1.) Badminton is an indoor/outdoor game played with racket and shuttle cocks.
The game as such was started in PUNE (India) later the game was given a boost in England with the name of the hall as "Badminton" was used to give the game its official name. From then on Badminton was taken up as a recreational sport rather than competative before the game was picked up by the Asian giants like Indonesia, China, Malaysia, Korea, Hongkong etc... and countries like Denmark, Germany, Russia picked up the game later on. Badminton is the world's fastest racket sport with a speed of a smash reaching 150KM/PH. Badminton is a racquet sport played by either two opposing players (singles) or two opposing pairs (doubles), who take positions on opposite halves of a rectangular court divided by a net. Players score points by striking a shuttlecock with their racquet so that it passes over the net and lands in their opponents' half of the court. Each side may only strike the shuttlecock once before it passes over the net. A rally ends once the shuttlecock has struck the floor, or if a fault has been called by either the umpire or service judge or, in their absence, the offending player, at any time during the rally. [1] The shuttlecock (or shuttle) is a feathered (or, mainly in uncompetitive games, plastic) projectile whose unique aerodynamic properties cause it to fly differently than the balls used in most racquet sports; in particular, the feathers create much higher drag, causing the shuttlecock to decelerate more rapidly than a ball. Shuttlecocks have a much higher top speed, when compared to other racquet sports. Because shuttlecock flight is affected by wind, competitive badminton is played indoors. Badminton is also played outdoors as a casual recreational activity, often as a garden or beach game. Since 1992, badminton has been an Olympic sport with five events: men's and women's singles, men's and women's doubles, and mixed doubles, in which each pair consists of a man and a woman. At high levels of play, especially in singles, the sport demands excellent fitness: players require aerobic stamina, agility, explosive strength, speed and precision. It is also a technical sport, requiring good motor coordination and the development of sophisticated racquet movements.[2]
2.) The beginnings of badminton can be traced to mid-18th century British India, where it was created by British military officers stationed there.[4] Early photographs show Englishmen adding a net to the traditional English game of battledore and shuttlecock. The sport is related to ball badminton, which originated in Tamil Nadu, and is similar to Hanetsuki which originated in Japan. Being particularly popular in the British garrison town Poona (now Pune), the game also came to be known as Poona.[4][5] Initially, balls of wool referred as ball badminton were preferred by the upper classes in windy or wet conditions, but ultimately the shuttlecock stuck. This game was taken by retired officers back to England where it developed and rules were set out. Although it appears clear that Badminton House, Gloucestershire, owned by the Duke of Beaufort, has given its name to the sports, it is unclear when and why the name was adopted. As early as 1860, Isaac Spratt, a London toy dealer, published a booklet, Badminton Battledore a new game, but unfortunately no copy has survived.[6] An 1863 article in The Cornhill Magazine describes badminton as "battledore and shuttlecock played with sides, across a string suspended some five feet from the ground".[7] This early use has cast doubt on the origin through expatriates in India, though it is known that it was popular there in the 1870s and that the first rules were drawn up in Poonah in 1873.[6][7] Another source cites that it was in 1877 at Karachi in (British) India, where the first attempt was made to form a set of rules.[8] As early as 1875, veterans returning from India started a club in Folkestone. Until 1887, the sport was played in England under the rules that prevailed in British India. The Bath Badminton Club standardized the rules and made the game applicable to English ideas. J.H.E. Hart drew up revised basic regulations in 1887 and, with Bagnel Wild, again in 1890.[6] In 1893, the Badminton Association of England published the first set of rules according to these regulations, similar to today's rules, and officially launched badminton in a house called "Dunbar" at 6 Waverley Grove, Portsmouth, England on September 13 of that year.[9] They also started the All England Open Badminton Championships, the first badminton competition in the world, in 1899. The International Badminton Federation (IBF) (now known as Badminton World Federation) was established in 1934 with Canada, Denmark, England, France, the Netherlands, Ireland, New Zealand, Scotland, and Wales as its founding members. India joined as an affiliate in 1936. The BWF now governs international badminton and develops the sport globally. While initiated in England, competitive men's badminton in Europe has traditionally been dominated by Denmark. Asian nations, however, have been the most dominant ones worldwide. Indonesia, South Korea, China, and Malaysia along with Denmark are among the nations that have consistently produced world-class players in the past few decades, with China being the greatest force in both men's and women's competition in recent years.
3.)Playing court dimensions
The court is rectangular and divided into halves by a net. Courts are usually marked for both singles and doubles play, although badminton rules permit a court to be marked for singles only.[10] The doubles court is wider than the singles court, but both are of same length. The exception, which often causes confusion to newer players, is that the doubles court has a shorter serve-length dimension. The full width of the court is 6.1 metres (20 ft), and in singles this width is reduced to 5.18 metres (17 ft). The full length of the court is 13.4 metres (44 ft). The service courts are marked by a centre line dividing the width of the court, by a short service line at a distance of 1.98 metres (6 ft 6 inch) from the net, and by the outer side and back boundaries. In doubles, the service court is also marked by a long service line, which is 0.76 metres (2 ft 6 inch) from the back boundary. The net is 1.55 metres (5 ft 1 inch) high at the edges and 1.524 metres (5 ft) high in the centre. The net posts are placed over the doubles sidelines, even when singles is played. The minimum height for the ceiling above the court is not mentioned in the Laws of Badminton. Nonetheless, a badminton court will not be suitable if the ceiling is likely to be hit on a high serve.
Equipment rules
Badminton rules restrict the design and size of racquets and shuttlecocks. Badminton rules also provide for testing a shuttlecock for the correct speed: 3.1 To test a shuttlecock, use a full underhand stroke which makes contact with the shuttlecock over the back boundary line. The shuttlecock shall be hit at an upward angle and in a direction parallel to the side lines. 3.2 A shuttlecock of the correct speed will land not less than 530 mm and not more than 990 mm short of the other back boundary line.
To start off, first you need to have a correct gripping on your racket. The two common grips are the forehand grip and the backhand grip. As the name suggest, the forehand grip is for hitting shuttles on your forehand side of your body. The backhand grip is used on hitting shuttles on your backhand side of your body. The second thing that I consider it as an integral part of Badminton Basic Skills is the Serve. There are four different types of serve, each having their own purpose and characteristics. I suggest that you master the high serve first as it is very useful in a beginner's game. The third and final thing that I think it's equally important is to have a correct forehand overhead throwing motion. A good forehand overhead stroke is formed upon a good overhead throwing movement. You can practice this movement using your racket without actually hitting the shuttle. Alternatively, you can hold a shuttle or a ball in your hand and practice throwing it out.
Alley - Extension of the court by l 1/2 feet on both sides for doubles play. Attack - Usually means smashing everything and forcing your opponent to make mistakes.
Back alley - Area between the back boundary line and the long service line for doubles. Backcourt - Back third of the court, in the area of the back boundary lines. Backhand - Usually hit on the other side of your forehand. Some players think they can get away without having to play backhand shots. The backhand was invented precisely for such players. Balk - Any deceptive movement that disconcerts an opponent before or during the service; often called a "feint." Baseline - Back boundary line at each end of the court, parallel to the net. Carry - An illegal tactic, also called a sling or throw, in which the shuttle is caught and held on the racquet and then slung during the execution of a stroke. Center or base position - Location in the center of the court to which a singles player tries to return after each shot. Center line - Line perpendicular to the net that separates the left and right service courts. Clear - A shot hit deep to the opponent's back boundary line. The high clear is a defensive shot, while the flatter attacking clear is used offensively. Come on - Usually uttered to motivate and encourage self or partner. Court - Area of play, as defined by the outer boundary lines. Deception and disguise - Deception is usually preceded by disguise. If you cannot tell whether the other guy is going to execute a clear, smash or drop, he has good deception. Defend - Usually means lifting and returning smashes and drops. Drive - A fast and low shot that makes a horizontal flight over the net. Drop - A shot hit softly and with finesse to fall rapidly and close to the net on the opponent's side. Fault - A violation of the playing rules, either in serving, receiving, or during play. Feather - Goose feather. Makes great shuttlethingys. Flick - A quick wrist and forearm rotation that surprises an opponent by changing an apparently soft shot into a faster passing one; used primarily on the serve and at the net. Footwork - The way you move about on court is called footwork. Good footwork makes you look graceful and allows you to get to shots with the least amount of movement, and that equates to efficiency. Fluke - Shot that is hit by the racquet frame and end up winning a point inadvertently. Also called a lucky shot. Forecourt - Front third of the court, between the net and the short service line. Forehand - The forehand was invented for those who don't have a backhand. See backhand. Go - Expressed by a doubles partner when he or she cannot get to a shot, usually a drop shot, hoping or expecting that you will get to it. Good eye - Compliments paid (sometimes grudgingly) to an opponent who has just made a line call to his or her favour. Good Game - Said at the end of a match when players shake hands, usually by the side that has just won. For the other side, what they want to say is unmentionable. Good shot - Compliments paid (sometimes grudgingly) to an opponent who has just made a good shot. Grip - The way you hold a racguet is called grip. There are different grips for different strokes. Grip is also what you use to wrap your handle with. Grip is also what's felt when you are moving back and forth on the court. Some surfaces provide better grip than others.
Hairpin net shot - Shot made from below and very close to the net with the shuttle rising, just clearing the net, and then dropping sharply down the other side. The shuttle's flight approximates the shape of a hairpin. Halfcourt shot - A shot hit low and to midcourt, used effectively in doubles against the front-and-back formation. Half smash - A half smash is not a half-hearted shot. It is a deliberate toned down smash, usually executed with a slice of the racquet to slow down the speed of the shuttle, causing it to fall quickly short of the short service line. I got it - Spoken by a doubles partner to reassure you that he or she will take care of the shot in question. Usually end up not getting it. I got mine - Spoken by a doubles partner who has just barely managed to make a weak return and now expects you to save the point. Kill - Fast, downward shot that cannot be returned; a "I will keep my mouth shuttutetutetutetuteway." Exclaimed by a doubles partner for you to smash with everything you've got so he or she doesn't have to deal with the next shot. Let - A legitimate cessation of play to allow a rally to be replayed. Long service line - In singles, the back boundary line. In doubles a line 2 l/2 feet inside the back boundary line. The serve may not go past this line. Match - A series of games (it had been best of 3 games to 15 points, but recently, international tournaments have experimented with best of 5 games to 7 points), to determine a winner. Midcourt - The middle third of the court, halfway between the net and the back boundary line.
Mine - Similar to I got it. Net shot - Shot hit from the forecourt that just clears the net and drops sharply. Plastic shuttles - Don't play with those things. It's not badminton. Power - Power is measured in how hard and fast you can smash a shuttle. 100 to 150 mph - you're okay. 150 to 200mph you're pretty powerful. 200 to 250 mph - you should consider training for the Grand Prix tourneys. Push shot - Gentle shot played by pushing the shuttle with little wrist motion, usually from net or midcourt to the opponent's midcourt. Racquet - Instrument used by player to hit shuttlethingy. Weight: About 3 ounces. Length: about 27 inches. Made of: Ceramic, graphite, or boron frame; sheep-gut or synthetic string. Rally - Exchange of shots while the shuttle is in play. Rubber - A rubber set is the third and deciding set of a 3 set match. Serve or service - Stroke used to put shuttlethingy into play at the start of each rally. Service court - Area into which the serve must be delivered. Different for singles and doubles play. Service over - Means exactly that. Your service is over, and it's now your opponent to serve. nuts - And other similar 4 letter words are exclaimed when a player makes a bad shot or misses one completely. Short service line - The line 6 l/2 feet from the net which a serve must reach to be legal. Shuttlethingy - Official name for the object that players hit. Also known as "birdie." Weight: .17-.l9 ounces. Made of: 16 goose feathers attached to a rounded cork base covered with sheep skin. Usually lasts for no more than a few rallies. The heavier the shuttlethingy, the faster it flies. Flies faster in higher temperatures and at higher altitudes. Smash - Hard-hit overhead shot that forces the shuttle sharply downward. Badminton's primary attacking stroke.
Sorry - a solemn declaration by a doubles partner who has just made a bad shot and caused the team to lose a point, game or match. Speed and stamina - Training is about speed and stamina. The reason for speed and stamina is so that you can hit powerful shots faster, and more of them than your opponent without keeling over to puke after each rally. Straight sets - When you win in straight sets, it means you have beaten your opponent in 2 sets, straight. Tendinitis - An inflammatory joint condition that all badminton players suffer from, sooner or later. Tram lines - The area between the doubles side boundary lines and the singles side boundary lines. Up - Usually expressed by a dominant, condescending player to his or her partner to go up to the net to cut off weak returns from their opponents. Warm up - Other than the conventional stretching or moving about to get the blood flowing, warming up also consists of hitting the shuttle in various ways with a partner or opponent for a few minutes before actual play begins. Wood shot - Shot that results when the frame of the racquet hits the base of the shuttle. Once illegal, this shot was ruled acceptable by the International Badminton Federation in 1963. Walk over - When a player is unable to play or did not show up for a match, it's a walk over. Wrist - A necessary anatomical part if you want to excel in badminton. Yours - Expressed at the last second by a doubles partner for you to take a shot that has went past both of you, and it's your fault if you miss it.
4,) List of Fundamental Skills: a. grip - forehand and backhand b. stance and court position - "ready position" c. movement on the court - "feet, body, arms, head, "feints" d. performance skills: 1. serve - low and short, high and deep, flick, drive 2. clear shot - offensive and defensive: overhead, underhand 3. drop shot - back court, mid-court, net hairpin 4. drive shot - cross court and down-the-line 5. smash/kill shot 6. block shot - drop, straight, angled 7. round-the-head shot e. common errors and their correction
5.) Alley - Extension of the court by l 1/2 feet on both sides for doubles play.
Attack - Usually means smashing everything and forcing your opponent to make mistakes. Back alley - Area between the back boundary line and the long service line for doubles. Backcourt - Back third of the court, in the area of the back boundary lines. Backhand - Usually hit on the other side of your forehand. Some players think they can get away without having to play backhand shots. The backhand was invented precisely for such players. Balk - Any deceptive movement that disconcerts an opponent before or during the service; often called a "feint."
Baseline - Back boundary line at each end of the court, parallel to the net. Carry - An illegal tactic, also called a sling or throw, in which the shuttle is caught and held on the racquet and then slung during the execution of a stroke. Center or base position - Location in the center of the court to which a singles player tries to return after each shot. Center line - Line perpendicular to the net that separates the left and right service courts. Clear - A shot hit deep to the opponent's back boundary line. The high clear is a defensive shot, while the flatter attacking clear is used offensively. Come on - Usually uttered to motivate and encourage self or partner. Court - Area of play, as defined by the outer boundary lines. Deception and disguise - Deception is usually preceded by disguise. If you cannot tell whether the other guy is going to execute a clear, smash or drop, he has good deception. Defend - Usually means lifting and returning smashes and drops. Drive - A fast and low shot that makes a horizontal flight over the net. Drop - A shot hit softly and with finesse to fall rapidly and close to the net on the opponent's side. Fault - A violation of the playing rules, either in serving, receiving, or during play. Feather - Goose feather. Makes great shuttlethingys. Flick - A quick wrist and forearm rotation that surprises an opponent by changing an apparently soft shot into a faster passing one; used primarily on the serve and at the net. Footwork - The way you move about on court is called footwork. Good footwork makes you look graceful and allows you to get to shots with the least amount of movement, and that equates to efficiency. Fluke - Shot that is hit by the racquet frame and end up winning a point inadvertently. Also called a lucky shot. Forecourt - Front third of the court, between the net and the short service line. Forehand - The forehand was invented for those who don't have a backhand. See backhand. Go - Expressed by a doubles partner when he or she cannot get to a shot, usually a drop shot, hoping or expecting that you will get to it. Good eye - Compliments paid (sometimes grudgingly) to an opponent who has just made a line call to his or her favour. Good Game - Said at the end of a match when players shake hands, usually by the side that has just won. For the other side, what they want to say is unmentionable. Good shot - Compliments paid (sometimes grudgingly) to an opponent who has just made a good shot. Grip - The way you hold a racguet is called grip. There are different grips for different strokes. Grip is also what you use to wrap your handle with. Grip is also what's felt when you are moving back and forth on the court. Some surfaces provide better grip than others. Hairpin net shot - Shot made from below and very close to the net with the shuttle rising, just clearing the net, and then dropping sharply down the other side. The shuttle's flight approximates the shape of a hairpin. Halfcourt shot - A shot hit low and to midcourt, used effectively in doubles against the front-and-back formation. Half smash - A half smash is not a half-hearted shot. It is a deliberate toned down smash, usually executed with a slice of the racquet to slow down the speed of the shuttle, causing it to fall quickly short of the short service line. I got it - Spoken by a doubles partner to reassure you that he or she will take care of the shot in question. Usually end up not
getting it. I got mine - Spoken by a doubles partner who has just barely managed to make a weak return and now expects you to save the point. Kill - Fast, downward shot that cannot be returned; a "I will keep my mouth shuttutetutetutetuteway." Exclaimed by a doubles partner for you to smash with everything you've got so he or she doesn't have to deal with the next shot. Let - A legitimate cessation of play to allow a rally to be replayed. Long service line - In singles, the back boundary line. In doubles a line 2 l/2 feet inside the back boundary line. The serve may not go past this line. Match - A series of games (it had been best of 3 games to 15 points, but recently, international tournaments have experimented with best of 5 games to 7 points), to determine a winner. Midcourt - The middle third of the court, halfway between the net and the back boundary line.
Mine - Similar to I got it. Net shot - Shot hit from the forecourt that just clears the net and drops sharply. Plastic shuttles - Don't play with those things. It's not badminton. Power - Power is measured in how hard and fast you can smash a shuttle. 100 to 150 mph - you're okay. 150 to 200mph you're pretty powerful. 200 to 250 mph - you should consider training for the Grand Prix tourneys. Push shot - Gentle shot played by pushing the shuttle with little wrist motion, usually from net or midcourt to the opponent's midcourt. Racquet - Instrument used by player to hit shuttlethingy. Weight: About 3 ounces. Length: about 27 inches. Made of: Ceramic, graphite, or boron frame; sheep-gut or synthetic string. Rally - Exchange of shots while the shuttle is in play. Rubber - A rubber set is the third and deciding set of a 3 set match. Serve or service - Stroke used to put shuttlethingy into play at the start of each rally. Service court - Area into which the serve must be delivered. Different for singles and doubles play. Service over - Means exactly that. Your service is over, and it's now your opponent to serve. nuts - And other similar 4 letter words are exclaimed when a player makes a bad shot or misses one completely. Short service line - The line 6 l/2 feet from the net which a serve must reach to be legal. Shuttlethingy - Official name for the object that players hit. Also known as "birdie." Weight: .17-.l9 ounces. Made of: 16 goose feathers attached to a rounded cork base covered with sheep skin. Usually lasts for no more than a few rallies. The heavier the shuttlethingy, the faster it flies. Flies faster in higher temperatures and at higher altitudes. Smash - Hard-hit overhead shot that forces the shuttle sharply downward. Badminton's primary attacking stroke. Sorry - a solemn declaration by a doubles partner who has just made a bad shot and caused the team to lose a point, game or match. Speed and stamina - Training is about speed and stamina. The reason for speed and stamina is so that you can hit powerful shots faster, and more of them than your opponent without keeling over to puke after each rally. Straight sets - When you win in straight sets, it means you have beaten your opponent in 2 sets, straight. Tendinitis - An inflammatory joint condition that all badminton players suffer from, sooner or later.
Tram lines - The area between the doubles side boundary lines and the singles side boundary lines. Up - Usually expressed by a dominant, condescending player to his or her partner to go up to the net to cut off weak returns from their opponents. Warm up - Other than the conventional stretching or moving about to get the blood flowing, warming up also consists of hitting the shuttle in various ways with a partner or opponent for a few minutes before actual play begins. Wood shot - Shot that results when the frame of the racquet hits the base of the shuttle. Once illegal, this shot was ruled acceptable by the International Badminton Federation in 1963. Walk over - When a player is unable to play or did not show up for a match, it's a walk over. Wrist - A necessary anatomical part if you want to excel in badminton. Yours - Expressed at the last second by a doubles partner for you to take a shot that has went past both of you, and it's your fault if you miss it.
6.)Attacking clear : An offensive stroke hit deep into the opponent's court. Backcourt : Back third of the court, in the area of the back boundary lines. Backhand : The stroke used to return balls hit to the left of a right-handed player and to the right of a left-handed player. Base position : The location in the centre of the court to which a singles player tries to return after each shot; also called "centre position". Baseline : The back boundary line at each end of the court, parallel to the net. Carry : An illegal stroke in which the shuttle is not hit, but caught and held on the racket before being released; also called a "sling" or "throw". Centre line : A line perpendicular to the net that separates the left and right service courts. Clear : A shot hit deep into the opponent's court. Doubles : A game where a team of two players play against another team of two. Doubles sideline : The side boundary of a doubles court. Drive : A fast and low shot that makes a horizontal flight over the net. Drop shot : A shot hit softly and with finesse to fall rapidly and close to the net in the opponent's court. Fault : A violation of the playing rules. Feint : Any deceptive movement that disconcerts an opponent before or during the serve; also called a "balk". Flick : A quick wrist-and-forearm rotation used to surprise an opponent by changing an apparently soft shot into a faster passing shot. Forecourt : The front third of the court, between the net and the short service line. Forehand : The stroke used to return a ball hit to the right of a right-handed player and to the left of a left-handed player.
Game : The part of a set completed when one player or side has scored enough points to win a single contest. Hairpin net shot : A shot made from below and very close to the net and causing the shuttle to rise, just clear the net, then drop sharply down the other side so that the flight of the shuttlecock resembles the shape of a hairpin. Halfcourt shot : A shot hit low and to midcourt, used effectively in doubles play against the up-and-back formation. High clear : A defensive shot hit deep into the opponent's court. Kill : Fast downward shot that cannot be returned. Let : A minor violation of the rules allowing a rally to be replayed. Long Service Line : In singles, the back boundary line. In doubles a line 2-1/2 feet inside the back boundary line. The serve may not go past this line. Match : A series of games to determine a winner. Midcourt : The middle third of the court, halfway between the net and the back boundary line. Net shot : A shot hit from the forecourt that just clears the net and drops sharply. Passing shot : A shot which passes the opposing player or team. Push shot : A gentle shot played by pushing the shuttlecock with a little wrist motion. Rally : The exchange of shots that decides each point. Serve : The stroke used to put the shuttlecock into play at the start of each rally; also called a "service". Service court : The area into which a service must be delivered. Different for singles and doubles. Set : To choose to extend a game beyond its normal ending score if the score is tied with one point to go. Short service line : The front line of the service courts 1.98 metres from the net. Singles : A game where one player plays against another player. Singles sideline : The side boundary of a singles court. Smash : A hard-hit overhead shot that forces the shuttle sharply downwards into the opponent's court. Wood shot : A legal shot in which the shuttle hits the frame of the racket. Hope you find the definitions for the Badminton Terms above useful for your further understanding of the game.
7.)
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