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0% found this document useful (0 votes)
8 views10 pages

Log

Uploaded by

thepete345
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 10

2025-09-20 00:19:48 UTC

Alternative_Saves_Android_Port
Ren'Py 8.3.7.25031702

Manufacturer Xiaomi Model 2409BRN2CL


Android Version: 15
Device Arch: android-arm64_v8a

Screen diagonal is 5.048193519715741 inches.


Version: Ren'Py 8.3.7.25031702
Mobile search paths: /data/user/0/undergirl.tioeroge.com/files/game
/storage/emulated/0/Android/data/undergirl.tioeroge.com/files/game
/storage/emulated/0/Android/data/undergirl.tioeroge.com/files/../../../../
Documents/TioEroge/undergirl.tioeroge.com/game
Early init took 0.36s
Early init took 0.36s
Loading error handling took 0.24s
Loading error handling took 0.24s
Loading script took 1.22s
Loading script took 1.22s
Saving to
/storage/emulated/0/Android/data/undergirl.tioeroge.com/files/../../../../
Documents/TioEroge/undergirl.tioeroge.com
Loading save slot metadata took 0.33s
Loading save slot metadata took 0.33s
Loading persistent took 0.00s
Loading persistent took 0.00s
Set script version to: (8, 2, 1)
Running init code took 0.68s
Running init code took 0.68s
Loading analysis data took 0.38s
Loading analysis data took 0.38s
Analyze and compile ATL took 0.10s
Analyze and compile ATL took 0.10s
Reloading save slot metadata took 0.09s
Reloading save slot metadata took 0.09s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc took 0.31s
Initial gc took 0.31s
DPI scale factor: 1.000000
Creating interface object took 0.03s
Creating interface object took 0.03s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.00s
Build styles took 0.00s
Load screen analysis took 0.22s
Load screen analysis took 0.22s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.74s
Prepare screens took 0.74s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start took 3.00s
Interface start took 3.00s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1478, 652)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G52 MC2'
Version: b'OpenGL ES 3.2 v1.r49p1-03bet0.19498e0ae1d5dac223383c39a2e58f04'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1572, 720) drawable=(1572, 720)
Maximum texture size: 4096x4096
controller: '05000000660600008808000001000000' 'uinput-goodix' 1
Total time until interface ready: 8.50272011756897s.
Hid presplash.

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 284, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 290, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 296, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 302, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/common/00library.rpy", line 217, in __call__
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


File "renpy/common/00library.rpy", line 217, in __call__
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 308, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 314, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'
While running game code:
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 320, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 326, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "scripts/chapter_1.rpyc", line 151, in script
File "renpy/ast.py", line 1632, in execute
File "renpy/exports\menuexports.py", line 134, in menu
File "renpy/exports\menuexports.py", line 424, in display_menu
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 338, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 344, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 350, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 356, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'
Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 362, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 368, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 374, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 380, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

Full traceback:
File "tl/SpanishTE/scripts/chapter_1.rpyc", line 386, in script
File "renpy/ast.py", line 2586, in execute
File "renpy/ast.py", line 623, in execute
File "renpy/exports\sayexports.py", line 132, in say
File "renpy/character.py", line 1471, in __call__
File "renpy/character.py", line 1117, in do_display
File "renpy/character.py", line 814, in display_say
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2218, in interact
File "renpy/display\core.py", line 2882, in interact_core
File "renpy/display\core.py", line 1391, in draw_screen
File "gl2draw.pyx", line 982, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 1052, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
[Previous line repeated 3 more times]
File "gl2draw.pyx", line 1067, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

While running game code:


AttributeError: 'renpy.display.render.Render' object has no attribute
'texture_width'

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