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ENG Sage Sheet Blood Sword

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0% found this document useful (0 votes)
8 views2 pages

ENG Sage Sheet Blood Sword

Uploaded by

pattestephan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Intrepid One Name Player Name

Pain Baculi
Class, Race & Level Experience Points
Sage Hills Dwarf - 1°

Armor Passive Perception


Class Initiative Speed (Wisdom) Current Temporary Hit Dice Death
Hit Points Hit Points Saves
Heroic Inspiration
Ability
12
Successes
14 +2 25ft. 12 Dexterity
Total
Proficiency
Bonus
1d8 Failures

Name Atk Bonus Damage/type


13 Saving Throws
+3 Quarterstaff +4 1d6+2 bludgeon.
+1
Strength
+4 Dexterity
Strength Constitution
Intelligence
15 Wisdom
Blood Dice
Charisma
+2 Shiver

Dexterity
Skills
Audacity Attacks & Spellcasting

16 +4 Acrobatics (Dex)

+3 Animal Handling (Wis) Dwarf - Dwarf’s and Hill Dwarf’s Traits.

Arcana (Int) Audacity Infusion. When you re-roll the Blood Die and from Shi-
Constitution +3 ver you gain Audacity, you can spend your Inspiration to share
Athletics (Str) the renewed energy with others. Choose an ally who is within 30 feet
Deception (Cha) of you with Shiver. The chosen ally changes his Blood Die from
10 History (Int)
Shiver to Audacity and recovers 1d6 Hit Points.

+0
+4 Insight (Wis) Defense Without Armor. The AC is equal to 10 + Dex. modifier
+Wis. modifier without armor.
Intimidation (Cha)
Intelligence Investigation (Int) Pole Technique.
+4 Ӻ Add Dex. modifier to damage dealt with pole weapons or quar-
Medicine (Wis) terstaffs.
14 Nature (Int) Ӻ As long as you have Audacity, each pole weapon you wield in

+2
an attack (including the quarterstaff) deals +2 extra damage
Perception (Wis)
when it hits.
Performance (Cha) Ӻ When you use the Attack action with a pole weapon or quar-
Wisdom Persuasion(Cha) terstaff, you can perform a melee attack as a bonus action using
the same weapon. For this attack, roll 1d4 instead of the nor-
Religion (Int) mal damage dealt by that weapon. The type of damage re-
8 Sleight of Hand (Dex) mains that of the weapon used.

-1 +4
Stealth (Dex) Replenish the Spirit - Proficiency in Medicine. If you are Auda-
cious, once per Rest you can spend an action to touch an ally and
Survival (Wis)
Charisma restore 1d6 Hit Points.
Features & Traits
Spellcasting Spell Attack
Ability Spell Save DC Bonus

Cantrips
You left home to prove yourself worthy
... but for what? And to whom?

“I was abandoned on the shores of the island of Kaxos as an infant, just like many other children
Personality Traits
born to prostitutes who worked on the pirate ships when their fathers, whether actual or presumed,
died during the pillaging or from any number of so-called “siren fevers,” a romantic term used for
any of the uncountable diseases that could be contracted while sailing on those filthy, overcrowded
buckets for months on end.
You will never forget your “family”. A group of fishermen found me on the verge of death two days later in a palm grove, crabs feasting
What is “family” for you? on my feet, and brought me to the Sages of the Monastery of Illumination, a fortress set on top of
that inhospitable craggy mount.
Bonds I was medicated and placed in the care of a wet nurse and sent to live in a village of humans until
Level Slot Slots Expended
my tenth spring. The other boys there had never seen a dwarf; I became the object of mockery and
abuse of all kinds. But the Sages had other plans for me, the little bastard that I was… They called
for me on a stormy night and the family that was hosting me didn’t hesitate to throw me out of the
house and pocket the coins intended to pay my keep.
Growth. The journey is the goal. Only through
I was accompanied from their house to the monastery by a novitiate, who was silent and impassi-
the journey does one gain the strength to beco-
ve throughout the journey, even though I pestered him with endless questions. As soon as we cros-
me someone. sed the threshold he turned to me and beat me with a stick. Thus, I learned the lesson of silence.
Over the course of the following year, that effective pedagogical technique led to the acquisition of
Ideals the rudiments of writing and mathematics, while I assimilated the concept of humility by mucking
out stables and cleaning the latrines. I was by no means the only scullery boy there, but my pe-
culiar physical condition made me suitable, it seemed, for the dirtiest and most debasing jobs.
When I mentioned this injustice to my tutor in the literary arts, attributing the disparity of duties
to the fact that I was not of the human race like the other tenants of the Monastery, he beat me until
Give in to temptation. his cane broke.
Once again, I learned the lesson of silence.
My compact and robust constitution allowed me to absorb the wisdom of the masters without
Fears serious consequences. This ability persuaded them to initiate me into the Mystic Way, a series
of arduous mental disciplines combined with rigorous physical training. I acquired the skills of
archery and pole fighting, the art of Healing, and the ability to see in the dark and through the
Common, Dwarvish. thick mists of the swamps. In the meantime, I continued to do menial tasks, every day thanking Tinderbox, traveler’s clothes, a staff, 5
Proficient in the herbalism kit and in one of the hand that both fed me and punished me for my recklessness. torches, a bedroll, rations (10), backpack,
My life changed when I decided to leave the island to follow a group of Intrepid Ones on their jour-
the following tools: smith’s tools, brewer’s sup- herbalism kit, incense and censer, small ink
ney to the northern seas on the hunt for sea dragons. Before leaving, I decided to thank my guar-
plies, mason’s tools. You are also proficient in dians one final time, and rendered unto them the lesson of silence as they lay blissfully in their beds. bottle and pen.
an additional tool of your choice. I chose to accept this mission because my wanderings have taught me that the unknown is both a
harbinger of great danger and a place of lavish gains.”

Other Proficiencies & Languages Equipment & Treasures


Intrepid One Background

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