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doom_v01

This document outlines a house rule for managing Doom Points in Cairn and similar games, allowing players to reroll failed saves at the cost of gaining Doom Points for the Warden. Doom Points can be reduced through sacrifices or by resetting when dreadful events occur. The Warden rolls a die to determine if a dreadful consequence happens, affecting the entire group, not just the individual player.

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knights.errant
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0% found this document useful (0 votes)
2 views1 page

doom_v01

This document outlines a house rule for managing Doom Points in Cairn and similar games, allowing players to reroll failed saves at the cost of gaining Doom Points for the Warden. Doom Points can be reduced through sacrifices or by resetting when dreadful events occur. The Warden rolls a die to determine if a dreadful consequence happens, affecting the entire group, not just the individual player.

Uploaded by

knights.errant
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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A house rule for Cairn and similar games

If a player fails a save they really wish had Doom Points can be reduced in the following ways:
succeeded, they may mutter a prayer to dark ❧ When the Warden Roll Doom and something
forces and reroll it (only once per save). Whenever dreadful happens, reset Doom to zero.
they do this, the Warden gains a Doom Point.
❧ If the party rests at a temple or sanctuary,
they may make offerings to their gods: remove
1 Doom per 10g worth of sacrifice.
Doom Points are tracked by the Warden and
shared by all players in a central pool. Consider
using beads or tokens so everyone can see the
doom growing. By default, Doom is rolled with a d10. However,
this may feel too forgiving for some groups.
Consider using a d8, d6, or even a d4; depending
on how dangerous you want it to feel when players
push their luck.
Whenever the Warden gains a Doom Point, they
immediately Roll Doom:

❧ Roll a d10. If the result is less than or equal


to the total Doom Points: something dreadful
happens.

When something dreadful happens, the Warden


must decide what would be truly terrible in the
current situation. A monster appears, a lightning
storm erupts, equipment breaks or is lost;
whatever fits and feels truly dreadful. Ideally, the
consequences should affect the entire group, not
just the character who just pushed their luck, since
Doom Points are shared.

License: This text is released under CC0. You are free to copy, modify, and use it in any way you like. No credit needed but if you
really want to you can credit me; Jon Aspeheim.

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