA
P +3 History INT === LANGUAGES ===
INTELLIGENCE
P +2 Insight WIS Common, Elvish, Goblin, Infernal
30 ft. (Walking)
+0 P +6 Intimidation CHA
+0 Investigation INT
10 -1 Medicine WIS SPEED
+0 Nature INT PROFICIENCIES & LANGUAGES
WISDOM -1 Perception WIS
+3 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
-1 P +6 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Help, Hide, Ready, Search, Use an Object, celestial, fiend, undead within 60 ft. that is not behind
+0 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise, total cover. You can use this feature 4 times per long
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object rest.
+1 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 25 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
P +2 Survival WIS
fuel magical effects. When you use your Channel 25 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+3 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 14).
16 === SPECIAL ===
Divine Sense • 4 / Long Rest Divine Smite
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
9 PASSIVE WISDOM (PERCEPTION)
Greatsword +6 2d6+3 Slashing Martial, Heavy, Two-Handed
Javelin +6 1d6+3 Piercing Simple, Thrown, Range (30/120)
12 PASSIVE WISDOM (INSIGHT)
Longsword +6 1d8+3 Slashing Martial, Versatile
10 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +6 4 Bludgeoning
Darkvision 60 ft.
SENSES WEAPON ATTACKS & CANTRIPS
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Paladin 5 Faker87
CLASS & LEVEL PLAYER NAME
Kaira
Half-Elf Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than
1st (max 5d8) and plus 1d8 against undead or fiends
* Hit Points • PHB 84 (max 6d8 total).
* Proficiencies • PHB 84 | Special
* Divine Sense • PHB 84 * Divine Health • PHB 85
As an action, you can detect good and evil. Until the You are immune to disease.
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Sacred Oath • PHB 85
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 4 times per long | Channel Divinity: 1 / Short Rest • 1 Action
rest.
* Ability Score Improvement • PHB 85
| 4 / Long Rest • 1 Action
* Extra Attack • PHB 85
* Lay on Hands • PHB 84 You can attack twice, instead of once, whenever you
You have a pool of healing power that can restore 25 take the Attack action on your turn.
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the | Special
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
=== HALF-ELF RACIAL TRAITS ===
| Lay on Hands Pool: 25 / Long Rest • 1 Action
* Ability Score Increase • BR 39
* Fighting Style • PHB 84
You adopt a style of fighting as your specialty. * Darkvision • BR 39
You can see in darkness (shades of gray) up to 60 ft.
| Defense • PHB
While you are wearing armor, you gain a +1 bonus to * Fey Ancestry • BR 39
AC. You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.
* Spellcasting • PHB 84
You can cast prepared paladin spells using CHA as * Skill Versatility • BR 39
your spellcasting modifier (Spell DC 14, Spell Attack You gain proficiency in two skills of your choice.
+6). You can use a holy symbol as a spellcasting
focus. * Languages • BR 39
* Divine Smite • PHB 85
When you hit with a melee weapon attack, you can
expend one spell slot to deal 2d8 extra radiant damage
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Chain Mail 1 55 lb. Holy Symbol 1 --
Greatsword 1 6 lb.
SP 0 Longsword 1 3 lb.
Javelin 5 10 lb.
EP 0 Potion of Healing (Superior) 1 0.5 lb.
Backpack 1 5 lb.
GP 47 Bedroll 1 7 lb.
Mess Kit 1 1 lb.
PP 0 Tinderbox 1 1 lb.
Torch 10 10 lb.
WEIGHT CARRIED
132.44 lb. Rations (1 day) 6 12 lb.
ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
240 lb. Clothes, Fine 1 6 lb.
PUSH/DRAG/LIFT Signet Ring 2 --
480 lb. Waterskin 1 5 lb.
EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Kaira Lawful Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
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CHA 14 +6
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== 1st LEVEL === 4 Slots OOOO
O Command Paladin WIS 14 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V
O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S
O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S
O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S
O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
=== 2nd LEVEL === 2 Slots OO
O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S
O Lesser Restoration Paladin -- 1A Touch V,S Instantaneous PHB 255 V/S
O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M
O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S
O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
O Zone of Truth Paladin CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S
O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V
SPELLS
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