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Invisibility (Standard At-Will) Illusion

1. The shadow is a medium undead creature that can fly and phase through objects. It can inflict necrotic damage and penalties with its shadow touch attack. With invisibility, it can become invisible in darkness. 2. The boneshard skeleton is a medium undead brute that wields a scimitar and can throw boneshard projectiles that inflict ongoing necrotic damage. When bloodied or reduced to 0 hit points, it can unleash a necrotic burst. 3. The deathlock wight is a medium undead controller. It can inflict necrotic damage and drain healing surges with its claw attack. Its grave bolt can immobilize foes. It can use re

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0% found this document useful (0 votes)
114 views3 pages

Invisibility (Standard At-Will) Illusion

1. The shadow is a medium undead creature that can fly and phase through objects. It can inflict necrotic damage and penalties with its shadow touch attack. With invisibility, it can become invisible in darkness. 2. The boneshard skeleton is a medium undead brute that wields a scimitar and can throw boneshard projectiles that inflict ongoing necrotic damage. When bloodied or reduced to 0 hit points, it can unleash a necrotic burst. 3. The deathlock wight is a medium undead controller. It can inflict necrotic damage and drain healing surges with its claw attack. Its grave bolt can immobilize foes. It can use re

Uploaded by

Count Poopula
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© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Shadow Level 4 Minion

Medium Undead (incorporeal) Initiative +9 Senses: Perception +8,


Darkvision
HP: 1(a missed attack never damages a minion)
AC: 18 Fortitude: 11 Reflex: 18 Will: 17
Immune disease, poison; Resist 10 necrotic, insubstantial; Vulnerable 5
radiant
Speed: fly 6 (hover); phasing
Shadow Touch (standard; at-will) ✦ Necrotic
+7 vs. Reflex; 1d6 + 2 necrotic damage and the target takes a cumulative -1
penalty to saves, attack and damage rolls, and all rolls related to strength,
dexterity, or constitution with each hit of this power (save ends)
Invisibility (standard; at-will) ✦ Illusion
The shadow is considered invisible if it has partial or total concealment granted
from darkness.
Burst of Darkness (standard; encounter) Shadow, Necrotic
Close Burst 1; Targets Enemies; +7 vs. Fortitude; Targets hit by this power take
4 necrotic damage and are blind until the end of the shadows next turn
Alignment: Evil Languages: None Skills: Perception +8, Stealth +9
Str Ø (+2) Dex 14 (+4) Wis 12 (+3)
Con Ø(+2) Int 6 (-2) Cha 13 (+3)

1 2 3 4 5
1 1 1 1 1

6 7 8 9 10
1 1 1 1 1

11 12 13 14 15
1 1 1 1 1

Boneshard Skeleton Deathlock Wight


77 54
Boneshard Skeleton Level 5 Brute Medium natural animate (undead)
Initiative +5 Senses Perception +4; Darkvision HP 77; Bloodied 38; see also

boneshard burst

AC 17; Fortitude 16, Reflex 16, Will 15


Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant Speed 6
Scimitar (standard; at-will) ✦ Necrotic, Weapon
+11 vs. AC; 1d8 + 3 damage (crit 1d8 + 11) plus 5 necrotic damage.
Boneshard (standard; at-will) ✦ Necrotic
+9 vs. AC; 1d4 + 3 damage, and ongoing 5 necrotic damage (save ends).
Boneshard Burst (when first bloodied and again when the boneshard skeleton
is reduced to 0 hit points) ✦ Necrotic Close burst 3; +8 vs. Reflex; 2d6 + 3
necrotic damage.
Str 16 (+5) Dex 16 (+5) Wis 14 (+4) Con 17 (+5) Int 3 (–2) Cha 3 (–2)
Equipment: Scimitar+2, boneshard, gold bracer (100gp) with ruby (750gp) set
in it.
Boneshard Skeleton Tactics
This skeleton alternates between slashing foes with its scimitar and impaling
them with its boneshard.

Deathlock Wight Level 4 Controller Medium natural humanoid (undead)


Initiative +4 Senses Perception +1; Darkvision HP 54; Bloodied 27
AC 18; Fortitude 15, Reflex 16, Will 17
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant Speed 6
Claw (standard; at-will) ✦ Necrotic
+9 vs. AC; 1d6 necrotic damage, and the target loses 1 healing surge.
Grave Bolt (standard; at-will) ✦ Necrotic
Ranged 20; +6 vs. Reflex; 1d6+4 necrotic damage/ target immobilized (save
ends).
Reanimate (minor; encounter) ✦ Healing, Necrotic
Ranged 10; affects a destroyed undead creature of a level no higher than the
deathlock wight’s level + 2; the target stands as a free action with a number of
hit points equal to one-half its bloodied value. This power does not affect
minions.
Horrific Visage (standard; recharge ⚃ ⚄ ⚅ ) ✦ Fear
Close blast 5; +7 vs. Will; 1d6 damage, and the target is pushed 3 squares.
Alignment Evil Languages Common Skills Arcana +10, Religion +10
Str 10 (+2) Dex 14 (+4) Wis 9 (+1) Con 14 (+4) Int 16 (+5) Cha 18 (+6)
Eq: Force Wand +2, decrepit purple wizard robes and hat, 30gp, scroll of
Analyze Portal
Deathlock Wight Tactics: A deathlock wight uses grave bolt to immobilize
enemies and
horrific visage to keep them at a distance. When its most powerful ally or
bodyguard falls in battle, it uses reanimate to put it back in play.

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