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Lec 07 A

Chapter 16 covers C++ templates, which allow for general definitions of functions and classes using type parameters. It discusses function templates, class templates, and their usage in inheritance, as well as compiler complications and strategies for defining templates. The chapter also highlights predefined template classes like vector and basic_string.

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0% found this document useful (0 votes)
15 views32 pages

Lec 07 A

Chapter 16 covers C++ templates, which allow for general definitions of functions and classes using type parameters. It discusses function templates, class templates, and their usage in inheritance, as well as compiler complications and strategies for defining templates. The chapter also highlights predefined template classes like vector and basic_string.

Uploaded by

mohammedalnemari
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Chapter 16

Templates

Copyright © 2016 Pearson, Inc.


All rights reserved.
Learning Objectives
• Function Templates
– Syntax, defining
– Compiler complications
• Class Templates
– Syntax
– Example: array template class
• Templates and Inheritance
– Example: partially-filled array template class

Copyright © 2016 Pearson Inc. All rights reserved. 16-2


Introduction
• C++ templates
– Allow very "general" definitions for functions and
classes
– Type names are "parameters" instead of
actual types
– Precise definition determined at run-time

Copyright © 2016 Pearson Inc. All rights reserved. 16-3


Function Templates
• Recall function swapValues:
void swapValues(int& var1, int& var2)
{
int temp;
temp = var1;
var1 = var2;
var2 = temp;
}

• Applies only to variables of type int


• But code would work for any types!

Copyright © 2016 Pearson Inc. All rights reserved. 16-4


Function Templates vs. Overloading

• Could overload function for chars:


void swapValues(char& var1, char& var2)
{
char temp;
temp = var1;
var1 = var2;
var2 = temp;
}
• But notice: code is nearly identical!
– Only difference is type used in 3 places

Copyright © 2016 Pearson Inc. All rights reserved. 16-5


Function Template Syntax
• Allow "swap values" of any type variables:
template<class T>
void swapValues(T& var1, T& var2)
{
T temp;
temp = var1;
var1 = var2;
var2 = temp;
}
• First line called "template prefix"
– Tells compiler what’s coming is "template"
– And that T is a type parameter

Copyright © 2016 Pearson Inc. All rights reserved. 16-6


Template Prefix
• Recall:
template<class T>
• In this usage, "class" means "type", or
"classification"
• Can be confused with other "known" use
of word "class"!
– C++ allows keyword "typename" in place of
keyword "class" here
– But most use "class" anyway

Copyright © 2016 Pearson Inc. All rights reserved. 16-7


Template Prefix 2
• Again:
template<class T>
• T can be replaced by any type
– Predefined or user-defined (like a C++ class type)
• In function definition body:
– T used like any other type
• Note: can use other than "T", but T is
"traditional" usage

Copyright © 2016 Pearson Inc. All rights reserved. 16-8


Function Template Definition
• swapValues() function template is actually
large "collection" of definitions!
– A definition for each possible type!
• Compiler only generates definitions when
required
– But it’s "as if" you’d defined for all types
• Write one definition  works for all types
that might be needed

Copyright © 2016 Pearson Inc. All rights reserved. 16-9


Calling a Function Template
• Consider following call:
swapValues(int1, int2);
– C++ compiler "generates" function definition for
two int parameters
using template
• Likewise for all other types
• Needn’t do anything "special" in call
– Required definition automatically generated

Copyright © 2016 Pearson Inc. All rights reserved. 16-10


Another Function Template
• Declaration/prototype:
Template<class T>
void showStuff(int stuff1, T stuff2, T stuff3);
• Definition:
template<class T>
void showStuff(int stuff1, T stuff2, T stuff3)
{
cout << stuff1 << endl
<< stuff2 << endl
<< stuff3 << endl;
}

Copyright © 2016 Pearson Inc. All rights reserved. 16-11


showStuff Call
• Consider function call:
showStuff(2, 3.3, 4.4);
• Compiler generates function definition
– Replaces T with double
• Since second parameter is type double
• Displays:
2
3.3
4.4

Copyright © 2016 Pearson Inc. All rights reserved. 16-12


Compiler Complications
• Function declarations and definitions
– Typically we have them separate
– For templates  not supported on
most compilers!
• Safest to place template function
definition in file where invoked
– Many compilers require it appear 1st
– Often we #include all template definitions

Copyright © 2016 Pearson Inc. All rights reserved. 16-13


More Compiler Complications
• Check your compiler’s specific requirements
– Some need to set special options
– Some require special order of arrangement
of template definitions vs. other file items
• Most usable template program layout:
– Template definition in same file it’s used
– Ensure template definition precedes all uses
• Can #include it

Copyright © 2016 Pearson Inc. All rights reserved. 16-14


Multiple Type Parameters
• Can have:
template<class T1, class T2>
• Not typical
– Usually only need one "replaceable" type
– Cannot have "unused"
template parameters
• Each must be "used" in definition
• Error otherwise!

Copyright © 2016 Pearson Inc. All rights reserved. 16-15


Algorithm Abstraction
• Refers to implementing templates
• Express algorithms in "general" way:
– Algorithm applies to variables of any type
– Ignore incidental detail
– Concentrate on substantive parts
of algorithm
• Function templates are one way C++
supports algorithm abstraction

Copyright © 2016 Pearson Inc. All rights reserved. 16-16


Defining Templates Strategies
• Develop function normally
– Using actual data types
• Completely debug "ordinary" function
• Then convert to template
– Replace type names with type parameter
as needed
• Advantages:
– Easier to solve "concrete" case
– Deal with algorithm, not template syntax

Copyright © 2016 Pearson Inc. All rights reserved. 16-17


Inappropriate Types in Templates
• Can use any type in template for which
code makes "sense"
– Code must behave in appropriate way
• e.g., swapValues() template function
– Cannot use type for which assignment operator isn’t
defined
– Example: an array:
int a[10], b[10];
swapValues(a, b);
• Arrays cannot be "assigned"!

Copyright © 2016 Pearson Inc. All rights reserved. 16-18


Class Templates
• Can also "generalize" classes
template<class T>
– Can also apply to class definition
– All instances of "T" in class definition replaced by
type parameter
– Just like for function templates!
• Once template defined, can declare
objects of the class

Copyright © 2016 Pearson Inc. All rights reserved. 16-19


Class Template Definition
• template<class T>
class Pair
{
public:
Pair();
Pair(T firstVal, T secondVal);
void setFirst(T newVal);
void setSecond(T newVal);
T getFirst() const;
T getSecond() const;
private:
T first; T second;
};
Copyright © 2016 Pearson Inc. All rights reserved. 16-20
Template Class Pair Members
• template<class T>
Pair<T>::Pair(T firstVal, T secondVal)
{
first = firstVal;
second = secondVal;
}
template<class T>
void Pair<T>::setFirst(T newVal)
{
first = newVal;
}
Copyright © 2016 Pearson Inc. All rights reserved. 16-21
Template Class Pair
• Objects of class have "pair" of values of
type T
• Can then declare objects:
Pair<int> score;
Pair<char> seats;
– Objects then used like any other objects
• Example uses:
score.setFirst(3);
score.setSecond(0);

Copyright © 2016 Pearson Inc. All rights reserved. 16-22


Pair Member Function Definitions
• Notice in member function definitions:
– Each definition is itself a "template"
– Requires template prefix before
each definition
– Class name before :: is "Pair<T>"
• Not just "Pair"
– But constructor name is just "Pair"
– Destructor name is also just "~Pair"

Copyright © 2016 Pearson Inc. All rights reserved. 16-23


Class Templates as Parameters
• Consider:
int addUP(const Pair<int>& the Pair);
– The type (int) is supplied to be used for T
in defining this class type parameter
– It "happens" to be call-by-reference here
• Again: template types can be used
anywhere standard types can

Copyright © 2016 Pearson Inc. All rights reserved. 16-24


Class Templates
Within Function Templates
• Rather than defining new overload:
template<class T>
T addUp(const Pair<T>& the Pair);
//Precondition: Operator + is defined for values
of type T
//Returns sum of two values in thePair
• Function now applies to all kinds
of numbers

Copyright © 2016 Pearson Inc. All rights reserved. 16-25


Restrictions on Type Parameter
• Only "reasonable" types can be substituted
for T
• Consider:
– Assignment operator must be "well-behaved"
– Copy constructor must also work
– If T involves pointers, then destructor must
be suitable!
• Similar issues as function templates

Copyright © 2016 Pearson Inc. All rights reserved. 16-26


Type Definitions
• Can define new "class type name"
– To represent specialized class template name
• Example:
typedef Pair<int> PairOfInt;
• Name "PairOfInt" now used to declare
objects of type Pair<int>:
PairOfInt pair1, pair2;
• Name can also be used as parameter,
or anywhere else type name allowed

Copyright © 2016 Pearson Inc. All rights reserved. 16-27


Friends and Templates
• Friend functions can be used with
template classes
– Same as with ordinary classes
– Simply requires type parameter
where appropriate
• Very common to have friends of
template classes
– Especially for operator overloads (as
we’ve seen)

Copyright © 2016 Pearson Inc. All rights reserved. 16-28


Predefined Template Classes
• Recall vector class
– It’s a template class!
• Another: basic_string template class
– Deals with strings of "any-type" elements
– e.g.,
basic_string<char> works for char’s
basic_string<double> works for doubles
basic_string<YourClass> works for
YourClass objects

Copyright © 2016 Pearson Inc. All rights reserved. 16-29


basic_string Template Class
• Already used it!
• Recall "string"
– It’s an alternate name for basic_string<char>
– All member functions behave similarly for
basic_string<T>
• basic_string defined in library <string>
– Definition is in std namespace

Copyright © 2016 Pearson Inc. All rights reserved. 16-30


Templates and Inheritance
• Nothing new here
• Derived template classes
– Can derive from template or
nontemplate class
– Derived class is then naturally a
template class
• Syntax same as ordinary class derived
from ordinary class

Copyright © 2016 Pearson Inc. All rights reserved. 16-31


Summary
• Function templates
– Define functions with parameter for a type
• Class templates
– Define class with parameter for subparts of class
• Predefined vector and basic_string
classes are template classes
• Can define template class derived from
a template base class

Copyright © 2016 Pearson Inc. All rights reserved. 16-32

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