The Bunraku Break-out
Plot Synopsis:
Original idea found online in 101 Shadowrun ideas. A local Yakuza clan has unwittingly abducted Maria Biggs (real name Bigio) the daughter of a mafia capo while she was on a night out slumming in Redmond. They intend to make her work in one of their Bunraku parlors. One of the PCs may play out the abduction scene as Ashley, Marias friend. The rest of the runners will be hired on the next morning by the father, Don Lorenzo Bigio, to find his missing daughter. Maria and Ashley arrived at the Skeleton, in the touristville area of Redmond around 10PM to watch a performance by up-and-coming Ork star Nabo. Around 2AM, while Ashley is away, Maria gets approached by social adept Sleazy Eddie with a spiked drink. Under th e effects of the drug, he leads her outside the club and into a back alley. His Yakuza contact, Heizo, is waiting outside a black van, chain-smoking. Credsticks change hands and Heizo leaves with Maria. Heizo is part of the Kanagawa-gumi, which runs several Bunraku (flesh puppet) parlors in Downtown Seattle. She is taken to their main establishment, near MCT corps Seattle offices. The parlor has its own medical facilities and she is scheduled for surgery at 7PM. They will start with cosmetic surgery (Breast Implants, facial mod to make her resemble 50s star Maria Mercurial), then will continue with the neural shunt and personality chip that is the trademark of bunraku parlors. The latter may permanently erase or damage Marias personality if it goes through, so the players will be on a deadline.
The Skeleton:
If Ashley is not at PC, skip to Wake-up call Tell it to her straight: Our story begins at around 2AM at the Skeleton, Redmonds hottest club or so your friend Maria told you before she dragged you here. The place looks seedy and run-down the walls carpeted with old flyers and posters that probably harbor some as-yet unknown species of yeast and bacteria. The music is loud, the crowd is raucous and more than a bit drunk a mix of wealthy Bellevue youths and more unsavory local types. Youre bored, have a pounding headache, and you could be working on your biology finals for next week. - If you ask Maria to go home (you came with her car) No way! Nabo is just about to come on stage.
He is the rock sensation right now. Youll love it, I promise! Nabo comes on stage to the cheers of the audience and starts an act thats even louder and more vociferous than the one before. Its Goblin Rock at its finest, an unintelligible mix of English and Orzet. Resist 2S DV. Your headache is getting worse. - If you try going to the toilet youll be harassed by a drug dealer on the way. Hey beauty, why the long face? Ive got some Bliss for you in my pocket. Novacoke, anything you need, just name it!
Drug Dealer (Human) B A R S C I L W Ess Init IP 3 3 3 3 3 3 3 3 6 6 1 Skills Blades 2, Etiq(St) 3, Intimid 3, Per 2, Negotiation 2 Notes Knife 2P
CM 13
PR 2
ARM 1/1
- If you go to the bar to try and get a drink youll find they dont have any soft drink s on the AR menu, youll have to scream and gesticulate to make yourself understood. A young , red haired Ork will flash in AR Hello miss, can I get you a drink? Sam OToole (Helpful Ork) B A R S C I L W Ess Init IP CM PR ARM 6 4 3 6 3 2 2 3 6 6 1 13 2 2/2 Skills Unarmed 2, Computer 3 Notes Hes actually 15 years old (Adult size for an Ork). Hes a fairly nice guy, actually a bit intimidated by Ashley and willing to be helpful. Can be useful later on. Either way, when you come back, Marias nowhere to be seen.
Behind the scenes The Skeleton Redmond Fall City Road & 196th Avenue NE The Skeleton is Redmonds most venerable and famous rock-club. Although its grungy and rundown, with bits of endless fliers, staples, and tacks in the walls and on the beams (everywhere, really), every up-and-coming band wants to play there, and even the famous ones love the kitsch of a set at the Skeleton. The place is always booked, with a bell-curve of acts that goes from obscure starting around 21:00 to peak at known or even famous by 00:00 and then sliding back down into beginners territory by morning. Along with the locals, the Skeleton attracts a lot of slummers from Bellevue and Renton looking for a night out on the wild side in the Barrens.
Troll bouncers B A R S C I L W Ess Init IP CM PR 9 3 3 7 2 3 2 3 6 6 1 13 2 Skills Clubs 3, Etiq(St) 3, Intimid 3, Per 2, Unarmed 4 Notes Reach +1, Thermo Vision, Natural Armor, Extensible baton 4P
ARM 1/1
Taken:
You spend several frantic minutes looking around the club. If you attempt to comm Maria shes not picking up either. If Sam is with you he can attempt to trace her commlink. Nobody in the club has seen her but for a 5 nuyen bribe the bouncers will tell you theyve seen her go out with some guy five minutes ago. They headed towards the alley at the back. The alley has several parked cars and bikes, as well as several dumpsters. No one seems to be in. If Sam is with you or with a Perception (3) test you can find Marias purse and commlink in a dumpster. Several human junkies followed you inside the alley. If youre alone: - Hey babe, watcha doing in here all alone. Come here, Ill give you a ride. Yeah, well all give you a ride Junkie (Human) x3 (x5 if Sam is with you) B A R S C I L W Ess Init IP CM PR ARM 4 3 3 4 3 3 2 3 6 6 1 13 2 1/1 Skills Blades 2, Etiq(St) 3, Per 2, Unarmed 3 Notes One of them packs a knife 3P DV, others are unarmed, 2S If it looks like the PC is having trouble, one of the bouncers will appear on the next round and beat them to a pulp. Running away should not be too hard. If Sam is with the PC theyll go for more aggressive, racist slurs. If the PC beats them up and asks them about Maria they will claim not to know anything, but they saw a black van drive out of the alley five minutes ago. An Asian guy was driving. Once you have the time to examine the Commlink, you see its has Panic Mode activated and someone is trying to call it. Maria, mio uccelino! Are you OK? Where are.. wait! Who de fuck are you? If the player asks who this is?
Im Marias father, che puttana! After some explanation. OK, you will wait here. Stay where you are. Me and my people will be there soon, with help If you search the alley during the wait, perception test: 4 hits: You find three cigarette butts that look recent, near the dumpsters. Matrix data search will reveal the name of the Brand Pianissimo Peche. In Seattle they are only sold at the Japanese black market. Theyre quite popular with Japanese expats. 10 minutes later you hear the screeching of tires and two SUVs park at the entrance to the alley. A group of men in suits fan out into the alley, guns in hand. After they spot Ashley, one of them calls out Clear, shes here. A black limo parks in front of the alley and a very la rge man in a gray suit steps out. Are you Marias friend? Pronto! Come in here? If Sam is with you he will get a pat-down before he can come in. Up close he is even more intimidating he makes his corner of the vast limo interior feel small. His eyes are two pools of darkness under a massive black brow. He takes a deep breath before addressing you. You can see a vein throbbing on his forehead. My apologies for being rude earlier, miss.. Ashley. My name is Lorenzo, I am Marias father. Now tell me everything that happened. After you explain he thinks for a moment then speak to the other man in the car: Massimo, si riunir una squadra che sanno Redmond. Non sono legami con la famiglia. Capire? The man nods and steps out. I am grateful for your help. I am afraid I need to ask you to stay with me while we look for Maria. We will go to a safe place now and gather some people. I suggest you rest a bit before morning.
Rude Awakening:
One of the PCs gets a call around 7AM from a Mafia related contact. (Massimo, enforcer for the Bigio family) My boss needs to see you, pretty quick. No time for Johnsons and all that shit. Can you get a team together? We need people from Redmond, people who know the Barrens in and out and who arent part of the Family. The boss will see you at Parolacces in Bellevue at 9.
If pressed for info: We need you to find someone, a missing girl, thats about all I can tell you right now. Its very important.
Wings Gets a call directly from Massimo. Wings, I have a job opportunity for you, do this for us and well clear out half your debt (Will get a lot of negotiation and a successful run to clear out the whole) After this its up to this character to call the rest of the team and get them to join the run.
Parolacce:
A small Italian restaurant in a quiet neighborhood of Bellevue. At this time of the morning the restaurant is empty. Lorenzo and Max are already inside. I am sorry we do not have time for enjoying the food right now. I called you here because my daughter Maria, has disappeared a few hours ago in Redmond. Ashley here was with her and will tell you the details. I am willing to pay ten thousand nuyen if you bring her back to me safely and unharmed. If Wings is present Wings here can provide you some help for reconnaissance and fire support.
Legwork:
The Skeleton If you question the club manager, 2 hits on an Etiquette (Street) + Charisma or Negotiation + Charisma + 100 nuyen and he will let you have a look at the security tapes. You can get a picture of a man (Eddie) leaving with Maria. The bouncers will tell you theyve seen the man several times, almost always arriving alone and leaving with a girl.
Hobos / BTL addicts squatting the abandoned building next to the alley may have seen the transaction, however it may be hard to understand their ramblings. They will tell that a unicorn took the girl away (Heizo has a unicorn tattoed on his right arm). Redmond Gangs Local gangs in that area include the Rust Stilettos and Crimson Crush. They dont think a local gang did it its just not their type, and the Skeleton is neutral ground for them. If given a name, picture of description for Sleazy Eddie, they may help the runners locate him for a fee or a service. Redmond Local contacts Using the picture from the security cam Extended test with a local contacts connection, you will find someone who can identify him. His name is Eddie and he lives in the Holliwood area of Redmond. Spirit Watch Employing a spirit of Man or a watcher spirit to look for Maria may help, but will take time especially if he needs to search the whole metroplex with only vague leads. Some of Marias personal effects may speed up the search, or restricting the search to downtown only. Otherwise, even a powerful spirit may take most of the day before reporting results. If given the right parameters the spirit will guide you to an upscale Bunraku Parlor downtown, a few blocks down from MCT Headquarters.
Sleazy Eddie:
Eddie lives in a low-rent apartment in Holliwood, on the 4th floor. He pays a local gang for protection. Razor Hounds gangers (Human) B A R S C I L W Ess Init IP CM PR ARM 4 3 3 4 3 3 2 3 6 6 1 13 2 2/2 Skills Blades 3, Etiq(St) 3, Per 2, Unarmed 3, Firearms 3, Con 1 Notes 2 gangers in the Lobby, 5 more will come out from a side room at the sound of commotion.
If shots are fired, Eddie will attempt to run away by the fire escape from his apartments window. Sleazy Eddie Williams B A R S C I L W M Init IP CM PR ARM 3 4 4 4 6 5 3 3 4 6 1 13 2 1/1 Skills Con 7 (Seduction 9) , Negotiation 5, Etiquette 5,Running 4, Palming 6, Disguise 6, Chemistry 2 (Drugs 4) Notes Social Adept If caught, Eddie will try to lie: He did go out of the club with the girl, but they got attacked by gangers. Eddie has a small chemistry lab in the back of his apartment. 3 hits on a chemistry + logic roll and you can find out hes mixing several drugs to make a preparation thats taste and color -free, and makes the victim more open to suggestions. If Eddie is put under pressure, he blabs. Hes been making ends meet by picking up girls at clubs, spiking their drinks with a derivative of Bliss, and selling them to the Yakuza. His contact is named Heizo Nakata, hes a chinpira for the local Kanagawa-gumi. 5 hits on a Data search or any contact with Yakuza knowledge will inform the players that the gang is a small vassal gang of the Shotozumi family. They operate 3 Bunraku parlors downtown, 2 of them in the International Quarter and another more upscale venue near MCT Headquarters. At this point you can Set up a meet (Offer one one of the girls in the team?) Stakeout all 3 places: you will eventually see a van matching the description driving out. Get access to local security cam and drone footage => The van entered the place near MCT at 5AM last night.
Situation Update
When Don Lorenzo is informed he swears for a while: Que stronzo! This is bad I cannot risk to start a war with the Yakuza over this, but we need to take my daughter out of there quickly before they brainwash her. So go in there, and get my Daughter out. And as a bonus, Ill throw in an extra 1000 nuyen for any other girl you manage to take out of there. That should teach these cornutos...
Bijo no Mura
An upscale Bunraku parlor frequented by the wealthier Japanese salary-men and MCTs mid-level executives. Its a 4 stories building, fairly nondescript from the outside, with a small walled parking area for customers. (Map in Appendix 6) The shop is located in a fairly nice area in southern downtown, a couple blocks away from MCT s tower, so security is fairly high. Commlinks must be kept in active mode and drones patrol the street to check SINs. A patrol car will show up within 2 minutes of any anomaly gunshots or open violence will prompt a heavier response. Ground floor has a reception lobby, with private booths for the customers to browse the menu of services, a staff area with lockers and storage, a clinic area where a doctor and nurse come in to operate on new girls whenever needed, and a garage, loading area and staff entrance in the back. Three yakuza chinpira are on the ground floor in the staff area next to the lobby. One of them will periodically patrol the hallway, then use the elevator to go up to the 4 th floor. The back entrance has a rating 4 maglock with fingerprint reader. Front entrance will open only for registered customers. Security cameras oversee the back entrance and the staffs elevator lift. The 2nd and 3rd floor are rooms for the guests to conduct their business with the girls. Each room has an AR overlay that can be customized to fit the customers requests. 4th floor is where the girls are held after initial processing. Also has a kitchen, a break room with 4 more yakuza henchmen, and an office where Heizo and an accountant work. The building does not have any magical barriers or defense, so a mage in astral projection can explore it unhindered. In AR the building has no apparent overlay unless you are a registered customer. Registration requires an invitation by the staff or another customer. If the players track down a customer exiting the shop it should be fairly easy to spoof his Access ID, or even steal his commlink. Otherwise, it is possible for a hacker or technomancer to just hack himself an account if within wireless range the place has no significant damping so thats possible from a car on the street or even from the caf just across. Once identified as a customer, the buildings AR overlay becomes active:
Bijou no Muras System Sculpting: AR is modeled after a traditional Japanese geisha house. Feminine silhouettes can be glimpsed behind the rice-paper windows. There are ambient sounds of shamisen, soft, female laughter and the sound of sake being poured. If a character has his simsense module active, the place broadcast a sense of pleasant relaxation, along with a subliminal undercurrent of lust. VR sculpting is essentially the same as AR, in a more stylized, Japanese engraving style. Hardware: A couple of MCT brand servers. (Persona limit 15 each, program limit 50) Topology: Node 1 accessible from the Matrix for registered customers. Node 2 is accessible using Node 1 as a gateway, or from within the premises. Node 1: Customer Node Contents: An online catalogue of the parlors girls (and a couple boys), themed rooms and special services. Customers can book a session and customize the girls looks and personality, as well as the setting and accessories to their liking. Prices start at 200 nuyen / hour. Access: Web of Trust (SIN of registered customers are given access) Privileges: Standard. Registered customers can get a subscription and issue invites to other SINs. They also get access through the front door. Attributes: Firewall 4, Response 3, Signal 4, System 4 Security: Low - Spider may come to investigate after 3-4 turns in case of alert. Node 2 : Staff & Security Contents: All of the buildings physical security is slaved to this node. - In the clinic, the doctor and assistant use the system to schedule and log operation, re-order medical supplies. - The Kanagawa-gumis finances are recorded in this node by the accountant on the 4th floor. Access: Passcode Privileges: User account can view camera feed. Security account can manipulate cameras and their feed, also register new fingerprints for the maglocks (logged). Admin account can edit log file, register new users. Attributes: Firewall 4, Response 3, Signal 2, System 4 Security: - 1 patrolling custom Zenigata IC (see below). Will attempt to Analyze icons in the node every 3 turns - Remote Yakuza spider will come to investigate within 3 turns of an alert. Paydata: - Medical Files: All of the girls medical records are stored there. Girls are only identified by numbers. - The operation schedule for today shows: New Girl #26 7PM: Start of procedure - Size D breast implants. - Replace hair with synthetic, programmable version. - Facial reconstruction: Increase resemblance to Maria Mercurial - Fit the subject with neural shunt and personality chip receiver 10PM: End of procedure - Encrypted 4: The Kanagawa-gumis main accounting records. This is paydata with a value of 3000 nuyen for any law enforcement contact, or rival crime syndicate.
Zenigata IC
Programs: Analyze 4, Blackout 4 Appearance: Stylized man in a blue kimono, with a Samurai haircut. Behavior: Stays inactive for 2 turns, then starts to analyze every active icon in the system (1 turn per icon). After all icons are analyzed, goes inactive again for 2 turns, etc.. If an intruder is detected, the IC will blow a shrill whistle in alarm, and then proceed to attack the intruder by throwing black coins at him (Blackout program)
Getting In
There are several ways for the runners to get in. Through the front door as a customer (need to spoof or steal someone s id, or get an invite) Through the staff door in the back: They need to circumvent the rating 4 Maglock, copy one of the gang members fingerprint, or hack into the system to register your own fingerprints. Disabling the security camera above the door is also recommended. Theres a trapdoor to the staff staircase on the roof, with a mechanical lock from the inside (can be forced (barrier: 6) or cut with proper equipment.
After an hour or so of staking out the place, a gang member will go out through the staff door, then proceed to have a few drinks at a nearby bar. It is possible to copy fingerprints of his glass if he is distracted, or simply jump him on the way.
On the ground floor are three Yakuza chinpira in the room behind the customer lobby. One of them will periodically walk the hallway then take the elevator to the 4th floor. Another will come back down 3-4 minutes later. Each floor has a security camera above the staff elevator. Yakuza chinpira (Human) B A R S C I L W Ess Init IP CM PR 3 4 4 4 3 4 3 3 6 6 1 10 2 Skills Blades 4, Perception 2, Automatics 3, Unarmed Combat 3 Notes Short blade 4P, Ceska Black Scorpion 4P (RC 1, machine pistol)
ARM 5/3
If it comes to a fight, they will tend to charge with blades out if they have the opportunity, rather than use their guns. If they raise the alarm or make noise, Heizo and 4 more of his men will come down from the 4th floor after 5 combat turns. Unsilenced gunshots may also attract attention from law enforcement. A drone will be watching the building within 30 seconds, patrol cars will arrive within 2 minutes. The doctor and nurse will come in around 5 PM through the staff door and start preparing to operate on Maria. If the runners come in before 7PM, Maria will still be in the holding room, which has a simple, rating 2 maglock. The is another new girl in the room, also sedated. They plan to work on the other one the next day. At 7PM, Heizo and one of his men will come down and take her into the clinic area so the surgeon can start his work. Heizo will then go back up to his office. The place closes for business at 2AM, so Heizo and most of the staff will leave, leaving 3 guards behind. (1 on the ground floor, 2 on the 4th) Maria will have been transferred to a room on the 4th floor after the operation ends at 9pm. If the runners interrupt the operation, the street doc and nurse will let them take Maria without resistance, and quickly patch her up if asked to (5 combat turns). The street doc however has cybereyes and may record images of the runners. If the runners try to get more girls out of the place, they can find: One girl sedated in the holding room on the ground floor (Rating 2 fingerprint maglock) 5 girls occupied with customer on floors 2 and 3. Customers will not resist if intimated. Most of the girl are loaded with a submissive personality and will obey simple orders, but one is loaded with an Amazon Dominatrix personality and may cause trouble. 12 other girls are on the top floor, most of them in their rooms, 2 receiving makeup from the utility drones in the dressing room. The girls living area is guarded by a simple electronic lock that opens from outside. 4 more yakuza are in the break room on the top floor, and Heizo is in
his office together with one accountant. It will be hard to sneak the girls past them unless using a silence spell.
Debugging
After getting Maria, and possibly some more of the girls out, the runners can contact Bigio who will set up a meet on the docks. If the runners attracted yakuza attention, any survivors will try to tail them rather than risk a confrontation in a high security neighborhood. If law enforcement was alerted, they will try to give chase and arrest the runners. Aerial drones will be the first response, followed by one or several patrol cars, depending on the amount of ruckus raised. If they make it to the meet, Bigio will be much relieved to find his daughter alive. He may however express dissatisfaction if: Marias face was altered (If the runners arrive after 8PM) Maria has been implanted with personachip, with possible brain damage. The runners have caused a bloodbath They have been tailed by the yakuza or law enforcement, possibly ensuing in a major battle right there.
Depending on the final outcome, he may stick to the originally agreed amount without any bonus for the girls, even cut the runners payment by half. If none of the above are met, he will pay the runners the rate he promised, plus throw in an extra 2000 nuyen. He may also be a good source of future jobs. However if the runners have been seed during the run, he will avoid them for the next couple of months so that the Yakuza don t suspect a link. If Heizo is still alive and the runners have taken more than just Maria, he will be incensed and may try to hunt them down. However if the runners have ridiculed him by taking many of the girls, especially if they do so without killing any yakuza, his disgrace will be such that he will have to commit suicide in front of his oyabun. The runners may later hear of this through any Yakuza contacts.
Appendix 1 - Bunraku
Appendix 2 Seattle Map
Appendix 3 Cast of Shadows
Don Lorenzo Bigio B A R S C I L W Ess Init IP CM PR ARM 6 5(7) 5(6) 5(7) 4 3 4 5 4 9 2 13 4 7/5 Skills Negotiation 4, Intimidation 5, Close Combat 3, Pistols 3 Notes Human, Datajack, Muscle Toner 2, Synapse Booster 1, Orthoskin 2 Don Lorenzo Bigio, nephew of Maurice The Butcher Bigio the late capo of Seattle - is a relatively new face in the Seattle Mafia. After his fathers death, lieutenant Joseph Gianelli took ove r most of the Bigio familys activities. Lorenzo was managing the familys estate in Sicily at the time, and came back to Seattle after his uncles death. He is extremely large for a human, over 2 meters with rough, almost brutish features and a flattened nose. This along with the baggage that comes with the name Bigio makes him an intimidating figure indeed. However, his appearance hides a keen mind and he has worked hard to upgrade his familys activities from simple smuggling and protection rackets towards corporate blackmail, money laundering and semi-legal ventures.
Massimo Max Ali B A R S C I L W Ess Init IP CM PR 4 5 5(7) 4 3 4 3 3 4 9 1(2) 11 3 Skills Intimidation 3, Negotiation 2, Close Combat 4, Longarms 4, Pistols 3, Perception 4 Notes Human, Datajack, Wired Reflexes 2
ARM 5/3
Don Lorenzos right-hand man. Mixed Moroccan / Italian-American background. Contact to one of the PC. Has a drug habit thats under control right now, but may come in play later.
Heizo Nakata B A R S C I L W Ess Init IP CM Edge ARM 4 4(6) 4(5) 4(6) 3 4 3 5 4 9 1(2) 11 3 5/3 Skills Blades 3 (Katana 5), Muscle Replacement 2, Wired reflexes 1, Perception 2, Negotiation 3, Automatics 3 Notes Katana (6P, +1 reach), HK 227-x SMG with smartgun, sound suppressor and RC 1 Heizo Nakata is a lieutenant for the Kanagawa-gumi, a small Yakuza outfit operating it Seattle, vassal to the much larger Shotozumi-gumi. Six months ago Heizo was put in charge of the gumis bunraku parlors, and tasked to expand their operations and improve their margins. Recruitment, however has proved problematic. Even with the guarantee that they would remember nothing of the experience, women willing to be implanted with personachips and work in this business are few and have to be paid premium rates. In order to cut costs, Heizo has decided to explore alternative avenues of recruitment: He pays Eddie and a few other scouts to find and abduct girls with the desired looks, from places with low security. He has also switched to cheaper personachips, which make the subject more docile but are likely to cause irreversible damage to their personality and memories. He conducts this part of the business in person, and only a couple of his trusted men are aware of it. If his oyabun became aware of it, he would disapprove but mostly for being careless and getting caught can causing the clan to lose face. Heizo is a lean, athletic Asian in his early 30s, short, silver hair, a scar crossing from his upper lip to his right cheek, and tattoos all over his body except the hands and neck. The tattoo on his right forearm represents a unicorn. Ashley Lawson (Playable) B A R S C I L W Ess Init IP CM Edge ARM 2 5 3 2 4 4 5 3 5.7 7 1 10 3 5/3 Skills Blades 4 (Fencing 6), Unarmed 2 (Subdual 4), Chemistry 5, Electronics 2, Biotech 3, Etiquette 3, Dodge 2, Athletics 2, Notes Human, Datajack, Olfactory Booster 3 Molecular Biology student at the University of Washington (on a scholarship sponsored by Aztechnology after she drew the attention of their recruiters by winning chemistry olympiad). Serious and somewhat nerdy, she is nonetheless athletic and trained in self-defense, almost mandatory for a girl from a modest neighborhood. Shes captain of the universitys fencing team so she can also prove quite dangerous if she gets her hands on something sharp.
If not a player character, she will be shy at first when encountering the runner, but will coolly recite the events of the previous night, with a good mind for details and analysis.
Wings (Playable) B A R S C I L W Ess Init IP CM Edge ARM 3 4 5(7) 2 4 3 4 3 5.7 10 1 10 2 6/6 Skills Mechanic 2, Dodge 3, Electronic Warfare 4, Etiquette 2, Gunnery 5, Infiltration 4, Perception 2, Pilot Air 5, Pilot Ground 4, Pistols 3 (Semi-auto 5) Notes Control Rig, Datajack, Reaction Enhancers 2, Sleep Regulator. Adapted from the Smuggler character from the SR3 book. Shes an actual elf, not a poser. Added an MCT Fly-spy Drone and a Nissan Doberman. Wings is a former smuggler between Seattle, Denver, and various other North American locales. Her T-bird was shot down by a Sioux air patrol a few weeks ago, along with cargo belonging to Don Bigio. Now not only shes left without her main source of livelihood, but shes also got to work off a debt to a Mafia boss! Has a surly disposition in general, especially towards Orks and Trolls.
Appendix 4 Skeleton back alley
Abandoned office building
Redmond Fall Rd.
Dumpsters
Dumpsters
Car
Car
Car
Car
Car
The Skeleton
Appendix 5 Parolacce: Italian Lexicon
1. vaffanculo - The Italian equivalent of "F_ _ _ You." This V-bomb is widely diffused in Italian language, and there is now even a holiday called "Vaffanculo Day." 2. menefrego - I don't give a damn. Also heard the variation: Non me ne frega niente 3. porca puttana/troia/vacca - Pig whore/slut/cow/ 4. stronzo - Shit, or literally a turd 5. cornuto - One who has horns (mostly because they have been betrayed). Tip: don't use this one lightly, it's a major insult in Italy. Here is the hand gesture that will protect you against becoming one. 6. figlio di una mignotta - son of a whore 7. inculare - to give it to someone in the rear 8. pezzo/testa di merda - piece of shit/shithead 9. finocchio/frocio/orecchione - all colorful ways of calling someone gay 10. citrullo-cetriolo - cucumber head or dummy 11. minchia - penis 12. coglione - testicle: Often used in a phrase such as "che coglione," or "what a jackass" 13. testa di cazzo - dickhead 14. che cazzo vuoi/fai/dici? What the hell (literally what the dick) do you want/are you doing/are you saying? 15. incazzato: angry
Appendix 6 Bijo no Mura
1 square = 50cm
Player Handout: Dave
You can add 3 contacts for you character that will help get things started. Max Massimo Ali (Connection 3, Loyalty 2) Max is your main contact in the mafia at the moment and hes given you a couple jobs in the past. Hes been legit so far. Hes the right hand man of Don Lorenzo Bigio. His boss: Don Lorenzo Bigio Nephew of Maurice The Butcher Bigio the late capo of Seattle he is a relatively new face in the Seattle Mafia. After Maurices fathers death, his former lieutenant Joseph Gianelli took over most of the Bigio familys activities. Lorenzo was in exile in Sicily at the time and came back to Seattle just a couple years ago. He has since established himself as a minor power in the Seattle underground, working with the Gianelli family as a vassal. He has inherited his fathers intimidating physique (over 2m tall), but its rumored that hes got much better business acumen. Todd Fedora Summers (Connection 2, Loyalty 4). Will be one of the players. An old friend and former Lone Star cop. He left the Force a few years ago and set himself up as a PI. Back in Lone Star, he used to work on missing persons, but is also a competent hacker. His business as a PI is not so good though, and youve heard hes open to some less legit job offers to make ends meet. Bambam (Connection 2, Loyalty 3) One of the players A veteran Ork mercenary and Shadowrunner. Hes been the muscle on your team on several occasions, and hes good at his job. Hes gotten something of a bad reputation in the runner community though: accusations have gone around that he ratted out on his team or left them to die in a run-in with Aztlan security some years ago, from which he came back alone. Nowadays hes settled down in the Redmond barrens, running some kind of martial arts school.