Randomsht
Randomsht
Chat history
You said:
command that summons a drowned with a trident minecraft java 1.21.7
ChatGPT said:
To summon a Drowned holding a Trident in Minecraft Java Edition 1.21.7, use the
following command:
/summon minecraft:drowned ~ ~ ~ {
HandItems:[{id:"minecraft:trident",Count:1b},{}],
HandDropChances:[1.0f, 0.0f]
}
HandDropChances:[1.0f, 0.0f] means 100% drop chance for the trident, 0% for
offhand.
You said:
he didnt have the trident visible
ChatGPT said:
Ah, good catch. That happens because Drowned don't naturally show held items unless
certain tags are set, especially if they haven't "converted" from a zombie or been
spawned under proper conditions.
/summon minecraft:drowned ~ ~ ~ {
HandItems:[{id:"minecraft:trident",Count:1b},{}],
HandDropChances:[1.0f,0.0f],
IsBaby:0b,
PersistenceRequired:1b,
LeftHanded:0b
}
Key additions:
PersistenceRequired:1b: Stops it from despawning.
IsBaby:0b: Ensures it's an adult (baby mobs don't always show gear properly).
LeftHanded:0b: Makes sure it's holding in the main (right) hand.
/summon minecraft:drowned ~ ~ ~ {
ArmorItems:[{},{},{},{id:"minecraft:carved_pumpkin",Count:1b}],
HandItems:[{id:"minecraft:trident",Count:1b},{}],
HandDropChances:[1.0f, 0.0f],
ArmorDropChances:[0.0f,0.0f,0.0f,0.0f],
PersistenceRequired:1b
}
This will give the Drowned a carved pumpkin helmet as a test — if you can see that
but still not the trident, it's likely a rendering issue or a version bug.
Let me know if you want one that throws the trident, or acts like a natural rare
drowned.
You said:
876/8
ChatGPT said:
876
÷
8
=
109.5
876÷8=109.5
You said:
477/8
ChatGPT said:
477
÷
8
=
59.625
477÷8=59.625
You said:
on cloudnord java minecraft server how to enable bedrock breaking
ChatGPT said:
If you're running a PaperMC (or Paper-based) Java server, such as CloudNord
hosting, and you'd like to enable bedrock breaking via vanilla piston/TNT glitches,
you'll need to tweak a specific exploit setting in your server’s configuration.
unsupported-settings:
allow-permanent-block-break-exploits: true
This option, when set to true, restores the ability to break normally unbreakable
blocks like bedrock or end portal frames using vanilla glitches
PaperMC
+9
GitHub
+9
Shockbyte
+9
.
allow-piston-duplication: true
allow-headless-pistons: true
to support related mechanics (like TNT duping and headless piston behavior)
SpigotMC
+5
Shockbyte
+5
PebbleHost Knowledgebase
+5
.
Reddit and official community threads confirm that this setting is the required
toggle—with default value false preventing bedrock breaks on servers even if it
works in single-player
m.youtube.com
+10
Reddit
+10
Minehut Forums
+10
.
⚠️ Cautionary Notes
These settings are part of an official unsupported section—enabling them may impair
server stability or security.
Plugin conflicts or datapacks may interfere with exploit behavior.
📋 Quick Recap
Setting Default Recommended for bedrock break?
allow-permanent-block-break-exploits false ✅ true
allow-piston-duplication false ✅ optionally true (if needed)
allow-headless-pistons false ✅ optionally true
Let me know if you'd like a step-by-step guide on actually performing the bedrock
break in-game (e.g. piston placement, TNT timing), or if you want help
troubleshooting the config file path or server version detection!
You said:
command to locate modified jungle edge
ChatGPT said:
In Minecraft Java Edition 1.21.7, you can use the /locate command to find biome
locations — but modified_jungle_edge is a rare biome and was removed in 1.18.
/locatebiome minecraft:modified_jungle_edge
But in 1.21.7, this will give an error:
✅ Alternative in 1.21.7:
Look for similar biomes that still exist:
Let me know your Minecraft version or goal — I can help you find the closest match
or guide you to recreate the biome using world editing tools or data packs.
You said:
datapack or mod or command which insta fills a map when made
ChatGPT said:
To instantly fill maps when crafted or used in Minecraft Java Edition, you have a
few solid options depending on your goal and setup:
🧭 GOAL: Instantly reveal the map area (like in creative or adventure maps)
Here are three approaches:
You must know the map ID, which you can find via /data get or /give.
✅ 3. Mods (Forge/Fabric)
If you're using mods, try:
Mods are great for larger automation or technical play, but overkill if you're just
doing one or two maps.
You said:
does the /fillmap command only work in command blocks
ChatGPT said:
No, the /fillmap command does not only work in command blocks — you can run it:
✅ From:
The chat (if you are OP / have cheats enabled)
Command blocks
Functions in datapacks
Use /data get entity @p SelectedItem to find your current map's ID.
/fillmap 3
Let me know if you want a one-click command block or datapack that auto-fills any
new map made — I can provide that too.
You said:
achievement where you need to eat every food in minecraft
ChatGPT said:
The advancement you're referring to is called:
🍎 Standard Foods:
Apple
Baked Potato
Beetroot
Beetroot Soup
Bread
Carrot
Chorus Fruit
Cooked Chicken
Cooked Cod
Cooked Mutton
Cooked Porkchop
Cooked Rabbit
Cooked Salmon
Dried Kelp
Glow Berries
Golden Apple
Golden Carrot
Honey Bottle
Mushroom Stew
Pumpkin Pie
Rabbit Stew
Sweet Berries
🍖 Raw Meats:
Raw Beef
Raw Cod
Raw Mutton
Raw Porkchop
Raw Rabbit
Raw Salmon
💀 Risky/Harmful Foods:
Rotten Flesh
Spider Eye
Poisonous Potato
Pufferfish
💡 Tips:
You must be hungry enough to eat many of these.
Some (like suspicious stew) can be crafted with flowers and bowls.
Consider running /effect give @p hunger 10 255 to make yourself hungry faster.
Would you like a checklist datapack to track which foods you've eaten so far? I can
make or link one for you.
You said:
do bees pollinate on pink petals minecraft
ChatGPT said:
No, bees do not pollinate on pink petals in Minecraft.
Dandelion
Poppy
Blue Orchid
Alliums
Azure Bluet
Oxeye Daisy
Cornflower
Sunflower
Lilac
Rose Bush
Peony
Crops like:
Beetroots
Carrots
Potatoes
Wheat
Saplings
Mushrooms
Nether fungi
🧪 Summary:
Pink petals are cosmetic only.
Use real flowers if you want bees to produce honey and pollinate crops.
Let me know if you want a layout for an efficient bee farm or automatic honey
setup!
You said:
how many different paintings are their available in survival minecraft 1.21
ChatGPT said:
In Minecraft Java Edition 1.21, there are 46 different paintings available in
Survival mode 🍃
Reddit
+15
Playgama.com
+15
Tynker.com
+15
.
This brings the total up from the classic 26 to 46 unique paintings now possible to
encounter or craft in-game
Playgama.com
.
💬 Community Insight
Reddit users confirmed:
“Yes, they were added about 2 months ago … 20 new paintings were added to 1.21”
Reddit
+13
Reddit
+13
Reddit
+13
And earlier discussions noted strong excitement for the expanded variety:
“There are 26 paintings in Minecraft to choose from” before the update, but now…
way more!
Reddit
+2
Playgama.com
+2
Minecraft.net
+3
Reddit
+3
The Gamer
+3
🧠 Handy Tips
Once placed, the game picks a painting based on available wall space—smaller areas
can restrict the variety.
Struggling to get the rare ones? Make narrow spaces sized to only allow specific
larger paintings.
In Creative mode, you can pick exact variants—unlike Survival where it's random.
If you want help locating specific ones, crafting tips, or even a datapack to
choose favorite variants more reliably, feel free to ask!
You said:
10,000-585
ChatGPT said:
10
,
000
−
585
=
9
,
415
10,000−585=9,415
You said:
10000-9585
ChatGPT said:
10
,
000
−
9
,
585
=
415
10,000−9,585=415
You said:
/give filledmap command for java 1.21.7
ChatGPT said:
In Minecraft Java 1.21.7, you can give yourself a filled map with a specific ID,
custom name, or pre-defined properties using the /give command.
Basic Command
/give @p minecraft:filled_map
Gives you a normal empty map that will start filling when used.
/give @p minecraft:filled_map{map:3}
This gives you the map with ID 3, which may already have explored data if it
exists.
Example:
Instantly fills it
You said:
the specific map id command doesnt work
ChatGPT said:
You're correct—since Minecraft 1.20+, Mojang reworked maps internally, and the
old /give ... {map:<id>} method no longer functions because map IDs are no longer
exposed or directly settable via NBT in commands.
/give @p minecraft:map
(empty map)
or
/give @p minecraft:filled_map
(a filled but blank map—no exploration data).
/fillmap <id>
(Find <id> with /data get entity @p SelectedItem)
⚠️ Key Limitation:
You cannot directly create a specific map ID anymore.
You said:
/fillmap is not a existing command in vanilla
ChatGPT said:
Ah, you are absolutely correct—there is no /fillmap command in vanilla Minecraft,
including Java 1.21.7. That was a commonly suggested feature but it has never been
officially added. My earlier message mentioning /fillmap was inaccurate for
vanilla.
Vanilla maps only fill when a player manually explores or you pre-render chunks
with external tools.
/give @p minecraft:map
/give @p minecraft:filled_map
But they will not be pre-filled unless you duplicate an existing explored map item:
No vanilla way to set a specific map ID anymore (was partially possible in older
versions, removed after 1.13 data refactor).
Paper/Spigot plugins can force maps to render the entire world or defined region.
External tools (e.g., Minecraft Overviewer) to pre-generate map data outside the
game, then place item NBT files back in a save.
/give @p minecraft:filled_map
(when holding an explored map) or via cartography table duplication.
Would you like me to make a datapack for 1.21.7 that gives you instantly filled
world maps on crafting (no mods required)?
You said:
command for netherite sword with looting 100
ChatGPT said:
You can create a Netherite sword with Looting 100 using the /give command and NBT
tags in Minecraft Java Edition 1.21.7.
✅ Command:
/give @p minecraft:netherite_sword{Enchantments:[{id:"minecraft:looting",lvl:100}]}
1
💡 Notes:
@p → gives it to the nearest player (replace with your username if needed).
lvl:100 → sets Looting to level 100 (can exceed vanilla limit with commands).
/give @p minecraft:netherite_sword{Enchantments:[
{id:"minecraft:looting",lvl:100},
{id:"minecraft:sharpness",lvl:10},
{id:"minecraft:unbreaking",lvl:10}
]} 1
If you want a custom name, use:
You said:
/give @p minecraft:netherite_sword{Enchantments:[{id:"minecraft:looting",lvl:100}]}
1 didnt work injava 1.21.7
ChatGPT said:
Ah, yes—this changed in Minecraft Java 1.20.5+, where Mojang updated the /give and
NBT format for enchanted items. The old Enchantments:[{id:"minecraft:looting"}]
syntax no longer works in 1.21.x.
You now need to use the enchantments component instead of legacy NBT tags.
/give @p minecraft:netherite_sword[enchantments={levels:
{minecraft:looting=100,minecraft:sharpness=50,minecraft:unbreaking=10}}]
This is not limited to vanilla max levels, so you can go above level 3 for Looting.
Would you like me to prepare a full 1.21.7 “God Sword” command (all enchantments
level 100, custom name, lore) that you can just copy-paste?
You said:
still not working
ChatGPT said:
Ah, I see the problem now: Minecraft Java 1.21.7 changed NBT and components again,
and the syntax can be tricky because /give only accepts valid component-based item
data now.
✅ Correct Command:
/give @p netherite_sword{Enchantments:[{id:"looting",lvl:100s}]}
🔹 Key Details:
lvl:100s → the "s" suffix is now required for numbers above 32,767 or for strict
data typing in modern Minecraft.
id:"looting" → in 1.21 you can omit the minecraft: namespace for vanilla enchants.
You said:
still not wokring
ChatGPT said:
Ah, now I understand where the confusion is happening:
In Minecraft Java Edition 1.20.5 and above (including 1.21.7), Mojang completely
replaced the old NBT enchantment system with the new Item Component System, which
means all previous /give enchantment commands (1.19 and below) no longer work.
This works both in singleplayer and servers with vanilla command permissions.
Would you like me to prepare a one-line "OP God Sword" command (custom name,
colored lore, all enchantments at 100) that you can copy-paste directly for 1.21.7?
You said:
how to deal 16 hearts of damage to a mob in minecraft without yousing a mace
ChatGPT said:
In Minecraft Java Edition 1.21.7, 16 hearts = 32 health points (since 1 heart = 2
HP).
Normally, no single weapon other than the Mace with Wind Burst bonus reaches that
in one hit.
But there are several vanilla-friendly ways to achieve it without a mace:
/give @p minecraft:netherite_sword[
enchantments={levels:{"minecraft:sharpness":100,"minecraft:looting":5}}
]
Combine with:
With Sharpness V enchantment, you can reach 32+ HP damage to unarmored mobs.
Stacking multiple splash or lingering potions on a mob quickly can deal 16 hearts
or more.
Use /summon area_effect_cloud with custom potion NBT for instant, high-damage AoE.
4️⃣ Explosions
TNT or charged creeper explosions deal huge damage to mobs:
Strength II or higher
Critical hit
Sharpness V
This can legitimately reach 32 damage on most mobs, killing most in 1 hit.
Would you like me to make a copy-paste command block setup that makes a custom
sword capable of exactly 16 hearts of damage per hit (no overkill)?
You said:
for the axe strength and crit combo what mob has no armour
ChatGPT said:
Most naturally spawning mobs in Minecraft have no armor, meaning your axe +
Strength + crit combo will do full damage without protection reducing it.
Here are the most suitable candidates for max damage tests:
Would you like me to make a chart of expected damage values for a Netherite Axe +
Strength II + Critical Hit + Sharpness V, so you can predict exactly how many
hearts it deals per hit to these mobs?
You said:
how high to drop each anivl to reach each dmged type
ChatGPT said:
In Minecraft Java Edition 1.21.7, an anvil’s damage state changes based on fall
distance and the number of times it has been used or dropped. Anvils have 3 visible
states:
The fall distance does not change how much damage they take, only the chance they
take damage when landing on a block.
0 = Undamaged
1 = Chipped
2 = Damaged
3 = Break
Drop a new anvil from ≥4 blocks onto a solid block once or until it cracks.
Drop a Chipped Anvil from ≥4–5 blocks once or twice more until it cracks further.
To break it completely:
Another damaging drop or multiple short drops until it vanishes.
⚠️ Note: Because the damage chance is random, you cannot guarantee an exact state
from a single drop.
The only consistent method is to repeat 3–5 block drops until the state changes.
Would you like me to make a step-by-step "fastest guaranteed method" to obtain each
anvil type (Undamaged, Chipped, Damaged) in Survival without commands (using only
minimal anvils and blocks)?
You said:
what happens if i dont kill a mob that spawns from a trial spawner
ChatGPT said:
In Minecraft Java 1.21.7, Trial Spawners (added with the Trial Chambers feature)
have specific behavior when mobs are not killed:
Trial Spawners do not have a despawn timer like normal spawners for their spawned
mobs.
As long as the chunk is loaded, the mob remains in the world until killed or
naturally despawns (if applicable).
The spawner tracks how many mobs you defeat to progress toward unlocking the reward
chest.
If you leave spawned mobs alive, the trial does not advance, and no rewards are
given.
If you move beyond activation range (~16–20 blocks), the spawner will temporarily
stop spawning.
Any mobs already spawned remain until killed or despawn naturally (e.g., skeletons
can despawn if >32 blocks away and no player is nearby).
Trial reset
If all players leave the trial chamber for long enough, some trial spawners may
reset, removing mobs and resetting progress.
They stop spawning more mobs until you kill the existing ones.
This prevents mob buildup, but also means you must kill the mobs to get the loot.
Summary:
If you don’t kill the mobs:
Would you like me to make a table showing every Trial Spawner type (Skeleton,
Breeze, etc.) with the exact max mob count, spawn delay, and despawn rules for
1.21.7?
You said:
how to hatch turrtle eggs minecraft
ChatGPT said:
In Minecraft Java Edition 1.21.7, turtle eggs can hatch into baby turtles, but only
under specific conditions.
Feed each one seagrass → they mate → one turtle travels to its home beach and lays
1–4 turtle eggs on sand.
Sand
Red Sand
Higher light helps protect eggs from hostile mobs (like zombies) that trample and
break eggs.
7️⃣ Result
Each egg hatches into a baby turtle, which grows into an adult turtle over time,
leaving behind a scute when growing up.
Would you like me to make a one-command setup that makes turtle eggs hatch
instantly when placed (for creative testing or map-making)?
You said:
is glazed terracotta a non ticky block
ChatGPT said:
Yes, glazed terracotta is considered a non-tickable block in Minecraft Java Edition
1.21.7.
✅ Explanation
Minecraft blocks can be grouped as:
Ticking Blocks – Blocks that regularly receive random game ticks to update their
state.
Non-Tickable Blocks – Static blocks that do not update or require game ticks to
function.
Would you like me to make a list of all non-tickable, movable blocks in 1.21.7
(ideal for lag-free redstone machines)?
You said:
nonsticky i meant
ChatGPT said:
Ah, I see—you meant non-sticky, not non-ticky. ✅
Some blocks are non-sticky, meaning they will not be moved or pulled along even
when next to slime or honey.
Glazed terracotta is one of these blocks.
Movable:
Directional texture:
Furnace, dropper, dispenser, note block, observer, sticky piston, piston, glazed
terracotta (movable but non-sticky).
Would you like me to prepare a complete chart of all movable non-sticky blocks
(best for flying machine separators in 1.21.7)?
You said:
how to get smooth quartz block minecraft
ChatGPT said:
In Minecraft Java Edition 1.21.7, you can craft Smooth Quartz Blocks by smelting
regular quartz blocks. Here's how:
Would you like me to make a full diagram of all quartz block variants (normal,
pillar, chiseled, smooth, and their crafting recipes) for easy reference?
You said:
materials needed for 80 pistons
ChatGPT said:
To craft 80 pistons in Minecraft Java 1.21.7, you’ll need the following materials:
✅ Piston Recipe
Each piston requires:
3 Wooden Planks
4 Cobblestone
1 Iron Ingot
1 Redstone Dust
Redstone Ore: ~11–20 ore blocks depending on Fortune (or exactly 80 dust without
Fortune).
Would you like me to make a compact shopping list (logs, ore, coal for smelting,
etc.) that tells you exactly how many raw resources to mine and smelt for 80
pistons?
You said:
(15*16)/64
ChatGPT said:
Let's calculate:
(
15
×
16
)
÷
64
(15×16)÷64
15
×
16
=
240
15×16=240
240
÷
64
=
3.75
240÷64=3.75
✅ Answer: 3.75
You said:
if i set randomtick speed to 0 does redstone stop working
ChatGPT said:
No, setting /gamerule randomTickSpeed 0 does not stop redstone from working in
Minecraft Java Edition 1.21.7.
Leaf decay.
Fire spreading.
Mob AI or spawning
Redstone uses a different game tick system (regular ticks, 20 per second) that
ignores random tick speed settings.
✅ Example:
/gamerule randomTickSpeed 0 → crops stop growing, but a lever will still power a
piston instantly.
/gamerule randomTickSpeed 1000 → crops grow super fast, but redstone remains normal
speed.
Would you like me to give you a list of every mechanic affected by randomTickSpeed
in 1.21.7 (so you know exactly what will pause or speed up)?
You said:
how to stop redstone circuits from working
ChatGPT said:
You can stop or "freeze" redstone circuits in Minecraft Java Edition 1.21.7, but
there is no single command that completely disables redstone. However, there are
several effective methods:
1️⃣ Use /gamerule doDaylightCycle false and Pause Ticks (Global Freeze)
Minecraft runs at 20 game ticks per second, and redstone updates every tick.
Use:
/tick freeze
(Requires cheats, available in 1.20+ experimental and 1.21+ full versions.)
Essentially, the entire game world is frozen except for the player.
To unfreeze:
/tick unfreeze
2️⃣ Disable Redstone with /fill or Blocks
If you only want to stop a specific circuit, you can:
Use:
/tp @p 1000000 ~ ~
Or a plugin/datapack that allows selective chunk unloading.
✅ Best Option
If you want a full game-wide pause: /tick freeze
If you want just the circuit disabled: /fill or /setblock to break its power
source.
Would you like me to make a single command block contraption that acts like a
"Redstone On/Off Switch" for the entire world? (One button to stop all circuits,
one to resume.)
You said:
is carpet mod client or server side
ChatGPT said:
The Carpet Mod for Minecraft is primarily a server-side mod, but it can also be
installed on the client for additional features.
✅ How It Works
Server-side installation (main usage):
Most Carpet Mod features (rules, commands, optimizations, tick controls) are
server-side only.
Players without the mod installed on their clients can still join and benefit from
its features, as long as the server has it.
If you install Carpet Mod on your client, you gain access to:
✅ Summary
Multiplayer server: Only the server needs the mod, clients can be vanilla.
Client-only install on multiplayer: Does nothing unless the server also runs Carpet
Mod.
Would you like me to give you a list of the most useful Carpet Mod rules (like
instant carpet placement, creative flight survival tweaks, lag optimization) for
technical players?
You said:
how to paste a litematica schematic without redstone updating during the pasting
ChatGPT said:
Pasting a Litematica schematic without triggering redstone updates is a common
challenge for technical builders. Fortunately, there are reliable ways to do it
safely using Litematica + Carpet Mod + optional tweaks.
/tick freeze
2️⃣ Paste the schematic
Use Litematica’s Easy Place mode or schematic placer to paste everything.
🧠 Summary
Method Effectiveness Requires Carpet? Notes
/tick freeze ✅ Best ✅ Yes Freezes redstone, mobs, everything
No observers + order ✅ Good ❌ No Manual but works in vanilla
Surround with blocks ✅ Okay ❌ No Prevents some updates manually
Would you like a custom script or macro that automatically pastes a Litematica
schematic with tick freeze and redstone staged at the end?
You said:
does /tick freeze need carpet in 1.21.7
ChatGPT said:
No, starting from Minecraft Java 1.20.5 and above (including 1.21.7), /tick freeze
is a vanilla built-in command. It no longer requires Carpet Mod or any other
modification.
✅ Details:
Command:
/tick freeze
Effect: Pauses all in-game ticks:
Freezes mob AI
Freezes crop growth, random ticks, scheduled ticks
World time still passes visually (day/night cycle continues unless /gamerule
doDaylightCycle false)
Unfreeze:
/tick unfreeze
or
Would you like me to give you a step-by-step setup for “safe schematic pasting” in
1.21.7 that guarantees zero accidental redstone updates (observer-safe, order-
staged placement)?
You said:
good chelsea fpl team names
ChatGPT said:
Here are some Chelsea-themed FPL (Fantasy Premier League) team name ideas, mixing
humor, player references, and club pride:
Nkunku's Ninjas
Madueke Madness
Super Frank’s XI
Zola Cola FC
You said:
for 2025/26 season
ChatGPT said:
Here are some top Chelsea-themed FPL team names for the 2025/26 season, blending
the latest player references and club humour:
Under My Cucurella
Broken Estevaos
Loftus-Cheeky Nandos
Werner Bros
FourFourTwo
+5
The Pride of London
+5
Ingenuity Fantasy Football
+5
Ingenuity Fantasy Football
Reddit-Fueled Suggestions
Real fans on r/chelseafc shared their innovative names:
Calafiori Dreamin
Wirtz Nightmare
Tonali’s Troubles
Premier League
+15
AllAboutFPL
+15
Ingenuity Fantasy Football
+15
Would you like me to help shorten any of these to fit the limit, or brainstorm some
unique one-offs tailored to current Chelsea stars?
You said:
50,000/64
ChatGPT said:
Let's calculate:
50
,
000
÷
64
50,000÷64
64
×
781
=
49
,
984
64×781=49,984
50
,
000
−
49
,
984
=
16
50,000−49,984=16
So:
50
,
000
÷
64
=
781
remainder
16
50,000÷64=781 remainder 16
Or as a decimal:
50
,
000
÷
64
=
781.25
50,000÷64=781.25
✅ Answer: 781.25 (or 781 stacks + 16 items)
You said:
how to get the /give command of an item in your hand
ChatGPT said:
In Minecraft Java Edition (1.21.7), you can get the /give command for the item
you’re holding using the /item command with NBT copy or using data queries. Here
are the main methods:
Run:
External tools like Minecraft Tools NBT Generator let you paste NBT and get a ready
/give command.
✅ Tip: Always remove the Count:1b from the NBT part, as /give uses the amount
parameter at the end of the command.
You said:
how to copy the results of /data get entity @p
ChatGPT said:
In Minecraft Java Edition, the game chat doesn’t let you directly copy text with a
simple keybind, but there are a few ways to copy the results of /data get entity
@p:
✅ Works only on Java Edition, since Bedrock’s chat doesn’t support text selection.
Windows: %appdata%\.minecraft\logs\latest.log
✅ This ensures you capture the entire NBT output, even if it’s too long for chat.
Would you like me to make a one-command block setup that automatically prints a
full /give command for the item in your hand, avoiding the need to manually copy
/data get results?
You said:
manwha where mc used to a strong soldier/warrior but now tries to live ordinary
life
ChatGPT said:
If you’re looking for a manhwa where the MC was once a powerful soldier or warrior,
and then tries to live an ordinary life afterward, here are the best matches based
on community recommendations and popular titles:
God of Blackfield
Kang Chan is known as an unstoppable battlefield legend. After dying, he’s
reincarnated back into his younger self and must relearn how to navigate civilian
life.
I Watch It All
Escort Warrior
Once a notorious assassin, he fakes his death and opts for a peaceful life
escorting a family. Comedy and contemplation mix well here.
noblesuggestions.com
“MGesternoop MCs trying to live normal lives” featuring Teenage Mercenary, God of
Blackfield, and My dad is too strong.
HobbyLark
+15
Reddit
+15
I Watch It All
+15
📋 Summary Table
Title Premise Summary
Teenage Mercenary Former child soldier returns to normal school life in Korea
God of Blackfield Battle legend reborn as teen, struggles with everyday life
Reincarnation of the Veteran Soldier War-hardened veteran reincarnates and
adapts to normalcy
Escort Warrior Legendary assassin fakes death and lives quietly as escort
If you’d like more details—like where to read them or ongoing chapter status—I can
help with that too!
You said:
more?
ChatGPT said:
Here are more manhwa that feature a former soldier, mercenary, or special-force-
level main character who then tries—or is forced—to live an ordinary life:
🧾 Recommendations
Mercenary Enrollment
Teenager Ijin Yu is sent back to Korea to live as a normal high school student
after being a top mercenary. He struggles to adapt to school life while violent
elements from his past catch up.
Reddit
+15
DEWILDESALHAB 武士
+15
Reddit
+15
God of Blackfield
Battlefield legend Kang Chan is reborn as his teenage self, now awkward in modern
civilian life. His combat instinct clashes hilariously with everyday teenage
issues.
I Watch It All
HubPages
Latna Saga: Survival of the Sword King – Korean veteran stays in a locked level-up
area for years, then starts over strong in another world.
Wikipedia
+2
HubPages
+2
Fans often mention just those core titles above and note "those three are all that
we have in this genre": Mercenary Enrollment, God of Blackfield, and Reincarnation
of the Veteran Soldier.
Wikipedia
+15
Reddit
+15
Reddit
+15
Other Reddit threads frequently highlight these titles as the rare “OP + civilian
life” blend.
Reddit
Reddit
You said:
list 15?
ChatGPT said:
Here’s a curated list of 15 manhwa where the main character is a former soldier,
mercenary, or warrior, who finds themselves attempting—or forced—to live a
civilian, civilian-adjacent, or more ordinary life afterward:
God of Blackfield
Kang Chan is a revered battlefield legend reborn as a teen, now struggling with
civilian high school life
TikTok
+4
deathbattlefanon.fandom.com
+4
Reddit
+4
.
The Breaker
Chunwoo Han is a secret martial artist hiding in a normal modern school setting
while training a student—action meets everyday life
Wikipedia
.
The Gamer
Not an ex-soldier but a normal student gains game-like combat powers and secrets,
grappling with hidden strength in daily life
Wikipedia
.
📋 Summary Table
Title Background Attempt at Ordinary Life
Mercenary Enrollment Child soldier/mercenary High school student in Seoul
God of Blackfield Battle legend (modern) Reborn teen adjusting to civilian life
Reincarnation of the Veteran Soldier Veteran soldier Reincarnated; civilian
life adaptation
The Lone Necromancer Special forces operative College student protecting
classmates
Escort Warrior Assassin Posing as escort in ordinary society
Vagrant Soldier Ares Mercenary soldier Lives among civilians post-war
Magical Shooting: Sniper of Steel Sniper soldier Adapted to fantasy society
Latna Saga: Survival of a Sword King Military-style training Restart life after
decades of survival
The World After the Fall Tower fighter Modern society rebuilding and
resisting
The Breaker Martial secret agent Living in school world undercover
The Gamer Student gains combatism Hidden skilled life under normal facade
Boss in School 5 Action/overpowered youth School life among other strong
characters
Second Life of a Gangster Criminal background Attempt at second chance in
peace
Talentless Soldier Defies Death Immortal soldier Everyday loop; reliving
civilian time
The Knight Who Lives Today Knight trainer Peaceful days after military combat
loops
Would you like chapter status or where to legally read any of these titles?
You said:
command to summon every dog type
ChatGPT said:
In Minecraft Java Edition 1.21.7, there isn't a direct command to summon every dog
variant at once, but you can summon each type of wolf (dog) individually using the
Variant NBT tag introduced in 1.21 (the wolf variant update).
/summon minecraft:wolf ~ ~ ~
{Variant:"minecraft:<variant_name>",Tame:1b,Owner:"<your_name>"}
Replace <your_name> with your Minecraft username and <variant_name> with one of
these:
You said:
all dog variants in minecraft 1.21
ChatGPT said:
In Minecraft Java Edition 1.21, wolves received new biome-dependent variants,
meaning tamed "dogs" now have different appearances depending on where you find
them. There are 9 wolf variants in total:
✅ Notes:
Behavior: All wolves behave the same regardless of variant—only their fur texture
differs.
Taming: You tame them with bones just like before; the tamed version keeps its
variant forever.
Breeding: Two wolves of different variants can produce either variant, or rarely a
unique mixed coat (still one of the 9 official skins).
Would you like me to prepare a single command block setup that summons all 9 wolf
variants already tamed to you, arranged in a circle around your player?
You said:
command to summon a black wolf minecraft 1.21
ChatGPT said:
In Minecraft Java Edition 1.21, you can summon a Black Wolf directly with this
command:
Would you like me to give you a one-line command that summons all 9 wolf variants
at once (spaced around you and already tamed)?
You said:
untamed
ChatGPT said:
To summon an untamed Black Wolf in Minecraft 1.21, use this command:
No Tame or Owner tag → The wolf is wild and can be tamed with bones like normal.
Would you like me to prepare a single copy-paste command that summons all 9 wild
wolf variants around you in one go?
You said:
didnt work in 1.21.7
ChatGPT said:
Ah, I see the issue — in Minecraft Java 1.21.7, the wolf variant NBT tag changed
slightly compared to early previews. The correct command format for wolf variants
is:
woods
black
ashen
rusty
spotted
striped
snowy
chestnut
Would you like me to prepare a ready-to-use command block setup that summons all 9
variants (untamed) spaced around you for testing?
You said:
cat variants
ChatGPT said:
In Minecraft Java Edition 1.21.7, there are 11 cat variants, each with its own
texture. These variants spawn naturally in villages and witch huts (black cats) or
can be spawned/tamed using commands.
Would you like me to prepare a one-line command that summons all 11 cat variants
untamed around you in 1.21.7 (spaced neatly)?
You said:
command that summons snow fox
ChatGPT said:
In Minecraft Java Edition 1.21.7, you can summon a Snow Fox (the white fox variant)
using this command:
{Type:"snow"} → Specifies that it is the white (snow) fox variant instead of the
default red one.
Would you like me to make a single command that spawns both red and snow foxes
(untamed) side by side for easy comparison?
You said:
keep glitching whilst swimming minecraft server
ChatGPT said:
If you're glitching while swimming on a Minecraft server (getting stuck,
rubberbanding, or snapping back), it’s usually caused by server performance issues,
latency, or anti-cheat conflicts. Here's a breakdown of possible causes and fixes:
Fix:
Server admin can check TPS with /tps (if plugin supports).
✅ Anti-Cheat Plugins
Some anti-cheat plugins (like NoCheatPlus or Spartan) incorrectly flag swimming as
speed/fly hacks.
Fix:
Fix: Ensure random tick speed and server tick aren't frozen or limited
artificially.
Mods/Resource Packs: Some client mods may cause desync with server movement checks.
Solution: Test without mods or on vanilla client.
Version Mismatch: If the server is running Paper/Spigot with plugins built for an
older version, swimming mechanics may bug out.
Solution: Confirm you’re on Java 1.21.7 and the server supports it fully.
Use a Depth Strider boot or Dolphin’s Grace effect to prevent being "stuck".
Would you like me to make a short list of recommended Paper/Purpur server settings
(spigot.yml & paper.yml tweaks) that almost completely remove swimming/rubberband
glitches?
You said:
how many seconds in minecraft day
ChatGPT said:
A full Minecraft day-night cycle is 20 minutes in real time, which equals:
Would you like me to make a chart showing all Minecraft time values (ticks) vs.
real time in seconds, including when mobs spawn and villagers sleep?
You said:
30 minecraft days in hours
ChatGPT said:
One Minecraft day (full 24-hour cycle) = 20 minutes real time = 1/3 hour.
30
days
×
20
min
=
600
min
30 days×20 min=600 min
600
min
÷
60
=
10
hours
600 min÷60=10 hours
✅ Answer: 30 Minecraft days = 10 real-life hours.
You said:
[12:05:01] [Server thread/WARN]: Mismatch in destroy block pos: class_2338{x=-760,
y=0, z=-747} class_2338{x=-759, y=-1, z=-745} meaning in cloudnord minecraft server
console
ChatGPT said:
That specific warning message:
This usually happens due to minor desynchronization between client and server
regarding:
🔹 Causes
High Ping or Packet Loss → Client sends outdated block-breaking packet.
Fast Mining with Tools or Mods → Auto-miners or high-efficiency tools can desync
break updates.
Custom Plugins or Modded Mechanics → Certain plugins that modify block breaking
(e.g., vein miner, instamine tweaks) can trigger mismatches.
Server TPS Lag → Slow tick rate causing block state updates to be delayed.
🔹 Impact
This warning is usually harmless.
The server ignores invalid block break packets and forces the client to resync.
Players may notice ghost blocks (block appears broken but isn’t actually mined).
✅ Potential Fixes
If you’re a server admin:
If you’re a player:
You said:
command that kills all piglins within 5 blocks of me
ChatGPT said:
You can use the /kill command with a distance selector to kill all piglins within 5
blocks of your position:
/kill @e[type=minecraft:piglin,distance=..5]
✅ Explanation:
@e → Targets entities.
distance=..5 → Targets entities within 5 blocks of you (the .. means "up to this
distance").
Will not affect piglin brutes, zombified piglins, or other mobs unless you change
the type.
Would you like me to prepare a single command block setup with a button that
instantly clears all hostile piglins around you whenever pressed?
You said:
command that kills baby piglins
ChatGPT said:
You can target only baby piglins using the /kill command with an NBT filter:
/kill @e[type=minecraft:piglin,nbt={IsBaby:1b}]
✅ Explanation:
@e → Targets all entities.
You said:
list of all bartering materials minecraft
ChatGPT said:
In Minecraft Java Edition 1.21.7, Piglins barter when given gold ingots and can
return various items in exchange. The full list of possible bartering loot items
includes:
Baby Piglins take gold ingots but do not barter; they keep the gold.
Barter loot probabilities vary; most common items are gravel, string, quartz, while
enchanted books and boots are rarer.
Spectral arrows are exclusive to Java Edition; Bedrock Edition gives normal arrows
instead.
Would you like me to prepare a cheat sheet with exact Java Edition 1.21.7 bartering
probabilities (%) for each item, based on the current loot table?
You said:
world edit command that makes a circle around a 2x2 center
ChatGPT said:
If you're using WorldEdit (Java Edition), you can create a circle around a 2x2
center using the //cyl (cylinder) command. The key is that WorldEdit circles are
generated around a block-based center point, so for a 2x2 center you’ll need to
offset it by 0.5 blocks to center it properly.
Step-by-Step Command
Stand in the middle of the 2x2 area (between the 4 blocks).
Use the //pos1 and //pos2 commands or just stand on the ground where you want the
circle's center.
Then use:
/cyl minecraft:stone 10 1
✅ Important Notes
The <radius> value defines the circle size (distance from center).
The last 1 defines the height of the circle (1 block thick).
Offset your position by 0.5, 0.5 (using //cyl from the middle of the four blocks)
Would you like me to make a ready-made command sequence (2–3 commands) that makes a
hollow circle around a 2x2 center automatically without needing manual offsets?
You said:
with a radius of 50
ChatGPT said:
To make a circle around a 2x2 center with a 50-block radius in WorldEdit, you can
use a hollow cylinder command. Since Minecraft blocks are on a 1×1 grid, a perfect
circle centered on a 2x2 area requires a 0.5 offset, otherwise, the circle will be
slightly misaligned.
//hcyl <block> 50 1
Example:
//hcyl minecraft:stone 50 1
minecraft:stone → Material of the circle.
50 → Radius.
✅ Notes
//hcyl makes a hollow circle (ring shape).
//cyl minecraft:stone 50 1
If you skip the 0.5 offset, the circle will align to one corner of your 2x2 instead
of being perfectly centered.
Would you like me to prepare a one-command version (that auto-sets your position
offset and builds the hollow circle in one step) for use in command blocks or chat?
You said:
now a square instead of a circle
ChatGPT said:
If you want to make a hollow square (ring) with WorldEdit around a 2x2 center with
a 50-block radius, you can do this with the //walls command or manual region
selection.
Step-by-Step Commands
1️⃣ Go to the exact center of your 2x2 area
/tp ~0.5 ~ ~0.5
(This centers you properly on the 2x2 area.)
Set Pos1:
/ /pos2 50 0 50
(You can also use //pos1 and //pos2 by clicking with the WorldEdit wand instead of
typing offsets.)
You said:
back to //hcyl <block> 50 1 can you make it so the block replaces water only
ChatGPT said:
Yes, you can make your //hcyl command replace only water blocks using the WorldEdit
masking feature.
✅ Command:
/mask water
//hcyl minecraft:stone 50 1
Explanation:
/mask water → Tells WorldEdit to only affect water blocks during the next
operation.
50 = radius
1 = height
The mask ensures only water blocks are replaced, leaving other blocks (air, dirt,
etc.) untouched.
🔹 Optional:
If you want it to affect still and flowing water, use:
/mask #water
This ensures all water block states are included.
Would you like me to prepare a WorldEdit one-liner command that makes a hollow 50-
block radius circle and only replaces water, without requiring you to set /mask
first?
You said:
replace all the water in a 50radius circle around the player with air
ChatGPT said:
You can replace all water within a 50-block radius around your player with air
using WorldEdit’s region selection and replace command.
Run:
/gmask water
//cyl air 50 256
/gmask
✅ Explanation:
//cyl air 50 256 → Creates a vertical cylinder (radius 50, height 256 blocks)
replacing only water with air.
/gmask (no arguments) → Clears the mask so future edits aren’t restricted.
/gmask water
//sphere air 50
/gmask
This will remove all water blocks in a 50-block spherical radius around you,
filling the area with air.
✅ Key Notes:
#water can be used instead of water to include both still water and flowing water.
If you're on a server with limited permissions, you might need WorldEdit //replace
access.
Would you like me to make a ready-to-paste one-line command that removes all water
in a 50-block spherical radius instantly, without needing to type multiple
commands?
You said:
how many blokcs of emerald for full beacon
ChatGPT said:
To build a full power beacon (4 layers) in Minecraft, you need a pyramid base made
of iron, gold, diamond, emerald, or netherite blocks. Using emerald blocks only,
here’s how many you need:
Would you like me to make a quick reference table showing the block counts for 1-,
2-, 3-, and 4-level beacons (all tiers) for future builds?
You said:
164 in stacks of 64
ChatGPT said:
To calculate how many stacks of 64 you need for 164 blocks:
164
÷
64
=
2
stacks (128 blocks)
+
36
leftover
164÷64=2 stacks (128 blocks)+36 leftover
✅ Answer:
2 full stacks (64 + 64 = 128)
36 extra blocks
So, you need 2 stacks and 36 blocks of emerald blocks for a full beacon pyramid.
You said:
command that kiklls all baby villagers
ChatGPT said:
You can use the /kill command with an NBT filter to specifically target baby
villagers:
/kill @e[type=minecraft:villager,nbt={IsBaby:1b}]
✅ Explanation:
@e → Targets entities.
You said:
didnt work in java 1.21.7
ChatGPT said:
In Minecraft Java 1.21.7, Mojang changed how selectors interact with NBT. The
nbt={IsBaby:1b} filter no longer works directly in /kill. You need to use
advancements or tags to target baby villagers or execute via execute commands that
filter properly.
nbt={Age:-2147483648} → Babies in Java have this exact Age value (while adults have
Age:0).
You said:
command that improves relations with all villagers
ChatGPT said:
In Minecraft Java (including 1.21.7), villager "relations" are tracked as gossip
points for each player. You can increase these using the /data command.
[I;123456789,987654321,-111111111,-222222222]
The first two numbers (e.g., 123456789,987654321) are your UUID (least and most)
values for this command.
Replace <player's UUID most> and <player's UUID least> in the command with your
numbers.
Run the command. This adds positive gossip points (+20) with every villager in the
world, improving their trade prices and willingness to work with you.
✅ Notes:
Types of gossip you can add:
Villager trading discounts scale with these values (max ≈ -30% cost reduction).
Would you like me to prepare a pre-made “Friendship Command Pack” that you can just
paste into chat to instantly max out your reputation with every villager in 1.21.7
(no manual UUID editing required)?
You said:
/execute as @e[type=minecraft:villager] run data modify entity @s Gossips append
value {Type:"major_positive",Target:[I;<player's UUID most>,<player's UUID
least>],Value:20} didne work
ChatGPT said:
In Minecraft Java 1.21.7, Mojang changed the way villager gossip data is stored and
how /data modifies entity tags. The Gossips tag exists, but you cannot append a new
gossip entry unless the Gossips list exists for that villager, and the Target
format must exactly match your UUID.
UUID: [I;123456789,-987654321,-111111111,-222222222]
For all commands, you only need the first two numbers:
123456789,-987654321
2️⃣ Add a positive gossip entry for all villagers
/execute as @e[type=minecraft:villager] run data modify entity @s Gossips append
value {Type:"major_positive",Target:[I;123456789,-987654321],Value:20}
⚠️ Important Notes
If a villager doesn't have a Gossips list yet, you must create it first:
You may need to run it multiple times (or increase Value:100) to max out your
reputation.
Would you like me to make a single one-click command block script that:
Instantly gives you the best possible trade discounts with every villager in the
world?
You said:
which enchantments can you not get from villagers
ChatGPT said:
In Minecraft Java Edition 1.21.7, most enchantments can be obtained via villager
trading (specifically, from librarian villagers). However, there are a few
exceptions:
Would you like me to prepare a full updated table of all enchantments (1.21.7)
showing:
You said:
you can get the curses
ChatGPT said:
You're right—my previous list was slightly outdated. In Minecraft Java Edition
1.21.7, both Curse of Vanishing and Curse of Binding can be obtained from
villagers, although they are rare trades from librarians.
Mending
Unbreaking
Sharpness
Efficiency
Frost Walker
Multishot
Infinity
…and more.
Would you like me to make a complete updated table (1.21.7) showing every
enchantment, max level, and how to obtain it (villager / loot / bartering /
exclusive)?
You said:
all items crafting using just planks
ChatGPT said:
In Minecraft Java Edition 1.21.7, there are several items you can craft using only
wooden planks (any plank type works interchangeably unless otherwise noted).
Here's the full list:
Crafting Table
Stick
Wooden Slab
Trapdoor
Button
Boat
Chest
Bowl
Would you like me to make a one-page visual recipe sheet (image) showing all plank-
only crafting recipes for easy reference?
You said:
crafting recipes that only have pale oak logs in it
ChatGPT said:
In Minecraft Java Edition 1.21.7, if you start with pale oak logs only, you can
directly craft a few items without needing any other materials. Here’s the complete
list:
To craft tools, stairs, slabs, etc., you must first turn logs → planks.
Would you like me to make a “Pale Oak Only → All Possible Items” crafting chain
(logs → planks → everything else possible), as a full visual flowchart?
You said:
recipes that only use leather
ChatGPT said:
In Minecraft Java Edition 1.21.7, leather alone can craft only a few items
directly, without combining it with any other materials.
You said:
recipes with only sticks
ChatGPT said:
In Minecraft Java Edition 1.21.7, there is only one recipe that uses just sticks
and no other material:
So, Ladders are the only craftable item in Minecraft that can be made using just
sticks.
You said:
stick + string
ChatGPT said:
If we allow sticks + string only (no other materials), there are a few more recipes
available in Minecraft Java 1.21.7:
Fishing Rod
Would you like me to make a full "two-ingredient only" recipe chart (e.g., sticks +
string, sticks + planks, iron + sticks, etc.) for all craftable items in Minecraft
1.21.7? That way you could quickly see every simple combo item.
You said:
leather + stick
ChatGPT said:
With only leather + stick as ingredients in Minecraft Java 1.21.7, there is only
one valid crafting recipe:
Would you like me to prepare a master chart of all "single or two-ingredient only"
recipes for Minecraft 1.21.7 (planks only, logs only, leather + stick, stick +
string, etc.)? This would include every minimalist recipe available in survival
mode.
You said:
string only
ChatGPT said:
In Minecraft Java Edition 1.21.7, there is only one recipe that uses string as the
sole ingredient, with no other materials:
Would you like me to prepare a "minimalist recipes chart" that lists every item you
can craft using only 1 ingredient type (e.g., planks only, logs only, leather only,
string only, sticks only, etc.) for Minecraft 1.21.7? This would give you a quick-
reference sheet for all these cases.
You said:
no more string only recipes?
ChatGPT said:
Correct—white wool is the only craftable item in vanilla Minecraft 1.21.7 that uses
only string and no other ingredients.
Here’s why:
Would you like me to make a full "single-ingredient recipe list" for every
craftable item in 1.21.7 (e.g., all items you can make from just string, just
sticks, just planks, just leather, etc.)? This would be a complete, one-page
reference chart.
You said:
lectern recipe
ChatGPT said:
In Minecraft Java Edition 1.21.7, the Lectern recipe is:
Would you like me to make a "Villager Workstation Recipe Sheet" showing the
crafting recipes for all profession blocks (like lectern, fletching table,
cartography table, etc.) for 1.21.7?
You said:
blue armor trim recipe
ChatGPT said:
In Minecraft Java Edition 1.21.7, you cannot directly "craft" blue armor trim, but
you can apply a trim with a blue color using a Smithing Table. Here's how:
⚠️ Notes:
Trim color depends on the material placed in the third slot.
Other blue options include Blue Dye or Cyan Dye, but Lapis Lazuli is the most
common for a blue trim.
Would you like me to make a full 1.21.7 Armor Trim Color Material Chart showing all
16 colors, which material to use, and where to find each trim template?
You said:
planks and slabs
ChatGPT said:
Sure! Here’s a quick guide on crafting planks and slabs in Minecraft Java 1.21.7
using wood logs and planks:
🪵 Planks
Input Output Recipe
1 Wood Log (any type) 4 Wooden Planks (matching wood type) Place 1 log in
crafting grid (any slot)
🪚 Wooden Slabs
Input Output Recipe
3 Wooden Planks (same wood type) 6 Wooden Slabs (same wood type) Place 3
planks horizontally in a row in the crafting table
Notes:
Planks come from logs of specific wood types (oak, spruce, birch, jungle, acacia,
dark oak, mangrove, cherry, bamboo, and pale oak).
Slabs are crafted only from planks of the same wood type.
Want me to add info about stairs, fences, doors made from planks and slabs too?
You said:
redstone cobblestone
ChatGPT said:
If you’re asking about items or blocks crafted using only redstone and cobblestone
in Minecraft Java 1.21.7, here’s what you can craft:
Cobblestone alone crafts stone tools (with sticks), furnaces, and stone bricks
(with stone).
Redstone dust is used mostly with iron, wood, stone, or other materials in recipes.
Items that include cobblestone and redstone as part of their recipe (with other
materials).
Or items crafted using only redstone and sticks, or only cobblestone and sticks,
etc.
You said:
diorite+quartz
ChatGPT said:
In Minecraft Java Edition 1.21.7, you can craft Diorite using Quartz, but not much
else. Here's what you can make:
Polished Diorite can then be crafted from 4 Diorite, but no Quartz is needed for
that step.
You said:
10k in stacs
ChatGPT said:
To convert 10,000 items into stacks of 64:
16 leftover items
So you'd need 156 stacks and 1 extra partial stack to hold 10,000 items in
Minecraft.
You said:
how many double chests is 156 stucks
ChatGPT said:
To find out how many double chests you need to store 156 stacks of items in
Minecraft:
📦 Storage Capacity
1 chest = 27 slots
🧮 Calculation
156
stacks
÷
54
slots per double chest
=
2.89
156 stacks÷54 slots per double chest=2.89
So you need:
Would you like a quick-reference chart for how many chests/double chests are needed
for different stack amounts (like 1k, 5k, 10k, etc.)?
You said:
command to summon brown mooshroom
ChatGPT said:
To summon a brown mooshroom in Minecraft Java Edition 1.21.7, use the following
command:
You said:
what time do villagers reset trades
ChatGPT said:
In Minecraft Java Edition 1.21.7, villagers reset their trades twice a day, but
only if they can work at their job site block and the trade has been used.
🧾 Details:
A Minecraft day = 24000 ticks (20 minutes real time).
If you want, I can give you a real-world time chart for villager restocks so you
know exactly how many real minutes into the day they refresh trades.
You said:
does breach do more dmg to warden than wind burst
ChatGPT said:
It seems like there are no widely documented sources or widely recognized mechanics
about a "Breach" effect or enchantment specific to Wardens in Minecraft—at least
not in the official Java Edition or popular modding communities. This suggests it
could be:
Something discussed in a niche community or upcoming mod not yet covered widely.
Since there’s no reference to “Breach” vs. “Wind Burst” in indexed sources, I can’t
conclusively compare their effect.
Where did you see or hear about “Breach”? (Server forum, datapack name, modpack,
video, etc.)
Is “Wind Burst” the vanilla enchant (from Warden-related items) or something custom
as well?
With that info, we can dig deeper into the correct documentation—whether it’s in
mod configs, the datapack’s description, or code references.
You said:
does the warden have armor points
ChatGPT said:
Yes — the Warden in Minecraft Java Edition does have armor points, even though it
doesn’t wear armor.
Armor: 20 armor points (full armor bar) → this gives 80% damage reduction against
most physical attacks.
Attack Damage:
If you want, I can break down exactly how much damage each weapon/enchantment combo
does to a Warden after armor reduction.
You said:
world limit java 1.21.7
ChatGPT said:
In Minecraft Java Edition 1.21.7, the world height limit is:
If you’re asking about world border limits (X/Z coordinates), by default it’s:
Past that, blocks can’t be placed normally, and extreme glitches occur.
Do you want me to also cover how far chunks actually generate and the real playable
size before performance issues start?
You said:
how tobone meal pale moss carpet
ChatGPT said:
In Minecraft Java Edition 1.21.7, you can’t directly bone meal pale moss carpet
itself — bone meal only works on the pale moss block underneath it.
Grow pale moss carpet, pale ferns, and other decorative plants on top.
💡 Tip: If you already have pale moss carpet and want more, break it and bone meal
the moss block again — it’s faster than placing carpets manually.
Do you want me to make a full bone meal pale moss farm design so it’s automatic?
That way you’d get carpets, ferns, and moss blocks on repeat.
You said:
how to get large fern
ChatGPT said:
In Minecraft Java Edition 1.21.7, a large fern isn’t a separate block you can craft
— you make it by bone mealing a normal fern.
🌿 How to get a Large Fern
Find a fern
Place the fern where you want the large fern to grow.
Use bone meal on the fern → it will turn into a large fern (2 blocks tall).
If you want, I can give you the biome coordinates command to instantly locate the
nearest place with ferns so you can make large ferns right away in 1.21.7.
You said:
0.78 days in hours
ChatGPT said:
To convert 0.78 days into hours:
0.78
×
24
=
18.72
hours
0.78×24=18.72 hours
✅ 0.78 days = 18 hours and 43 minutes (approx).
You said:
how to get mudbrick minecraft
ChatGPT said:
In Minecraft Java Edition 1.21.7, getting mud bricks is a two-step process — first
make packed mud, then craft mud bricks.
💡 Tip: If you want the mud brick block variants (slabs, stairs, walls), just craft
them from the mud bricks in the usual way.
Do you want me to also tell you how to farm mud infinitely so you can mass-produce
mud bricks?
You said:
hollow square world edit command
ChatGPT said:
In WorldEdit, a hollow square can be made with the //faces command.
Example — Hollow Square Around You
If you want a 50×50 hollow square on the ground (centered on you) made of, say,
stone:
//pos1
//pos2
//faces stone
Step-by-step:
Select the area
//faces <block>
This places only the outer edges (walls) of the selection, leaving the inside
empty.
💡 If you want it centered perfectly around a 2×2 area or yourself, you can instead
use:
/walls stone
after selecting the vertical region, or use //outline stone for a hollow cube.
Do you want me to give you the exact single command for a hollow square with a
specific radius without needing to select it manually?
You said:
36*9
ChatGPT said:
36
×
9
=
324
36×9=324
You said:
18*9
ChatGPT said:
18
×
9
=
162
18×9=162
You said:
does water underneath a farm block saturate it
ChatGPT said:
Yes — in Minecraft Java 1.21.7, having water underneath a farmland block will still
hydrate it, as long as the water is within range.
🌊 Hydration rules:
Farmland becomes “hydrated” if water is within a 4-block horizontal range (in any
direction) and at the same Y level or up to 1 block below the farmland.
So you can have water directly under the farmland (1 block down) and it will work
fine.
Hydration doesn’t work if the water is more than 1 block lower than the farmland.
💡 This is why you can hide water sources under your crops by placing water one
block below farmland and covering it with the farmland itself — keeps things
looking neat while still irrigating.
If you want, I can show you a diagram of hidden water layouts for max farm
efficiency.
You said:
can you get chorus plant in survival
ChatGPT said:
Yes — you can get chorus plants in Survival in Minecraft Java 1.21.7, but only by
harvesting them in The End.
Break them:
The stalk drops nothing when broken (unless broken at the base to remove the whole
plant).
The flower on top drops chorus flowers, which you can plant to grow more chorus
plants.
It will grow into a full chorus plant over time (no bone meal works on them).
You can’t actually pick up the chorus plant block itself in survival — breaking it
only yields flowers (to replant) and chorus fruit (to eat or smelt into popped
chorus fruit).
If you want, I can tell you how to farm chorus plants infinitely so you never have
to go back to the End for more.
You said:
do turtle eggs only hatch on sand
ChatGPT said:
Yes — in Minecraft Java 1.21.7, turtle eggs will only hatch when placed on sand or
red sand.
🐢 Hatching rules:
Must be on sand or red sand.
Eggs hatch in 3 random stages (each stage takes a random number of in-game nights).
They hatch faster at night and even faster during a full moon.
If you walk or jump on them, or mobs trample them, they can break — so fence them
off.
💡 Tip: Turtle eggs don’t need to be near water to hatch — but baby turtles need to
find water to grow into adults.
Do you want me to give you the exact fastest possible hatching setup for turtle
eggs?
You said:
command that places glow item frames ontop of quartz pillar blocks only
ChatGPT said:
Thought for 7s
Two parts: a tiny single-block command you can run instantly, and a practical way
to do this over an area (datapack / mcfunction or generated command list) because
vanilla commands have no built-in map/loop.
1) Summon a glow item frame above one quartz pillar (single block)
Replace X Y Z with the pillar block coordinates (and PlayerName if you want an
owner for the frame):
Steps (summary):
Fill that .mcfunction with lines of this form (one per (x,z)):
/function mypack:place_frames
Tip: Generate the list of commands automatically (see sample generator below)
instead of typing hundreds manually.
cx = 100 # center x
cz = 200 # center z
y = 64 # pillar Y level (adjust for your world)
R = 50 # radius
with open("place_frames.mcfunction","w") as f:
for dx in range(-R, R+1):
for dz in range(-R, R+1):
x = cx + dx
z = cz + dz
f.write(f"execute if block {x} {y} {z} minecraft:quartz_pillar run
summon minecraft:glow_item_frame {x} {y+1} {z}\n")
Save output as place_frames.mcfunction inside your datapack (path
data/<namespace>/functions/place_frames.mcfunction).
If you want frames facing a particular direction (facing the player or north), you
can add rotation NBT to the summoned entity. Example to rotate to face south:
You said:
can you craft arrows of splashing in survival
ChatGPT said:
No — arrows of splashing don’t exist in Minecraft at all, in survival or creative.
Minecraft has no arrow variant that works like a splash potion. The closest
equivalent is a tipped arrow with the same effect, but it only applies the potion
effect when it hits a target, not an area on impact like a splash potion.
If you want arrows that behave kind of like splash potions (area-of-effect on hit),
you’d need commands or a mod/datapack.
Do you want me to make you a command that summons an arrow of splash healing style
effect?
You said:
they in the creative menu
ChatGPT said:
Ah — I see what you mean now.
In Minecraft Java 1.21.7, the creative menu does have an "Arrow of Splashing" item,
but it’s basically a debug / unused item:
/give @p minecraft:splash_potion{Potion:"minecraft:water"} 1
(That's actually the internal item for "Arrow of Splashing" — it’s a placeholder
from old tipped arrow mechanics.)
The "Arrow of Splashing" is basically a leftover from when Mojang was experimenting
with turning splash water potions into arrows to harm Endermen and Blaze. It was
never implemented for survival crafting.
If you want, I can show you the exact /give command for that creative-only "Arrow
of Splashing" so you can have a stack in your inventory. Would you like me to?
You said:
all lingring potions accessible in survival minecraft list
ChatGPT said:
In Minecraft Java 1.21.7, all lingering potions you can make in survival are simply
the lingering versions of every brewable potion (plus their extended or upgraded
variants).
You said:
for 1.21.7
ChatGPT said:
In Minecraft Java 1.21.7, you can brew all lingering potions in survival as long as
you’ve been to the End to get Dragon’s Breath.
Negative effects:
If you want, I can also give you the exact /give commands for every lingering
potion in 1.21.7 so you don’t have to brew them manually.
You said:
how to get slowness 4 arrow
ChatGPT said:
In Minecraft Java 1.21.7, a Slowness IV arrow is possible in survival — but it’s
called an Arrow of the Turtle Master (because Slowness IV is always paired with
Resistance III).
Optional: Redstone Dust (for extended duration) or Glowstone Dust (for stronger
effect — gives Slowness VI).
You get 8 Arrows of the Turtle Master (Slowness IV + Resistance III for 0:05).
⚠️ Note:
You cannot get a pure Slowness IV arrow in survival — only Slowness I–II can be
brewed without the Turtle Master effect.
For pure Slowness IV, you’d need commands:
/give @p minecraft:tipped_arrow{Potion:"minecraft:slowness",CustomPotionEffects:
[{Id:2,Amplifier:3,Duration:100}]} 1
(This gives Slowness IV for 5 seconds.)
Do you want me to make you a command that gives Slowness IV arrows with max
duration? That way they work like normal arrows in combat but much stronger.
You said:
40*9
ChatGPT said:
40
×
9
=
360
40×9=360
You said:
firework star crafting reicpe
ChatGPT said:
In Minecraft Java 1.21.7, a Firework Star is crafted to give fireworks colors and
effects.
✨ Optional Effects
You can add one of these while crafting the star:
Effect Ingredient
Twinkle Glowstone Dust
Trail Diamond
Creeper-shaped Head (any mob head)
Star-shaped Gold Nugget
Large Ball Fire Charge
Multiple Colors More dyes (up to 8 total)
💡 How to use:
Combine 1 Firework Star + 1 Paper + 1–3 Gunpowder in a crafting table to make the
actual firework rocket with the desired explosion effect.
If you want, I can give you a full chart of every firework star recipe combination
and the exact in-game effect it produces.
You said:
16*9
ChatGPT said:
16
×
9
=
144
16×9=144
You said:
list of all normal potions you can get included stuff like akward potions 1.21.7
survival minecraft
ChatGPT said:
Got it — you want every potion that exists in Minecraft Java 1.21.7 and is
obtainable in survival without commands, including base, mundane, and special
variants.
Positive Effects
Potion of Regeneration (ghast tear)
Negative Effects
Potion of Poison (spider eye)
Potion of Weakness (fermented spider eye, brewed directly into water bottle or from
Awkward Potion)
🔄 Modifiers
Redstone Dust → extends duration (except Instant effects)
Glowstone Dust → increases potency (except some like Invisibility/Fire Resistance)
If you want, I can make you a visual brewing tree showing exactly how to get from
Water Bottle → any potion in survival.
Do you want me to make that brewing tree?
You said:
same as previous list but for splash potions
ChatGPT said:
Sure! Here's the list of all Splash Potions you can get in Minecraft Java 1.21.7
survival, based on the normal potions brewed with a brewing stand plus gunpowder.
Negative Effects:
Duration and potency follow the same rules as the normal potion.
You can further convert splash potions into Lingering Potions by adding Dragon’s
Breath.
Let me know if you want the exact brewing steps or /give commands for any of these
splash potions!
You said:
can you not get a splash mundane potion in survival
ChatGPT said:
No, you cannot get a Splash Mundane Potion in survival Minecraft.
Here’s why:
However, in survival, you cannot add gunpowder to a Mundane Potion to make a splash
version because the brewing stand does not accept gunpowder as a modifier for
Mundane Potions.
The game only allows splash potion versions of potions brewed from Awkward Potion
or potions with effects.
So, while you can brew a Mundane Potion in survival, you cannot get its splash
variant in normal gameplay. Splash Mundane Potions only exist via commands or
creative.
If you want, I can show you how to brew all legit splash potions that do exist in
survival!
You said:
enderman spawn conditions in the end dimension
ChatGPT said:
In Minecraft Java 1.21.7, Endermen in the End dimension spawn under these exact
conditions:
Must be in the End (minecraft:the_end) — includes the main island, outer End
islands, and End gateway-generated areas.
2. Light Level
3. Block Type
They can spawn on any solid, opaque block that has at least a 1×3×1 air space above
it.
Cannot spawn on leaves, glass, or non-solid blocks.
4. Space Requirement
Needs 1 block width, 3 blocks height (exactly their hitbox height: 2.9 blocks).
The spawn cap in the End is filled almost entirely by Endermen, so their spawn rate
is extremely high compared to the Overworld.
End Stone
The End is the easiest place to farm Endermen because there’s no competition from
other mobs and light levels don’t matter.
If you want, I can give you the exact spawn cap math for the End and how it differs
from Overworld hostile spawning. That’s useful if you’re building an Enderman XP
farm.
You said:
202/16
ChatGPT said:
202
÷
16
=
12
202÷16=12 remainder
10
10
You said:
203/16
ChatGPT said:
203
÷
16
=
12
203÷16=12 remainder
11
11
You said:
400x400 perimiter maker minecraft
ChatGPT said:
WorldEdit (recommended)
If you have WorldEdit:
Stand roughly at the centre of where you want the square (or tp to the exact
center).
Run these (this makes a 400×400 square centered on you, 1 block tall):
//walls makes the outline (the 4 edges) between the two positions. Because both Y
values are the same, the walls will be 1 block tall.
The ~-200 .. ~199 range gives exactly 400 blocks per side centered on you.
To use a different center/size: replace the 200 value with half your desired side
length (use N/2 and N/2-1 scheme for even sizes).
If you want to only replace water (or only replace air), add replace water or
replace air before the block:
If you want frames at ground level but walls taller, set pos2 Y to ~+5 (or desired
height) before //walls.
Want me to:
Generate a single mcfunction that runs the four /fill commands for you?
Or a WorldEdit //line variant that draws each edge with different blocks?
Tell me which block and whether you want to replace only water/air or force-place.
You said:
how to enable tnt duping on cloudnord
ChatGPT said:
On CloudNord servers running Paper, Purpur, or similar Paper-based software (which
is the default for performance), TNT duplication is disabled by default in versions
1.19+ due to built-in exploit protection.
docs.papermc.io
Shockbyte
Navigate to config/paper-global.yml.
Set:
unsupported-settings:
allow-piston-duplication: true
This enables TNT, carpet, and rail duplication.
docs.papermc.io
Shockbyte
Community Confirmation
As other server admins have noted on Reddit, Paper servers often prevent TNT duping
via config—allowing it requires toggling the above settings:
Reddit
“Paper servers have an option in one of the server yml files to re-enable it btw” —
r/redstone
Quick Reference
File Setting Effect
paper-global.yml allow-piston-duplication: true Enables TNT / carpet / rail
duplication
(same file) allow-permanent-block-break-exploits: true Enables bedrock / portal
block break
(same file) allow-headless-pistons: true Allows advanced piston behavior
Let me know if you'd like help generating a working TNT duplication design for your
server or adjusting additional settings safely.
You said:
chelsea pun fpl names
ChatGPT said:
Here’s a batch of Chelsea-themed FPL pun names for the 2025/26 season — some old
classics, some updated for current players:
Colwill Power
Reece’s Pieces
Sterling Effort
If you want, I can make you a full 50-name Chelsea pun list mixing past legends
with current squad for maximum variety.
You said:
yh
ChatGPT said:
Alright — here’s 50 Chelsea-themed FPL pun names mixing current squad, recent
signings, and club legends so you’ve got options for any vibe.
Reece’s Pieces
Colwill Power
Chilwell Chill
Silva Service
Sterling Effort
Disasi Is Mine
😂 Playful Wordplay
Blues Clues
Blue It or Lose It
Blue Steel XI
Makelele Telly
Terryble Defenders
Zola Power
Deco Mode On
Essien-tial Midfield
Ivan-itch Please
Mata of Time
Diego Coaster
Torres Story 3
Giroud Awakening
Pulisic Control
Alonso Overdrive
Fàbregas Is On Fire
Costa Lot
Azpi’s Web
If you want, I can also make you a 10-name shortlist just using current Chelsea
players so you sound on-trend for 2025/26. That way you’ll beat all the casuals
using Hazard puns from 2015. Would you like me to make that shortlist?
You said:
make more puns with hazard
ChatGPT said:
Got it — here’s a pile of Eden Hazard-inspired FPL puns so you can keep the Belgian
magic alive even in 2025/26:
Hazard Lights
Road Hazard
BioHazard
Hazard Zone
Eden on Earth
Eden Project
Hazardous Materials
If you want, I can also make a Hazard + other Chelsea player combo pun list, which
can be even funnier in FPL because it links eras. For example: Hazard and Reece →
“Hazardous Pieces.”
You said:
maybe stuff with current players
ChatGPT said:
Alright — here’s a Hazard + current Chelsea player mash-up pun list so it feels
fresh for 2025/26 but still gives a nod to Eden.
Hazardous Palmer
Reece’s Hazard Pieces
Hazard Chill-well
Hazardous Caicedo
NkunkHazard
Malo Hazard
If you want, I could make a Chelsea "Hazard" trilogy — one list just Hazard
wordplay, one list combining him with current players (like above), and one list
mixing him with legend names for nostalgia. That would give you a whole “Hazard FPL
Name Arsenal.”
You said:
neto fpl team names
ChatGPT said:
Here’s a bunch of Pedro Neto–inspired FPL pun names you can use — works if he’s
still at Wolves or if he moves before the season starts:
⚽ Neto Wordplay
Neto Gains
Neto Escape
No Neto No Party
Zero to Neto
Born to be Neto
If you tell me whether you want him Wolves-themed or club-neutral, I can tailor
them for your exact FPL team vibe so it matches your squad’s style.
You said:
nepotism
ChatGPT said:
Ah, I see what you’re hinting at — Neto pun names that play on “nepotism.”
Here are a few FPL-friendly spins:
Neto-tism FC
Pure Neto-tism
Neto-tistic Tendencies
Neto-tism United
Pedro Neto-tism
Neto-tistic Behaviour
If you want, I could make a hybrid list that blends “nepotism” puns with other
wordplays on Neto so you’ve got variety and some subtle jokes that only sharp FPL
managers will get.
You said:
ive just started fc25 ultimate team is there a way to automatically make the best
squad out of the players in my club
ChatGPT said:
Yep — in FC 25 Ultimate Team, there’s a built-in feature to do exactly that.
Select an empty squad slot (or overwrite an existing one if you don’t mind losing
its layout).
Press the Squad Actions button:
For “Build” choose Best Overall (or “Highest Chemistry” if you want max chem
instead of pure rating).
Confirm, and it’ll automatically fill the squad with your best players from your
club.
Tip: Sometimes the “best” squad for chemistry will have slightly lower ratings than
the “best overall” one — worth trying both if you care about chemistry in early
game.
Do you want me to also give you a trick to auto-generate the best possible bench +
subs in one go so you don’t leave high-rated players unused? That’s not as obvious
in the menus.
You said:
on switch
ChatGPT said:
Gotcha — on the Nintendo Switch version of FC 25 Ultimate Team, the auto-build
“best squad” feature works the same way, but the button prompts are different.
💡 Switch Tip: If you already have a squad open, pressing + and then selecting Squad
Builder works too — it will replace weaker players with stronger ones without
having to start from scratch.
If you want, I can give you a way to quickly rotate between your best chem squad
and your best overall squad without having to rebuild each time. That’s handy in
early Ultimate Team when you keep packing better players.
You said:
idont see squad builder for step 4
ChatGPT said:
Yeah — on Nintendo Switch, EA uses the “Legacy Edition” menus, so you don’t
actually get the same Squad Builder button as PS/Xbox/PC.
That means there’s no one-click “best squad” option in Ultimate Team on Switch.
It’s not as smart as the modern Squad Builder — you’ll need to check chemistry
yourself — but it will put your strongest players in each slot quickly.
If you want, I can write you a step-by-step method to get the best overall +
highest chemistry hybrid team on Switch so you don’t have to keep manually tweaking
it. That’s what most Switch UT players end up doing.
You said:
is there a video for this
ChatGPT said:
Here’s a helpful video that walks you through building a squad in FC 25 Ultimate
Team, including tips that apply to the Switch version—even though it's not Switch-
specific, the steps are basically the same:
The video is geared toward console/desktop but the icons and onscreen prompts match
closely to the Switch interface—you just swap button icons (e.g., Y, +) instead of
PS/Xbox buttons.
Would you like a quick text summary of the button mappings for Switch based on what
you see in the video?
You said:
using litematica how to flip a vertical schemaitc into horizontal
ChatGPT said:
In Litematica, if you want to take a vertical schematic (like a wall) and rotate it
so it’s horizontal (like lying on the ground), you can do it with the schematic’s
Rotation setting — but you have to rotate around the right axis.
Here’s how:
Or aim at the schematic and use Middle-Click (if you have “pick placement” key
bound).
You might need to rotate twice (90° then 90° again) to get it flat on the ground.
Use the Move Placement keys (M + Scroll by default or arrow keys in the menu) to
align it where you want.
💡 Tip:
If the schematic ends up upside down after rotating, just do one extra Rotate X or
Flip Vertically in the placement settings.
If you want, I can give you a diagram showing exactly which rotation axis to pick
so you don’t have to trial-and-error each time. That’s what most Litematica power
users do.
You said:
how o flip it on yaxis
ChatGPT said:
If you just want to flip a schematic in Litematica on the Y-axis (mirror it left ↔
right, like flipping a photo horizontally), you can do it in the Schematic
Placement settings:
Aim at the schematic placement and press your pick placement key (default: Alt +
Middle Click),
or go to:
M → Schematic Placements → pick your schematic.
Press it once to flip the schematic horizontally along its vertical axis.
Reposition if needed
After flipping, the schematic’s reference corner changes — you’ll often need to
move it back into place with the Move settings.
If you actually meant rotating around the Y-axis (turning it like a swivel, not
mirroring), that’s the Rotate Y button instead of Flip Y.
Do you want me to explain flip vs rotate on Y in Litematica so you don’t mix them
up? The naming can be confusing.
You said:
lets say its a vertical pixel art how do i flip it into a horizontal one
ChatGPT said:
Gotcha — you’re asking how to take a vertical build (standing upright) in
Litematica and make it horizontal (lying flat).
That’s not a Y-axis flip — it’s actually a rotation around the X or Z axis so the
build “falls over” onto the ground.
Here’s how to do that in Litematica:
You might need two rotations (e.g., Rotate X 90° + Rotate Y 90°) to get the exact
orientation you want.
Reposition it
Use the Move settings in the placement menu (or the move hotkeys) to align it with
the ground.
💡 Key tip:
Y-axis rotation only spins something upright like turning a globe — it won’t lay it
down.
If you want, I can give you a visual “axis diagram” for Litematica so you can tell
exactly which axis to rotate on for any situation without trial and error. That’s
what I use when flipping pixel arts.
You said:
there is no flip button on litematica
ChatGPT said:
Yeah — that’s correct.
Litematica doesn’t have a “flip” (mirror) button built in the way WorldEdit does.
You can only rotate placements (around X, Y, or Z axes).
If you need to mirror a schematic — like flipping pixel art left-to-right or top-
to-bottom — you have two main options:
But this will not actually mirror — so text will still be backwards if that’s your
case.
Then save the flipped build with //schem save and reload into Litematica.
Open the schematic file, flip it there, then re-import into Litematica.
If you want, I can give you step-by-step WorldEdit commands to take a vertical
schematic, flip it, and re-save it so Litematica can load the horizontal version.
That’s the fastest workaround.
You said:
using world edit how to imake a veritcal build into horizontal
ChatGPT said:
Alright — if you want to take a vertical build (standing upright) and make it
horizontal (lying flat) using WorldEdit, you need to rotate it around the X or Z
axis.
//pos1
//pos2
or use your wooden axe to mark the corners.
//copy
(Stand where you want the rotation pivot to be — usually at the base or center of
the build.)
//rotate x 90
To lay it flat sideways:
//rotate z 90
Paste the rotated build
//paste
(You may need to //undo and try the other axis if it doesn’t come out right.)
Adjust position
Use //move or re-copy/re-paste until it’s exactly where you want it.
💡 Important tips
A 90° rotation turns it flat, a 180° rotation flips it upside down, and a 270°
rotation is like -90°.
If block orientations (stairs, signs, etc.) look wrong after rotation, you may have
to manually fix them — WorldEdit does not automatically re-orient every block
perfectly when doing non-Y rotations.
If you want, I can draw you a quick axis diagram showing which //rotate x vs
//rotate z you need depending on the way your build is facing right now. That saves
trial-and-error.
You said:
make a build going upwards to sky flip to be lying on floor using world edit
ChatGPT said:
Got it — you want to take something that’s standing straight up into the sky (like
a vertical tower or pixel art) and lay it flat on the ground with WorldEdit.
//pos1
//pos2
Make sure you include the entire height of the build.
/rotate x 90
If you want it to fall sideways (left/right):
/rotate z 90
5. Paste it
/paste
You may need to adjust position with:
/undo
and then try pasting from a different location until it’s aligned.
💡 Tips
Use //rotate x -90 or //rotate z -90 if it’s lying the wrong way.
After rotation, stairs, signs, paintings, etc. may need manual fixing — WorldEdit
doesn’t perfectly rotate block states on non-Y axes.
You can use //flip after laying it down if you want to mirror the flat build.
If you want, I can make you a diagram showing exactly which axis to rotate on
depending on the way your vertical build is facing so you get it right in one try
instead of testing both axes. That way, it’s instant.
You said:
/rotate x 90 aint a command
ChatGPT said:
Right — my bad — WorldEdit doesn’t take axis letters like that in its rotate
command.
It only supports rotation around the Y-axis directly with /rotate <degrees> —
but if you want to rotate something onto its side (X or Z axis), you need to
use //rotate in combination with copy & paste from a different viewpoint.
/copy
3️⃣ Enter /tool rotate mode
Give yourself the rotate tool:
/tool rotate
Bind it to an item (usually a wooden axe). Right-click to change the rotation axis
to X or Z.
4️⃣ Rotate on X or Z
Once in rotate tool mode:
5️⃣ Paste it
Once it’s oriented correctly:
/paste
✅ Alternative (if you don’t want to use the rotate tool):
WorldEdit’s core /rotate command only spins around Y.
To make something go flat without the tool, you’d need FAWE (FastAsyncWorldEdit)
which has extra rotate commands that support X/Z rotation like:
/rotate 90 0 0 # X rotation
If you’re using vanilla WorldEdit, the /tool rotate method is the easiest way to
flip a vertical build into a horizontal one.
Do you want me to give you the exact steps for doing this in Litematica too, since
it’s often quicker for pixel arts?
You said:
it isnt making the whole build fall 90 degrees on the y axis its just pointing it
downwards
ChatGPT said:
Ah — I see the confusion now.
What’s happening is that WorldEdit’s normal /rotate command can only rotate around
the Y-axis, meaning it spins your build left/right like a turntable. It cannot tilt
something from standing up to lying down (X-axis or Z-axis rotation) unless you’re
using FAWE (FastAsyncWorldEdit) or a similar fork that supports full 3D rotation.
That’s why when you try the “rotate tool” or anything in vanilla WorldEdit, it just
makes the build face downward rather than actually tipping the whole structure
over.
Your options:
1. Use FAWE (recommended)
With FAWE installed, you can do:
2. Use Litematica
Litematica lets you directly rotate the schematic in all three axes in the
placement menu before pasting.
Steps:
Paste.
If you want, I can give you the exact FAWE rotation command so your vertical pixel
art instantly ends up lying flat with zero trial-and-error.
Do you have FAWE on your server?
You said:
lightning rod range mc
ChatGPT said:
In Minecraft (Java 1.21.7), a Lightning Rod will redirect lightning strikes that
happen within a 128-block radius horizontally and down to the build height
vertically to itself.
So in practice:
Vertical range: unlimited (as long as the strike position is within that horizontal
radius).
It doesn’t “attract” lightning outside that range — weather mechanics still have to
target a block inside that 128-block circle for it to work.
You said:
from the minecraft mod lenders catalysts
ChatGPT said:
It looks like “Lender’s Catalysts” might be a mod, plugin, or datapack, but
unfortunately there’s no widely known or documented feature by that exact name
related to the Lightning Rod in Minecraft.
Many mods list special behavior on CurseForge, GitHub, or their README files.
Search for “lightning rod range” or “catalyst lightning” within that mod’s
documentation.
Spawn lightning or wait for a thunderstorm and note where strikes occur.
Walk outwards in rings until lightning stops being redirected; that gives you an
approximate range.
Inside this range, lightning will strike the rod instead of wherever else —
assuming there's an unobstructed path to the sky.
Minecraft Wiki
How to Whip Up a Quick Experiment Script (If You’re Using This Mod)
If the mod includes command features, try variations like:
/execute positioned ~ 128 ~ run say Lightning rod still attracting here?
This can help test whether the range is the same or if the mod changes the value.
If you can share a link to the mod’s CurseForge, GitHub, or description, I can dig
deeper and help pinpoint exactly how the Lender’s Catalysts mod adjusts the
lightning rod behavior—and provide the exact modified range. Just send it over!
You said:
boss respawner bmc4
ChatGPT said:
It sounds like you're referring to a “boss respawner” in a mod named BMC4 (Better
Minecraft / Minecraft 4th Edition, or something similar). Unfortunately, there's no
widely documented mod or feature specifically called “BMC4 boss respawner.”
However, similar functionality exists in other mods that you may encounter. Here’s
what I could find:
Bosses are usually summoned with unique items at altars inside these structures.
After defeating a boss, you cannot respawn it by default, but fans have found a
workaround:
“Put the eye related to the boss inside the respawner… you can also see the eye you
need to put in on the respawner block.”
Reddit
Some modpack versions include a respawner block that lets you repeat the encounter.
You craft boss-spawning items such as Frost Nectar, Ferrous Nectar, or Sculpted
Nectar, then use them in a respawner block to re-summon bosses.
CurseForge
Check in-game:
Use JEI (Just Enough Items) to look up boss-related items—search for items
containing “eye,” “sacrifice,” or “respawner.”
In creative mode, place the suspected respawner block and hover over it or try
right-clicking with them.
BMC4 might be a shorthand for a specific mod or modpack (e.g., "Better Minecraft
Collection 4").
Look in the modpack’s description (CurseForge, Modrinth) or config files for notes
about boss respawning.
Experiment:
If you find a boss spawning item, try using it on what appears to be a respawner
block to see if it re-summons the boss.
Summary Table
Mod / Context Respawner Method
Cataclysm Mod Use boss-specific “eye” item at respawner blocks (if included)
Reddit
Mowzie’s Mobs Respawner Craft special "nectar" items to respawn bosses
CurseForge
BMC4 (unknown) Likely similar; search for eye/sacrifice items or check JEI for
bosses
Let me know:
The exact name of your modpack or mod (e.g., full mod list or CurseForge link).
With that, I can help you pinpoint exactly how to re-summon bosses in your mod
environment (assuming it's designed like Cataclysm or Mowzie's system).