2025/09/01 13:55:07 --> JoiPlay--> 2727 paths are cached.
2025/09/01 13:55:07 --> JoiPlay--> Executable File URI =
http://127.0.0.1:4263/index.html
2025/09/01 13:55:08 --> JoiPlay--> Injected NWJSAPI from line 41135
2025/09/01 13:55:08 --> JoiPlay--> Injected globals.js from line 70
2025/09/01 13:55:08 --> JoiPlay--> paramEnableCacheCWC = false from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 133
2025/09/01 13:55:08 --> JoiPlay--> == SA_CoreSpeedImprovement == from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 132
2025/09/01 13:55:08 --> JoiPlay--> paramMinCacheCWCHoldingCount = 15 from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 134
2025/09/01 13:55:08 --> JoiPlay--> DevToolsManage is valid only test play! from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 844
2025/09/01 13:55:08 --> JoiPlay--> UnfollowTouchTracks : Debug mode turned OFF.
from http://127.0.0.1:4263/js/plugins/UnfollowTouchTracks.js line 206
2025/09/01 13:55:09 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 2423
2025/09/01 13:55:09 --> JoiPlay-->
%c %c %c PixiJS 4.5.4 - ✰ WebGL ✰ %c %c http://www.pixijs.com/ %c %c ♥%c♥%c♥
background: #ff66a5; padding:5px 0; background: #ff66a5; padding:5px 0; color:
#ff66a5; background: #030307; padding:5px 0; background: #ff66a5; padding:5px 0;
background: #ffc3dc; padding:5px 0; background: #ff66a5; padding:5px 0; color:
#ff2424; background: #fff; padding:5px 0; color: #ff2424; background: #fff;
padding:5px 0; color: #ff2424; background: #fff; padding:5px 0; from
http://127.0.0.1:4263/js/libs/pixi.js line 27682
2025/09/01 13:55:09 --> JoiPlay--> *** User Agent *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 810
2025/09/01 13:55:09 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 813
2025/09/01 13:55:09 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 815
2025/09/01 13:55:09 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 811
2025/09/01 13:55:09 --> JoiPlay--> *** Core Version *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 814
2025/09/01 13:55:09 --> JoiPlay--> RPG Maker Engine : Official Version from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 818
2025/09/01 13:55:09 --> JoiPlay--> RPG Maker Name : MV from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 816
2025/09/01 13:55:09 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 819
2025/09/01 13:55:09 --> JoiPlay--> Mozilla/5.0 (Linux; Android 15; SM-A146M
Build/AP3A.240905.015.A2; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0
Chrome/131.0.6778.260 Mobile Safari/537.36 from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 812
2025/09/01 13:55:09 --> JoiPlay--> RPG Maker Version : 1.6.1 from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 817
2025/09/01 13:55:09 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 809
2025/09/01 13:55:09 --> JoiPlay--> *** Audio *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 820
2025/09/01 13:55:09 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 821
2025/09/01 13:55:09 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 828
2025/09/01 13:55:09 --> JoiPlay--> Can Play M4A : true from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 823
2025/09/01 13:55:09 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 833
2025/09/01 13:55:09 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 826
2025/09/01 13:55:09 --> JoiPlay--> Can Play OGG : true from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 822
2025/09/01 13:55:09 --> JoiPlay--> *** Environment *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 827
2025/09/01 13:55:09 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 835
2025/09/01 13:55:09 --> JoiPlay--> [object HTMLBodyElement] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 838
2025/09/01 13:55:09 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 837
2025/09/01 13:55:09 --> JoiPlay--> [object HTMLHeadElement] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 834
2025/09/01 13:55:09 --> JoiPlay--> Platform : undefined from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 829
2025/09/01 13:55:09 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 831
2025/09/01 13:55:09 --> JoiPlay--> *** document head *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 832
2025/09/01 13:55:09 --> JoiPlay--> [object Object] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 830
2025/09/01 13:55:09 --> JoiPlay--> *** document body *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 836
2025/09/01 13:55:10 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1197
2025/09/14 17:42:48 --> JoiPlay--> 2728 paths are cached.
2025/09/14 17:42:48 --> JoiPlay--> Executable File URI =
http://127.0.0.1:4263/index.html
2025/09/14 17:42:50 --> JoiPlay--> Injected NWJSAPI from line 41135
2025/09/14 17:42:50 --> JoiPlay--> Injected globals.js from line 70
2025/09/14 17:42:51 --> JoiPlay--> == SA_CoreSpeedImprovement == from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 132
2025/09/14 17:42:51 --> JoiPlay--> paramEnableCacheCWC = false from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 133
2025/09/14 17:42:51 --> JoiPlay--> paramMinCacheCWCHoldingCount = 15 from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 134
2025/09/14 17:42:51 --> JoiPlay--> DevToolsManage is valid only test play! from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 844
2025/09/14 17:42:51 --> JoiPlay--> UnfollowTouchTracks : Debug mode turned OFF.
from http://127.0.0.1:4263/js/plugins/UnfollowTouchTracks.js line 206
2025/09/14 17:42:51 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 2423
2025/09/14 17:42:51 --> JoiPlay-->
%c %c %c PixiJS 4.5.4 - ✰ WebGL ✰ %c %c http://www.pixijs.com/ %c %c ♥%c♥%c♥
background: #ff66a5; padding:5px 0; background: #ff66a5; padding:5px 0; color:
#ff66a5; background: #030307; padding:5px 0; background: #ff66a5; padding:5px 0;
background: #ffc3dc; padding:5px 0; background: #ff66a5; padding:5px 0; color:
#ff2424; background: #fff; padding:5px 0; color: #ff2424; background: #fff;
padding:5px 0; color: #ff2424; background: #fff; padding:5px 0; from
http://127.0.0.1:4263/js/libs/pixi.js line 27682
2025/09/14 17:42:52 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 811
2025/09/14 17:42:52 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 809
2025/09/14 17:42:52 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 813
2025/09/14 17:42:52 --> JoiPlay--> *** User Agent *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 810
2025/09/14 17:42:52 --> JoiPlay--> Mozilla/5.0 (Linux; Android 15; SM-A146M
Build/AP3A.240905.015.A2; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0
Chrome/131.0.6778.260 Mobile Safari/537.36 from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 812
2025/09/14 17:42:52 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 815
2025/09/14 17:42:52 --> JoiPlay--> RPG Maker Engine : Official Version from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 818
2025/09/14 17:42:52 --> JoiPlay--> *** Core Version *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 814
2025/09/14 17:42:52 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 819
2025/09/14 17:42:52 --> JoiPlay--> RPG Maker Name : MV from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 816
2025/09/14 17:42:52 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 821
2025/09/14 17:42:52 --> JoiPlay--> RPG Maker Version : 1.6.1 from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 817
2025/09/14 17:42:52 --> JoiPlay--> *** Audio *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 820
2025/09/14 17:42:52 --> JoiPlay--> Can Play M4A : true from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 823
2025/09/14 17:42:52 --> JoiPlay--> Can Play OGG : true from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 822
2025/09/14 17:42:52 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 826
2025/09/14 17:42:52 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 828
2025/09/14 17:42:52 --> JoiPlay--> *** Environment *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 827
2025/09/14 17:42:52 --> JoiPlay--> [object Object] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 830
2025/09/14 17:42:52 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 831
2025/09/14 17:42:52 --> JoiPlay--> *** document head *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 832
2025/09/14 17:42:52 --> JoiPlay--> Platform : undefined from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 829
2025/09/14 17:42:52 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 833
2025/09/14 17:42:52 --> JoiPlay--> *** document body *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 836
2025/09/14 17:42:52 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 835
2025/09/14 17:42:52 --> JoiPlay--> [object HTMLHeadElement] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 834
2025/09/14 17:42:52 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 837
2025/09/14 17:42:52 --> JoiPlay--> [object HTMLBodyElement] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 838
2025/09/14 17:42:53 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1197
2025/09/14 17:43:34 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:43:34 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:43:35 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:43:50 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:00 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:00 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:12 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:12 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:25 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:25 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:29 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:31 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:32 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:33 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:38 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:45 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:45 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:45 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:45 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:44:46 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:45:03 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:45:13 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:45:32 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:45:35 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:46:01 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:46:17 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:46:22 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:46:27 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:46:43 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:46:47 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:46:48 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:46:48 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:46:51 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/14 17:47:15 --> JoiPlay--> pw:32 ph:32 from
http://127.0.0.1:4263/js/rpg_windows.js line 431
2025/09/14 17:47:15 --> JoiPlay--> pw:32 ph:32 from
http://127.0.0.1:4263/js/rpg_windows.js line 431
2025/09/14 17:47:15 --> JoiPlay--> pw:32 ph:32 from
http://127.0.0.1:4263/js/rpg_windows.js line 431
2025/09/14 17:47:21 --> JoiPlay--> pw:32 ph:32 from
http://127.0.0.1:4263/js/rpg_windows.js line 431
2025/09/14 17:47:21 --> JoiPlay--> pw:32 ph:32 from
http://127.0.0.1:4263/js/rpg_windows.js line 431
2025/09/14 17:47:21 --> JoiPlay--> pw:32 ph:32 from
http://127.0.0.1:4263/js/rpg_windows.js line 431
2025/09/19 11:22:06 --> JoiPlay--> Executable File URI =
http://127.0.0.1:4263/index.html
2025/09/19 11:22:06 --> JoiPlay--> 2729 paths are cached.
2025/09/19 11:22:07 --> JoiPlay--> Injected NWJSAPI from line 41135
2025/09/19 11:22:07 --> JoiPlay--> Injected globals.js from line 70
2025/09/19 11:22:08 --> JoiPlay--> == SA_CoreSpeedImprovement == from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 132
2025/09/19 11:22:08 --> JoiPlay--> paramEnableCacheCWC = false from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 133
2025/09/19 11:22:08 --> JoiPlay--> paramMinCacheCWCHoldingCount = 15 from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 134
2025/09/19 11:22:08 --> JoiPlay--> DevToolsManage is valid only test play! from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 844
2025/09/19 11:22:08 --> JoiPlay--> UnfollowTouchTracks : Debug mode turned OFF.
from http://127.0.0.1:4263/js/plugins/UnfollowTouchTracks.js line 206
2025/09/19 11:22:08 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 2423
2025/09/19 11:22:08 --> JoiPlay-->
%c %c %c PixiJS 4.5.4 - ✰ WebGL ✰ %c %c http://www.pixijs.com/ %c %c ♥%c♥%c♥
background: #ff66a5; padding:5px 0; background: #ff66a5; padding:5px 0; color:
#ff66a5; background: #030307; padding:5px 0; background: #ff66a5; padding:5px 0;
background: #ffc3dc; padding:5px 0; background: #ff66a5; padding:5px 0; color:
#ff2424; background: #fff; padding:5px 0; color: #ff2424; background: #fff;
padding:5px 0; color: #ff2424; background: #fff; padding:5px 0; from
http://127.0.0.1:4263/js/libs/pixi.js line 27682
2025/09/19 11:22:08 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 811
2025/09/19 11:22:08 --> JoiPlay--> *** User Agent *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 810
2025/09/19 11:22:08 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 809
2025/09/19 11:22:08 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 813
2025/09/19 11:22:08 --> JoiPlay--> Mozilla/5.0 (Linux; Android 15; SM-A146M
Build/AP3A.240905.015.A2; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0
Chrome/131.0.6778.260 Mobile Safari/537.36 from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 812
2025/09/19 11:22:08 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 815
2025/09/19 11:22:08 --> JoiPlay--> RPG Maker Name : MV from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 816
2025/09/19 11:22:08 --> JoiPlay--> RPG Maker Engine : Official Version from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 818
2025/09/19 11:22:08 --> JoiPlay--> *** Core Version *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 814
2025/09/19 11:22:08 --> JoiPlay--> RPG Maker Version : 1.6.1 from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 817
2025/09/19 11:22:08 --> JoiPlay--> *** Audio *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 820
2025/09/19 11:22:08 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 821
2025/09/19 11:22:08 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 819
2025/09/19 11:22:08 --> JoiPlay--> Can Play M4A : true from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 823
2025/09/19 11:22:08 --> JoiPlay--> Can Play OGG : true from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 822
2025/09/19 11:22:08 --> JoiPlay--> *** Environment *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 827
2025/09/19 11:22:08 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 826
2025/09/19 11:22:08 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 831
2025/09/19 11:22:08 --> JoiPlay--> *** document head *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 832
2025/09/19 11:22:08 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 833
2025/09/19 11:22:08 --> JoiPlay--> [object HTMLHeadElement] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 834
2025/09/19 11:22:08 --> JoiPlay--> [object Object] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 830
2025/09/19 11:22:08 --> JoiPlay--> *** document body *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 836
2025/09/19 11:22:08 --> JoiPlay--> Platform : undefined from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 829
2025/09/19 11:22:08 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 828
2025/09/19 11:22:08 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 837
2025/09/19 11:22:08 --> JoiPlay--> [object HTMLBodyElement] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 838
2025/09/19 11:22:08 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 835
2025/09/19 11:22:10 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1197
2025/09/19 11:32:01 --> JoiPlay--> Executable File URI =
http://127.0.0.1:4263/index.html
2025/09/19 11:32:01 --> JoiPlay--> 2773 paths are cached.
2025/09/19 11:32:02 --> JoiPlay--> Injected NWJSAPI from line 41135
2025/09/19 11:32:02 --> JoiPlay--> Injected globals.js from line 70
2025/09/19 11:32:03 --> JoiPlay--> == SA_CoreSpeedImprovement == from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 132
2025/09/19 11:32:03 --> JoiPlay--> paramMinCacheCWCHoldingCount = 15 from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 134
2025/09/19 11:32:03 --> JoiPlay--> paramEnableCacheCWC = false from
http://127.0.0.1:4263/js/plugins/SA_CoreSpeedImprovement.js line 133
2025/09/19 11:32:03 --> JoiPlay--> DevToolsManage is valid only test play! from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 844
2025/09/19 11:32:03 --> JoiPlay--> UnfollowTouchTracks : Debug mode turned OFF.
from http://127.0.0.1:4263/js/plugins/UnfollowTouchTracks.js line 206
2025/09/19 11:32:04 --> JoiPlay--> __global shortcut initialized from
http://127.0.0.1:4263/cheat/js/GlobalShortcut.js line 388
2025/09/19 11:32:04 --> JoiPlay--> Download the Vue Devtools extension for a better
development experience:
https://github.com/vuejs/vue-devtools from http://127.0.0.1:4263/cheat/libs/vue.js
line 9099
2025/09/19 11:32:04 --> JoiPlay--> You are running Vue in development mode.
Make sure to turn on production mode when deploying for production.
See more tips at https://vuejs.org/guide/deployment.html from
http://127.0.0.1:4263/cheat/libs/vue.js line 9108
2025/09/19 11:32:04 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 2423
2025/09/19 11:32:04 --> JoiPlay-->
%c %c %c PixiJS 4.5.4 - ✰ WebGL ✰ %c %c http://www.pixijs.com/ %c %c ♥%c♥%c♥
background: #ff66a5; padding:5px 0; background: #ff66a5; padding:5px 0; color:
#ff66a5; background: #030307; padding:5px 0; background: #ff66a5; padding:5px 0;
background: #ffc3dc; padding:5px 0; background: #ff66a5; padding:5px 0; color:
#ff2424; background: #fff; padding:5px 0; color: #ff2424; background: #fff;
padding:5px 0; color: #ff2424; background: #fff; padding:5px 0; from
http://127.0.0.1:4263/js/libs/pixi.js line 27682
2025/09/19 11:32:05 --> JoiPlay--> Mozilla/5.0 (Linux; Android 15; SM-A146M
Build/AP3A.240905.015.A2; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0
Chrome/131.0.6778.260 Mobile Safari/537.36 from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 812
2025/09/19 11:32:05 --> JoiPlay--> *** User Agent *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 810
2025/09/19 11:32:05 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 809
2025/09/19 11:32:05 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 811
2025/09/19 11:32:05 --> JoiPlay--> *** Core Version *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 814
2025/09/19 11:32:05 --> JoiPlay--> RPG Maker Name : MV from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 816
2025/09/19 11:32:05 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 813
2025/09/19 11:32:05 --> JoiPlay--> RPG Maker Version : 1.6.1 from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 817
2025/09/19 11:32:05 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 815
2025/09/19 11:32:05 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 819
2025/09/19 11:32:05 --> JoiPlay--> RPG Maker Engine : Official Version from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 818
2025/09/19 11:32:05 --> JoiPlay--> *** Audio *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 820
2025/09/19 11:32:05 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 821
2025/09/19 11:32:05 --> JoiPlay--> *** Environment *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 827
2025/09/19 11:32:05 --> JoiPlay--> Can Play OGG : true from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 822
2025/09/19 11:32:05 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 826
2025/09/19 11:32:05 --> JoiPlay--> Can Play M4A : true from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 823
2025/09/19 11:32:05 --> JoiPlay--> *** document head *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 832
2025/09/19 11:32:05 --> JoiPlay--> [object HTMLHeadElement] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 834
2025/09/19 11:32:05 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 833
2025/09/19 11:32:05 --> JoiPlay--> *** document body *** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 836
2025/09/19 11:32:05 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 835
2025/09/19 11:32:05 --> JoiPlay--> [object Object] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 830
2025/09/19 11:32:05 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 837
2025/09/19 11:32:05 --> JoiPlay--> Platform : undefined from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 829
2025/09/19 11:32:05 --> JoiPlay--> [object HTMLBodyElement] from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 838
2025/09/19 11:32:05 --> JoiPlay--> ********************************* from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 831
2025/09/19 11:32:05 --> JoiPlay--> ******************************** from
http://127.0.0.1:4263/js/plugins/DevToolsManage.js line 828
2025/09/19 11:32:06 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1197
2025/09/19 11:33:46 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214
2025/09/19 11:33:46 --> JoiPlay--> Canvas2D: Multiple readback operations using
getImageData are faster with the willReadFrequently attribute set to true. See:
https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-
frequently from http://127.0.0.1:4263/js/rpg_core.js line 1214