TRENCH CRUSADE                                                                                 PLAYTEST RULES
0-1 Scripture Guardian		                                            Cost: 7 Glory
Can be used by any warband
The Origins of the Scripture Guardians are unknown, but rumours claim they are the
creations of great masters of Kabbalah. Reports of the Scripture Guardians began to
circulate in the early days of the Great War. The destruction of Jerusalem upended great
cities and unearthed tombs that should never have been disturbed, their occupants now
wandering this unhappy land, endlessly reciting the sacred writings entrusted to them
in death. Sometimes a lucky expedition to No Man’s Land can find such a creature, and
placing a holy text of their own faith into its hands can turn the Scripture Guardian into a
potent ally to whomever aligns with the holy (or indeed desecrated) scroll or tome given to
its unyielding grasp.
Capable of speaking and reading the One True Language, the Scripture Guardian can
unleash the powers it calls upon against anyone its master dictates. It serves its purpose
with the single-mindedness of an automaton, unthinking and uncaring. Spoken by the
Guardian, the words are empowered with the primordial power of Creation and can
unmake anything, growing in power the longer they target anything in the physical world.
Name		                Movement               Ranged Melee    Armour Base		
Guardian		            6”/Infantry            +1 Dice +1 Dice -2     40 mm
Equipment
The Scripture Guardian carries a Scripture Scroll. It wears reinforced armour and a
helmet. In addition, it has two arms that can be made to carry one Melee weapon
available to your Warband as long as they have no restrictions (such as ELITE only,
Assassins only, LIMIT: 2 etc). You must pay the appropriate cost as standard.
Abilities
    ;  Slow: The Scripture Guardian has a half Dash distance (i.e. 3”).
    ;  Golem: As a GOLEM constructed by Kabbalistic knowledge, the Scripture
   Guardian is exceedingly difficult to destroy. It treats Out of Action injury results
   as Down unless the attack is done using the Bloodbath rule in which case an Out
   of Action result removes the Scripture Guardian from the play as standard. It does
   not suffer additional BLOOD MARKERS from weapons with the keyword GAS,
   and are not affected by the Keyword FEAR. The controlling player cannot remove
   BLOOD MARKERS from the Guardian by any means, although the opponent can
   use them as standard. Note that a model cannot have both GOLEM and TOUGH
   Keywords.
    ;  Vengeful Scripture: The Scripture Guardian reads words from the holy (or
   unholy!) text it carries. This is an attack ACTION with 18” range, and it can be
   used in either Melee or as a Ranged attack (though not both during the same
   Activation). Use Ranged or Melee Characteristics as appropriate. This attack
   ignores armour and cover. For each BLOOD MARKER the target has, add +1 to the
   injury roll. Note that if armed with a melee weapon, both the Melee attack and the
   use of the Vengeful Scripture can be used simultaneously.
Keywords
GOLEM