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Eclipse Phase Character Sheet by Kindalas and Jmobius Special Thanks To Onetrikpony For Inputting 300+ Descriptions of Gear and Implants

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© Attribution Non-Commercial (BY-NC)
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0% found this document useful (0 votes)
114 views123 pages

Eclipse Phase Character Sheet by Kindalas and Jmobius Special Thanks To Onetrikpony For Inputting 300+ Descriptions of Gear and Implants

Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as XLS, PDF, TXT or read online on Scribd
You are on page 1/ 123

Setup

Spiel Eclipse Phase Character Sheet by Kindalas and Jmobius Countless help and corrections from the RPG.net and Eclipse Phase Forums Special thanks to OneTrikPony for inputting 300+ descriptions of gear and implants.

Character Info Player: Game: Name: Gender Identity: Actual Age: Motivations: totufin James Sullivan Male ~30

Rez Mode Is Character Generation Complete? Total Rez Awarded Total Credits Awarded Total Rep Awarded Total Rez Spent Character Checklist No

Choose primary morph Choose background and allocate bonus skills Choose faction and allocate bonus skills Allocate free aptitude points Allocate free rep points Select a bonus free language Obtain minimum ranks in Active skills Obtain minimum ranks in Knowledge skills Spend remaining CP points Has not exceded maximum Trait Levels Has not spent more then 35 CP on Rep Has not spent more then 100 CP on Credits Has no more then 5 of Psi Chi Sleights Has no more then 5 of Psi Gamma Sleights Has no more then 100 inplanted Skillsofts

Page 1

Setup

pse Phase Forums tions of gear and implants.

Page 2

Setup

Page 3

Setup

FALSE

Page 4

Character Rules Default Value Starting Character Points: Minimum in Active Skill CP Allocation: Minimum in Knowledge Skill CP Allocation: Credits Default Value Trivial Low Moderate High Expensive Expensive+ Expensive++ Expensive+++ Maximum CP Expenditure on Credits Reputation Default Value Free Reputation Points Maximum Starting Reputation Maximum CP Expenditure on Reputation Custom Networking Fields Networking Networking Networking

Traits Default Value Maximum Postive Tratis Maximum Negative Traits Maximum Negative Morph Traits Psi slights Default Value Maximum number of Psi Chi Sleights Maximum number of Psi Gamma Sleights Character Generation Variables Default Value Max Starting Skill Value Starting Moxie Enforce Jovian Nanotech Ban?

Purchasable Morphs Core Book Morphs Flat Splicer Exalt Mentons Olympian Sylph Bouncer Fury Futura Ghost Hibernoids Neotenic Remade Premium Ruster Neo-Avian Neo-Hominid Octomorph Pleasure Pod Worker Pod Novacrab Case Synth Arachnoid Dragonfly Flexbots Reaper Slitheroid Swarmanoid Infomorph Sunward Morphs Luner Flier Martian Alpiner Neanderthal Salamander Surya Venusian Glider Q-Morph Steel Masked Steel Liquid Steel Sundiver Regular Ruster Gatecrashing Morphs Aquanaut Crasher Digger Dverger Kite Ripwing Scurrier Spare Default Value

Default Value

Default Value

Whiplash Xu Fu Panopticon Morphs Chickcharnie Gargoyle Hypergibbon Neo-Beluga Neo-Dolphin Neo-Hominid (Gorilla) Neo-Orca Neo-Pig Neo-Porpoise Neo-Whale Shaper Skulker Takko Custom Morphs

Default Value

Default Value

Selectable Backgrounds Default Value Drifter Fall Evacuee Hyperelite Infolife Isolate Lost Lunar Colonist Martian Original Space Colonist Re-Instantiated Scumborn Uplift Custom Backgrounds

Default Value

Selectable Factions Default Value Anarchist Argonaut Barsoomian Brinker Criminal Extropian Hypercorp Jovian Lunar

Mercurial Scum Socialite Titanian Ultimate Venusian Custom Factions

Default Value

Custom Morph Builder


Morph Name

One Two Three Aptitudes COG COO INT REF SAV SOM WIL Basic Implants Basic Biomods Basic Mesh Inserts Cortical Stack Cyberbrain Bioware Direction Sense Echolocation Enhanced Hearing Enhanced Smell Enhanced Vision Eidetic Memory Hyper Linguist Math Boost Multiple Personalities Adrenal Boost Bioweave Armor (light) Bioweave Armor (heavy) Carapace Armor Chameleon Skin Circadian Regulation Claws Clean Metabolism Drug Glands Drug Glands

Is Name Aptitude Max Acceptable? No No No One Two

CP Cost

Credit Cost

Three

One

Two

Three

One

Two

Three

Drug Glands Drug Glands Drug Glands Eelware Emotional Dampers Endocrine Control Enhanced Pheromones Enhanced Respiration Gills Grip Pads Hibernation Muscle Augmentation Neurachem (L1) Neurachem (L2) Poison Glands Prehensile Feet Prehensile Tail Sex Switch Skin Pocket Temperature Tolerance Toxin Filters Vacuum Sealing Gliding Membrane Lateral Line Low Pressure Tolerance
Temperature Cold Tolerance

Wings Cyberware Anti-Glare Electrical Sense Radiation Sense T-Ray Emitter Access Jacks Dead Switch Emergency Farcaster Ghostrider Module Mnemonic Augmentation Multitasking Puppet Sock Cyberclaws Cyberlimb Cyberlimb+ Hand Laser Hardened Skeleton Oxygen Reserve Reflex Booster Gas Jet System Nanoware Implanted Nanotoxin Medichines Mental Speed Nanophage Oracle Respirocytes Skillware

One

Two

Three

One

Two

Three

Skinflex Skinlink Wrist-Mounted Tools Custom Backgrounds +20 Background Is Name +20 Any Knowledge +10 Any Name Acceptable? Skill Skill Skill No No No No No Bonus Skill Bonus Skill Bonus Skill Bonus Skill Choice of Bonus to Skills Skill One One Value One Two Two Value

One Two Three Four Five

One Two Three Four Five

Core Book Morphs Flat Splicer Exalt Mentons Olympian Sylph Bouncer Fury Futura Ghost Hibernoids Neotenic Remade Premium Ruster Neo-Avian Neo-Hominid Octomorph Pleasure Pod Worker Pod Novacrab Case Synth Arachnoid Dragonfly Flexbots Reaper Slitheroid Swarmanoid Infomorph Sunward Morphs Luner Flier

One

Morphs Allowed Two Three

Four

One

Two

Three

Four

Martian Alpiner Neanderthal Salamander Surya Venusian Glider Q-Morph Steel Masked Steel Liquid Steel Sundiver Regular Ruster Gatecrashing Morphs One Aquanaut Crasher Digger Dverger Kite Ripwing Scurrier Spare Whiplash Xu Fu

Two

Three

Four

Custom Factions Faction Name Is Name Acceptable? No No No No No S1# +10 Any Skill +10 T/A/P +10 Skill Networking

One Two Three Four Five

S1 One Two Three Four Five

S2

S2#

S3

Core Book Morphs Flat Splicer Exalt Mentons Olympian Sylph Bouncer Fury Futura Ghost Hibernoids Neotenic

One

Morphs Allowed Two Three

Four

Remade Premium Ruster Neo-Avian Neo-Hominid Octomorph Pleasure Pod Worker Pod Novacrab Case Synth Arachnoid Dragonfly Flexbots Reaper Slitheroid Swarmanoid Infomorph Sunward Morphs Luner Flier Martian Alpiner Neanderthal Salamander Surya Venusian Glider Q-Morph Steel Masked Steel Liquid Steel Sundiver Regular Ruster

One

Two

Three

Four

Default Value 1000 400 300

GM's Value 1000 400 300

Default Value 50 250 1000 5000 20000 30000 40000 50000 100

GM's Value 50 250 1000 5000 20000 30000 40000 50000 100

Default Value 50 80 35

GM's Value 50 80 35

Default Value 50 50 25

GM's Value 50 50 25

Default Value 5 5

GM's Value 5 5

Default Value 80 1 Yes

GM's Value 80 1 Yes

Default Value Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Default Value Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Default Value Yes Yes Yes Yes Yes Yes Yes Yes

GM's Value Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes GM's Value Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes GM's Value Yes Yes Yes Yes Yes Yes Yes Yes

Yes Yes Default Value Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Default Value No No No

Yes Yes GM's Value Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes GM's Value No No No

Default Value Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Default Value No No No No No

GM's Value Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes GM's Value No No No No No

Default Value Yes Yes Yes Yes Yes Yes Yes Yes Yes

GM's Value Yes Yes Yes Yes Yes Yes Yes Yes Yes

Yes Yes Yes Yes Yes Yes Default Value No No No No No

Yes Yes Yes Yes Yes Yes GM's Value No No No No No Biomorph, Pod, Uplift, Synthetic

# of +5 Apt

-5 for 1 Aptitude

Durability

Energy Armor

Kinetic Armor

One Two Three

Skill

Value

Skill

Value

Positive Morph Traits Coronal Adaptation Eidetic Memory Exceptional Aptitude


High-Temperature Operation

One

Two

Three

Improved Immune System

Innocuous Limber Natural Immunity Pain Tolerance Psi Chameleon Psi Defense Rapid Healer Striking Looks Tough
Negative Morph Traits Addiction Addiction Addiction Addiction Addiction Aged Fast Metabolism Frail Genetic Defect Implant Rejection Lemon Low Pain Tolerance

One

Two

Three

Mild Allergy No Cortical Stack Planned Obsolescence Psi Vulnerability Severe Allergy Social Stigma Unattractive Uncanny Valley Unfit Weak Immune System Zero-G Nausea

Cosmetic Mods Bodysculpting Nanotats Piercings Scarification Scent Alteration Skindyes Subdermal Implants Robotic Enhancements Hopper Hovercraft Ionic Microlight Roller Rotorcraft Snake Submarine Tracked Thrust Vector Walker Wheeled Winged Extra Limbs Fractal Digits Hidden Compartment Magnetic System Modular Design Pneumatic Limbs Telescoping Limbs Shape Adjusting Structural Enhancement Swarm Composition Synthetic Mask Weapon Mount (fixed)
Weapon Mount (concealed) Weapon Mount (articulated)

One

Two

Three

One

Two

Three

360-Degree Vision Chemical Sniffer Lidar Nanoscopic Vision Radar System

Extreme Heat Shielding


Extreme Pressure Adaptation

Radiation Shielding +10 or +20 Networking +10 T/A/P Skill Skill

Starting Cedits 5000 5000 5000 5000 5000

Rep Modifier

Bonus Moxie

hoice of Bonus to Skills Skill Two

Five

Five

Positive Ego Traits Adaptability Allies Ambidextrous* Animal Empathy Brave Common Sense Danger Sense Direction Sense Eidetic Memory Exceptional Aptitude Expert Fast Learner First Impression Hyper Linguist Math Wiz Pain Tolerance Patron Psi Psi Chameleon Psi Defense Right At Home Second Skin Situational Awareness You're That Guy! Negative Ego Traits Addiction Addiction Addiction Addiction Addiction Bad Luck

One

Two

Three

Four

One

Two

Three

Four

Five

Blacklisted Black Mark Combat Paralysis Edited Memories Enemy Feeble Identity Crisis Illiterate Immortality Blues Incompetent Low Pain Tolerance Mental Disorder* Modified Behavior Morphing Disorder Neural Damage* Oblivious On the Run Psi Vulnerability Real World Naivete Slow Learner Social Stigma Timid VR Vertigo +10 Weapon Skill +10 Language Skill

+20 Networking

Bonus Credits

Rep Modifier

Bonus Moxie

S3#

Five

Five

Five

Five

Ego

Points Remaining: Rez Spent: 0 0 Point Expenditures Morph: 50 Attributes: 50 Moxie: 45 Derived Attributes:
Trauma Threshold

Character Background: Background: Lost Description: As a member of the Lost generation, you went through an accelerated-growth childhood, somehow surviving where others of your kind died or went insane. Character Faction:

Lucidity
Insanity Rating
Wound Threshold

Durability

Faction: Extropian Description: You are an anarchistic supporter of the free market and private property. You oppose government a matters are handled by private competitors. Whether you consider yourself an anarcho-capitalist or a mutualist ( out), you occupy a middle-ground between the hypercorps and autonomists, dealing with both and yet trusted by

Ego: Free Aptitude Points: 0 Morph: Model: Total Ego: 15 10 15 10 25 15 5 20

Cognition COG CoordinationCOO Intuition INT Reflexes REF Savvy SAV Somatics SOM Willpower WIL Rep Free Points:

Effective: Free Points: 10 CP: 20 15 15 10 15 15 10 10 30 25 15 15 30 15

Identity:

Primary Secondary Identity Total: 0 0 0 0 0 0

@-Rep C-Rep E-Rep F-Rep G-Rep I-Rep

Primary Identity Total: Free Points: .1 CP: 80 25 70 15 0 15 20 5 15 5 Page 28

55 55 15 15 10

Ego R-Rep 0 0 0 0 0 0 0 0

Moxie Total: Points Traits Positive Ego Traits Name Adaptability Allies Ambidextrous* Animal Empathy Brave Common Sense Danger Sense Direction Sense Eidetic Memory Exceptional Aptitude Expert Fast Learner First Impression Hyper Linguist Math Wiz Pain Tolerance Patron Psi Psi Chameleon Psi Defense Right At Home Second Skin Situational Awareness Zoosemiotics Home Turf Information Control Social Butterfly You're That Guy! Negative Ego Traits Name Addiction Addiction Addiction Addiction CP L1 Tobacco 5 5 5 5 CP L2 10 10 10 10 Total Negative Traits: CP L3 20 20 20 20 CP L1 10 30 10 5 10 10 10 5 10 20 10 10 10 10 10 10 30
(Background)

Base: 4 1

15 CP: 3

CP L2 20

Total Postive Traits: CP L3

20 5 20

10 10 10 15 10 5 10 10 15 10

Page 29

Ego Addiction Bad Luck Blacklisted Black Mark Combat Paralysis Edited Memories Enemy Feeble Identity Crisis Illiterate Immortality Blues Incompetent Low Pain Tolerance Mental Disorder* Modified Behavior Morphing Disorder Neural Damage* Oblivious On the Run Psi Vulnerability Real World Naivete Slow Learner Social Stigma Timid VR Vertigo Data Footprint Impared Balance Impared Linguistics Shut In Stalker Stolen Identity Wait, That Was You? 5 30 5 10 20 10 10 20 10 10 10 10 20 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 20 20 20

30

(+2 for Psi)

(+1 for Lost)

10 20

20 30

20 20

30

* May be taken multiple times, the level attribute reflects the number of times taken Psi Sleights Psi Chi Sleights Name Ambience Sense Cognitive Boost Downtime Emotion Control Enhanced Creativity Filter Grok High Pain Threshold Hyperthymesia Instinct Multitasking Pattern Recognition Purchased? Yes Yes Yes Yes Psi Gamma Sleights Name Alienation Charisma Cloud Memory Deep Scan Drive Emotion Ego Sense Empathic Scan Implant Memory Implant Skill Mimic Mindlink Omni-Awareness

Page 30

Ego Predictive Boost Qualia Savant Calculation Sensory Boost Superior Kinesics Time Sense Unconcious Lead Penetration Psi Shield Psychic Stab Scramble Sense Block Spam Static Subliminal Thought Browse

Yes

Page 31

Ego

Rep: Traits: Sleights:

15 Active Skills: 5 Know. Skills: 50 Specialize:

465 Credits: 300 0

20

Derived Attributes: 11 Death Rating 60 Initiative 120 Damage Bonus 7 Postive Traits 35 Negative Traits 53 5 1 45 30 Speed Activatable Bonus Speed Mental Bonus Speed Negative Morph Traits 1 0 2 0

te property. You oppose government and favor a system where security and legal lf an anarcho-capitalist or a mutualist (a difference only other Extropians can figure ts, dealing with both and yet trusted by neither.

Primary Futura
Effective Ego: Morph Bonus: Effective Bonus: Gear Bonus: Morph Max:

15 10 15 10 25 15 20

5 5 0 0 5 0 10

5 5 0 0 5 0 10

0 0 0 0 0 0 0

30 30 30 30 30 30 30

Secondary Identity Free Points: CP:

Tertiary Identity Total: Free Points: CP: 0 0 0 0 0 0 Page 32

Ego 0 0 0 0

Total Postive Traits: Level:

45 CP Spent: Descriptor: 0 0 0 0 0 0 0 0 0 0 0 0 1 10 0 0 0 0 2 5 0 2 20 0 0 0 0 0 0 0 0

Total Negative Traits: Level:

30 CP Gained: Descriptor: 3 20 Tobacco 0 0 0 Page 33

Ego 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 Juvean Republic 0 0 0 0 0 0 0 0 0 0 0 0 0

eflects the number of times taken

Psi Gamma Sleights Purchased? Yes Yes

Cloud Memory

Drive Emotion Yes

Empathic Scan mplant Memory mplant Skill

Omni-Awareness Page 34

Ego Yes Yes

Psychic Stab

Thought Browse

Page 35

Points Remaining: Rez Spent: 0 0 CP Expenditures Morph: Attributes: Moxie:

50 50 45

Primary Morph Model: CP Cost: Futura 50 Gear Bonus Morph Bonus Max Value 0 5 30 0 5 30 0 0 30 0 0 30 0 5 30 0 0 30 0 10 30 +5 to: COO

Cognition COG CoordinationCOO Intuition INT Reflexes REF Savvy SAV Somatics SOM Willpower WIL Positive Morph Traits

Name CP L1 Coronal Adaptation Eidetic Memory Exceptional Aptitude High-Temperature Operation Improved Immune System Innocuous Limber Natural Immunity Pain Tolerance Psi Chameleon Psi Defense Rapid Healer Striking Looks Tough Negative Morph Traits Addiction Addiction Addiction Addiction Addiction Aged Alien Biochemistry Fast Metabolism Frail Genetic Defect

CP L2 30 10 20 10 10 10 10 10 10 10 10 10 10 10

Total Postive Traits: CP L3

20 20 20 20 20 20

30 Total Negative Traits: 20 20 20 20 20

5 5 5 5 5 10 0 5 10 10

10 10 10 10 10

20 20

Implant Rejection Impared Hearing Lemon Low Pain Tolerance Mild Allergy No Cortical Stack Planned Obsolescence Psi Vulnerability Severe Allergy Social Stigma Unattractive Uncanny Valley Unfit Weak Immune System Weak Grip Zero-G Nausea Secondary Morph Model: CP Cost:

5 5 10 20 5 10 5 10 10 10 10 10 10 10 10 10

15

20 20 20 20 30

0 Gear Bonus Morph Bonus Max Value 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Cognition COG CoordinationCOO Intuition INT Reflexes REF Savvy SAV Somatics SOM Willpower WIL Positive Morph Traits

Name CP L1 Coronal Adaptation Eidetic Memory Exceptional Aptitude High-Temperature Operation Improved Immune System Innocuous Limber Natural Immunity Pain Tolerance Psi Chameleon Psi Defense Rapid Healer Striking Looks Tough Negative Morph Traits Addiction Addiction

CP L2 30 10 20 10 10 10 10 10 10 10 10 10 10 10

Total Postive Traits: CP L3

20 20 20 20 20 20

30 Total Negative Traits: 20 20

5 5

10 10

Addiction Addiction Addiction Aged Alien Biochemistry Fast Metabolism Frail Genetic Defect Implant Rejection Impared Hearing Lemon Low Pain Tolerance Mild Allergy No Cortical Stack Planned Obsolescence Psi Vulnerability Severe Allergy Social Stigma Unattractive Uncanny Valley Unfit Weak Immune System Weak Grip Zero-G Nausea Tertiary Morph Model: CP Cost:

5 5 5 10 0 5 10 10 5 5 10 20 5 10 5 10 10 10 10 10 10 10 10 10

10 10 10

20 20 20

20 20 15

20 20 20 20 30

0 Gear Bonus Morph Bonus Max Value 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Cognition COG CoordinationCOO Intuition INT Reflexes REF Savvy SAV Somatics SOM Willpower WIL Positive Morph Traits

Name CP L1 Coronal Adaptation Eidetic Memory Exceptional Aptitude High-Temperature Operation Improved Immune System Innocuous Limber Natural Immunity Pain Tolerance Psi Chameleon

CP L2 30 10 20 10 10 10 10 10 10 10

Total Postive Traits: CP L3

20 20 20

Psi Defense Rapid Healer Striking Looks Tough Negative Morph Traits Addiction Addiction Addiction Addiction Addiction Aged Alien Biochemistry Fast Metabolism Frail Genetic Defect Implant Rejection Impared Hearing Lemon Low Pain Tolerance Mild Allergy No Cortical Stack Planned Obsolescence Psi Vulnerability Severe Allergy Social Stigma Unattractive Uncanny Valley Unfit Weak Immune System Weak Grip Zero-G Nausea

10 10 10 10

20 20 20

30 Total Negative Traits: 20 20 20 20 20

5 5 5 5 5 10 0 5 10 10 5 5 10 20 5 10 5 10 10 10 10 10 10 10 10 10

10 10 10 10 10

20 20 15

20 20 20 20 30

Rep: Ego Traits: Sleights:

15 Active Skills: 5 Know. Skills: 50 Specialize:

465 Credits: 300 0

20

Description: Futura morphs were specially crafted for the Lost. Made for accelerated growth and adjusted for confidence, self-reliance, and adaptability.

Morph Type: Biomorph Durability: 35, Wound Threshold: 7


Implants: Basic Biomods, Basic Mesh Inserts, Cortical Stack, Eidetic Memory, Emotional Dampers

Total Postive Traits: 10 Level: CP Spent: Descriptor 0 0 0 0 0 0 0 0 0 0 0 0 1 10 0 Total Negative Traits: 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0

Description:

Morph Type:

Implants:

Total Postive Traits: 0 Level: CP Spent: Descriptor 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Total Negative Traits: 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Description:

Morph Type:

Implants:

Total Postive Traits: 0 Level: CP Spent: Descriptor 0 0 0 0 0 0 0 0 0 0

0 0 0 0 Total Negative Traits: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Skills

Points Remaining: Rez Spent: 0 0 CP Expenditures Morph: Attributes: Moxie: Faction Bonus Skills

Background Bonus Skills +20 to Academics: Political +20 to Science Interest: Psi-Powers

Free Language Enter: Skills Name Field Custom Field Academics: Astrosociology Astrosociology Academics: Sociology Sociology Academics: Political Science Political Science Academics: Old Earth History Old Earth History Academics Academics Academics Animal Handling Art: Sculpture Sculpture Art: Speech Speech Art Art Art Art Art Beam Weapons Blades Climbing Clubs Control Deception Demolitions Disguise Exotic Melee Exotic Melee Exotic Melee Exotic Melee Page 44 English

Sheet Display Mode

Specialization

Skills Exotic Melee Exotic Ranged Exotic Ranged Exotic Ranged Exotic Ranged Exotic Ranged Flight Fray Freefall Freerunning Gunnery Hardware Hardware Hardware Hardware Hardware Hardware Hardware Impersonation Infiltration Infosec Interest: Hypercorp Politics Hypercorp Politics Interest: Psi-Powers Psi-Powers Interest Interest Interest Interest Interest Interfacing Intimidation Investigation Kinesics Kinetic Weapons Language: English Language: Arabic Arabic Language Language Language Language Language Medicine Medicine Medicine Medicine Medicine Navigation Networking: Autonomists Networking: Criminals Networking: Ecologists Networking: Firewall Networking: Hypercorps Networking: Media Page 45

Skills Networking: Scientists Networking Networking Networking Palming Perception Persuasion Pilot: Aircraft Pilot: Anthroform Pilot: Exotic Vehicle Pilot: Groundcraft Pilot: Spacecraft Pilot: Watercraft Profession: Social Engineering Social Engineering Profession Profession Profession Profession Profession Profession Programming Protocol Psi Assault Psychosurgery Research Scrounging Seeker Weapons Sense Spray Weapons Swimming Thrown Weapons Unarmed Combat

Page 46

Skills

CP Expenditures 50 Rep: 50 Traits: 45 Sleights: 15 Active Skills: 5 Know. Skills: 50 Specialize: 465 Credits: 300 0 20

Faction Bonus Skills

Sheet Display Mode Mode: All Skills

Skillsofts Total: 0

CP Ranks 30 30 20 30

30 50

30

50 40

CP Cost 30 30 20 30 0 0 0 0 30 55 0 0 0 0 0 30 0 0 0 60 45 0 0 0 0 0 0

Total 50 50 60 50 20 20 20 30 45 65 15 15 15 15 15 45 15 15 15 80 70 20 15 15 15 15 15

Aptitude COG COG COG COG COG COG COG SAV INT INT INT INT INT INT INT COO SOM SOM SOM WIL* SAV COG* INT SOM SOM SOM SOM

Category Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Active Social Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Active Combat Active Combat Active Physical Active Combat Active Mental, Psi Active Social Active Technical Active Physical Active Combat Active Combat Active Combat Active Combat

Background

0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Page 47

Skills 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 35 20 0 0 0 0 0 0 0 0 30 0 0 20 0 0 0 0 0 0 0 0 0 0 0 10 10 0 10 10 10 15 15 15 15 15 15 15 10 10 15 15 20 20 20 20 20 20 20 30 15 20 55 60 20 20 20 20 20 20 30 25 70 15 85 35 15 15 15 15 15 20 20 20 20 20 15 60 40 30 40 50 40 SOM COO COO COO COO COO SOM REF REF SOM INT COG COG COG COG COG COG COG SAV COO COG* COG COG COG COG COG COG COG COG SAV INT SAV COO INT INT INT INT INT INT INT COG COG COG COG COG INT SAV SAV SAV SAV SAV SAV Active Active Active Active Active Active Active Active Active Active Active Active Active Active Active Active Active Active Active Active Active Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Active Active Active Active Active Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Active Active Active Active Active Active Active Active Active Active Active Active Page 48 Combat Combat Combat Combat Combat Combat Physical Combat Physical Physical Combat Technical Technical Technical Technical Technical Technical Technical Social Physical Technical 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

35 20

30

Technical Social Mental Social Combat

20

10 10 10 10 10

Technical Technical Technical Technical Technical Mental Social Social Social Social Social Social

Skills 0 0 0 0 0 0 35 0 0 0 0 0 0 30 0 0 0 0 0 0 0 30 60 40 0 0 0 85 0 0 0 0 30 30 30 30 15 25 70 10 10 10 10 10 10 50 20 20 20 20 20 20 20 60 80 55 20 25 15 80 15 15 15 15 SAV SAV SAV SAV COO INT SAV REF REF REF REF REF REF COG COG COG COG COG COG COG COG* SAV WIL* INT COG INT COO INT* COO SOM COO SOM
* No defaulting

30

30

30 50 40

65

Active Active Active Active Active Active Active Active Active Active Active Active Active Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Knowledge Active Active Active Active Active Active Active Active Active Active Active Active

Social Social Social Social Physical Mental Social Field, Vehicle Field, Vehicle Field, Vehicle Field, Vehicle Field, Vehicle Field, Vehicle

Technical Social Mental, Psi Technical Technical Mental Combat Mental, Psi Combat Physical Combat Combat

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Page 49

Skills

Faction 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Aptitude Total Bonus Effective Ego 15 15 45 15 15 45 15 35 55 15 15 45 15 15 15 15 15 15 15 15 15 25 25 25 15 15 45 15 15 65 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 40 15 15 15 15 15 15 15 15 15 20 20 70 25 25 65 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Page 50

Morph 5 5 5 5 5 5 5 5 0 0 0 0 0 0 0 5 0 0 0 10 5 5 0 0 0 0 0

Misc 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Gear 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Skills 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 0 10 0 15 10 10 10 10 10 15 10 10 15 15 15 15 15 15 15 15 15 25 10 15 15 15 15 15 15 15 15 15 25 15 25 10 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 15 10 10 10 10 10 15 10 10 15 15 15 15 15 15 15 15 15 25 10 15 15 35 15 15 15 15 15 15 25 15 25 10 85 15 15 15 15 15 15 15 15 15 15 15 15 45 25 25 25 35 25 15 10 10 10 10 10 15 10 10 15 15 15 15 15 15 15 15 15 25 10 15 50 55 15 15 15 15 15 15 25 15 55 10 85 35 15 15 15 15 15 15 15 15 15 15 15 55 35 25 35 45 35 Page 51 0 5 5 5 5 5 0 0 0 0 0 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 0 5 5 0 0 0 0 0 0 0 5 5 5 5 5 0 5 5 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Skills 0 0 0 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 25 25 25 25 10 15 25 10 10 10 10 10 10 15 15 15 15 15 15 15 15 25 20 15 15 15 10 15 10 15 10 15 25 25 25 25 10 15 35 10 10 10 10 10 10 15 15 15 15 15 15 15 15 25 20 15 15 15 10 15 10 15 10 15 25 25 25 25 10 15 65 10 10 10 10 10 10 45 15 15 15 15 15 15 15 55 70 55 15 15 10 80 10 15 10 15 5 5 5 5 5 0 5 0 0 0 0 0 0 5 5 5 5 5 5 5 5 5 10 0 5 0 5 0 5 0 5 0 0 0 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Page 52

Skills

Skillsoft 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Page 53

Skills 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Page 54

Skills 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Page 55

Gear

Points Remaining: Rez Spent: 0 0 CP Expenditures Morph: Attributes: Moxie:

50 50 45

Cash

Base Awarded +CP -Gear Total

5000 0 20000 20000 5000

CP Spent:

20

Gear

Name Standard Augmentations Basic Biomods Basic Mesh Inserts Cortical Stack Cyberbrain Bioware Direction Sense Echolocation Enhanced Hearing Enhanced Smell Enhanced Vision Polarization Vision Ultraviolet Vision Eidetic Memory Hyper Linguist Math Boost Multiple Personalities Adrenal Boost Bioweave Armor (light) Bioweave Armor (heavy) Carapace Armor Chameleon Skin Circadian Regulation Claws Page 56

Total: 0 0 0 0

0 0 250 0 0 0 0 0 0 0 0 0 250 0 0 250 0 0

Gear Clean Metabolism Drug Glands Drug Glands Drug Glands Drug Glands Drug Glands Eelware Emotional Dampers Endocrine Control Enhanced Pheromones Enhanced Respiration Gills Grip Pads Hibernation Muscle Augmentation Neurachem (L1) Neurachem (L2) Poison Glands Poison Glands Poison Glands Poison Glands Poison Glands Prehensile Feet Prehensile Tail Sex Switch Skin Pocket Temperature Tolerance Toxin Filters Vacuum Sealing Gliding Membrane Lateral Line Low Pressure Tolerance Temperature Cold Tolerance Wings Digging Claws Enhanced Respiration (specific) High Gravity Adaptation Swim Bladder Cyberware Anti-Glare Electrical Sense Radiation Sense T-Ray Emitter Hearing Filter Smell Filter Vision Filter Life Recorder Memory Lock Access Jacks Dead Switch Emergency Farcaster Page 57 0 0 0 0 0 0 0 0 0 250 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0

Gear Ghostrider Module Mnemonic Augmentation Multitasking Puppet Sock Cyberclaws Cyberlimb Cyberlimb+ Hand Laser Hardened Skeleton Oxygen Reserve Reflex Booster Gas Jet System Nanoware Implanted Nanotoxin Implanted Nanotoxin Implanted Nanotoxin Implanted Nanotoxin Implanted Nanotoxin Medichines Mental Speed Nanophage Oracle Respirocytes Skillware Skinflex Skinlink Wrist-Mounted Tools Gait Masking Nanotat ID Flux Skeletal Disguise Personal Power Plant Cosmetic Mods Bodysculpting Nanotats Piercings Scarification Scent Alteration Skindyes Subdermal Implants Robotic Enhancements Hopper Hovercraft Ionic Microlight Roller Rotorcraft Snake Submarine Tracked Page 58 0 0 5000 0 0 0 0 0 0 0 0 0

0 0 0 0 0 250 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0

Gear Thrust Vector Walker Wheeled Winged Extra Limbs Fractal Digits Hidden Compartment Magnetic System Modular Design Pneumatic Limbs Telescoping Limbs Shape Adjusting Structural Enhancement Swarm Composition Synthetic Mask Weapon Mount (fixed) Weapon Mount (swiveling) Weapon Mount (concealed) Weapon Mount (articulated) 360-Degree Vision Chemical Sniffer Lidar Nanoscopic Vision Radar System Invisibility Radar Absorbent Reduced Signature Radar Invisibility Extreme Heat Shielding Extreme Pressure Adaptation Radiation Shielding Custom Implants Name: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Useable by: 0 0 0 0 0 0 0 0

Communications Fiberoptic Cable Laser/Microwave Link Radio Booster Neutrino Transceiver Miniature Radio Farcaster Portable QE Comm Low-QBit Reservoir High-QBit Reservoir Page 59

Total 0 0 250 0 0 0 0 0

Gear Mission Recorder Motes Sensor Motes Neutrino Retreat Radio Beacon Satnet in a Can Neo-Cetacean Translation Device Hypersonic Communicator Covert and Espionage Technologies Chameleon Cloak Covert Ops Tool Cuffband Dazzler Disabler Fibereye Invisibility Cloak Microbug Quantum Microbug Prisoner Mask Psi Jammer Quantum Computer Smart Dust Traction Pads White Noise Machine X-Ray Emitter Acoustic Spotter DNA Chaff Graybox Lens Crazer Lens Spotter Privacy Pod Radar Cloak Shroud Conventional Drugs Drive Klar Neem BringIt Grin Kick MRDR Phlo Bananas Furiosas Comfurt Buzz Mono No Aware Orbital Hash Alpha Hither Juice Page 60 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Gear Hydra Kong Raptor Staste Nanodrugs Frequency Gravy Schizo Petals (Trivial) Petals (Low) Petals (Moderate) Petals (High) Narcoalgorithms DDR Linkstate Chemicals Atropine DMSO Liquid Thermite NotWater Scrapper's Gel Slip Tracker's Dye Toxins BTX CR Gas Flight Nervex Oxytocin-A Twitch Nanotoxins Disruption Necrosis Neuropath Nutcracker Pathogens Degen Trigger Psi Drugs Inhibitor Psi-Opener PsikeOut Everyday Technologies Ecto Page 61 0 0 0 0

0 0 0 0 0 0 0

0 0

0 0 0 0 0 0 0

0 0 0 0 0 0

0 0 0 0

0 0

0 0 0

Gear Holographic Projectors Micrograv Shoes Portable Sensor Specs Tools (kit) Tools (shop) Tools (facility) Utilitool Viewers Standard Battery Nuclear Battery Grip Tape Solar Recharger Wireless Energy Transmitter Sensor Systems Brain Print Scanner Fiber Camera Fiberoptic Microphone Flat Camera Hyperspectral Flat Camera Ghost Imagers Passive Hyperspectral Imager Active Hyperspectral Imager Hyperspectral Microphone ID Scanner Metal Detector Motion Detector Personal Interaction Sensor Quantum Dot Camera Displays Quantum Radar Sensor Concealment Super-Wide Camera Hyperspectral Super-Wide Camera Exploration Gear "Blue Box" Portable Gate Control Unit Gate Probe Mapping Missile Portable Solarchive Scout Missile Nanotechnology Healing Vats Nanodetectors Desktop Cornucopia Machine Fabber Maker (low) Maker (moderate) General Hive
Specialized Hive

0 50 0 0 0 0 0 250 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0

Ego Bridge Page 62

0 0 0 0 250 0 0 0 0

Gear Fabrication Blueprints Type: Classification Blueprint Blueprint Blueprint Blueprint Blueprint Blueprint Blueprint Blueprint Nanoswarms Cleaners Disassemblers Engineers Fixers Injectors Gardeners Guardians Proteans Saboteurs Scouts Taggants Nanotat Eraser Smart Plankton Smart Animals Fur Coat Smart Dog Smart Monkey Smart Rat Smart Roach Police Baboon Rust Hound Smart Camel Smart Horse Smart Wolf Bees and Gardener Wasps Guard Dog Smart Hawk Smart Racoon Smart Cat Swarm Cat Scavenger Tech Disassembly Tools Mobile Lab Specimen Container Superthermite Charges Services Page 63

0 0 0 0 0 0 0 0

0 0 0 0 0 0 1000 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0

Gear Anonymous Account Backup Backup Insurance (low) Backup Insurance (mod) Body Bank Fake Ego ID Simulspace Subscription Small Animal Care Large Animal Care Animal Training Blind Spot/Route Passive ID Protection Active ID Protection Privacy Suite Private Sensor Feed Programs AR Illusions Encryption Exploit Facial/Image Recognition Firewall Sniffer Spoof Tactical Networks Tracking XP (Low) XP (Moderate) XP (High) Behavioral Psych Event Reconstruction Software Fake Brainprint Plug-In Kinesics Software Probability Mapping Radio Motion Detector Relationship Mapping AI & Muses Bot/Vehicle AI Device AI Kaos AI Security AI Standard Muse Animal Keeper AI Sensor AI Technician AI Scorchers Bedlam Cauterizer Nightmare Shutter Page 64 0 0 0 1000 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 1000 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

0 0 0 0

Gear Spasm Skillsofts Skillsoft Skillsoft Skillsoft Skillsoft Skillsoft Survival Gear Breadcrumb Positioning Electrogravitic Net Electronic Rope Emergency Bubble Emergency Distress Beacon Flashlight Nanobandage Repair Spray Shelter Dome Spindle Spindle Climber Breather Breather w/ extra power Breather Bladder Basic Cold Weather Gear Survival Cold Weather Gear Pressure Tent (2 person) Pressure Tent (4 person) Bio-Defense Unit Bio-Defense Swarm Defense Beacons Emergency Rations Filter Straw Healing Pod Life Support Pack Small Air Mask Large Air Mask Small Oxygen Candles Large Oxygen Candles Xenoarcheology Gear Adaptive Interface Faraday Container Scourers Vehicles Microlight Portable Plane Rocket Buggy Small Jet Cycle Mars Buggy Page 65 0

0 0 0 0 0

0 0 0 0 0 50 0 0 0 0 0 0 0 0 0 0 0 0 0 1000 0 0 0 0 0 0 0 0 0

0 0 0

0 0 0 0 0 0

Gear EVA Sled Rocket Pack Thruster Pack Cargo Hauler Flying Car Ground Car Martian Rover Martian Trike Passenger Airship Passenger Balloon Siftrunner Venusan Hauler Black Wing Crasher Truck Go Cycle Inflatable Boat Large Jet Mobile Base Mobility Frame Powersuit Flux Car Flying Flux Car Flux Cycle Lifeboat Neo-Cetacean Walker Robots Automech Creepy Dr. Bot Dwarf Gnat Guardian Angel Saucer Servitor Speck Scorcher Explorenaut Manipulator Cuff Recon Flyer Recon Flyer Swarm Recon Hopper Recon Hopper Swarm Recon Snake Retriever Robomule Sentry Bot Sky Mote Sky Mote Swarm Thumper Zephyr Bughunter Page 66 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Gear Caretaker Hab Repair Bots Harvester Drones Skimmers Spider Hand Stealth Drone Alien Relics Dream Shells Fixor Scour Rings Custom Gear Name: 0 0 0 0 0 0

0 0 0

Is Nanite?

Cost: 0 0 0 0 0 0 0 0

Armor Pieces Helmet (light) Helmet (full) Riot Shield Second Skin Smart Skin

Is Worn? 0 0 0 0 0

Full Armors Vacsuit (standard) with Ablative Patches Chameleon Coating Fireproofing Immunogenic System Lotus Coating Offensive Armor Reactive Coating Refractive Glazing Self-Healing Shock Proof Thermal Damping Faraday Mod

1650 0 50 50 0 50 250 0 0 0 250 0 0 0

with

Page 67

Gear

0 with

0 with

Melee Weapons

Ranged Weapon 1 Particle Beam Bolter with

7250

Gyromount Imaging Scope Page 68

1000 250

Gear Laser Sight Shock Safety 0 1000

Ranged Weapon 2 0 with

Ranged Weapon 3 0 with

Ranged Weapon 4 0 with

Ranged Weapon 5 0 with Page 69

Gear

Ranged Weapon 6 0 with

Ranged Weapon 7 0 with

Ranged Weapon 8 0 with

Page 70

Gear

Kinetic Ammo Type

Smart

Weapon

Total 0 0 0 0 0 0 0 0

Grenades and Seekers Type Option

Weapon

Total 0 0 0 0 0 0 0 0

Spray Ammo Type

Total 0 0 0 0 0 0 0 0

Weapon Ammmunition Configuration Weapon Ammo Type Particle Beam Bolter Thrown Grenade/Microgrenade

Ammunition Selection

Page 71

Gear

Rep: Traits: Sleights:

15 Active Skills: 5 Know. Skills: 50 Specialize: Credit Cost: Morph Trivial Low Moderate High Expensive Expensive+

465 Credits: 300 0 Stats

20

0 50 250 1000 5000 20000 30000 Expensive++ 40000 Expensive+++ 50000 Expensive++++ 60000

Armor Energy 2

Primary Morph: Cost Morph Morph Morph Moderate Quantity:

Secondary Morph Cost 1 Moderate 1 Moderate 1 Moderate Moderate Quantity:

Tertiary Morph Cost Moderate Moderate Moderate Moderate Quantity:

Low Low Low Low Low Low Trivial Morph Low Low High High Low Moderate Moderate Low Moderate Low

Low Low Low Low Low Low Trivial Low Low Low High High Low Moderate Moderate Low Moderate Low Page 72

Low Low Low Low Low Low Trivial Low Low Low High High Low Moderate Moderate Low Moderate Low

Gear Moderate Moderate Moderate

Low Morph High Low Low Low Low Low High High Expensive

Low 1 Low High 1 Low Low Low Low Low High High Expensive

Low Low High Low Low Low Low Low High High Expensive

Low Moderate Moderate Trivial Low Moderate High Low Low Low Moderate Moderate Low Low Moderate Low

Low Moderate Moderate Trivial Low Moderate High Low Low Low Moderate Moderate Low Low Moderate Low

Low Moderate Moderate Trivial Low Moderate High Low Low Low Moderate Moderate Low Low Moderate Low

Low Low Low Low Low Low Low Low Low Low Low Expensive

Low Low Low Low Low Low Low Low Low Low Low Expensive Page 73

Low Low Low Low Low Low Low Low Low Low Low Expensive

Gear Low Low High Moderate Low Moderate High Moderate High Low Expensive Moderate Low Low 1 High Moderate Low Moderate High Moderate High Low Expensive Moderate Low Low High Moderate Low Moderate High Moderate High Low Expensive Moderate

Low High Moderate Moderate Moderate High Moderate Moderate Moderate Expensive Expensive Expensive Expensive

1 Low High Moderate Moderate Moderate High Moderate Moderate Moderate Expensive Expensive Expensive Expensive

Low High Moderate Moderate Moderate High Moderate Moderate Moderate Expensive Expensive Expensive Expensive

Low Low Trivial Trivial Low Low Trivial

Low Low Trivial Trivial Low Low Trivial

Low Low Trivial Trivial Low Low Trivial

Moderate Low High Low Moderate Low Moderate Moderate Low

Moderate Low High Low Moderate Low Moderate Moderate Low Page 74

Moderate Low High Low Moderate Low Moderate Moderate Low

Gear Moderate Low Low Low Low Moderate Low Low High Low Low High Moderate High Moderate Low Low Moderate Moderate Low Moderate Low Moderate Low Expensive Moderate High Expensive Expensive Expensive High Moderate Low Low Low Low Moderate Low Low High Low Low High Moderate High Moderate Low Low Moderate Moderate Low Moderate Low Moderate Low Expensive Moderate High Expensive Expensive Expensive High Moderate Low Low Low Low Moderate Low Low High Low Low High Moderate High Moderate Low Low Moderate Moderate Low Moderate Low Moderate Low Expensive Moderate High Expensive Expensive Expensive High

Cost:

Cost Trivial Moderate Low Expensive Low Low High Expensive

Quantity 1

Quantity 2

Quantity 3

Page 75

Gear Trivial Low Moderate High Low High Low Low

Low High Low Moderate High Low High Trivial Low Moderate Moderate Expensive Moderate Low Trivial Low Moderate Moderate Moderate High Low High High High

Low Low Moderate Low Low Moderate Low Moderate Low Low Moderate Low Low High Low Low Page 76

Gear Low Low Low Low

Moderate Low Low Trivial Low Moderate High

Low Low

Trivial Trivial Moderate Trivial Low Low Trivial

High Low Low High Low Low

Moderate Moderate Moderate High

Expensive Expensive

High Expensive Expensive

Low Page 77

Gear Low Trivial Moderate Low Low High Expensive Low Low Trivial Low Trivial Trivial Trivial 1

Moderate Moderate Low Moderate High High Moderate High Moderate Low Low Low Moderate High High Low Moderate High

Expensive Moderate Moderate Low Moderate

High Low Expensive Moderate Low Moderate Expensive Moderate Expensive

Page 78

Gear

Low High Moderate Moderate Moderate Moderate Moderate High High High Low Expensive Moderate

Low Moderate Moderate Low Low High High Moderate Moderate Moderate Low High Moderate Moderate Moderate High

High Moderate Low Moderate

Page 79

Gear Moderate Moderate Low Moderate Moderate High Moderate Low Moderate Moderate High Low Moderate Low Low

Moderate Low High Morph Low Moderate Moderate Moderate Moderate Low Moderate High High High Expensive Moderate High Low Moderate

High Moderate Expensive High High Moderate Moderate Moderate

High High High High Page 80

Gear High Skill High High High High High

Low Moderate Low Moderate Moderate Trivial Trivial Low Moderate Moderate Low Low Moderate Trivial Trivial Low Low Moderate High Moderate Moderate Trivial Trivial Moderate Moderate Trivial Low Low Moderate

High Low Moderate

Low High Expensive Expensive Moderate High Page 81

Gear Low Low Low Expensive Expensive+ Expensive Expensive Moderate Expensive High Expensive Expensive Moderate High Moderate Moderate
Expensive+++

Expensive Low High Expensive+ Expensive++ Expensive Expensive Moderate

Moderate Low High Expensive Low Moderate Low Low Low High Moderate Moderate Trivial Moderate Low Moderate Moderate Expensive Low Expensive Trivial Moderate Moderate Low Moderate Page 82

Gear Moderate Moderate Moderate Expensive Moderate Expensive

Expensive Expensive Expensive

Trivial Trivial Low Low Low

Moderate Trivial Trivial Trivial Low Trivial Low Moderate Low Moderate Low Moderate Low

1 1 1 1

Page 83

Gear

High

Moderate Low

1 1 Page 84

Gear Low Moderate 1

Page 85

Gear

Page 86

Gear

Cost per 100 0 0 0 0 0 0 0 0 Cost per 10 0 0 0 0 0 0 0 0

Cost per 100 0 0 0 0 0 0 0 0

Ammunition Selection

DV DICE 2d10 0d10

DV MOD 4 0

AP -2 0

Shots 50 Special

Page 87

Gear

Armor Kinetic 3

Page 88

Muse and AI Configuration Name: AI in Use: Select First Knowledge Skill: Select Second Knowledge Skill: Select Third Knowledge Skill: Vicki Standard Muse

Standard Muse

Academics FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE end #N/A #N/A #N/A #N/A #N/A 0 0 0 0 0

Art FALSE FALSE FALSE

Interest LanguageProfession FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE

[b]James Sullivan[/b] Player: totufin Background: Lost Faction: Extropian Morph: Futura Gender Id: Male Actual Age: ~30 Current Moxie: Rez Points: Motivations:

[b]Ego[/b] COG COO INT REF SAV SOM WIL [b]Stats[/b] TT LUC IR WT DUR DR MOX INIT SPD DB [b]Armor[/b]

20 15 15 10 30 15 30

11 60 120 7 35 53 4 5 1/2 1

Energy = [b]2[/b] Kinetic = [b]3[/b] [b]Reputation[/b] @-rep = [b]80[/b] c-rep = [b]70[/b] e-rep = [b]0[/b] f-rep = [b]15[/b] g-rep = [b]20[/b] i-rep = [b]15[/b] r-rep = [b]0[/b]

[b]Ego Traits:[/b] First Impression (Level 1), Psi (Level 2), Psi Defense (Level 2), Addiction (Tobacco) (Level 3), On [b]Morph Traits:[/b] Striking Looks (Level 1)

[b]Implants:[/b] Implants: Basic Biomods, Basic Mesh Inserts, Cortical Stack, Enhanced Hearing, Eidetic Memory, [b]Gear:[/b] Gear: Radio Booster, Micrograv Shoes, Utilitool, Maker (low), Guardians, (2x) Backup Insurance Credits = [b]5000[/b] [b]Melee:[/b] Weapon Skill Unarmed

DV AP 15 1d10 +1

[b]Ranged:[/b] Weapon Skill DV AP Particle Beam Bolter 55 2d10 +4 Thrown 15 0d10

Modes -2 SA 0 SS

Range Shots Ammo 30/100/150/30050 0 Special

[b]Skills[/b] Academics: Astrosociology: 50[b]COG[/b] Academics: Sociology: 50[b]COG[/b] Academics: Political Science: 60[b]COG[/b] Academics: Old Earth History: 50[b]COG[/b] Animal Handling: 30[b]SAV[/b] Art: Sculpture: 45[b]INT[/b] Art: Speech: 65[b]INT[/b] Beam Weapons: 45[b]COO[/b] Blades: 15[b]SOM[/b] Climbing: 15[b]SOM[/b] Clubs: 15[b]SOM[/b] Control: 80[b]WIL*[/b] Deception: 70[b]SAV[/b] Demolitions: 20[b]COG*[/b] Disguise: 15[b]INT[/b]

Flight: 15[b]SOM[/b] Fray: 10[b]REF[/b] Freefall: 10[b]REF[/b] Freerunning: 15[b]SOM[/b] Gunnery: 15[b]INT[/b] Impersonation: 30[b]SAV[/b] Infiltration: 15[b]COO[/b] Infosec: 20[b]COG*[/b] Interest: Hypercorp Politics: 55[b]COG[/b] Interest: Psi-Powers: 60[b]COG[/b] Interfacing: 20[b]COG[/b] Intimidation: 30[b]SAV[/b] Investigation: 25[b]INT[/b] Kinesics: 70[b]SAV[/b] Kinetic Weapons: 15[b]COO[/b] Language: English: 85[b]INT[/b] Language: Arabic: 35[b]INT[/b] Navigation: 15[b]INT[/b] Networking: Autonomists: 60[b]SAV[/b] Networking: Criminals: 40[b]SAV[/b] Networking: Ecologists: 30[b]SAV[/b] Networking: Firewall: 40[b]SAV[/b] Networking: Hypercorps: 50[b]SAV[/b] Networking: Media: 40[b]SAV[/b] Networking: Scientists: 30[b]SAV[/b] Palming: 15[b]COO[/b] Perception: 25[b]INT[/b] Persuasion: 70[b]SAV[/b] Pilot: Aircraft: 10[b]REF[/b] Pilot: Anthroform: 10[b]REF[/b] Pilot: Exotic Vehicle: 10[b]REF[/b] Pilot: Groundcraft: 10[b]REF[/b] Pilot: Spacecraft: 10[b]REF[/b] Pilot: Watercraft: 10[b]REF[/b] Profession: Social Engineering: 50[b]COG[/b] Programming: 20[b]COG*[/b] Protocol: 60[b]SAV[/b] Psi Assault: 80[b]WIL*[/b] Psychosurgery: 55[b]INT[/b] Research: 20[b]COG[/b] Scrounging: 25[b]INT[/b] Seeker Weapons: 15[b]COO[/b] Sense: 80[b]INT*[/b] Spray Weapons: 15[b]COO[/b] Swimming: 15[b]SOM[/b] Thrown Weapons: 15[b]COO[/b] Unarmed Combat: 15[b]SOM[/b] 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 --end--

tion (Tobacco) (Level 3), On the Run (Juvean Republic) (Level 1)

ed Hearing, Eidetic Memory, Bioweave Armor (light), Chameleon Skin, Emotional Dampers, Enhanced Pheromones, Multita

ans, (2x) Backup Insurance (mod), Facial/Image Recognition, Tracking, Standard Muse, Flashlight, Bio-Defense Swarm, Va

, Enhanced Pheromones, Multitasking, Medichines

ashlight, Bio-Defense Swarm, Vacsuit (standard) (w/ Chameleon Coating, Fireproofing, Lotus Coating, Offensive Armor, Sh

Lotus Coating, Offensive Armor, Shock Proof), Particle Beam Bolter (w/ Smartlink,Safety System, Gyromount, Imaging Sco

y System, Gyromount, Imaging Scope, Shock Safety)

Name Background Faction Morph Gender Id. Actual Age Current Moxie Rez Points Motivations

James Sullivan Lost Extropian Futura Male ~30

Player Game Base Morph Total Stats COG COO 15 10 5 5 20 15

totufin INT 15 15 REF 10 10 SAV SOM 25 15 5 30 15 DR 53 WIL 20 10 30

Energy Armor: Kinetic Armor: @-rep c-rep e-rep f-rep g-rep i-rep r-rep

2 3 80 70 0 15 20 15 0

TT LUC IR WT DUR 11 60 120 7 35 MOX INIT SPD DB 4 5 1/2 1 DAM WND STRS TRM

Credits

5000

Ego Traits First Impression (Level 1), Psi (Level 2), Psi Defense (Level 2), Addiction (Tobacco) (Level
3), On the Run (Juvean Republic) (Level 1)

MorphTraits Striking Looks (Level 1)

Skill

Total

Apt.

Skill

Total

Apt.

Academics: Astrosociology Academics: Sociology Academics: Political Science Academics: Old Earth History Animal Handling Art: Sculpture Art: Speech Beam Weapons Blades Climbing Clubs Control Deception Demolitions Disguise Flight Fray Freefall Freerunning Gunnery Impersonation Infiltration Infosec Interest: Hypercorp Politics Interest: Psi-Powers Interfacing Intimidation Investigation Kinesics Kinetic Weapons Language: English Language: Arabic Navigation Networking: Autonomists Networking: Criminals Networking: Ecologists Networking: Firewall

50 50 60 50 30 45 65 45 15 15 15 80 70 20 15 15 10 10 15 15 30 15 20 55 60 20 30 25 70 15 85 35 15 60 40 30 40

COG COG COG COG SAV INT INT COO SOM SOM SOM WIL* SAV COG* INT SOM REF REF SOM INT SAV COO COG* COG COG COG SAV INT SAV COO INT INT INT SAV SAV SAV SAV

Networking: Hypercorps Networking: Media Networking: Scientists Palming Perception Persuasion Pilot: Aircraft Pilot: Anthroform Pilot: Exotic Vehicle Pilot: Groundcraft Pilot: Spacecraft Pilot: Watercraft Profession: Social Engineering Programming Protocol Psi Assault Psychosurgery Research Scrounging Seeker Weapons Sense Spray Weapons Swimming Thrown Weapons Unarmed Combat

50 40 30 15 25 70 10 10 10 10 10 10 50 20 60 80 55 20 25 15 80 15 15 15 15

SAV SAV SAV COO INT SAV REF REF REF REF REF REF COG COG* SAV WIL* INT COG INT COO INT* COO SOM COO SOM

Name: Vicki Type: Standard Muse COG COO INT REF SAV SOM WIL 10 10 20 10 10 10 10 TT LUC IR INIT 4 20 40 6 Knowledge Skills Value Apt. Academics: Psychology 60 COG 40 40 40 Profession: Accounting 60 COG Melee Weapon Skill DV Unarmed 15 1d10 +1

Active Skills Hardware: Electronics Infosec Interfacing Programming Perception Research

Value 30 30 40 20 30 30

Apt. COG COG COG COG INT COG

AP 0

Ranged Weapon
Particle Beam Bolter

Thrown

Skill 55 15

DV 2d10 +4 0d10

AP -2 0

Modes SA SS

Common Aptitude Tests Brute Strength 45 Catch Thrown Object 40 Composure/Resolve 90 Escape Artist 30 Idea (COG) 60 Idea (INT) 45 Memorise/Remember 60 vs. Social 90 Integration 45 Close Combat Fray 10 Continuity 90 Ranged Combat Fray 5 Alienation 45 vs. PSI 60 Resist Intimidation 90 Resist Persuasion 90 Ammo Range Shots 30/100/150/300 50 0 Special

Implants: Basic Biomods, Basic Mesh Inserts, Cortical Stack, Enhanced Hearing, Eidetic Memory, Bioweave Armor (light), Chameleon Skin, Emotional Dampers, Enhanced Pheromones, Multitasking, Medichines

Gear: Radio Booster, Micrograv Shoes, Utilitool, Maker (low), Guardians, (2x) Backup Insurance (mod), Facial/Image Recognition, Tracking, Standard Muse, Flashlight, Bio-Defense Swarm, Vacsuit (standard) (w/ Chameleon Coating, Fireproofing, Lotus Coating, Offensive Armor, Shock Proof), Particle Beam Bolter (w/ Smartlink,Safety System, Gyromount, Imaging Scope, Shock Safety)

Implant Details Basic Biomods: (EP p. 300) Morph heals at accelerated rate, is immune to most diseases and only needs 4 hours of sleep a day. Basic Mesh Inserts: (EP p. 300) Cranial computer, radio transceiver, 1km urban range, 20km rural, medical diagnostic system. Cortical Stack: (EP p. 300) Size of grape, stores a backup of Ego, normally implanted at base of skull. Enhanced Hearing: (EP p. 301) Hearing sensitivity is five times normal range, +20 to perception based hearing tests. Eidetic Memory: (EP p. 301) Perfect recall of long term memories but regular attention is needed to memorize details. Bioweave Armor (light): (EP p. 302) Grants Morph Armor of 2/3 and can be mixed with worn armor. Chameleon Skin: (EP p. 303) Gives the Morph +20 to infiltration test when naked or wearing compatible clothing. Emotional Dampers: (EP p. 304) Morph has a +30 bonus to deception and impersonation tests and a -10 to persuasion tests. Enhanced Pheromones: (EP p. 305) Gives Morph +10 to all social skill tests such as persuasion. Multitasking: (EP p. 307) Creates 2 extra forks giving 2 extra complex actions, is not compatable with mental speed augumentation. Medichines: (EP p. 308) Morph ignores 1 wound, if it suffers 5 wounds it is placed in medical stasis and distress signals are send out. It allows synthmorphs to heal. Gear Details Radio Booster: (EP p. 314) Boosts the range of linked short range radios. Range: 250km rural, 25km urban. Easily intercepted. Micrograv Shoes: (EP p. 325) Velcro/magnetic systems enable user to walk in micrograv environments. Utilitool: (EP p. 326) Nanite/smartmaterial multi tool. +10 to Mecanical Hardware skills, Opening locks, disarming alarm systems, performing first aid. Maker (low): (EP p. 328) With proper recycling can provide nutrition for up to 3 people. Flavored drinks edible gels, limited range of flavors, mostly bad. Guardians: (EP p. 329) Detect and attacks other unauthorized nanobots. Inflicts 1d102DV/Action Turn to other nano swarms. Backup Insurance (mod): (EP p. 330) Periodic Ego backup possible stack retrieval and reinstantiation into a basic morph in the event of death. For high risk individuals. Facial/Image Recognition: (EP p. 331) Pattern matching software that correlates between a sample and sets of biometric data, e.g. facial, vocal, kinesic, fingerprint, etc.. Tracking: (EP p. 331)(See also p.251) Tracks, traces and monitors mesh activity. Standard Muse: (EP p. 332) Digital personalities designed to assist a character in everyday life and work. Flashlight: (EP p. 333) Handheld or wearable works in spectrum from infrared to ultraviolet. Bio-Defense Swarm: (GC p. 158) As Bio-Defense Unit, but in disposable canister. 10 meter radius and ineffective after 2 weeks. PSI: Ambience Sense: Passive Action: Automatic Range: Self Dur: Const The async receives a +10 modifier to all Investigation, Perception, Scrounging, and Surprise Tests. Downtime: Active Action: Task Range: Self Dur: Sustained Strain: 0 Every 4 hours of downtime heals 1 point of stress. Traumas, derangements, and disorders are unaffected. Enhanced Creativity: Passive Action: Automatic Range: Self Dur: Const Apply a +20 modifier to any tests where creativity plays a major role. It can manifesting in odd or creepy ways. Grok: Active Action: Complex Range: Self Dur: Instant Strain: -1 Async makes a COG x 2 Test, they receive a +20 modifier to use the device as well as its basic purpose. Superior Kinesics: Passive Action: Automatic Range: Self Dur: Const The async acquires more insight into peoples emotive signals and applies a +10 modifier to Kinesics Skill Tests. Alienation: Active Action: Complex Range: Touch Dur: 6 Turns Strain: 0 Skill: PsiAssault If the async wins an Opposed Test, treat target as having failed and Integration Test. Charisma: Active Action: Quick Range: Touch Dur: 6 Min Strain: -1 Skill: Control If the async wins an Opposed Test, they gain a +30 modifier on all subsequent Social Skill. Ego Sense: Active Action: Complex Range: Close Dur: 6 Turns Strain: -1 Skill: Sense To detect Egos, the async makes a single Sense Test, opposed by each life form within range. Psi Shield: Passive Action: Automatic Range: Self Dur: Const The Async receives 6 armor vs. PSI attacks. They also get a +10 to resisting other sleights. Psychic Stab: Active Action: Complex Range: Touch Dur: Instant Strain: 0 Skill: PsiAssault Attack inflicts 1d10 +3 physical damage. +5 for an Excellent Success. Notes:

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