<?xml version="1.0" ?
><root>
<report><version>2</version><sessionid>aadffbde100bf5f568b9694d</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-
04 14:31:08</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1030-
1.200.000.673.Release</buildsignature><categoryid>posture_graph.py:3121</
categoryid><desyncid>aadffbde100bf5f568b9694d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: dictionary changed size during iteration) Traceback (most
recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\
Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\
Server\socials\group.py", line 1611, in _adjustment_alarm_callback File
"T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1915, in
_consider_adjusting_sim File "T:\InGame\Gameplay\Scripts\Server\socials\
group.py", line 1879, in execute_adjustment_interaction File "T:\InGame\
Gameplay\Scripts\Server\sims\sim.py", line 1119, in
execute_adjustment_interaction File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 243, in test_and_execute File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1356, in append File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 112, in
get_next_unblocked_interaction_cancel_incompatible File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3304, in
get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3257, in
_generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1574, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1621, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3576, in _build_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3360, in
_build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3426, in
_build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2864, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3023, in _get_transitions_for_sim File "postures\posture_graph.py", line
5283, in postures.posture_graph.PostureGraphService.get_segmented_paths
File "postures\posture_graph.py", line 3113, in get_matching_nodes_gen
File "postures\posture_graph.py", line 3062, in _get_nodes_internal_gen
File "postures\posture_graph.py", line 3121, in sim_carry_nodes_gen File
"T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 694, in
instanced_sims_genRuntimeError: dictionary changed size during
iterationrtim=0 Client Session Time: 137.41 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,539,0,6052
Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce
RTX 4060 Laptop GPU 32.0.15.5597, GUID: 46F30986-3B77-11F0-9634-C68DE62A37D8
</desyncdata></report>
<report><version>2</version><sessionid>aadffbde100bf5f568b9694d</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-
04 15:01:40</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1030-
1.200.000.673.Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>aadffbde100bf5f568b9694d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception while running interaction running
social_HobbyClass_Whiteboard_Lecture_Pottery:60864 on
object_HobbyClassWhiteboard:0x0f3b14b80ae0b250 (guaranteed) (AttributeError:
'SimInfo' object has no attribute 'build_buy_lockout') Traceback (most
recent call last): File "T:\InGame\Gameplay\Scripts\Core\
sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\
Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\
Gameplay\Scripts\Server\zone.py", line 520, in update File "T:\InGame\
Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in
_resume File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4332, in do_transition_single File "T:\
InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4283, in
_create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 4176, in run_super_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4942, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 620, in run_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 6191, in perform_gen File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 6709, in perform_gen File "T:\
InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py",
line 1425, in _pre_perform File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3861, in _pre_perform File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
3907, in _check_if_push_affordance_on_run File "T:\InGame\Gameplay\
Scripts\Server\interactions\aop.py", line 237, in test_and_execute File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in
test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 2785, in test File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 202, in
__getattr__ AttributeError: 'SimInfo' object has no attribute
'build_buy_lockout'rtim=0 Client Session Time: 137.41 Num Save
Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,539,0,6052 Modded: True SystemInfo: Windows 11 10.0.26100
GPU: NVIDIA GeForce RTX 4060 Laptop GPU 32.0.15.5597, GUID: 46F30986-3B77-11F0-
9634-C68DE62A37D8 </desyncdata></report>
<report><version>2</version><sessionid>aadffbde100bf5f568b9694d</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-
04 15:23:01</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1030-
1.200.000.673.Release</
buildsignature><categoryid>put_down_sim_interactions.py:408</
categoryid><desyncid>aadffbde100bf5f568b9694d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'NoneType' object has no attribute
'translation') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\objects\base_interactions.py", line 521, in
_do_perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 212, in execute_interaction File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1339, in append
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4784, in on_added_to_queue File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7961, in on_added_to_queue File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
5910, in _entered_pipeline File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 8016, in _entered_pipeline File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5877, in
_acquire_liabilities File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5920, in release_liabilities
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\tunable.py", line 649,
in transfer File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
interaction.py", line 5764, in priority File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1556, in
on_element_priority_changed File "T:\InGame\Gameplay\Scripts\Lib\
contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3304, in
get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3257, in
_generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1574, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1621, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3576, in _build_transitions File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3360, in
_build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3426, in
_build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2864, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
2922, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2287, in
_get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 4771, in constraint_intersection
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
4637, in constraint_gen File "T:\InGame\Gameplay\Scripts\Server\carry\
put_down_sim_interactions.py", line 418, in _constraint_gen File "T:\
InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 408, in
_get_best_location File "T:\InGame\Gameplay\Scripts\Server\carry\
put_down_sim_interactions.py", line 377, in _adjust_locationAttributeError:
'NoneType' object has no attribute 'translation'rtim=0 Client Session
Time: 137.41 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 13,539,0,6052 Modded: True SystemInfo:
Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU 32.0.15.5597, GUID:
46F30986-3B77-11F0-9634-C68DE62A37D8 </desyncdata></report>
<report><version>2</version><sessionid>aadffbde100bf5f568b9694d</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-
04 16:15:24</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1030-
1.200.000.673.Release</buildsignature><categoryid>drama_node.py:1686</
categoryid><desyncid>aadffbde100bf5f568b9694d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception occurred while attempting to populate a
repeated field: (AttributeError: 'str' object has no attribute
'id') Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 219, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\
Server\services\persistence_service.py", line 458, in call_save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 452, in
request_client_disconnect_gen File "T:\InGame\Gameplay\Scripts\Server\
services\persistence_service.py", line 474, in save_to_scratch_slot_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 495,
in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\
persistence_service.py", line 540, in _save_game_gen File "T:\InGame\
Gameplay\Scripts\Server\services\persistence_service.py", line 609, in
_fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\
Core\sims4\service_manager.py", line 537, in save_all_services File "T:\
InGame\Gameplay\Scripts\Server\zone_manager.py", line 122, in save File
"T:\InGame\Gameplay\Scripts\Server\zone.py", line 1781, in save_zone
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in
save_all_services File "T:\InGame\Gameplay\Scripts\Server\
drama_scheduler\drama_scheduler.py", line 645, in save File "T:\InGame\
Gameplay\Scripts\Server\drama_scheduler\drama_node.py", line 1686, in
save AttributeError: 'str' object has no attribute
'id'rtim=0 Client Session Time: 137.41 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,539,0,6052
Modded: True SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce
RTX 4060 Laptop GPU 32.0.15.5597, GUID: 46F30986-3B77-11F0-9634-C68DE62A37D8
</desyncdata></report>
</root>