target = 100
multiplier = 100
basebet = 0.00000045 -- minimum bet
Subbase = basebet
nextbet = basebet
Liberar = false
losestreak = 0
winstreak = 0
ResetSeed = 0
wager = 0
tb = 0
xp = 0
ch = 0
function IncreaseToBetAmountByPercentage(value,percentage)
return value + (value* (percentage/100))
end
function getChance(x)
return 500 / x
end
function ajustTarget()
tb+=1
wager += nextbet
local x = lastBet.result
local c = getChance(x)
xp += x
ch += c
local avg = xp / tb
target = getChance(avg)
end
------------------------
function Wagner()
local randomTarget = 1.001 + math.random() * (1.01 - 1.001)
winstreak = 0
target = randomTarget
nextbet = basebet * 35
end
-----------------------------
function Subir()
if (target > 60) then
if(losestreak % 30 == 0) then
nextbet = IncreaseToBetAmountByPercentage(nextbet, 100)
end
else
if(losestreak % 30 == 0) then
nextbet = IncreaseToBetAmountByPercentage(nextbet, 100)
end
end
if Liberar == false then
nextbet = basebet
Liberar = true
end
if nextbet > basebet and losestreak < 20 then
nextbet = basebet
end
ajustTarget()
if (win) then
multiplier = target
end
----------------------------
end
function dobet()
ResetSeed += 1
if nextbet > balance then
stop()
end
if (win) then
losestreak = 0
winstreak += 1
else
winstreak = 0
losestreak += 1
end
if ResetSeed >= 2000 then
resetseed()
ResetSeed = 0
end
if profit > (basebet * 5) then
Liberar = false
Wagner()
else
Subir()
end
end