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Induction New

The document outlines a three-day orientation program for new students, focusing on icebreakers, club introductions, sports activities, and campus resources. Day 1 includes icebreakers and faculty involvement games, Day 2 features a carnival-style sports day with various games and food stalls, and Day 3 showcases club demonstrations and sign-up opportunities. Each day aims to foster interaction and community among students and faculty.

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0% found this document useful (0 votes)
17 views5 pages

Induction New

The document outlines a three-day orientation program for new students, focusing on icebreakers, club introductions, sports activities, and campus resources. Day 1 includes icebreakers and faculty involvement games, Day 2 features a carnival-style sports day with various games and food stalls, and Day 3 showcases club demonstrations and sign-up opportunities. Each day aims to foster interaction and community among students and faculty.

Uploaded by

pikalashukla
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Main themes to focus on -

1.​ Icebreakers - basic activities for introduction and getting to know new students
a.​ Talent show
b.​ Student led activities
c.​ Club led
d.​ Interaction with each other
2.​ Clubs - Intro to all the clubs and their activities on campus
a.​ Basic Intro
b.​ Teach something in 1 min
c.​ Demonstrations etc
3.​ Sports - 1 full day of sports activities
a.​ Indoor
b.​ Outdoor
4.​ Speeches/Info dump - Basic information about campus resources

Day 1 - Main orientation + Icebreakers


●​ Pre Lunch - Basic intro speeches and information
●​ Lunch
●​ Post Lunch - Icebreakers
○​ Anchor Based
■​ Bingo
●​ Has more than 2 kinds of pets
●​ Exactly one older sister and 1 younger brother
●​ From lucknow
●​ Can solve a Rubik’s cube in 1 min
●​ Has their birthday in Aug
●​ Can sing or rap a whole song without looking at lyrics
●​ Left handed
■​ This or That
●​ How it works: Anchor gives two choices, students move to one side or
raise hands.
●​ Examples: “Tea or Coffee?” “Morning person or night owl?” “Football
or basketball?”
●​ Optional: Spotlight someone randomly to explain their choice.
■​ Shoutout - Stand Up If…
●​ How it works: Anchor calls out statements, students stand up if it
applies.
●​ Examples:
“Stand up if you're from another state.”
“Stand up if you’ve already joined a club.”
“Stand up if you’ve pulled an all-nighter before.”
■​ Show Me Your…
●​ How it works: Anchor calls for actions.
●​ Examples:
“Show me your best victory dance!”
“Show me your excited face!”
“Show me your 'I just failed an exam' face.”
○​ Faculty Involvement
■​ “Guess the Faculty!” Game
●​ Setup: Before the event, collect 5 fun facts from selected faculty (e.g., “I
play the drums,” “I once got lost on campus,” “I have 3 cats”).
●​ How it works:
○​ Anchor reads each fact aloud.
○​ Students guess who it is by raising hands or voting.
○​ Reveal the faculty with a fun entrance or short intro.
■​ Faculty vs. Students: Rapid-Fire Quiz
●​ Setup: One team of faculty (3–4 members) and one team of students.
●​ Quiz themes: Campus trivia, pop culture, sports, memes, or
subject-specific fun facts.
●​ Twist: Faculty are given “lifelines” like phoning a student or audience
help.
■​ Faculty Talent Showcase
■​ “Ask Me Anything” Lightning Round
●​ How it works: Students get 30 seconds to ask fun, informal questions
to faculty on stage
●​ Examples:
○​ “What was your college GPA?”
○​ “What’s your go-to comfort food?”
○​ “What’s a subject you failed at?”
■​ Human Bingo with Faculty
●​ How it works: Add faculty names or fun faculty facts on students’
bingo cards.
●​ Students must go talk to faculty to check off facts like:
○​ “Has traveled to 10+ countries”
○​ “Teaches in 2 different departments”
○​ “Knows 3 languages”
○​ Student guide led
■​ Common Thread Game
●​ How it works: Groups of 5–10 students find 3 things they all have in
common (not physical appearance).
●​ Example: “We all love horror movies” or “We think chaat is overrated.”
●​ Share funniest/most unique ones on mic
■​ Rock, Paper, Scissors Tournament (Championship Style)
●​ How it works: Students pair up, play one round. The winner finds
another winner, and the loser becomes the cheerleader.
●​ Repeat until 1 final winner on stage
■​ Find Your Match
●​ How it works: Hand out cards randomly to students as they enter (e.g.,
famous pairs: Peanut Butter / Jelly, Batman / Robin, Tom / Jerry, etc.)
●​ Task: Students find their "match" in the crowd
●​ Twist: Matched pairs must do a fun task (e.g., handshake, team pose,
dance move)
●​ Picture spot
○​ Welcome banner / sign / insta post cutout
○​ Fun props - moustache, party scarf, hats, glasses etc
○​ Stickers?
○​ One device to click all pics and share them on spot
●​ Mystery Hunt
●​ Lottery?
●​ End this with the comedy show

Day 2 - Sports (Carnival Style)


●​ Indoor (Chess, ludo, checkers etc)
●​ Outdoor (Basketball, Cricket, tennis etc.)
●​ Food + Drink stalls
●​ Other simple stalls
○​ Darts
■​ How to play: Hit the bullseye or pop a balloon with 3 darts.
■​ What you need: Dartboard + darts (or balloons taped to a corkboard)
■​ Twist: Vary distances for bonus points
○​ ARM WRESTLING SHOWDOWN
■​ How to play: Beat your opponent at the table!
■​ What you need: Sturdy table, chairs
■​ Twist: Have “Boss Battles” vs seniors or club heads
○​ COIN TOSS IN CUPS
■​ How to play: Toss a coin into a series of cups with point values
■​ What you need: Plastic cups, coins, score sheet
■​ Twist: Some cups have mystery challenges (e.g., do 5 jumping jacks!)
○​ BEAN BAG BUCKET TOSS
■​ How to play: Toss bean bags into buckets at increasing distances
■​ What you need: Buckets + bean bags (can DIY with socks + rice!)
■​ Twist: Buckets have varying point values
○​ TISSUE BOX SHAKE-OFF
■​ How to play: Tie an empty tissue box (filled with ping pong balls) to a player’s
waist—shake all balls out in 30 seconds
■​ What you need: Tissue boxes, tape, ping pong balls
○​ MINI BOWLING
■​ How to play: Knock over pins using a tennis ball
■​ What you need: Empty bottles, tennis ball
■​ Twist: Blindfold round for bonus points
○​ RING TOSS
■​ How to play: Toss rings over bottles or cones
■​ What you need: Rings (or DIY with rope), cones/bottles
■​ Twist: Use glow-in-the-dark rings for evening events
○​ DONUT ON A STRING RACE
■​ How to play: Eat a hanging donut without using hands
■​ What you need: Donuts, string, a place to hang them (can be held by
volunteers)
○​ HOLE-IN-ONE (PING PONG EDITION)
■​ How to play: Bounce a ping pong ball into a cup across the table
■​ What you need: Ping pong balls, plastic cups, table
■​ Twist: Use colored cups with bonus point values
○​ SOCK SLINGSHOT
■​ How to play: Launch rolled-up socks into a laundry basket
■​ What you need: Rolled socks, laundry baskets
■​ Twist: Use themed sock "ammo" (e.g., superhero socks)
○​ FUNNY WALK RACE STATION
■​ How to play: Complete a short race doing animal walks (crab, duck, bear)
■​ What you need: Open space + signs
■​ Twist: Time each participant; fastest wins prize
○​ TRIVIA THROW
■​ How to play: Answer a sports/general trivia question correctly to earn a ball
toss attempt for a prize
■​ What you need: Trivia cards, ball toss game (bucket or hoop)
■​ Twist: Get bonus if you answer AND land the toss
●​ Shoutouts / prizes for best performers

Day 3 - Clubs
●​ Demonstrations
●​ 2 min skills
●​ Stalls of each club
○​ QR code signups
○​ Music
○​ Flyers / Brochures
○​ Goodies
○​ 2 people on each station
○​ # of registrations shoutouts at 30 min marks
○​ Maybe same colour shirts for each participating member
●​ Food and drinks
●​ DJ?

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