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Warcrier Obelisks

The document outlines a 1000 points warband roster featuring various fighters, their abilities, and reactions. It includes details on specific fighters such as the Nephrite Obelisk, Priestess, and multiple Desecrators, along with their unique runemarks and abilities. Additionally, it describes universal reactions and abilities applicable to fighters in the warband.

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0% found this document useful (0 votes)
6 views5 pages

Warcrier Obelisks

The document outlines a 1000 points warband roster featuring various fighters, their abilities, and reactions. It includes details on specific fighters such as the Nephrite Obelisk, Priestess, and multiple Desecrators, along with their unique runemarks and abilities. Additionally, it describes universal reactions and abilities applicable to fighters in the warband.

Uploaded by

Fatherdonz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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WARBAND ROSTER 1000 PTS

NEPHRITE OBELISK
PRIESTESS 105 BEARER 110

1 4 3 1/4 4 3 20 1 4 4 2/4 3 4 20

IDOLARC DESECRATOR
105 WITH STATUE- 100
SMASHER
HAMMER
1 3 3 1/3 8 3 8
1 3 5 3/5 3 4 12

DESECRATOR DESECRATOR
WITH 100 WITH 100
ICONOCLAST ICONOCLAST
WARPICK WARPICK

1 4 5 2/5 3 4 12 1 4 5 2/5 3 4 12

DEFACER WITH DEFACER WITH


ANTITHETE 95 ANTITHETE 95
BOW BOW

1 3 3 1/3 1 3 3 1/3

3- 2 3 1/3 3- 2 3 1/3
15 4 4 10 15 4 4 10
DEFACER WITH DEFACER WITH
STONECUTTER 95 STONECUTTER 95
TOOLS TOOLS

1 4 4 2/3 4 4 10 1 4 4 2/3 4 4 10

Runemark Reactions

e Curse of Jade: A !ghter can make this reaction when they are targeted by a melee attack
action but before the hit rolls are made. Subtract 1 from the damage points allocated to this
!ghter by each hit and critical hit from that attack action (to a minimum of 1).

Runemark Abilities

[Double] Stonewarp: A !ghter can only use this ability if they are within 9" of a visible
friendly !ghter with the Jade Obelisk and icon-bearer runemarks. Remove a number of damage
points allocated to this !ghter equal to half the value of this ability (rounding up). If this !ghter is
also within 6" of a friendly !ghter with the Jade Obelisk and Priest runemarks, remove a number
of damage points allocated to this !ghter equal to the value of this ability instead.

[Double] Rock-shattering Blow: Add 1 to the Strength characteristic of the next melee
attack action made by this !ghter this activation and add 1 to the damage points allocated by each
hit and critical hit from that attack action.
[Double] Hammering Strikes: A !ghter can only use this ability if an enemy !ghter has
been allocated damage points by an attack action made by them this activation. Add half the
value of this ability (rounding up) to the damage points allocated by each hit and critical hit from
the next melee attack action this activation that targets that enemy !ghter.

[Triple] Bloody Tribute: A !ghter can only use this ability if an enemy !ghter has been
taken down by them this activation. Pick a friendly !ghter within 9" of a visible friendly !ghter
with the Jade Obelisk and icon-bearer runemarks. at !ghter makes a bonus move action.

[Triple] Gaze of the Idolarc: Pick a visible enemy !ghter within 9" of this !ghter.
Subtract half the value of this ability (rounding up) from either the Move characteristic or the
Toughness characteristic of that !ghter (to a minimum of 1) until the end of the battle round.

[Quad] Might of the Speaker: Pick a visible friendly !ghter within a number of inches
of this !ghter equal to the value of this ability. Add 3 to the value of this ability if a friendly !ghter
with the Jade Obelisk and Priest runemarks is on the battle!eld. at !ghter can make up to 2
bonus move actions, bonus attack actions or bonus disengage actions in any combination.

UNIVERSAL REACTIONS
UNIVERSAL REACTIONS
Reaction

Counter: A !ghter can make this reaction aer they are targeted by a melee attack action but before the hit rolls
are made. For each hit roll from that attack action that misses, allocate 1 damage point to the attacking !ghter. For
each hit roll of 1, allocate 2 damage points to the attacking !ghter instead.

Take Cover: A !ghter that is in cover can make this reaction aer they are targeted by a missile attack action but
before the hit rolls are made. Aer the hit rolls have been made, roll a dice for each critical hit. On a 4+, that critical
hit becomes a hit instead. Fighters with the Mount runemark ( ) cannot make this reaction.

Strike em Down: A !ghter can make this reaction when a visible enemy !ghter within 1" of them makes a
disengage action but before that !ghter moves away. Roll a dice. On a 4+, allocate D6 damage points to that enemy
!ghter.

UNIVERSAL ABILITIES
Runemark Ability

[Double] Rush: Add 1 to the Move characteristic of this !ghter until the end of their
activation.

[Double] Onslaught: Add 1 to the Attacks characteristic of melee attack actions made by
this !ghter until the end of their activation.

[Triple] Respite: A !ghter cannot use this ability if they are within 1" of any enemy !ghters.
Remove a number of damage points allocated to this !ghter equal to the value of this ability.

[Triple] Inspiring Presence: Pick a visible friendly !ghter within 6" of this !ghter that
has not activated yet this battle round. You can activate that !ghter immediately aer this !ghter's
activation ends.
[Quad] Rampage: is !ghter can make a bonus move action up to a number of inches
equal to the value of this ability. en, they can make a bonus attack action.

WARCRIER.NET

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