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Editing Digital Film
Integrating Final Cut Pro®, Avid®,
and Media 100°
Jaime Fowler
Focal Press
An imprint of Butterworth-Heinemann
Boston Oxford Auckland Johannesburg Melbourne New DehliContents
Preface xi
Acknowledgements xv
Chapter 1: Tools of the Film Editor 1
A Tour of the Film Cutting Room 3
Film Gauges and Shooting Formats 6
Anamorphics 7
Soft Mattes versus Hard Mattes 8
Camera Rolls and Sound Rolls 8
Numbering Formats 9
Ink Numbers 9
Key Numbers 10
Time Code 11
Production Notes 14
Script Supervisor Daily Log 14
Facing Pages 15
Lined Scripts 16
Camera Reports 16
Sound Reports 17
Code Books 17
Slates 18
When Good Notes Go Bad 18vill © Editing Digital Film
‘Chapter 2; Post Production Workflow 21
Three Workflow Scenarios 22
The High-Budget Film Workflow 22
The Medium-Budget Film Workflow 25
The Ultra-Low-Budget Film Workflow 28
DY Film Workflow 31
- Chapter 3: Telecine Demystified 33
The Components of Telecine 33
Methods of Transfer 35
NTSC Telecine 36
PAL Telecine 37
Telecine Considerations 38
Telecine Options 41
Chapter 4: Conforming a Workprint 43
Getting Started 44
Creating and Balancing the Reels 44
Adding SMPTE Leader on the NLE 45
‘The Pull List 46
Starting the Conform 47
Splicing It Together 48
Opticals 50
Marking Workprint for Motor Start and Changeover 51
Sound 52
Continuity Reports 52
Chapter 5: Cut Lists 55
Negative Cutters 55
Types of Cut List 56
The Assemble List 56
Frame Handles 56
The Dupe List 58Contents © ix
The Optical List 59
The Pull List 61
Lok Box 61
Conformed Workprint 61
Chapter 6: 24 fps versus Matchback 63
NTSC: 24 fps Projects 63
NTSC Matchback 64
PAL 25 at 24 fps Projects (Telecine B) 66
1:1 PAL Frame Correspondence (Telecine A) 66
PAL Sound and Picture Digitized Together 67
PAL Sound and Picture Digitized Separately 67
A Final Note 67
Chapter 7: Editing Film on Avid NLEs with FilmScribe 69
Converting Telecine Files 69
Setting up the Project 70
Adjusting Film Settings 74
Importing ALE Files. 74
Combining Events Based on Scene Number 75
Combining Events Based on Camera Roll 75
Merging Events with Known Sources 75
Checking Key Numbers 76
One Frame Delays 76
Frame Miscounts 77
Mislabeled or Duplicate Numbered Tapes 78
Using Autosyne 78
Film Effects 79
Film Dissolves 79
Mattes 80
Blow-ups 81
Script Integration 81
Using FilmScribe 83
Unique Items for Individual Types of Cut Lists 84
Change Lists 84X © Editing Digital Film
Preview Code 87
Quicktime Options 91
Exporting Audio 92
Digital Cut 92
OMF 92
The OMF Export 93
Exporting an EDL 94
Saving the EDL 95
Some Important Notes about Saving EDLs 96
Outputting Video 96
Chapter 8: Editing Film on Media 100 NLEs with Slingshot Pro 99
About Media 100 99
About Slingshot and Trakker Technologies 99
Drag and Drop Functionality 100
Supported Telecine Logs 100
Import Logs 101
TLC Files 101
Dailies Log 101
Log Conversion Procedure 101
TLC Preferences 101
Choosing Destinations 102
Enable Tracks 103
Syntax Error Correction 103
Synching Picture with Sound in Media 100 104
Film Trakker 106
Film Trakker Preferences 107
Format 107
Check Syntax on All Inputs 108
Flag and Match Unknown Tape Names 108
Disable SyncLock 109
Show EDL Comments 109
Use Feet + Frames vs. Absolute Frames 109
Cut List Options 109
Cut List 109
Dupe Lists 110
Dupe List Options 110Contents © xi
Pull List 111
Pull List Options 111
Optical List 111
Optical List Options 111
Creating the Cut Lists 112
The Sound Tracer 112
Sound Tracer Preferences 113
Running the Lists 114
Chapter 9: Editing Film on Final Cut Pro NLEs with FilmLogic 115
FilmLogic 115
Importing the Telecine Log 116
Logging the Database Manually 117
A Word about Backing Up and Undo 119
Working with FilmLogic’s Database 119
Linking Media to the Database 123
Verification 123
Info 124
Conforming 124
Reverse Telecine 124
Limitations 125
Sound Considerations 126
Exporting Batch Lists 126
Importing the Batch Capture Log 126
Editing with Final Cut Pro 127
Exporting a Cut List 127
Exporting EDLs 127
Future Hopes 128
Chapter 10: Cutting DV for a Film Release 131
Resolution 131
Contrast 133
Color Space 133
Filmmaker or Videomaker? 135
Finishing on Tape 136xii © Editing Digital Film
Transferring from DV to Film 137
Filmmaker Considerations 138
Video-to-Film Transfer Methods 138
Film Recorder 139
Film Scanner 139
Kinescopic-like Processes 139
Electron Beam Recorder (EBR) 139
Proprietary Processes 140
Dropped Frames 140
AFilmIsaFilm 141
Chapter 11: HDTV, 24p, and the Future 143
The Standard(s) 143
Bandwidth and Format 145
24p 145
1:1 Frame Correspondence with Film 146
24 fps Nondrop Frame Time Code 146
Universal Mastering 146
24sF 146
Monitoring and Flicker 147
Color 147
DataCine 148
Issues of Cutting and Placement 149
HDTV NLEs 150
24 fps EDLs 151
HDDV Cameras? 151
Electronic Cinema 152
Summary 153
Glossary 155
Appendix A: Time/Footage Conversions 171
Bibliography 175
Webliography 177
Index 183Preface
The first time I heard about digital nonlinear editing was 1992. An insane visual
artist named Adam walked into my video editing room to finish a trailer for his
film, He explained to me that he had already cut the trailer offline and that all |
had to do was make a few tweaks and assemble the rest.
During the course of our conversation, he kept bugging me about how
smoothly the edit had gone. Adam is Hungarian, but the language he spoke was
English. Still, I didn’t understand a word of it.
“We cut all of this on an Avid. It works nonlinear. You can make a change
just like that!” he exclaimed, snapping his fingers. When we set up to finish the
trailer and were checking H/SC phase, Adam said, “You never have to do that in
nonlinear.” Every time I did a dissolve, he would say, “Oh, that’s so easy with
nonlinear. Just drag and drop.” Every time Thad to change a transition and check
for H-shifts, he would say, “You don’t have to do that anymore. Not with nonlin-
ear:
He was really beginning to get on my nerves,
The advent of nonlinear editing systems has opened a lot of doors for edi-
tors, particularly with respect to mediums. Thanks to the inventors of NLE tech-
nology, video editors can become film editors, film editors can become world
wide web developers, world wide web editors can become CD-ROM editors, and
so on. These days, the term “editor” can apply to one who is familiar with many
mediums and has adapted to many different styles of cutting.
But each medium has its niche, a set of rules that makes it different. And
many times, the rules about that particular medium are cast aside, to be learned
later as the project proceeds. For example, one could edit a short film for place-
ment on the world wide web, but how do you compress it? Will the website visi-
tors need a plug-in to see it? Which is the best compression technique for the
quickest download at the highest quality? It isn’t necessarily important to know
these things at the outset of the project, but when the time comes to compress the
film and prepare it for the world wide web, it is absolutely essential that the edi-
tor has the knowledge to properly adapt the finished cut to that medium.
In the case of filmmaking, there are many rules as well. But some of the rules
of filmmaking have to be implemented from the start. If one waits until the edit isxiv © Editing Digital Film
completed to learn the particulars of film, the result would prove disastrous.
Unlike some mediums, film parameters have to be established from the begin-
ning, because of the adaptation from one medium (film), to another medium
(video) and then back to the original medium (film). The initial adaptation doesn’t
usually cause any problems. But without a proper set up from the beginning of
the project, vital information can be lost, and re-adaptation from video to the orig-
inal film can prove challenging, or even in some cases, impossible.
It isn’t very difficult to understand how film works, but there are too many
methods and means of completing film to list them in brief. Is it a DV film? Is it a
16mm film? Will it be projected in a theater? Electronically or on film? Who will
conform the film? What type of numbering system will be used to identify frames
of the film? Who will process the film? What about telecine? Who's the neg cutter?
The list of questions could go on and on.
This book is intended for those who want to know how to adapt their non-
linear editing skills to film work. But unlike most books about film, this one is
written from a video editor’s perspective. I learned about film much later in my
career. As a result, I don’t take as much stock in one particular method of cutting,
film, as some film editors do. In this book, you'll learn about how to integrate film
with nonlinear editing systems and some helper applications called matchbacks.
If you're an experienced editor looking for a way to cut films with nonlinear
editors, or NLEs, this book is for you. If you're shooting DV but aren't sure how to
put it on film, this book is for you. If you're a film editor or director without a clue
as to how film and NLEs are integrated, this book is for you. And if you're a stu-
dent who is learning nonlinear, but no one in your school has figured out how to
use it with film, this book is definitely for you.
Learn how easy and fun it can be. Turn the page.
Jaime Fowler
March 2001Acknowledgements
It may take a village to raise a child, but it takes a global village to write a book.
Without a group of loyal associates, it’s a waste of time and effort. I'll do my best
to mention everyone and hope I didn’t leave anyone out. Steven Hullfish, my
friend, colleague, and fellow nonlinear enthusiast, has a literary touch that can be
seen throughout the book. Without his kind assistance and focused perspective, I
doubt that I could have finished the work in a readable manner. Alan Stewart and
Mark Newman, A.C.E. have been very generous with their time, suggesting alter-
ations and correcting some of my math. Deborah Cravey, former English profes-
sor at Clemson, helped me put this work into English, which is my native
language, but not always apparently so. Nick Edgar gave me a perspective from
an assistant editor's point of view, particularly with the conforming chapter. Don
Nelsen taught me most of what I know about color space over a span of several
years and made sure that I didn’t make a fool out of myself to those who make
their living studying the science of color. Patrick Krass assisted me in shooting,
capturing and preparing some of the photographs and figures in this book. The
folks at Film Camp™ deserve a medal for letting me run willy-nilly around the
place shooting pictures and taking screenshots. Bruce Sturgill verified informa-
tion to me about one of his many areas of expertise, the Media 100.
Td also like to thank the following people for the advancement of knowl-
edge regarding films and film systems. Their research and hard work have made
a big difference in my own understanding of films, 24p, HDTV and how it is inte-
grated with digital systems: Michael Schwartz at Sony Advanced Imaging, and
Norman Hollyn for a great book about assisting (see bibliography).
Thanks to Barry Silver, Josette Hernandez, and the indefatiguable Robert
Mathieu at Trakker Technologies, and the good people at Focal Point Software, for
their kind assistance in teaching me the details about their products.
Aspecial thanks to my friends Janet Strauss and Angela Edwards (for using
their lovely images) and David Davidson at Camera Obscura (for using his lovely
script).
Thanks to the people at Focal Press for walking me through this first book
with ease: Marie Lee, Lilly Roberts, Kevin Sullivan, and the rest of the Focal
yokels.xvi © Editing Digital Film
Id also like to thank my family for letting me use the kitchen table for sev-
eral months in the wee hours to finish this work. One final thank you goes to
whoever created the autosave function on Microsoft Word.
And now, about trademarks and their use in this book. Avid, Media Com-
poser, Xpress, FilmScribe, AutoSync, EDL Manager, OMFI, OME, and Avid Log
Exchange are all registered trademarks of Avid Technology, Inc. Trakker, Film
Trakker, Telecine Log Converter, Sound Trakker, SyncLock, and Slingshot are reg-
istered trademarks of Trakker Technologies Inc. FilmLogic is a registered trade-
mark of Focal Point Software, Inc. Final Cut Pro, Quicktime, and Macintosh are
registered trademarks of Apple Computer Inc. Film Camp is a registered trade-
mark of Digital Media Education Center. Aaton and Aatonbase are registered
trademarks of the Aaton Corporation. Cineon, Keykode, Eastman, and Kodak are
registered trademarks of the Eastman Kodak Corporation. Excalibur is a trade-
mark of Filmlab Systems. FilmLook is a registered trademark of FilmLook, Inc.
CineLook is a registered trademark of Digi-Effects, Inc. Stenbeck is a registered
trademark of the Steenbeck Corporation. Moviola is a registered trademark of
Moviola, Inc. Cinetrim is a registered trademark of Cinetrim, Inc. Orb is a trade-
mark of Castlewood, Inc. Zip and Jaz are trademarks of Iomega Corporation, Inc.
Spirit, DataCine, Spectre and Virtual DataCine are trademark of Phillips Video,
Inc. Millenium Machine is a trademark of Innovation ITK.Chapter 1:
Tools of the Film Editor
Several years ago I was asked to consult on a “problem” film. It was a low-budget
independent film (an indie) being cut in Los Angeles. The editor was very compe-
tent at cutting video, but had no idea how to cut film. The producer of the film
knew that this particular editor was very competent at working with NLEs (non-
linear editing systems), but had no idea about his editor’s film experience. In
other words, the editor was in over his head.
Despite what you might think about this editor’s judgment, he was only
doing what video editors have done for years. New video equipment is intro-
duced all the time. For the savvy editor, it takes a short time to master new equip-
ment. But in this case, the “new equipment” was film. Knowing the “say no once
and you'll never work again” mindset of Los Angeles producers, when asked
about his skill level with film, of course the editor said he could do it! In this case,
the editor was trying to learn how to cut film as he went. As a result, the project
was set up incorrectly from the start.
The film was cut digitally at thirty frames per second (30 fps), with no
method of matching back to the original film frames (matchback) enabled on the
NLE, which was an Avid, The lab, according to the producers, had not recorded
key numbers and starting time code numbers for the beginning of each cam roll,
so going back to the lab and autoconforming the film according to the time code
EDL on an Excalibur was out of the question. To complicate matters even further,
there was no burn-in video time code or film key numbers on the videotape trans-
fers, and the telecine house had absolutely no database records, again, according
to the producer.
So, I was asked, what's the next step?
Disaster has a uniquely slow pace. On the Titanic, people continued drink-
ing and dancing after their ship had hit an iceberg, unaware that they were slowly
sinking into the frozen waters of the North Sea. They weren't going to survive
longer than a couple more hours. When it became apparent that there was trou-2 © Editing Digital Film
ble, all hell broke loose and everyone abandoned ship. In this case, my editor was
about to abandon ship as well.
It troubles me greatly that such a foolish mistake could be made, that in
haste someone would actually decide to cut a project and then try to figure out
how to piece it back together. In this case, the last moments of cutting a poorly
planned project seemed more like an I Love Lucy skit than a professional post pro-
duction project.
Another example of lack of care happened more recently, again with a low-
budget indie. I don’t mean to pick on low-budget indies, but they are far more
familiar to me. Similar mistakes have happened in my experience with filmed sit-
coms and higher budget films, but it is usually the low-budget films, on which
less-experienced people work, that have the biggest problems.
In this case, the film was cut. The project was complete, with a database
intact and everything organized. There was only one small issue that the editor
had to resolve. The key numbers displayed above picture from the NLE were not
matching the key numbers on his burn-in video. The editor wondered, “would
this be a problem?”
The answer, of course, was yes.
Somewhere along the line — we eventually pinpointed the problem to the
telecine transfer (the process of transferring the film to videotape) — the numbers
in the log had been converted from a 35mm project to 16mm gauging. As a result,
the NLE was giving him frame counts up to 19, running on a base 20 scale used
for 16mm instead of 16 frames per number, which is used for 35mm. Any list cre-
ated by the NLE at that point would have been no good.
It’s easy to become too comfortable with technology and not careful enough.
In this case, the whole problem could have been avoided by looking at the tele-
cine log, checking the numbers on the first clip to see that both NLE and video-
tape burn-ins matched and making sure that the proper gauge of film was noted
on the log. The editor claimed that he didn’t have the budget to hire an assistant,
who could have checked those numbers.
“Too bad,” I said. “Now you're responsible.”
It is for these reasons that I wrote this book. Film editing, a relatively easy
subject to comprehend, is replete with small details and potential pitfalls.
Film editing has been around much longer than video. But unlike video, it
has changed very little. The methods used for traditional film editing are pretty
much the same as they were in the 1940s. The tools are certainly the same. In fact,
many of those tools remain in use today, and they are just as accurate and useful
as they ever were.
In the 1980s, equipment manufacturers were making steady attempts at
uniting two very different groups of people: film editors and video editors. In
those days, video editors tended to be more gadget savvy and technocratic. Film
editors, on the other hand, were very hard to impress and preferred to be left to
their own devices. Although a number of interim solutions were introduced in the
mid and late 1980s, it wasn’t until the 1990s that nonlinear editors or NLEs made
an impact. The predecessors of the modern NLE were ruled out as either “too
technical” or “not sophisticated enough.”Chapter 1 © Tools of the Film Editor * 3
In hindsight and through my own experience, I understand what made film
editors standoffish when it came to new technology. Their methods were better.
The thought of having to create anything in a linear manner was unthinkable.
Linear editing is like building a brick wall. It starts at the bottom and works
its way up. If, when halfway through, the builder discovers that one of the bricks
on the bottom is too short, he or she will have to tear down the whole wall and
start over again. I can attest to this, having been through many recuts and trace
edits during my tenure in television.
Film is different. The nonlinear method of cutting film is more akin to build-
ing a sand castle. It starts out by creating a basic shape that doesn’t even have to
look like a castle. Then, through slow trimming and sculpting of the sand, it even-
tually becomes a magnificent sculpture, assuming that the creator has the knack
for sculpting,
Another problem for film editors was the missing element of hands-on con-
trol of the film. While they used machines to edit, film editors didn’t have to trust
machines to tell them which scene they were cutting or what frame they were on.
They used their own eyes, hands, and good judgment for that fundamental infor-
mation. Asa result, the individuality of the editors seemed diminished when they
were forced to use machines to tell them what they could not see: an edge number
beside a frame or a grease pencil mark.
But in the early to mid 1990s, two companies began to make solid gains
toward converting film and video editors toward the same type of editing equip-
ment. Avid and Lightworks had both developed nonlinear editing machines
using a means that combined the nonlinear elements of filmmaking with the tech-
nological prowess of digital video.
With the advent of NLEs, there has been a lot of crossing of traditional lines.
“On line” and “Off line,” terms that video editors used, became vague. Higher
resolutions used with NLEs allowed creative off line editing to be completed on
line. All types of editors — film, off line, and on line video— had to learn each
other's trade.
But today there is still a learning gap when a video editor makes the jump to
film. That gap is primarily due to a lack of understanding of how films work. In
this chapter, we'll look at some of the tools and methods of traditional film edi
ing. Later, we'll examine how they are still integrated today in even the most tech-
nical films.
A TOUR OF THE FILM CUTTING ROOM
To a modern NLE editor, the film cutting room might seem more like a museum
than a work space. Nonetheless, it has served, and continues to serve, a purpose.
If a director wants to see his or her film projected before the final negative is cut,
the editor must come here to conform workprint and mag stock, the visual and
aural elements used in film, using lists created by an NLE.4. © Editing Digital Film
Nowadays these rooms are used less, but they're no less important. Con-
forming a workprint from an NLE cut list has to be done on an edit bench. It can
be checked on a Moviola upright or a KEM flatbed. But the assembly of film
begins here, and no matter how high tech the rest of the digital world may be, the
only way to project a film is to cut film.
The survey of film editing tools begins with the traditional film cutting
room. Most film cutting rooms are the same. There is always a workbench or edit
bench with reel rewinds on either end, where the film is cut, synched, and con-
formed. The work bench has a synchronizer, also known as synch blocks or a
gang syne, in between the two rewinds. Here the workprint and mag stock are
synched together. There is usually a backlit portion of the table top for viewing
frames. A loupe, used for looking closely at frames, is an absolute necessity. And
some overhead lights are good, too. Most editors use metal long-armed clamp-on
incandescent lights. These make the bench look absolutely hideous, but editors
find themselves redirecting these lights all the time, so they're a must.
Figure 1.1 A typical film editing bench
And what would be the purpose of an edit bench without a splicer? Most benches
have a Rivas (also called “butt”) splicer on hand. Some use a guillotine splicer.
Guillotine splicers are especially efficient for 16mm films. Lisa Day, the editor of
many Hal Ashby films, introduced me to a roller splicer made in Canada. The cir-
cular blade rolls across the film when it cuts. | like this splicer, mostly because I'm
left-handed and have a tendency to reach across the Rivas, which results in splic-
ing more than just film. Splicers are equipped with rolls of splicing tape. Clear
tape is used for picture, white tape for sound. The splicer is adjustable to create
diagonal cuts for mag stock and straight cuts for film. Diagonal cuts are more
durable and less likely to break. But a diagonal cut across a frame of film would
be objectionable.Chapter 1 # Tools of the Film Editor * 5
Figure 1.2 A Cinetrim roller splicer
There is always a viewing device. Different editors prefer different devices. There
are two different types of devices: uprights and flatbeds. I think uprights are a lot
easier to use for most purposes, but they’re also very hard on workprint. As the
film goes through the gate of an upright, it brushes against the bottom of the hard
metal surface. I've seen a number of homemade devices that prevent the film
from scratching on an upright. The most popular seems to be a velvet cloth taped
to the bottom near where the film enters the gate. For smaller formats like 16mm,
Iprefer a flatbed, which is not only kinder and gentler on film, but also quieter
than the rattle and hum of an upright.
Figure 1.3. KEM Universal Flatbed and a Moviola Upright6 © Editing Digital Film
A typical film editing room will have a lot of storage racks, large metal bins with
cloth bags used for hanging cut film clips, white boxes for storage of cam rolls,
sound rolls and left-over clips that are too short to hang in a bin, film cleaner, and
other knick knacks, So why am I bringing all of this up in a book about digital
filmmaking? Two reasons: One, you might be asked to visit such a room. Try not
to freak out. And the second reason is that you might actually be asked to work in
a film editing room. If the project follows some of the workflows presented in
Chapter 2, there’s little reason to worry. You will only be required to conform the
film to the list of numbers generated on your nonlinear editing system.
It’s surprising to find how intuitive film cutting machines are. If you can
align a piece of film properly in sprockets, you'll probably find the process of con-
forming films relatively easy,
Let's take a look at film formats and aspect ratios.
FILM GAUGES AND SHOOTING FORMATS
Motion picture uses two common gauges but many formats. The common gauges
are 16mm and 35mm. 65mm is also used in extraordinary high-budget cases
(65mm is the shooting equivalent of 70mm without the 5mm soundtrack area)
and there is also Super Panavision 70mm.
The formats of film differ primarily in two ways: matte size, which creates
the film’s aspect ratio, and anamorphics, which is an optical solution that allows
the film to be expanded for a wider aspect ratio despite its smaller original size.
A full frame of film, whether it be 16 or 35mm, has an aspect ratio very simi-
lar to video: film is 1.37:1 whereas video is 1.33:1. So why is the picture wider in
the theatre? For the most part, this wasn’t so before the 1950s.
‘The “Golden Age” of television wasn’t so golden for the film world. More
people were staying at home with their families in front of the tube. Box office
receipts were plummeting. Many of the major studios were on the threshold of
bankruptcy. Something had to be done. One of the answers to the problem was to
create, promote and advertise different formats and processes. These included
wider screens, brighter colors, bigger pictures and better sound.
Filmmakers found that they could create more dynamic pictures that spilled
across giant screens by matting the top and bottom of the film frame and project-
ing it over a wider space. These mattes created a wider aspect ratio, which later
became the standard for almost all theatrical releases.
One of the first of these films to come along was The Robe, presented in Cine-
maScope at a 2.35:1 aspect ratio. The wider aspect made the viewing of the film
much more spectacular. As a result, box office receipts began to increase again.
Of all the mates that were created, the 1.85:1 aspect ratio turned out to be
the most popular. As a result, most films made in America still use that aspect
ratio today. European films thought 1.66:1 to be a better solution, and that became
their more common standard. The beauty of mattes is that there is no single stan-
dard that has to be used. Not all American films use 1.85:1. For example, Tim Bur-
ton’s Nightmare Before Christmas was shot with a 1.66:1 matte.Chapter 1 © Tools of the Film Editor © 7
Common 35mm Aspect Ratios/Formats
Full Camera Aperture
Anamorphic
1.85:1
TV Safe Aperture (4:3)
1.66:1
Figure 1.4 Comparison of common aspect ratios/formats used in film
Anamorphics
Anamorphics is the optical science of compressing wide pictures into a more nar-
row frame of film and decompressing them during projection onto wide screens.
Without special anamorphic camera and projection lenses, the film would look
compressed when projected. The opening and closing credits of The Sound of
Music on video is a good example of an anamorphic distortion. In order to be dis-
played correctly, movies must be shot and projected with the same type of
anamorphic lens. In the case of some video releases where the opening and clos-
ing titles are shot in a wider scope, the aspect ratio is so large that to display it on
video at the correct aspect ratio would cause the image to shrink significantly. The
compromise is an elongated and somewhat distorted image.
Not all directors like anamorphics. There is a compromise in picture quality,
particularly in high-contrast images, where bright light smears across the screen.
Nonetheless, it is very popular with those films that use environment as part of
the character of the film. Westerns with scenic panoramas and science fiction epics
with fictional, futuristic worlds tend to take advantage of wider, more spectacular
anamorphic aspect ratios.8 © Editing Digital Film
Soft Mattes versus Hard Mattes
Now that the more common film formats have been shown, here’s how they are
created. As it was mentioned previously, an anamorphic film is created with a
special type of lens. Different aspect ratios are created with mattes. There are two
different types of mattes used when shooting a film, called soft and hard mattes. If
the soft matte method of production is used, the final matte or cropping of the
frame is created in negative printing, the final stage before the film is released. If a
hard matte is used, the aspect has already been determined and the film is
cropped during production,
A soft matte, might be considered a virtual matte in today’s terms. That is to
say, the matte doesn’t actually exist on the exposed negative. Instead, the director
of photography has an outline of the matte in the ground glass viewfinder of the
camera. The DP knows where the matte will be, despite the fact that the entire pic-
ture is viewable in the viewfinder, The director, when using video assist, has the
video monitor cropped to show where the matte will be placed and where the
active portion of the frame exists.
The biggest advantage of a soft matte is that it can always be corrected. For
example, if by mistake the director of photography included a stray boom micro-
phone in the shot, a soft matte affords the opportunity to move the image higher
up into the matted area by creating a new optical of the scene at the lab. Normally
this is used only when absolutely necessary, as optical printing can be expensive.
Another advantage of shooting full frame and adding mattes later is that the
film can be printed in full frame as well as matted, provided that proper steps
were taken during the production phase. This allows an easy conversion for tele-
vision at its native aspect ratio. Many DVDs provide both full aspect video and
letterboxed film aspect ratios. Without a soft matte, the film must use pan and
scan to create a full frame image within the normal television (1.33:1) aspect. This
requires some hard decisions by the director as to what to include and exclude in
the frame. This is becoming less necessary, as new widescreen televisions can
adjust for different aspect ratios.
The advantage of a hard matte is simple: what you see is what you get
(WYSIWYG). In production, post production, conforming, neg cutting, and
release printing phases, the picture is always true to itself. No confusion or ques-
tions about what is on the screen. A hard matte is created during production by
installing a proper matte in the matte box of the camera and exposing the original
camera negative (OCN) with the matte in place.
Camera Rolls and Sound Rolls
Normally a film is shot on 400 foot camera rolls. On 16mm film, this translates to
about 11 1/2 minutes. On 35mm, it’s close to 4 minutes. Numbering systems for
cam rolls are usually very simple. The first one is Roll 1, second is Roll 2, and so
on. If two cameras are used for a scene, the numbers have letters attached. For
example, cam roll 3 on the first camera is 3A, cam roll 3 on the second camera is
3B. In cases when the second camera is seldom used, the cam roll numberChapter | * Tools of the Film Editor © 9
matches the succession of single cam roll numbers. In other words, if the produc-
tion is shooting a twenty-third cam roll, but it is the first cam roll using a second
camera, the cam roll would be called 23B, not 1B.
Sound is recorded on location using either a time code Nagra reel to reel
recorder or a time code DAT. Nagras appear to be getting, more scarce on the set,
because of the digital qualities of DAT and the ease of SMPTE time code. A time
code DAT can go direct from the production set to an NLE. Nagra reels are sel-
dom transferred in this fashion,
Time code DATs range in length from 30 to 90 minutes. In some higher-bud-
get cases, the DATs are transferred to mag stock, a magnetic oxide tape that has
sprockets and is the same gauge as the film. Once a cut list is completed, the edi-
tor and assistant can cut or “conform” a workprint and a mag stock copy of their
digital cut on an edit bench.
In extreme cases, non-time code DAT can be used on location as well. In
order to stay in the digital domain and establish frame accuracy, it must be trans-
ferred or cloned through a digital port on the machine to a time code source deck,
preferably another DAT. Without this, it will not be able to redigitize the sound.
Any accidental deletion of files from the NLE could prove disastrous.
NUMBERING FORMATS
Films can use several different frame numbering schemes. Each of these methods
is valid, but they are used for different purposes. This section examines the most
common ways used to number film frames, and how they are synchronized with
sound.
Edge numbers is a frequently used and often confusing term. There are
actually two different types of edge numbers: ink numbers and key numbers.
Ink Numbers
Ink numbers are printed onto workprint and mag stock after they've been
synched on the editing bench. Ink numbers are used a lot less on NLE projects
these days because material can be synched in the NLE after it is transferred on a
telecine instead of on an edit bench. However, if the budget allows conforming a
workprint during an edit on an NLE, ink numbers could be used as a reference.
There are lots of different ways to cut films, which are examined in Chapter 2.
Ink numbers are divided into three components: a prefix, which is two
alphanumeric characters for 16mm and three for 35mm; the leading numbers,
which come in two varieties as well, four digit and five digit; and a frame count,
which is not a visual part of the ink number, but is used to identify frames
between ink numbers. Usually the prefix numbers match each synched roll of
film. Most major studios have individual methods of numbering ink numbers on
their films. Alphabetic characters can be used, so that synch roll letters are not
confused with cam roll numbers. The original intent of the prefix was for shot
numbers, which is the English method of shooting films. Instead of using scene10 © Editing Digital Film
numbers as a guide, each shot is numbered and the ink numbers reflect that num-
ber in the prefix. So shot 1 would have a prefix of 01, and so forth. Ink numbers
are more difficult to track, so a code book is needed. The code book shows the
relationships between ink numbers and the latent edge numbers on the OCN and
workprint. It also shows the relationships for original recorded sound and the
mag stock that is used to conform the workprint.
Figure 1.5. Ink Numbers on workprint
This 35mm mag stock has a three digit prefix followed by four leading numbers.
Key Numbers
Key numbers, also called latent edge numbers, are more commonly used with
NLEs. Key numbers are generated along the edge of the film after it is processed.
They are a physical part of the film and don’t require inkjet printing, as ink num-
bers do. When a workprint is made, the key numbers match the ones on the OCN,
or original camera negative. Using this method, itis a lot easier to conform the
OCN after the cutting is done. Beside the key number on the film’s edge is a bar
code, known as the Key code. This bar code can be read by most telecine
machines and makes it easy for the colorist to database frame numbers to use in
an NLE. 35mm films have a new key number every 16 frames for each foot of film.
Kodak 16mm films change key numbers every 20 frames, or 6 inches of film.
Some other 16mm film manufacturers have key numbers every 12 inches or 40
frames. To accurately keep track of each frame beyond the key number, a frame
count is added.
One of the problems with the use of key numbers is that they are indeed
latent. In other words, if there is a light leak in the camera and the film edge is
exposed, it could actually overexpose the key number, so that the telecine (or any-
one or anything else) could not read it. Still, tis much more advantageous in the
realm of NLEs to use key numbers than to revert to a code book.
The key numbers identify certain traits of the film, including the manufac-
turer, the stock type, a prefix identifying the roll and a footage count. For example,Chapter | © Tools of the Film Editor * 11
the key number KN 91 1246 7990 indicates that the film used is Eastman 7292
stock (see Table 1.1). Every manufacturer uses a different prefix for each stock.
‘The key code reveals the same information as the human-readable key num-
bers, but adds information about the date of manufacture of the film.
Film Markings- Identifying Features of 35mm Film
' pees cee eee
12 2 toe 299 eau = .
| arn]
Manufacturer's Frame index
Identification Code A hyphen placed every
Ast Letter: KeyNumber .| Keykode™ four perfs on 35mm film.
Increments every] Machine-readable | Helps identity frame line
16 f./35mm key numbers, for darker scenes.
20fr.16mm
2nd Letter Identifies
‘Stock
Zero Frame Ret. Mark
This dot identifies the Check symbols
venx -‘Fameadacortto as Unaitovery matehup
Slat Prete. rezeofame inthe Key betwen wap
number Ths, is ame gave
isk 12.08 2190:00
Figure 1.6 Identifying Marks on 35mm Film
Time Code
Time code is used as a method for counting frames with videotape. From its
beginning in the mid 1960s time code was never accurate. Time code measured
the frame rate of video at 30 fps, when in fact the frame rate is 29.97 fps. For years,
this was not a problem. In the late 1970s, a combination of automated equipment
and syndicated television significantly changed that. Broadcast playback was
measured by a clock in real time. But a program that ran 28:30 minutes using 30
fps time code was actually a couple of seconds longer. So the automated equip-
ment ended the program abruptly and went to a commercial. Unfortunately, the
last two seconds of the program was usually the syndicator’s logo.12. © Editing Digital Film
Table 1.1. Key code Number IDs
WE cog
Maker
Stock
Vision 800T
5243/7243 5279/7279
Vision 500T
KB Kodak | 5247/7247 KV Kodak | 5244/7244
‘KC | Kodak | 5297/7297 KW. | Kodak | 5287/7287
KD | Kodak | 5234/7234 KX | Kodak | SFX 200T
[ke | Kodak | 5222/7222 KY | Kodak | 5620/7620
PT 640T
| KF | Kodak | 5295 KZ | Kodak | 5274/7274
Vision 200T
KG | Kodak | 5294/7294 EA | Kodak | 5285
KH | Kodak | 5231/7231 FA | Fuji | FCI(01)
KI | Kodak | 5246/7246 FN | Fuji | F-64 (10)
Vision 250D
K) Kodak | 5296/7296 | FCI (13)
KK | Kodak | 5245/7245 | F-500 (14)
KL | Kodak | 5293/7293 | F-64D (20)
KM Kodak | 5248/7248 F-125 (30)
KN | Kodak | 7292 F-250 (50)
KO | Kodak | 5249/7249 F-250D (60)
KP | Kodak | 5600 PT F-500 (70)
KQ | Kodak 5277/7277 XT 100
| Vision 320T
KR | Kodak | 5289/7289 AM | Agfa | XTR250Chapter | © Tools of the Film Editor ¢ 13
Table 1.1. Key code Number IDs (continued)
Lg Stock
5272/7272 Agfa | XT 320
KT Kodak | 5298/7298 AS Agfa XTS 400 |
Note that Fuji Keykode ID “FN” refers to several different stocks. To decode the exact stock
used, it is necessary to read the barcode, which has a numbering system instead of letter-
ing. The bar code 1D number is in parentheses.
The result was the use of a new, more accurate form of time code. To distinguish
between the two, the accurate version was called drop frame because it
“dropped” two numbers of frames every minute except for every tenth minute,
which maintained accurate timing according to the 29.97 fps play rate. The tradi-
tional 30 fps measuring method was called nondrop frame.
Itis important to note that drop frame never truly drops a frame. It drops
the names of the frames. The number of frames is the same in nondrop frame time
code and drop frame time code, but the names of the frames differ between the
two. This could be compared to high-rise buildings that have at least thirteen
floors. They always have a 13th floor, but they often skip the floor number 13,
going from 12 to 14.
Both of these types of measurement are still used today. Broadcasters gener-
ally prefer drop frame, although it should be noted that some still stick to the old
way. Many of the programs that I edited for PBS used nondrop frame. As a result,
a standard 30 minute show, with a running time of 28:38 was actually came in at
28:36:08 using nondrop time code.
Animators, advertisers, and filmmakers tend to avoid drop frame time code.
Animators find the loss or dropping of frames confusing. When each frame of ani-
mation is created, a dropped frame can confuse the count of actual frames pro-
duced. For the filmmaker, it can cause a numeric inconsistency for gauging
pulldown. Ifa telecine transfer is made and it is assumed that every fifth frame of
time code is a telecine A frame, for example, what happens at the top of every
minute when that count is altered by two frames? The consistency goes away. As
a result, filmmakers usually insist that nondrop frame time code be used both for
picture and sound.
Advertisers tend to use nondrop frame for another reason. Their end prod-
uct, normally under a minute, doesn’t require any end-of-minute adjustments to
maintain consistency. A 30-second spot will not need a frame adjustment.
With filmmaking, the rule is simple: use nondrop frame time code.14 © Editing Digital Film
Production Notes
There is no doubt that a film generates more paperwork than any television or
video product ever could. Perhaps the best reason for this is that there are so
many people working on so much footage that the more information given, the
better the odds of successfully working with the materials. As a result, logs of
information are kept so that film editors can understand what took place during
the production.
‘Atypical production uses these logs and reports:
Script supervisor daily production report or log,
Facing pages
Lined script
Camera reports
Sound reports
Script Supervisor Daily Log
Some new directors of low-budget films make the poor decision not to hire a
script supervisor. This almost always results in catastrophe. A good script super-
visor can make the post production process smooth through the use of informa-
tional tools such as the script supervisor daily log. This log is full of details that
can prevent the editor from wasting time looking for missing, footage.
On every shooting day, the script supervisor prepares a log. The log is a jour-
nal of sorts, with complete details on which scenes were shot on which cam rolls
and sound rolls and which takes the director wants to print. A typical log will
contain
Production title
Director
Date
Production company
Script supervisor
It also contains entries for each shot, including
Cam roll number
Sound roll number
Slate (scene number)
Print (selected take numbers, chosen by the director)
Time (duration of the shot in minutes:seconds)
Description
The description usually contains a few words about the subject and framing of a
shot. It may also contain information that the director requests be put into the log.Chapter 1 © Tools of the Film Editor © 15
Facing Pages
Facing pages are given their name because they are printed on the back of a sheet
of three ring paper instead of on the front. Their purpose is to be placed opposite
a corresponding script page, so that the editor may look at all of the information
about a scene with the script on the other side of the open binder.
Each facing page has an entry for the corresponding script page that it
should face. They are one-sided, so that additional pages may be added when
necessary. For some films, the facing pages have such copious notes that they do
not all face the correct page. In these cases, the pages are placed together so that
the editor can find the one that corresponds with the scene they are cutting.
Facing pages have much of the same information as a daily log, with more
explicit descriptions, remarks, and lens length. The remarks usually have some
information about the director's preference, or note any mistakes were on any of
the takes. They also contain information about changes in the blocking or in the
script and how they were dealt with on the set.
Facing pages also have circled takes, which help the editor determine the
director's preferred take. Facing pages may not always explain why certain takes
were preferred over others, but that is usually evident in the dailies themselves.
LOOK! iw To} cams tov ge
Bruen rian can brn ~ 1 aa ala
Baieton daock tee atin
ALLS Or orne mT IZTIT SS
ates bons treo eee ere tied
PAG o prteT a om
a SRO ten se
SOOwatn
a fe
ea eves fee
dons meta em -
2 fais FROM ei
Sie eae al Seap oa
al feats ee =
ES as hei pees a .
ALL at On rs "GF
van gh gC Sear g canine
prey SETS Sic
eet acre Sie aa
faeee Rau
a reOon| ed fn = patos
i She wee
ee Oe eee am
Figure 1.7. Facing Pages next to a Lined Script.16 © Editing Digital Film
Lined Scripts
Lined scripts provide the editor with a visual representation of what is happen-
ing on camera over the course of the script. Script supervisors create lined scripts
to let the editor know circled takes and coverage for the scene. A typical lined
script would contain
Scene number
Circled takes
Astraight line during dialog to indicate that the persons speaking are covered
in the shot
Asquiggly line during dialog to indicate that the persons speaking are not in
the shot
Abrief shot description, such as MS- Dan Keitz in living room
In some cases, an audio or video time code for the start of the shot
When used with facing pages, the lined script contains all of the items necessary
to edit a scene. These tell the story of what was intended and what actually hap-
pened. Other elements, such as sound and camera reports can also be used as a
reference.
Camera Reports
Camera reports are created by the camera department and contain information
about what was shot on each camroll, including,
Cam roll Number
Scene/take
Length of shot (in footage)
Total footage per roll
Frame rate (normally 24)
Date
Notes
Camera operator or assist name
Circled takes (chosen by the director)
Circled takes can be noted in NLEs by either adding a Print column to an elec-
tronic bin or using an asterisk (*) next to a clip name. Any uncircled takes are also
referred to as B-Neg and aren’t always telecined or printed, depending on the
budget.Chapter 1 © Tools of the Film Editor ¢ 17
Sound Reports
Sound reports are the sound department's equivalent of a camera report. The
sound reports have more precise information, because SMPTE time code can be
noted during recording of sound. A sound report will contain
Sound roll number
Scene/take
SMPTE time code
Date
Sound mixer name
Notes
Circled takes
Figure 1.8 A typical Camera Report
Code Books
Code books are post production logs for recording the relationship of scenes with
ink numbers, key numbers, sound rolls, cam rolls, lab rolls, and time code. Prima-
rily used for tracking ink numbers to their original cam roll and corresponding
key numbers, a code book is a regular item in most film cutting rooms.
Code books aren't always necessary in a digital editing suite. The database
of materials is already recorded in an electronic bin, the result of an automated
telecine log, which records the numbers automatically. But a code book is a very18 © Editing Digital Film
handy reference in either room, particularly if there is doubt regarding the valid-
ity of the database, or if ink numbers are used.
Slates
Aslate is the best visual representation of what happened on each shot in the dai-
lies. The slate should contain both audio and visual information. In some cases, if
the shot is without sound (MOS), the sound person will do the audio slate any-
way. The slate should contain the production name, director, director of photogra-
phy (DP), scene and take and shoot date.
There is also a “smart slate” that will generate audio time code information
in an LED array located at the top of the slate. This makes it much easier to sync
sound with picture. An editor can check the smart slate against the database in the
NLE to ensure that the audio time code matches. In some situations, audio time
code will have to be entered manually. Audio time code should always be
recorded using nondrop frame mode.
Figure 1.9. Smart Slate
When Good Notes Go Bad
If the camera reports don’t match sound reports on circled takes or the facing
pages don’t have information that agrees with the rest of the production notes, it
is best to call the script supervisor. This person is in charge of keeping track of the
various reports and should have accurate answers. Any of the production paper-
work that doesn’t jibe is the responsibility of the script supervisor. Going over the
supervisor's head to the director is considered bad form and can create more
problems.Chapter | © Tools of the Film Editor © 19
It's important to get to the bottom of these minor problems before they
become big problems downstream. As the late Alabama football coach Paul
“Bear” Bryant once said, “It’s the little things that'll git ya.”
Now that the tools of filmmakers have been examined, let’s move on to
some of the workflows for post productionChapter 2:
Post Production
Workflow
There is an old saying that if you don’t know where you’re headed, you'll never
get there. This certainly rings true when it comes to the creation of a motion pic-
ture. It is fascinating to see how each filmmaker works, because there are so many
different ways to create film. And no two filmmakers work exactly alike.
‘The first step to successfully creating a film is to define a path or plan, a
workflow of how the film will be produced from beginning to end. Some of these
workflows are elaborate, resembling architectural drawings for skyscrapers. Oth-
ers are written on the back of a piece of cardboard. It doesn’t really matter. But
without a workflow, every phase of production will suffer. Some filmmakers lack
the experience to create a workflow, as parodied in the films American Movie and
Bowyinger. The workflow is the key to finishing any film successfully, whether it be
a low-budget slasher or a blockbuster extravaganza.
The post production workflow is normally determined by above-the-line
staff, usually the line producer. The line producer develops this workflow with
the director in preproduction meetings. It is the responsibility of the editor to
notify the producer of any proposed changes in the workflow that could affect the
process. The line producer must always be made aware of how the process will
change, particularly with respect to how money is being spent on services and
supplies. Any alteration in the work flow could potentially cause a waste of
resources, loss of available personnel, or a loss of monies reserved for services in
the budget. Post production services, such as telecine, lab work, and editing facil-
ities, are prearranged by the production company. If the editor determines that a
change is necessary, he or she must first consult with the line producer for
approval. Failure to do so could result in dismissal.22. © Editing Digital Film
One of the biggest flaws in writing about film post production workflow is
that no matter how adamant one is about the “proper” methods used for film cre-
ation, there is at least another who will say, “we don’t do it that way.” And there is
far more variance in the process of filmmaking than of videomaking.
Why? One reason is that filmmaking, particularly film editing, can use a
wider variety of methods and tools than video can, Some filmmakers developed
their methods of post production long ago. For others, their post methodology
develops as rapidly as technology itself. Many theatrical motion pictures are
edited concurrently with the production phase, a method rarely used in video
editing. By bringing in the post production team at an early stage, the director can
find continuity, scripting, action, and editing flaws early in production and seek
solutions while the film is still being shot on location. Of course, this isn’t always
possible. Some films don’t begin post production until after principal photogra-
phy is completed. Any reshoots or pickup shots are done after the first edit, when
flaws and needs of the film are detected
Low-budget films, particularly those with little planning, can unwisely elim-
inate production crew positions that seem too expensive, such as a script supervi-
sor or continuity person. These seemingly economic decisions can lead to
disastrous consequences in post. The end result is that the fledgling director
learns a lesson and the editor is made to suffer the result of a bad decision. It has
happened many times. As long as there are new and inexperienced directors, this
problem will no doubt continue.
This chapter examines some post production workflows, from high-budget
feature films to ultra-low-budget indies. It also explores a workflow for the rela-
tively new method of digital video (DV) filmmaking. In the process of doing so,
one can get a pretty good idea of the different approaches to post production of a
motion picture.
THREE WORKFLOW SCENARIOS
Here are some different scenarios for post production. Keep in mind that none of
these are necessarily the exact way that any film is edited. There is more than one
way to skin a cat.
The High-Budget Film Workflow
As mentioned previously, it is desirable in most higher budget films for the edit-
ing staff to commence work immediately once the principal photography phase
begins. If shooting takes place on a soundstage, it is common for the editing crew
to be placed in a nearby building, so that the director can walk a short distance to
look at dailies. As production continues, the editors and assistants are deluged
with questions from the set. Will this work, or, what are we going to do about
that? How will we be able to cut from this scene to the next? All of the questions
can be answered a short distance away.Chapter 2 ¢ Post Production WorkFlow * 23
High Budget Post Production Workflow
‘Shoot & Proves
Record & Transfer
‘Audio To Mag Track
PS aA poems ae
‘Sync
Dallas
Original Camera Negative
Soreen Dalles
Make Notes
t
Telecine
Circle Takes
Tnpat Coa,
Digitize
4
Eait
‘Output
Cut List
Contomm
Workprint
‘Sound Dept
‘Temp Mix
ee
Cut Pix
LokBox and Sound EDL
y
Make Changes Bassas
T &.Neg Cutter
Reedt *
Eait is Complete
Figure 2.1 A High-Budget Post Production Workflow24 © Editing Digital Film
When a film is shooting on location, it was previously more common for the edit-
ing crew to stay at the production company’s home city and discuss these prob-
Jems by phone or fax. The OCN would be shot, selected takes (dailies) would be
workprinted, synched and transferred, and the editorial crew would begin work-
ing on them the next day. Because of the relative portability of NLEs, on-location
editing has become far more common. Homeward Bound IT was shot in Vancouver,
B.C, at the old Molson Brewery. There was plenty of room in the administration
building for nonlinear equipment, so the Avids were set up there. Looking at dai-
lies or checking a continuity problem meant a short stroll across the brewery.
In some cases, where locations were a bit more remote, NLEs have been
installed in mobile facilities. On the motion picture Assassins, Sony Pictures Digi-
tal Editorial (SPDE) set up a recreational vehicle with two NLEs inside. SPDE
manager Stephen Cohen oversaw the creation of this vehicle and it worked quite
well for the editorial crew, who could move from location to location with relative
ease. Director Richard Donner and editor Richard Marks could view dailies, dis-
cuss continuity issues, and play back completed scenes in a comfortable environ-
ment, even while situated in the middle of nowhere.
‘Advancements in this technology are making it even easier and better for
editors at remote locations. Most NLEs can digitize “on the fly,” thatis, record
immediately with a click of the mouse. Using the video tap from a film camera,
which is normally used for video assist, an editor could conceivably sit in a trailer
and record the takes on location as they are being shot. The big advantage would
be almost immediate feedback on how well the scene would cut. If there were any
problems, the director would be notified before the set was struck. The drawback
would be that anything edited would need proper entry of edge numbers in the
database at a later time, a lamentable task for even the most valiant assistant.
With those examples in mind, the workflow of a big-budget picture follows
a fairly straightforward path.
1, Shoot and process Original Camera Negative
2. Workprint everything, The director is going to want to see projected dailies.
3. Using camera and sound reports, the circled takes selected by the director
are synched and telecined from the OCN to videotape. During telecine, a
log is created of the transferred takes.
4, The log is converted into a readable format by the NLE and the footage is
digitized into the editing system.
5. The editor edits,
6. A cut list is created.
7. The cuts in the list are conformed to workprint.
8, The cut is screened.
So far, so good, right? Here's where everyone on the edit crew can take a breather.
little calm before the storm.Chapter 2 © Post Production WorkFlow * 25
9. Changes are made.
10. The editor re-edits the film.
11. The new cut list or a change list is made.
12. Workprint is reordered if necessary and conformed.
13. The film is screened...again.
And so it goes. Steps 9-13 are repeated until a solid cut of the film is achieved.
After that, it goes to the sound department. The picture cut is complete.
There are quite a few variances that can occur in this workflow, One is that
the director may not need to have workprint of all of the dailies on hand before
cutting begins. But it’s much better to view alll of the footage on the big screen.
Dailies can be screened with the director and notes can be made early in the pro-
cess. In such a case, the dailies would need to be synched and coded, then trans-
ferred. This method was used on Homeward Bound II. The editors wanted to see
the dailies on a flatbed, sometimes with the director on hand. So the assistants
took the workprint, synched it with mag stock, coded it, and left the synch rolls
on the flatbed until late afternoon for any necessary viewing. After that, the lead
assistant would take the workprint to telecine, transfer it, and digitize it into the
NLE. The next morning, the editors would cut those scenes.
In other cases, the assistants might conform workprint concurrently as it is.
being cut on the NLE. For example, the editor might have a good draft of Scene
26. The director wants to see it, so the assistants conform it from workprint and
mag stock. The scene is screened on an interlock projector and change notes are
made,
This method has served many features well, however this is a capital inten-
sive workflow, and budget constraints may prevent some productions from work-
ing in this manner. The next examples will address a workflow with tighter purse
strings.
The Medium-Budget Film Workflow
‘These days, a “medium-budget film” is ill defined. In Hollywood, a $6 million
dollar film would be considered low budget. But the recent rise of ultra-low-bud-
get filmmaking lowers the bar a bit. So for these purposes, a medium-budget film
is one that can’t quite afford the luxuries of high-budget techniques. In this case,
the methods define it a lot better than the budget.
Medium-budget films are deceiving, in that they may use some of the tech-
niques of higher-budget films and yet cut costs in other more extraordinary ways.
For example, I used Homeward Bound Il, a medium-budget film, in the previous
examples of high-budget films. It did have some workflow methods that high-
budget films use, but in most ways it was a medium-budget film. One of the cost
cutting methods on HBII was the use of non-time code DAT machines for record-
ing the character voices of the dogs and cats in the film. DAT machines, particu-
larly those that utilize SMPTE time code, can be fairly costly. To cut costs, Disney
used a high-end prosumer DAT machine and recorded SMPTE time code on26 ¢ Editing Digital Film
Medium Budget Post Production Workflow
Shoot & Process
Original Camera Negative
Teleane
Circle Takos
Input Log,
Digize
‘Sync Pix & Sound
y
Edit
Sorean
Digital Cut
Make Changes
a
Re-Edit
—e[__ cntout
Cut List
der Selects
Workprint
‘onto a
Workprint
Cutie [-—_
‘Output Cut List,
LokBox and Sound EDL
‘Make Changes v
Ship to Sound Dept
Re-Edit 8 Neg =
Edit is Complete
Figure 2.2 A Medium-Budget Post Production WorkflowChapter 2 © Post Production WorkFlow © 27
audio track 2. This saved them several thousand dollars, and took very little extra
work on the NLE (an Avid), which could read audio time code.
The mark of most medium-budget films is a reduced use of traditional film
editing and increased dependency on NLEs as synching and screening devices.
Like their high-budget cousins, medium-budget films still rely on screening of a
workprint, but only in the final stages of post production.
Because of the ability to synchronize sound and picture inside an NLE,
medium-budget films can use the latent edge numbers of a film and the SMPTE
time code from DAT machines as a method of synching and later conforming the
film, This eliminates the need for creating ink code on workprint and mag stock.
Allof the synching can be done inside the NLE as opposed to telecine,
where it is much more expensive.
Here then, is an example of a medium-budget post production workflow.
1. Shoot original camera negative.
2, Using camera reports, the circled takes are telecined MOS from the OCN to
videotape. During telecine, a log is created of the transferred takes.
3. The log is converted into a readable format by the NLE and the footage is
digitized into the editing system. Sound is digitized into the NLE using,
sound reports, going direct from the original time code DAT.
4. Both sound and picture are synched in the NLE by an assistant.
5. The editor edits.
6. A digital cut is screened on the NLE.
7. Changes are made, usually in the form of alist, sometimes one by one with
the director on hand.
8, The editor re-edits the film.
From this point, steps 5-8 are repeated until a truly “screenable cut” is com-
pleted. Once the director green-lights the cut, a workprint is ordered of the
scenes in the NLE cut and the workprint is conformed using the cut list from
the NLE.
9. A cut list is created.
10. The editor outputs sound directly from the NLE. Sound is transferred to
mag stock for screening on an interlock projector with the workprint,
11. The cuts in the list are printed from the OCN to workprint.
12. The workprint is conformed.
13. The film is screened, with sound and picture interlocked.
Usually, steps 9-13 are repeated at least twice more before the project goes to the
sound department.
These methods, though somewhat constrained by budget, allow for enough
flexibility for the editor and director to work together in a fairly comfortable
arrangement with some margin for error. The next workflow deals with less com-
fortable conditions, particularly with respect to monies and resources.28 © Editing Digital Film
The Ultra-Low-Budget Film Workflow
When I first started working in Dallas as a television editor, I learned a valuable
lesson. A client had given me a fairly sizable project, ridden with problems. It was
a musical, with theatrical lighting and a lot of shaky handheld camera work. The
cameras would start and stop intermittently, making match cuts impossible.
Matching color seemed out of the question. With a large ensemble cast, the cam-
era never seemed to be on the right actor at the right time. And the music? Yikes!
The sound crew must have fallen asleep at the console.
The producer, a kindly good ole boy type, asked me “What do you think?” I
managed to sputter out a laundry list of serious issues, much like the ones men-
tioned above. “We already know what's wrong with it,” he replied. “I meant, what
can you do for it?” In a single moment, I came to realize that the director has seen
the production many more times than I, and that their purpose in working with
an editor is to gain insight into the solutions, not the problems of their production,
Stephen Hullfish, the supervising editor at DHV TV in Chicago, put it best: “An
editor is a solver of problems, not the creator,”
Every film has problems. Listen to the director’s track on any DVD. Talk to
the editors of big-budget films. Money may add production value, but it doesn’t
necessarily prevent problems.
In Saving Private Ryan, the eight American soldiers looking for Ryan enter a
village. One is Killed by a sniper’s bullet. In a later scene, it cuts to a wide shot of
the men combing the terrain of a large green field, and there are eight of them
again. Titanic shows the entryway to the first class dining room, a glass door. And
in the door, the reflection of the camera crew is seen. Planes, Trains and Automobiles
had to reshoot an entire crowd scene in the train station, because a crowd of
onlookers (not extras) had gathered to see Steve Martin and John Candy. The
problem was that the windows of the train showed the reflection of the onlookers,
So every film has issues, including high-budget films. But big-budget films
have the money to solve them. Low-budget pictures can’t afford this luxury.
The late Edward Dmytryk, considered by many the father of film noir and
an excellent editor himself, once defined three types of editors: the mechanic, the
cutter and the miracle worker.
A mechanic is a button-pushing automaton, who offers little more to a film
than the ability to operate equipment, follow the script verbatim and do exactly as
the director says. The cutter is a creative person who sees the film as the audience
sees it and can offer solutions, alternative viewpoints, and new ideas on how to
finish the film. But the miracle worker can get the director out of any fix, repair
any problem, come up with a better solution to any issue.
Every ultra-low-budget film needs a miracle worker. When reshoots are
impossible, ADR (automatic dialog recording) improbable, and compromises are
inevitable, itis the task of the film editor to make a low-budget picture watchable.
Not everyone can do this. Not everyone wants to do it.Chapter 2 © Post Production WorkFlow * 29
Ultra Low Budget Post Production Workflow
‘Shoot & Process
Original Camera Negative
i
Telecine
Circle Takes
Taputlog,
a
‘Syne Pix & Sound
——
Edit
‘Berean
Digital Cut
Make Changes
1
Ll peat
(Output Cut List,
LokBox and Sound EDL
Ship to Sound Dept
‘& Neg Cutter
1
Edit is Complete
Figure 2.3 An Ultra-Low-Budget Post Production Workflow30 © Editing Digital Film
There are more variables than ever in a low-budget post production scenario, Cre-
ative budgeting calls for some daring techniques. Here's one example:
1. Shoot original camera negative.
2. Using camera reports, the circled takes are telecined MOS from the OCN to
videotape. During telecine, a log is created of the transferred takes.
3. The log is converted into a readable format by the NLE and the footage is
digitized into the editing system. Sound is digitized into the NLE using
sound reports.
4. Both sound and picture are synched in the NLE by an assistant.
5. The editor edits.
6. A digital cut is screened on the NLE.
7. Changes are made, usually in the form of a list, sometimes one by one with
the director on hand.
8. The editor re-edits the film
9. Repeat steps 5-8 until the film is completed.
In this scenario, every screening takes place on an NLE. Most directors would like
to see their work projected before it goes to the neg cutter. In most ultra-low-bud-
get films, they never will be projected on a big screen. Instead, they go straight to
tape, so there's no reason to even attempt to screen them outside of the NLE envi-
ronment.
But it’s very risky to go from NLE to neg cut. If there are any mistakes made,
a cut neg cannot be replaced. In these situations, it's a good idea to send a digital
cut on videotape to the neg cutter along with your cut list and sound EDLs.
Thaven’t mentioned a lot about sound, but in the case of ultra-low-budget
films, it’s very important. In higher-budget films, an EDL of the sound cuts is
made. That way, the sound department can conform the time code numbers in the
list from the original DATs directly onto their digital audio workstations, In
lower-budget films, the sound is often taken directly from the NLE onto a DAT,
which saves conforming time. This makes the picture cutter a sound cutter as
well. On an ultra-low budget, the sound effects, mixing and music might all be
done on the NLE. Most picture editors don’t particularly like doing this, but it
happens—a lot.
If the film goes directly from NLE to an answer print, there might be a few
surprises. Some of the low-budget wonders that we've completed through the
Film Camp program have used this method. The best solution is to project the
NLE cut on a large format television. At Film Camp, we use a 60-inch projection
TV. Subtle reactions become easy to read. Marginal production errors are ampli-
fied. Even small plot twists can seem contrived. A large screen will amplify every
intention of the filmmaker. So if any money is available in the budget, a filmmaker
should at least consider projecting on a large format screen. Making a workprint
of the NLE edit for a theater screen is even better.Chapter 2 © Post Production WorkFlow * 31
DV FILM WORKFLOW
Digital video, better known as DY, is deceiving. Although it may seem to be a
much less expensive method of filmmaking, getting the video back to film can be
an expensive, unforgiving, and time consuming process.
Some of the latest versions of NLEs offer uncompressed video output. I
highly recommend that this type of system is used as the final video source. There
are others that tout “full resolution DV,” but these systems use a codec, a com-
pressor-decompressor, and the resolution is compromised. In fact, when any
effect is placed on a DV source in an NLE, it leaves the digital domain.
In the ever-changing world of video technology, one thing is sure: the reso-
lution, format, contrast ratio, and colorimetry of video pictures will improve. The
near future offers high-definition formats, progressive scan frames, and wide
screens. Soon it will be hard to tell the difference between video- and film-origi-
nated pictures. But for now, it’s pretty easy. So choose your format wisely.
Here's an example of a DV project workflow
1. Principal photography (shooting on video).
2. Transfer the DV tape onto another format for cutting. DV videotape is a
very thin 8mm metal tape. It’s better to work from a more durable and
stable source instead of the original. When the final high-resolution
redigitizing is done, use the originals.
3. Using a log or script supervisor notes, digitize the selected takes from DV
toNLE.
4. The editor edits.
5. A digital cut is screened on the NLE.
6. Changes are made, usually in the form of a list, sometimes one by one
with the director on hand.
7. The editor re-edits the film.
Steps 5-7 are repeated until the film is completed.
8, Rebatch digitize the entire film at the highest resolution of your NLE. It's
best to use an uncompressed resolution with color correction.
9. Send the videotape to the video-to-film transfer facility.
10. Screen the film and make changes when necessary and/or possible.
Like the low-budget scenario, a DV film will be screened on the NLE. I highly rec-
‘ommend the use of a large format projection television or monitor. It’s easier to
detect some of the subtleties and errors previously mentioned.
The final stages of DV filmmaking are the most critical. Choosing a method
of transfer and solving the problems associated with DV can be difficult. For more
information on the processes involved, see Chapter 10.32. © Editing Digital Film
DV Post Production Workflow
‘Shoot DV
t
Transfer DV To
DigiBeta
i
Log & Digitize
i
Eait
|
Screen]
Digital Cut
y
‘Make Changes
er
Re-Edit
Lp Rebatch @ Hi-Res | ———_____
(Output Hi-Res
Digital Cut
Ship to Film
Xfer Facility
1
Screen Film IN. ( Re-Cut, Add or Delete
1 Section or Scene
Edit is Complete
Figure 2.4 A DV-To-Film WorkflowChapter 3:
Telecine Demystified
Do you like math? If you do, you're going to love telecine. Telecine is the process
of transferring film to video. The telecine process necessitates a bit of math,
because neither NTSC nor PAL video have the same number of frames per second
as film, and NTSC requires a 3:2 pulldown in order to equate 24 fps to 30 fps. But
NTSC video actually runs at 29.97 fps, so the telecine has to slow down to 23.97
fps. This means that the sound will have to be slowed down .01 percent, which
makes the math even more fun!
When film is transferred through a telecine, it is normally running at about
24 frames per second, which is its standard projection speed. Telecines don’t use
light to scan the frames of film. Instead, they scan the picture with a gas beam.
The beam is more accurate at sampling the characteristics of the film frame, and it
also eliminates the possibility of burning, fading, stretching or otherwise marring
the film. In fact, original camera negative can be transferred with little worry of
wear and tear on most modern telecines.
Some films even use telecine as a final means of color correction. More
advanced systems, such as the Phillips Spirit DataCine, can create digital files
large enough to be stored and transferred back to film, eliminating the necessity
of film negative color timing. In these instances, all of the final color correction is
done in the telecine suite, not the lab.
THE COMPONENTS OF TELECINE
A modern telecine consists of three major components. A film scanner, the largest
part of any telecine suite, is a machine on which the film is loaded. The film
crosses the path of the scanner and each frame is accurately scanned and con-
verted to video. The scanner can also read numeric information about the film,
such as key numbers or bar codes, which will be discussed later. The method of
scanning varies from model to model. The telecine scanner is remotely controlled,34. © Editing Digital Film
so by getting away from the telecine, sound noise is eliminated. Each scanner has
a remote control keyboard located in the telecine suite.
The color correction system is also placed in the telecine suite. This is where
the telecine operator, or colorist, can color correct and match each frame of film.
The colorist corrects the color on individual frames and stores those parameters in
a computer. Then, when the transfer is made to the tape, the coloring decisions
that were stored are implemented in realtime as the film passes through the scan-
ner.
The telecine logger keeps a log of activity in the telecine suite. Depending,
on the model and make of the logger, it can do as little as keeping a database of
the relationship of the film frames to the videotape time code, or as much as mem-
orizing settings of colorization, syncing audio to film and controlling the telecine
transport. Some loggers also insert specific film & video information that goes
direct to the videotape output of the telecine. This information is inserted either in
the vertical interval of the video signal (which is not seen in the frame) or over the
picture,
Many times the editor of a film will want information placed into the verti-
cal interval of the telecined videotape. This information can include the film's
edge code, audio time code, and video time code to ensure that the numbers in
the editing database are consistent with the original telecine transfer. In order to
do this, the assistant editor can ask to encode up to three lines of information into
the vertical interval (VI) of the video signal. To use the VI information, a special
reader that can display those numbers is required, because the vertical interval is
not seen in the image on a video monitor. A drawback to this method is that some
older NLEs do not digitize the telecine tape’s vertical interval, eliminating the
information encoded on the tape.
A visual burn-in on the picture is much more common and convenient.
Because the video ultimately will not be the final source of a film, the numbers are
placed over the picture, usually in the least obtrusive places. One of the most
common schemes for a visual burn-in is to place the video time code on the bot-
tom left of the frame; film key code, ink numbers, or 24 fps film time code in the
right bottom of frame, and the audio time code in the top or upper left of the
frame. For films with mattes, the burn-in is usually in the letterboxed area so that
it does not interfere with the picture in any way (see Figure 3.3).
As the telecine session progresses, a database is created. The database
records the relationship of the film frames to the video output. For example, the
database may contain:
Aaton code (Aaton 24 fps time code)
Arti F/S (Arri 24 fps time code)
Key Code™ (latent edge numbers)
Acmade (ink numbers)
Videotape time code
DAT or Nagra time code (for Sound)Chapter 3 © Telecine Demystified ¢ 35
Once telecine is complete, the database can be output in a number of log formats,
including:
flex file
FIL (film telecine log)
OSC/R file
Avid log exchange (ALE) files
keylog files
And others, Without the database, it would be difficult to maintain continuity
with the transferred videotape and the actual frames of the original film,
Although there are always exceptions, negative cutters want an accurate list of
edits based on the original film numbers.
METHODS OF TRANSFER
There are three methods of telecine transfer. In a one light transfer, also called a
lab transfer, the colorist sets up for each reel of film on the first frame and colors it
correctly, then lets the film play through, adjusting the colors and light from the
transfer on the fly as the film passes through the telecine.
Why would anyone use such an inaccurate method of transferring film?
Because itis the least expensive and therefore most common method of transfer-
ring dailies. As long as the editor can detect fine focus on the transfer and the
luminance is good, it'll suffice for editing. And because the final product is film,
not video from an NLE, one lights can save the production a lot of money.
But one lights have some drawbacks. It is possible that the colorization (or
lack thereof) in one lights could cause the editor to pass over some potentially
‘good footage. The lack of proper set up in a one light can create contrast and lumi-
nance variations that may hasten an editor's decision to choose a scene that is col-
ored better, only because the colorist was able to adjust it more quickly as it went
through the scanner. Film assistants can adjust the time-base corrector settings on
the videotape recorder to compensate for this somewhat, but TBCs have a limited
range of control, magnified by the limitations of videotape.
Best light transfer is a method of averaging the color set up of each shot
across the entire roll. The colorist will set up on the first shot, then stop at each
additional shot on the roll of film to find each scene's best light. What the colorist
does NOT do is try to find continuity of colors between the shots. For example,
with two different shots of the same set, the colorist will tweak each shot to look
its best, but not necessarily to look the same as the other shots. Best lights are usu-
ally a little more expensive than one lights and are used on some films with
medium or high budgets.
Scene-by-scene transfer is by far the most expensive. A supervised scene-
by-scene transfer offers a precise color setup for each and every shot in the roll. A
supervised transfer is just what it says it is— supervised, often by the director of
the film, with a colorist tweaking according to the needs of the director. The conti-36 © Editing Digital Film
nuity between scenes is carefully calibrated for uniformity. This method is prohib-
itively expensive as a means for producing a video master for offline nonlinear
editing.
NTSC Telecine
The telecine scans each frame of film and then transfers it to videotape. But how
does the film keep the timing consistent with videotape? Film runs at 24 frames
per second. Video runs at 30 fps. To keep the proper timing of the film, that is, run
the film at its original speed while recording to video at its native speed, it has to
repeat some frames of the film on some fields of video. The process of repeating
these frames, or actually holding them for an extra length of time, is called pull-
down,
For every four frames of film, there is a need for five frames of video. But if
every fourth frame of film was held for the duration of an extra frame of video,
there would be a perceivable time lag or jutter in the picture, a sort of stopping.
and starting motion that occurred six times a second. And so, the engineers who
developed telecine had to come up with a less perceivable yet precise way to
maintain the 24 to 30 frame relationship.
An NTSC video picture consists of 525 lines of horizontal resolution. An
electron gun scans the picture from top to bottom. When the gun scans the first
field, it only scans the odd-numbered horizontal lines of the picture, then returns
to the top. The second scan covers the even-numbered lines. Thus, a video frame
actually consists of two separate components called fields. The two fields interlace
with each other, and through persistence of vision, the viewer sees a single frame
of video.
OooggooooODoOoOoOODn0C
doooo0o0noo
Figure 3.1. NTSC 2:3 pulldownChapter 3 ¢ Telecine Demystified © 37
In order to smooth out the process and evenly distribute the pulldown, if
every other frame of film for an extra field of video, it adds a total of one frame of
video for every four frames of film. In other words, 30 frames of video is pro-
duced for every 24 frames of film. The process of holding the extra field every
other frame is called 2:3 or 3:2 pulldown.
Here's how 2:3 pulldown precisely translates. The first frame of film, called
the A frame, is held for two fields of video. The second frame of film, B frame, is
held for three fields of video. The third frame, C, is held for only two fields of
video, and finally, the D frame of film is held for three fields. This totals ten fields,
which equals five frames of video for the A, B, C, and D frame of film. The equal
spacing of the pulldown creates a perfect offset of fields; the process repeats itself
6 times per second. (The frame rate of video is actually 29.97. In order to compen-
sate, telecines actually transfer the film at a speed of 23.976 fps.)
PAL Telecine
Film can be shot at 24 or 25 frames per second for PAL finishing and there are two
ways to transfer PAL video.
PAL telecine A transfers frame for frame from the film to PAL video. A film
shot at 24 or 25 fps can be transferred this way. If the film was shot and transferred
at 25 fps, there is no modification in the play rate of the resulting videotape,
because the frame rate is the same on both media. If the film was shot at 24 fps, it
will play back 4.166% faster than it was originally shot when transferred to video-
tape. Using telecine A keeps the frame-to-frame ratio equal, but speeding up of
the film can cause some problems. The 4.166% speed increase is not too noticeable
visually but the sound also has to be sped up. It is only a half tone higher than
normal, which works well with voices, but not particularly well for music. The
process of speeding up the sound during transfer is relatively simple, as most
modern DAT machines have the ability to play 6% faster or slower.
PAL telecine B transfers the film to video by adding a field every twelfth
frame. Thus, a 24 fps film is translated to 25 fps of PAL video. An additional frame
is generated to make one second of film equal to one second of video. Although
the frame-to-frame ratio isn’t equal, this method of transfer works fine for video
output, and there's no need to speed up the sound.
Figure 3.2 PAL telecine B pulldown38 © Editing Digital Film
TELECINE CONSIDERATIONS
Before deciding which facility to use, the producer should make sure that the
appropriate film to videotape transfer equipment is used. A telecine, not a film
chain, should be used. A film chain is a video camera positioned in front of a film
projection device and does not accurately measure pulldown. It may seem more
economical at the outset, but using a film chain will cause more problems and
work in the long run.
The editor should make sure that all of the film reference numbers run in
ascending order. This seems only logical, but in some cases, a well-meant mistake
can cause a multitude of problems. For example, when using certain types of cam-
era devices for animation, the film is shot upside down and will need to be
inverted later. A telecine operator could easily mistake the orientation of the film
as reversed and transfer it upside down with descending numbers. It’s up to the
editor or assistant editor to make sure that the transfers are done correctly,
Although some matchback programs can deal with descending key numbers, as a
general rule, they don’t. Telecine houses appreciate an immediate response; if a
complaint is registered months later, it could be misconstrued as an effort to shave
dollars off of the budget.
All transfers should be made with nondrop frame time code, preferably both
in the vertical interval (VITC time code) and on the address track for longitudinal
time code (LTC) with burn-in on the video signal area. Without time code, the
database created in any NLE won't work. Nondrop frame is preferable, because a
frame numbering scheme can be used to determine where an A frame is located.
Ifnondrop frame time code were used with two field capture, the time code num-
bers would look something like those in Table 3.1
Table 3.1 Using Nondrop Frame Time Code in Telecine
Pemerea ere olan hg
age lud
B/B 01
B/C | :02
cp 03
p/p 304
AIA 205Chapter 3 © Telecine Demystified © 39
Using this method, the A frame occurs consistently on either the :00 or :05
frame. Asa result, itis easy to find the A frame.
If drop frame is used, two frames are dropped at the end of every minute,
excepting every tenth minute as shown in Table 3.2. Asa result, the consistency is
lost. This makes searching for A frames harder, which is important when working
with 24 fps frame rates. Now the A frame is at an :05 time code and an :02 time
code, and it will change for each minute that the frames were dropped. This
causes a lot of confusion when trying to determine frames.
Table 3.2 Using Drop Frame Time Code With Telecine
Geers eee ead
raat
B/B 356
BIC 7
oD 358
D/D 201
NA. i 02 5
It is also important, though not necessarily a telecine consideration, to
record audio at 30 fps (not 29.97) with nondrop frame time code. Keeping the
frame code mode consistent will help avoid mistakes down the line when con-
forming the film and making cut lists. It’s also helpful when checking numbers in
the frame of the burn-in windows. When a frame number drops in the audio time
code and doesn't in the video time code, it seems confusing, Stick with nondrop
and there will never be a reason to worry about it,
For every example, there is an exception. I have worked with films that use
nothing more than visual orientation as a method of matching frames, It is not
recommended that anyone use this type procedure, yet it is important to note that
professionals have done it successfully. In David Barker's Afraid of Everything, the
film, 35mm Eastman stock, was transferred without benefit of any key numbers in
telecine. David assured us that we didn’t need to ink the film, as his negative cut-
ter would “eyeball” the neg. Because the film was shot at a low ratio and over a
short period of time, his neg cutter was able to match it to the final video cut. So,
although it is not a normal procedure, and certainly not taught in the classroom, it
can be done.40 Editing Digital Film
Table 3.3. Telecine Options
‘Automated Telecine
Log
vic
‘Also known as a flex file or transfer log, the most com-
mon are.fix, ftl and.ale files. The easiest way to get
information in and out of the database. Otherwise, it
will require recording information manually according |
to the burn-in windows, which aren't always reliable.
Vertical Interval Time Code. It’s mandatory to have
some kind of longitudinal (address track) time code on
the videotape to maintain video-to-film frame relation
ships, but the vertical interval can also contain VITC,
‘Aaton Code and key code numbers. Up to three lines of
information can be recorded and later read using a ver-
tical interval decoding device. These are great for main-
taining burn-in information both on picture and in the
vertical blanking signal of the videotape.
One Light Transfer
Best Light Transfer
Scene by Scene Trans-
fer
The most economical of these is One Light. Even if the
project finishes on video, a pull list can be created and a
scene by scene transfer can be performed for only those
items used in the film.
Time Logic Control
(Tq)
TLC maintains the pulldown between stop and start
points for the entire transfer. If the colorist stops tele-
ine for a restart of the transfer, color adjustments or
reel changes, the pulldown will continue as if uninter-
rupted at that edit point in the videotape.
‘A Frame White Flag
This creates a white flash in the vertical interval on the
A frame of the videotape. It can be seen on an NTSC
monitor when it is in underscan mode or by looking at
the vertical interval. Also viewable if a waveform moni-
tor is handy.
Hole Punch
Most camrolls are punched at the lab. A hole punch is
added to an even frame at the head of the film before
the first slate of the camera roll.
Burn-In Windows
One of the few controls to verify cut lists and EDLs. Key
Numbers with pulldown and frame are normally bot-
tom right, video time code is bottom left and audio
time code is upper left.Chapter 3 © Telecine Demystified » 41
TELECINE OPTIONS
Modern telecine facilities offer a variety of options that can help create and main-
tain the database information that will be necessary to integrate film with any
NLE. Table 3.3 lists of some of the most commonly used options.
Figure 3.3 A typical videotape with burn-in windowsChapter 4:
Conforming a Workprint
Not all digital films are spared the blade. Although some can spend the entire
phase of post production in the digital realm, most films can’t escape the need for
being screened in their natural environment: the theater. Rightly so, because one
can never know what might be encountered until a film is displayed in the envi-
ronment in which it was meant to be shown.
Not long ago I viewed a documentary about the building of Boeing’s 777 air-
craft, The engineers found a way to test the fitting of parts and structure of the
plane in a simulated virtual mode. Nothing was ever manufactured, machined, or
tested until it was first created and tested in a computer. Of course, eventually all
parts were crafted and tested, and in the end, the plane had to be as airworthy in
the real world as it was on the computer.
Conforming a workprint is like that. In the world of digital NLEs, the film is
seen as it “will be”. But one can only truly be sure of its effect when itis builtin its
final intended medium.
T've attended plenty of screenings of films that skipped conforming a work-
print or bypassed screening in a larger format, like a projection TV. The final digi-
tal cut was output verbatim to a cut list and sent directly to the negative cutter.
More often than not, there are problems with these films. Conforming a workprint
gives editors an opportunity to correct problems. What is seen on the small screen
doesn’t always translate well to a theater, and vice versa. Ifa film were an aircraft,
conforming a workprint would be its test flight.
The conforming process helps the people who handle the film later. In par-
ticular, it gives a road map for the negative cutter. Without a workprint, the neg,
cutter is working strictly with a list full of numbers. If any problems exist in the
list, they might be discovered when it is too late, A workprint gives a direct phys-
ical frame-to-frame reference of the cut44 © Editing Digital Film
GETTING STARTED
Before the process of actually printing and cutting film begins, the editor needs to
prepare the digital cut to match the characteristics of film. This can be a tedious
process, but it also makes the difference between a well-done screening and a
disastrous calamity of miscued reels, There are three steps that need to be taken.
Balance the cut into 1,000 foot reels
Add SMPTE leader
Create a pull list and an assemble list
Creating and Balancing the Reels
In the real world, 1,000 feet is the standard maximum length for any single reel of
film intended for screening. The length of each individual reel can vary, depend-
ing on where the best cut point or ending is located. Normally, the best cut point
is between scenes. At the end of each reel, another continuous second of the last
scene on the reel is added after the last frame of action (LFOA). This LOA (also
called the EOR, end of reel, or LFOP, last frame of picture) is where the reel
change should be made. The extra second is used for human error on the
changeover between projectors. Some people, particularly those better versed in
video than film, are shocked to learn that projection isn’t a computerized science.
More about that later.
Balancing can be tricky. The length of the reels will vary, but they should
never be less than 700 feet nor more than 1,000 feet. When counting the footage,
be sure to include the length of the SMPTE leader on each reel. It is preferable to
keep the reel length longer than 800 feet, because anything less could lead to
calamity in the projection room. An 800-foot roll of 35mm film is just under nine
minutes long, and the projectionist needs time to load each reel.
‘There can be issues with measuring the lengths of film. Using an NLE that
doesn’t keep track of running footage during an edit necessitates the use of either
a footage calculator or a chart (see Appendix A: Time / Footage Conversions).
‘There is also a handy device used in many cutting rooms called a Reddy-Eddy.
This device calculates footage and running time on a circular graph.
Tuse a footage calculator on my computer, but the length of reels can also be
verified by some simple calculating.
For example, a reel of a 16mm feature ends at 23:40. The first step would be
to translate everything into seconds. So take the number of minutes, multiply
them by 60, and add them to the leftover seconds, like this:
(23 * 60) + 40 = 1,420 seconds
The next step is to take the total number of seconds and multiply them by 24
to determine the number of frames, like so:
1,420 * 24 = 34,080 framesChapter 4 © Conforming a Workprint © 45
Finally, take the number of frames and divide them by the number of frames in a
foot of film. In 16mm, this is normally 40 frames per foot. With 35mm, it would be
16 frames per foot. So the end result is:
34080 / 40 = 852 feet
852 feet is the length of the reel
Figure 4.1 Measuring footage on the bench,
Adding SMPTE Leader on the NLE
Once manageable, balanced cut points for each reel are located, and separate
sequences are made of the reels. In most NLEs it is very simple to mark the begin-
ning and end frame and then drag them back as subcuts into a reel bin. After the
subcuts for all of the reels are created, add SMPTE leader.
SMPTE leader can be added later when the reels are conformed and built,
but [like to do it in the NLE first, because it’s easier to calculate the length of each
reel and create a continuity report, which documents the running time of each
reel, before the pull list is created. The further I get ahead in my paperwork, the
happier Iam.
In order to create the complete reel in an NLE, SMPTE leader (on videotape)
or a Quicktime movie of SMPTE leader is necessary. Once the SMPTE leader has.
been digitized, place it at the head of each reel in the NLE. The first frame should46 © Editing Digital Film
be the frame that has “Picture Start” on it. After the 2 frame, there should be 59
video frames of black, then the cut picture should begin.
Add one frame of 1000 Hz tone on the 2 frame. Like most facilities, we have
a tone generator at Film Camp, but a 1000 Hz sound file can be imported into the
NLE and cut on the 2 frame. This is called the 2 pop or sync pop.
Once the SMPTE has been added to all of the reels, output a cut list to go to
the lab. The lab will create a roll of all of the scenes in the film. The next job is to
cut them up and assemble them.
The Pull List
The pull list is a type of cut list that tells the person conforming exactly which
shots to pull from an OCN or workprint. When a pull list is created, it lists the
cuts by cam roll. That way, the person creating the workprint can pull everything
needed from each roll, then print it. A pull list is the film world’s equivalent to a
video on-line C-mode editing list. Ifa standard assemble cut list, which lists the
cuts chronologically from beginning to end, is used, the person conforming the
film would have to go back and forth between cam rolls. This is not only unneces-
sary, but tedious.
Screenings can be pretty nervous gatherings, and every film cutter has an
awful story to tell about a screening gone bad. Suffice it to say that accuracy is the
key here. Put together a solid pull list for each reel and double check it. Some edi-
tors like to add extra frames called frame handles to each cut in the list. This can.
“force” them to double check the numbers when they assemble the workprint.
Every pull list should include
Lab roll number
Cam roll number
Scene number
Key number in
Key number out
Duration (feet + frames)
Anything else is optional. For most matchback and 24 fps NLE applications,
master time code, comments, original clip names, and time code durations can be
placed in the pull list as well. It’s handy to have the time code durations to check
against the digital cut, but not mandatory. After a pull list is made and checked,
send it to the lab.
The lab can and will make mistakes from time to time, Once the workprint is
received from the lab, check it against the pull list to make sure everything is
there.Chapter 4 * Conforming a Workprint * 47
STARTING THE CONFORM
Once the workprint is made, it's time to conform. If the editor absolutely feels
uncomfortable with physically cutting film for the first time, he or she can always
hire an experienced assistant to do it for them. But if someone else does the cut-
ting, it’s important to watch carefully and ask lots of questions.
Figure 4.2 Cutting on the frameline
Most film editors love touching film. But that’s not necessarily true for those of us
who work mostly with video. At first, one might feel overcautious. In this case,
fear is good. Make sure the print is conformed right the first time, or it will be
tough putting it back together.
The first step is to separate each shot in the pull list and hang it ina bin.
Handle the workprint carefully and make sure it stays put on its bin hook. It’s
very easy to scratch work print. Normally a director might expect the print to be
pretty scuffed up by the time it makes it to a screening, but when used in conjunc-
tion with an NLE, expectations run higher, as the workprint is new.
On the edit bench, load the first roll of workprint on the left-hand side, shiny
side down, emulsion up. Zip past the leader and find the first frame of print.
Check the key number against the pull list. To count frames, find the nearest key
number. There is a small dot in between the key number and key code (bar code)
on the edge of the film next to the sprocket holes. This is the zero frame reference
mark (see Figure 4.3). The zero frame reference mark lies next to the “Zero” frame.
From that mark, count frames. Each corresponding frame beyond the mark is +1,48 * Editing Digital Film
+2and so on. Find the proper frame and insert it into the splicer. The cut should
be made along the frameline before the frame. Once the film is aligned into the
sprockets of the splicer and it is verified that the blade will fall on the frameline,
cut it
Figure 4.3. The zero frame reference mark next to the key number
Pull the first frame of the clip to the takeup reel on the right side of the bench
and zip ahead to the last frame of the clip according to the pull list. Remember to
count forward from the key number. Be sure to make the cut after the correct
frame
Aseach clip is cut out of the roll of workprint, place a trim tab on it and hang
it in the bin on a pin. A trim tab contains information relating to each clip. There
are two types of trim tabs: rectangular (West Coast) and cross shaped (East Coast).
The trim tabs contain information helpful in identifying the clip. Typically, a trim
tab can contain key numbers, in and out; a description of the shot (i.e., “LS- Gilli
gan and Mary Ann”); and scene and take number.
As each clip is cut, hang it in the bin left to right to match the order in which
the clips will be conformed, using an assemble list as a guide. Hang each shot on a
separate pin. Once all of the workprint is hung in the bin, the fun really begins.
Splicing It Together
Before splicing the reels together, the first task is to output an assemble list
for each reel. If SMPTE leader was added in the NLE sequence, it will be the first
cut. From there, take each clip in the list and add it to the reel. The cuts in the
assemble list should be in chronological order according to the original digital
version of the reel. A splicer and plenty of tape are needed for this task. For a
screening, I highly recommend that both sides of the splice are taped. If the film is
being screened on a flatbed or upright, taping one side should be enough.Chapter 4 © Conforming a Workprint « 49
Figure 4.4 A West Coast trim tab
Eventually, every editor associated with film will need to learn how to properly
use a splicer. It takes time, patience, and a little manual dexterity. Explaining how
to splice takes little effort: just cut, tape, and tamp it down. But the best method of
learning how to use a splicer is to work with someone who has used it before.
Once the process is learned, splicing is like riding a bike.
‘There are many different splicers on the market. One of the most popular is
the Rivas. Rivas splicers, also known as butt splicers, have sprockets for align-
ment, straight and slanted channel cutting guides, two tape dispensers, a large
blade, and a tamper for securing the tape (see Figure 4.5).
There are two types of tape: clear and white. White tape is used for sound,
clear for picture. Pictures are cut straight across the frameline. Sound is cut diago-
nally.
Film reels use three types of leader: clear leader for head and tail, picture
leader for information at head and tail, and SMPTE leader at the beginning just
before the picture starts. To begin, some clear leader is needed. It takes 10 to 12
feet of leader to thread a projector. The clear leader takes a beating during rewind-
ing, so several feet won't hurt. After the clear leader, add some picture leader. On
the picture leader, write information about the reel with a black permanent
marker. For example:
“GOOD TASTE TAKES A HOLIDAY” CUT WORK PIX R-1_ PIX HEADS.
A consistent rule is that picture tracks are marked with black markers and sound
is marked with red.50 © Editing Digital Film
After the picture leader, splice in the SMPTE leader. Order this from the lab
if necessary. As splicing tape is added to each cut, make sure that the tamper is.
pressed hard against the tape surface to ensure a firm splice.
Figure 4.5 A Rivas Splicer
From here, begin the picture conform. Follow the assemble list from beginning to
end for each reel. In the original digital cut, 24 frames should have been remain-
ing at the end for a changeover between reels. After the changeover, attach a pic-
ture tail leader and several feet of clear leader.
Opticals
When blending any two film elements together or manipulating the frame of a
film, such as in a dissolve, a matte, a fade or a blow-up of the frame, an optical is
required. Opticals are almost never created for screenings. If there are any opticals
in the cut list, it is necessary to add leader for the duration of those opticals. Some
editors use “scene missing” leader for these sections. Others attach white leader.
But be sure that the leader is the correct duration for the optical in order to keep
the reel in sync with sound.
‘Another method for dealing with opticals involves the cut list. If the option
of showing dissolves and wipes as cuts is selected, the two shots can be spliced
together and the transition can be drawn with a grease pencil. With this method, it
clearly shows that there is a transition, but it also doesn’t interrupt the flow of the
film as it is screened.Chapter 4 Conforming a Workprint * 51
Marking Workprint for Motor Start and Changeover
Every motion picture contains two marks at the end of the reel. These marks can
be seen in the upper right-hand corner of the picture. The first is called a motor
start cue. This signals the projectionist to start the motor (but not the projector
lamp and sound head) for the next reel. The second is a changeover cue. This sig-
nals the projectionist to switch between projectors to the next reel of film.
Many modern theaters have huge platters where the entire film is laid and
projected from beginning to end. The projectionist hits one button and the film
begins. But this isn’t true for all theaters and most screening rooms. These rooms
use two projectors in the booth and switch projectors during reel changes or
changeovers. In order to let the projectionist know when to change reels, a visual
cue is given in the picture on the screen.
Some assistants use small, sticky, white dots and others mark the workprint
with the slash of a grease pencil. For a screening, either is fine. Each cue consists
of four marked frames. It’s important that the marks made are visible on the
screen, so don’t forget to mark it within the aspect area of the film
The motor cue begins 200 frames before the last frame of action (LFOA),
Beginning at that point, mark four consecutive frames, again considering the
screening aspect of the film.
The changeover cue occurs one second before the LFOA. Remember, an
additional second of picture is necessary beyond the LFOA for human error, Mark
four consecutive frames from the one-second point.
Figure 4.6 Marking the 2 pop in the sync blocks52 © Editing Digital Film
Sound
When it comes to NLEs, sound is relatively simple to output. Sound can be trans-
ferred directly from NLE to time code DAT or other time coded source. In fact,
time coded source isn’t really necessary, so long as the 2 pop is inserted at the cor-
rect point.
Some editors take a little time to create a rough mix for screenings. In better-
funded films, the rough sound would go to the sound department for a temp mix.
Either way, anything that will enhance the screening process is considered good.
Sound can be transferred digitally direct from NLE to a tape source. Be sure
to transfer at the proper sampling rate. If there is access to direct digital output
from the NLE and input to the source, use it. The fidelity and clarity make a big,
difference at screenings.
From the taped output, the sound will have to be transferred to mag stock.
But before it is transferred, there is one small issue to resolve, If the NLE cut pic-
ture and sound are at a true 24fps rate, it’s fine. But if matchback software was
used and the pulldown speed wasn’t corrected, the difference in speed will need
to be resolved.
Chapter 2 discusses slowing down telecine to match the NTSC frame rate of
29.97. To match the video frame rate, film is actually transferred via telecine at
23.976 fps instead of 24. As a result, because the speed of sound on matchback
projects wasn’t properly adjusted with an audio coprocessor, the resulting output
will run at 23.976, not 24. This means that the sound is running about .01% too
slow. When the sound output is sent out for a mag stock transfer, be sure to make
a note to the lab that the sound needs to be sped up .01% during transfer.
After the sound is transferred, there is the final task of building the sound
reels. Because the mag in is one piece, there will be no need for internal edits, But
clear leader and marked sound leader need to be added at head and tail of each
reel, Use the same pattern that was shown for the picture leader, but use a red
marker instead of black. The 2 pop needs to be marked with a red marker so that
the projectionist can set it up appropriately to ensure that sound will run in syne
with picture (see Figure 4.6).
Continuity Reports
‘Once the reels are built, it’s time to make a reel breakdown or continuity report.
The report shows the scene numbers on each reel, footage length and time. At the
bottom, there is space for total footage and duration.Chapter 4 ¢ Conforming a Workprint © 53
film camp
REEL CONTINUITY REPORT
are_7/19/00
REEL SCENES cea
4 1-% 949 +01
2 q-24 942413,
2s 21-24 862413,
4 30-45 937411
5 46 -5F 9444 0S :;
6 7-65 BBI+O4 | 9:52:15
7 66-74 980+ 1S | 10:53:27
8 45 - 84 906+ iL | 10: OF 1S
9 90-12. 764+ OF | $29:19
40
11
12
13
14
15
TOTAL| {20640|| 91:10:21
Figure 4.7. Continuity ReportChapter 5:
Cut Lists
A cut list is a printed version of the edit decisions. It contains key or ink numbers,
time code from the master videotape edit, and information about the original
camera and sound rolls used in the cut, Cut lists are normally used for picture
only, unless the audio is transferred to mag stock and ink numbered. For audio,
an edit decision list (EDL) is assembled using SMPTE time code as a reference.
There are two common reasons to create a cut list: to conform a workprint, or to
send to a negative cutter.
NEGATIVE CUTTERS
If the editor is not experienced at negative cutting, he or she will have to send a
cut list out to another person. One of the basic principals of working on a motion
picture is that if something goes out, it must have paperwork, and lots of it. Be
sure to include as much information as possible for a neg cutter when sending out
your cut list. This can include a digital cut of the edit on a videotape for confirm-
ing the cut points, reel continuity reports, editing notes, and so on. The more
information the neg cutter receives, the more likely he or she will be to accurately
recreate your edits. An editor should never assume that a neg cutter knows how
he or she works.
Alless often used but far more sensible approach is to actually call or even
visit the neg cutter before the goods are delivered. It isn’t always possible,
because the neg cutter may be in another city or even a different country, but even
an email is good. Get to know this person. Know how the neg cutter works, what
his or her preferences are and how they intend to complete the incredible task of
finishing the film. Creating dialog with the neg cutter does two things for the film:
it shows the neg cutter that you’ re not just another pretty negative and it empha-
sizes the understanding of the importance of their role.56 © Editing Digital Film
Okay, I can hear some of you laughing. But everyone needs a pat on the back
now and then, right? Why not show a little attention to the most important person
on your film? Remember, the hand that cuts the OCN is the hand that rules the
world! Neg cutting is a thankless and unforgiving job. This person is required to
properly perform physically all of the cuts completed on the NLE. One false slip
and POW! The film is ruined. If the neg cutter seems nervous, that’s probably a
good sign.
TYPES OF CUT LIST
There are several different types of cut list, each of these lists corresponds to a par-
ticular need of a film
The Assemble List
‘The assemble list, also known as a cut list, is a list of the cuts made on the film in
the order in which they will be assembled. It starts with the first cut and ends with
the last. Assemble lists can be customized to include several bits of information,
depending on the software used to generate the list. At a bare minimum, every
assemble list needs the following:
Starting key number
Ending key number
Duration (feet + frames)
Time code in (from the video master)
‘Time code duration
Camera roll
Scene and take
1 like to include just about everything possible in my lists in order to minimize
mistakes. Those things can include a description of the cut and any comments
added during post production. These things are all important to me if | am using,
the cut list to conform a workprint.
Frame Handles
When the software is set up to output an assemble list, notice that there is an entry
for “handles.” The handles for a cut list are the numbers of additional frames of
film required to make a cut. If a workprint is being conformed, no handles are
necessary. The frame is cut in between frames and will not overlap to any addi-
tional frames. However, if the list is being sent to a neg cutter, check to see how
many frames they'll need as handles. Most neg splicers require at least a single
frame. I've dealt with some neg cutters who request as many as three extra frames
on each side of the cut.Chapter 5 ® Cut Lists © 57
Avie Out Liste ‘created at 18:20:39 Ta 11 gan 2002
Project: JB
List Title: asspaLe ter
assmene List 11 events handles = -1
Picture 2 2 apes total footage: 19412
Assemble List 0 opticais total time: 00;00:13106
Footage Duration First/last Key Can Roll Sc/Tk Clip Name
2. avo 2415 wa 61 0970-6578006 003 amos 12 Airport bape
2345403 58102 Set a1
2, 2345s0¢ 2435 mz 61 0970-6570604 002, 2ae/12_Azport Dope
2349402 (6581002 set #2
2ade002 261 wz 61 097046598005 003. amna/12._ALxport
2350013 ‘6600825
4. 23s0e1d ons xz 69 0721-0630004 002. a/6 Restaurant
2351012 esise2
2a51e13—0v07 wa 69 oTZ1~8ez6+13 01S a6 Reataurant
2352403 19627603
2352606 1405 xz 69 0653-8071403 002, Geu/9_ Mad Dog Dupe.
2353409 907208 ser
2953610 1406 x 69 0653-8071403 002 eu/9_ Mad Dog Dive
5615 072008 se
2355600 161S_ KE 61 0970-65701 003. 2mc8/12_ Aiport Dupe.
2386e14 58002 : set #2
9.238615 LIS KE 61 0970-6596+06 003. anoe/12. Airport
2358613 16596408
30. maseend 104 Re 62 0970-6582+02 003 amne/12._Atrpore
2360+01 (6583405
LL. 23600021415 xz 69 O721-0632002 001. ta/6_Restaurent
2362400 1694200
(cod of Assemble List)
ASSDELE LIST 11 events handles = -2
‘Track 1 2 apes total footage: 19412
Figure 5.1 An assemble list
Why are handles so important? Neg cutters often use splicers that cut through the
center of the next adjacent frame to the cut. If that next frame is needed elsewhere,
they need to know that a duplicate is necessary before the cut is performed. Oth-
erwise, the frame will be cut in half, rendering it unusable.58 © Editing Digital Film
The Dupe List
If there is any repetition of footage in a film or handles that overlap in the assem-
ble list, a dupe list is mandatory. For a neg cutter, the dupe list is the first order of
business. The neg cutter sends the neg to the lab to duplicate any frames that are
used. A dupe list should be created even if the editor believes that there are no
dupes in the picture. Remember, there is no such thing as “oops” in the world of
neg, cutting. A dupe list typically consists of the starting key number, ending key
number, duration (feet + frames), time code in (from the video master), time code
duration, camera roll, and scene and take, Other items can be added as well,
depending on what the software permits.
avid cue Liste created at 18:03:31 Ths 12 Jan 2001,
Project: JB
List Title: AssmeLe urs
1 2e18 (total) 003 tne/12 Aizport
A, z34ar0s aes nz 61 0970-6870006
2345403 6561402
2. 2355000 asi RE 62 0970-6578+04
2356014 6500¢02
3. 2345106 2015 RE 61 0970-6578108
23eaeo2 se1c02
2. 1406 (total) 002 Gow? ad Dow,
4, 2352406 1406 x 69 0659-8071403
2353-09 ‘072608
2. zasae10 1606 xx 69 0653-2071002
2354015 907208
Figure5.2 A dupe listChapter 5 * Cut Lists © 59
The Optical List
The next list is called an optical list. Here we enter the world of A/B strand con-
forming. Here’s a rule of thumb: if the film is 35mm, it is almost always an A
strand conform. If it is 16mm, it can be conformed A/B.
The advantage of A/B strand conforming is that the film can use two
strands to be conformed. In other words, optical prints of certain dissolves can be
avoided by merging the two strands. For example, in the case of a dissolve, the
lab can print it by irising down the camera on the “from” source on strand A
while irising up the “to” source on strand B incrementally. In order for this to hap-
pen, the dissolves must be lab standard durations. Lab standard dissolves nor-
mally include durations of 16, 24, 32, 48, 64, and 96 frames. Any other length will
have to go to an optical printer. I mention this because optical printing is very
expensive. Many inexperienced indie directors appreciate this little tidbit. Chang-
ing some of the dissolve durations by a few frames can make all the difference in
the world to the budget.
Table 5.1 Lab standard dissolves
Duration ard Dac ae
2/3 second 16 frames 20 frames 17 frames
1 second 24 frames 30 frames 25 frames
11/3 seconds 32 frames 40 frames 33 frames
Z, seconds = 48 frames 60 frames 50 frames
22/3 seconds 64 frames 80 frames 67 frames
4 seconds 96 frames 120 frames 100 frames
Standard opticals are dissolves, fade-ins, fade-outs and superimpositions. Fade
ins and fade outs are also A/B strand capable at lab standard durations. Again,
any other duration would make the fade an optical. Superimpositions are differ-
ent, however. A superimposition, unlike a dissolve, mixes between two sources
and holds the mixed image for a duration, before either cutting away or fading
out one or both sources.
Titles from any NLE will have to be made by a titles or opticals company,
unless the project is a DV film. Even then it is recommended, due to resolution
limitations of video, that an optical be created. Even in the case of DV to film, a
title over black would be better produced as a separate film optical.
A typical optical list will show key start and end numbers for the from and
to sources, with a frame count for the duration. Many neg and workprint cutters
prefer an optical list format called optical blocks. The block format makes it easier
to identify the from and to sources, with the from source on the top portion of the60 + Editing Digital Film
block and the to source at the bottom. By using a geometric shape, it is easier to
identify which is which at a glance, rather than poring through the list to verify
the information.
Avia cut Lists ‘created at 16:33:14 Fri 12 Jan 2001
Project: JB
List Title: optical List
optical list 2 optical unit
Optical List
Bach shot 1s described Like thie:
+ + all counts are inclusive
| Starting Key # event #] | Footage (insiée/inside)
I | of
I | Camera all colors are specified
| maing Key @ length of shot | Count. ‘as AGB values
OPFICAL #1 Assemble Event #1 ‘total length: 13413
Reel
‘count.
| x 20 6735-5563+07 1) | 0400
I
I
| *
| wr 20 6735-s563+08 | ovo, i
| i |
[ Dissolve 0+05 i i
1 i i
| wr 20 6735-s563412 0106 | o+05 i
I
|
I
o-t0
I
I
| Dissoive 010
|
Figure 5.3 An optical list configured with optical blocks
Now that we've described the list, here is a warning: find an optical house that
does excellent work. It’s easy to go with a low bidder and report to the director
that the budget is saved. But a bad optical can be disastrous. If you've never done
opticals before, consult with other editors and assistants, your lab, and your neg
cutter. They know someone who can do a good job at a reasonable price.Chapter 5 # Cut Lists © 61
The Pull List
The final type of cut list is called a pull list. Pull lists make it easy to conform both
workprint and negative. The pull list will show the cuts in the film arranged in the
order of the reel from which they originated, so that the person conforming can
“pull” the clips. It is normally sorted by cam roll and then from lowest to highest
key numbers so that the selections are cut incrementally, rather than having to go
back and forth on each cam roll.
‘There are alternative types of pull lists as well. A scene pull list shows cuts
arranged first in the order of scene, then arranged by their associated cam roll
numbers. This list is very similar to a scene assemble list, which has the cuts
sorted by where they first appeared in the assemble list.
Lok Box
Before sending a list to the neg cutter, you'll probably want to also send a lok box.
video. A lok box is a digital cut or output of the film on tape connected to a film
gang synchronizer. Before creating a lok box, separate the cut into built reels, as
described in Chapter 4. It is advisable to put a time code burn-in on the tape of
record master time code in addition to any other burn-ins that are already there.
This makes it easier for the neg cutter to gauge duration.
‘The Avid Film Composer offers a very desirable option for neg cutters: a lok
box output that is frame-for-frame accurate. This type of output prints only film
frames to the tape, with no pulldown. The result, when played at normal speed, is
cartoon like sound, because the picture is speeded up- no pulldown is added to
create thirty frames from the original twenty-four frames. The advantage of this
frame-accurate output is that the neg cutter can jog through it and get an accurate
accounting of each frame.
Conformed Workprint
Although a lok box video is an adequate visual representation of the film, nothing
works better than a conformed workprint. The frame-for-frame accuracy and syn-
chronized sound answer any questions that a neg cutter might have. Although it’
more expensive and time consuming, a conformed workprint not only tells the
neg cutter the numbers, but shows them the numbers, complete with grease pen-
cil and red audio markings. It’s more difficult to mistake intentions when a posi-
tive of the film is already assembled for reference.
When sending the lists to a neg cutter, be sure of two things. First, discuss
the project with the neg cutter in full, learn all of his/her needs and output lists
that conform to the neg cutter’s way of working. Second, have a phone nearby. If
there are any questions, they'll need to be answered immediately. Between the cut
lists, a lok box, and a conformed workprint, the neg cutter should have all she or
he needs, But there are occasions when questions come up. Availability is impor-
tant in order to expedite the neg cutting process.Chapter 6:
24 fps versus Matchback
Before integrating a project with an NLE, a working frame rate must be deter-
mined. In the NTSC world, there are two: 24 fps and 30 fps. For PAL video, you'll
need to determine whether you're going to work with Telecine A without pull-
down, where the film is shot at 24 or 25 fps and is telecined at 25 fps; or with Tele-
cine B, where the film is shot at 24 fps and is telecined at 24 fps with two fields of
pulldown to equal 25 frames per second. If you choose to work at 30 fps or use
Telecine B, you’ re going to need software that can compute the matchback of your
edits to the native film frame rate.
In this chapter, we'll look at the differences between native 24 and 30 fps
matchback projects as well as those PAL projects using pulldown versus speeded
up transfer. We'll examine some of the problems associated with each and also the
advantages of working with them
NTSC: 24 fps Projects
A true 24 fps project has a direct frame to frame correspondence with the film.
There are no pulldown fields and therefore, what you see is what you get. NLEs
and film software applications use one of two methods to create 24 fps projects.
They remove the pulldown fields during digitization.
They remove the pulldown fields after digitization.
Working at 24 fps can be problematic, especially if it’s not clear where the A frame
is located. As discussed in Chapter 3, it is important that the telecine facility
records the A frame on a :00 frame of a nondrop frame time coded videotape.
Identification of the A frame is important to the software, because it will have to
determine where the pulldown fields are located in order to ignore them. If the
wrong frame is identified, the result will be a picture with jerky action, because64 © Editing Digital Film
the wrong two fields will be removed for each cycle of frames. For example, if the
B frame was mistakenly identified to the NLE as an A frame, it would ignore the
first field of frame 3 (which would be a D frame) and also ignore the last field of
frame 5, which would be an A frame. The removal of these two fields would pro-
duce a jitter in any camera motion or action within the frame. If this mistake of
misidentification is made, it’s necessary to unlink the media (on an Avid), delete
it, and redigitize it with the proper frame identification.
‘There are some new products that have come along recently that depend on
nondrop frame time code for proper identification. These video capture cards,
which remove pulldown or perform a reverse telecine, use the time code to deter-
mine which pulldown fields to remove. As a result, they can ease some of the
workload. However, if there are any anomalies in the telecine transfer, it goes.
back to the hard and tried way of manual identification and digitization. How
well this digitization will go over with the film crowd remains to be seen.
When the telecine log is accurate and the numbers in the burn-ins match
what is seen in the database, a 24 fps project is all but unbreakable. The great
advantage is that there is frame-to-frame correspondence and no worries about
adding or subtracting frames, as in matchback situations. Fast montages and flash
cuts won't pose a problem, because all of the key numbers are in the database.
NTSC Matchback
Matchback software programs were initially created to deal with projects created
at 30 fps. More recently, some of these programs have added software-based
reverse telecine and 24 fps capabilities. Newer video capture cards can remove
pulldown and work in conjunction with matchback applications such as Film-
Logic to create a true 24 fps cut list.
The problems associated with matchback are simple: there are two different
frame rates, thus a single frame is added for every four frames from the original
film, so the trouble is editing with pulled down frames. But pulldown isn’t the
only consideration. Differences in frame rate can create problems of their own.
The time base between the two mediums is different, so short edits will inevitably
pose time base problems. Consider this: if several single frame edits are made
using several A frames of a telecine transfer as a source, matchback will have to
trim back the edit. The A frame is normally the start of a pulldown cycle. It con-
sists of two fields, both with the same time code. So if 30 single-frame edits were
made with A frames, 30 frames equals 1 second of video. But 30 frames equal 1.25
seconds of film. The matchback software will have to trim off six single-frame
edits when creating a cut list for film to make the duration of the sequence correct.
Almost all matchback software makes adjustments from the tail of an edit,
when an inaccuracy in duration is detected, In the case of these thirty single-
frame edits, every fifth edit would be cut to maintain time consistency. This time
base error is commonly referred to as matchback running long. Although it
‘uncommon, it can happen in a unique situation such as the one described in Fig-
ure 6.1Chapter 6 ® 24 fps versus Matchback # 65
sanneee
STOTT TTT TT:
$ TOT
For Every 30 frames of video, rave ar 28 rane on
Matchback Running Long: Time Base Error
Prien 50°H"rmes ware stogterin ash
trong ranfte wa omy on 2s core
Temstal bene tes Grerenterce and
eo Tree mactee oa Foret toes,
twin tame?
Figure 6.1. Matchback Running Long
Matchback software can also run short. Consider the same situation, except that
instead of using A frames, use B frames. In a film transfer, the B frame lasts for
three fields, covering the two fields of the second video frame and the first field of
the third video frame in the pulldown cycle. So if 30 B frames were edited
together as a 60-frame sequence, the matchback software would compute this as a
30 film frame edit, because the B frame consists of two different frames of video,
but only one frame of film. Instead of listing 48 frames of film in the list, it would
list 30 frames, or 1.25 seconds of film. As a result the matchback software must
again determine how to create the same duration, this time by adding film frames.
In this case, thirty film frames would be the equivalent of 1.25 seconds. An addi-
tional 18 frames of film would need to be added to the sequence in order to main-
tain time consistency.
Although these two examples are extreme, they illustrate why a matchback
system can never be quite frame accurate. Matchback software will add or sub-
tract a frame at the end of each edit to retain the proper duration of the film in
proportion with the video. But because the editor cuts on a 30 fps system, match-
back will occasionally have to adjust some edits, which could be a problem.
The way to avoid any frame issues when using matchback would be to cut
inonan A frame and out ona D frame for every edit. Hardly a practical solution!66 © Editing Digital Film
Video Film
THT
For Every 30 frames of tim, here ae 375 comesponding
frames of video.
Matchback Running Short: Pulldown Error
Problem: # 60-8" rames wore cut togeherin 2freme
fda, the matonback woud normaly an 25 seconde
‘hare was a droct irae fo are corespendence
because ofthe ena puldown Brame na atchback
projet
Figure 6.2. Matchback Running Short
PAL 25 at 24 fps Projects (Telecine B)
PAL projects that are shot and transferred at 24 fps to PAL videotape require a sin-
gle frame of pulldown to equal the 25 fps rate of PAL video. As discussed in
Chapter 3, this is known as Telecine B. Telecine B does not work with all match-
back applications, but Slingshot’s 24:25 preference allows for Telecine B, as does
FilmLogic, which can match back the list accordingly.
The artifacts of matchback with Telecine B are less significant because of the
lesser occurrence of pulldown. With NTSC matchback, there is a 50 percent
chance that the last frame of a cut will need to be timed forward or backward,
because of the four frames— A, B, C, and D —two of them contain a field of pull-
down. With Telecine B, the occurrence of pulldown is less common. As a result,
there is an 8 percent chance that pulldown could affect matchback with a PAL
telecine B list.
Ifa model similar to NTSC’s frame count is used, the J frame would be the
pulldown frame. As a result, if several J frames were edited together in the video,
each representing two frames, matchback could again run short, as with NTSC.
Running long would be different however, because the maximum difference
would be a miscount of 4.133 percent, the time base difference between 24 fps and
25 fps. For example, if any 50 single frames of PAL video were edited as single-
frame cuts, only two frames would need to be cut to maintain time consistency.
Although the problem is similar to that of NTSC, it is not nearly as disastrous and
the fix is simpler.
1:1 PAL Frame Correspondence (Telecine A)
Although telecine A presents significant problems for editors with relation to the
speeded up picture and sound, there is no need for matchback due to the fact thatChapter 6 © 24 fps versus Matchback © 67
there is a 1:1 frame correspondence. But like the.01 percent pulldown issues asso-
ciated with a 24fps NTSC project, there are going to be sound speed issues.
PAL Sound and Picture Digitized Together
Some software offers solutions that simplify the matter, For example, Avid’s Film
Composer has solutions for 24 or 25 fps projects transferred at 24 fps with sound.
For projects shot at 24 fps but digitized at 25 to create a 1:1 ratio, the film is digi-
tized in the normal way and the Avid will slow it back down to its native 24 fps
frame rate. There is no need to adjust any pulldown settings on the hardware. In
fact, doing so would mess up the project. By selecting 24 fps as the project speed,
the Avid knows that the film was shot at this rate and slows it down. This also
slows down the audio transferred with the film, and the sampling rate will drop
at the same 4.166 percent ratio. So, for a 44.1kHz sampling rate, the result is a
42.33kHz sample.
PAL Sound and Picture ized Separately
When picture and sound are digitized separately, the picture can be slowed down
using Avid’s film settings preferences. Select a 24 fps speed and the film will slow
down appropriately. Sound will be digitized and remain at production speed with
no sampling issues. A digital cut can be performed with either pulldown inserted
much like telecine B processes or with the picture and sound sped up 4.166 per-
cent for a 1:1 frame ratio on the final video.
Telecine A can also be achieved with Final Cut Pro by slowing down the
clips by 4.166 percent, This can be done for sound or picture and is easily attained,
However, doing this will cause the time code numbers to increase according to
the existing frame rate. A project telecined at 25 fps can be digitized and edited in
that mode, then output it as a separate sequence with the time base adjusted. But
you'll want to duplicate the sequence for proper matchback prior to doing this.
A Final Note
The decision whether or not to use matchback versus 24 fps projects should
depend on the support staff. If there aren’t enough eyes checking numbers, pull-
down and sound speeds, a matchback would be more convenient. However, if a
frame-to-frame correspondence between your media and the original film is
required, 24 fps and telecine A are the only way to go.Chapter 7:
Editing Film on
Avid NLEs
with FilmScribe
Avid’s FilmScribe™ software is integrated with Media Composer or Xpress soft-
ware and does not require separate databasing of telecine information outside of
the NLE application. Telecine logs are imported directly into the Avid bins after
conversion to the Avid Log Exchange (ALE) format. The information from the
logs is stored in the Avid bins and doesn’t require further conversion to create a
cut list.
Avid makes NLEs in both NT and Mac flavors. The instructions in this chap-
ter work for both platforms. but I use the more common Mac systems in the exam-
ples. Whenever Command is mentioned, NT users should use Control, and
whenever Option is mentioned, NT users should use Alt.
CONVERTING TELECINE FILES
The process begins with the conversion of telecine logs to Avid Log Exchange for-
mat. Avid Log Exchange isn’t a telecine log format, but it is widely used as a con-
version tool. Many telecine databases can now output in ALE format, eliminating
the need for this procedure.
Telecine logs are primarily in one of three formats: flex files, Evertz files or
Aaton files. Any of these formats can be converted to ALE format using the Avid
Log Exchange application. The ALE application comes bundled with Film Com-
poser but is not serialized or copy protected by Avid. I suppose this was done to
promote wider use of the format. The strategy succeeded, because ALE is com-70 * Editing Digital Film
monly used in almost all log conversion and matchback applications. The Avid
Log Exchange program is normally found in the Utilities folder of Media Com-
poser or Xpress. Frequent users of ALE put an alias or shortcut to the program on
their desktop. When the application is launched, a window opens with two col-
umns, one for input format, the other for output. When converting to an Avid
usable format, the output should be ALE, For input, several different formats can
be selected. There is also a selection for Automatic. This is the easiest method of
running the program. When Automatic is selected, ALE determines which format
the file was created in by reading its file extension, In Table 7.1, all of the accept-
able telecine log formats for ALE are shown, along with their file extensions. ALE
can output logs in the formats shown in Table 7.2.
Figure 7.1. Avid Log Exchange Interface
After ALE has been set up, quit the program and drag and drop telecine log files
onto the icon or alias for automatic conversion. In order to preserve the original
logs, it is strongly suggested that the log is copied from its original media (nor-
mally a floppy or Zip disk) to a folder on the desktop. In this way, it ensures that
the original data won't be corrupted, lost, or destroyed. Another reason to copy
the logs is that ALE will place converted logs onto their originating volume. IF i's
a floppy disk and the disk is full, it won't convert them. Instead, it will return a
Disk Full error.
SETTING UP THE PROJECT
Now that the files have been converted to an Avid readable format, it’s time to
bring them into the project. But first, a project must be created.Chapter 7 Editing Film on Avid NLEs with FilmScribe © 71
Fee ne
‘Aaton | fix or agnw.Txx
| ox mx. |
" EditDroid lee
Evertz | tl
Flex fix
Quantel Harry | wtr
Keyscope Isl
Log Producer lp
OSCR ase
Skycode ale
Table 7.1. ALE Import Formats
Se oO
Avid Log Exchange (ALE) ale
Quantel Harry tr
Flex fix
Table 7.2 ALE Export Formats
Film and Matchback options are not available on all Avids, so it must be deter-
mined if any of these are supported on the system. The easiest way to do this is to
launch the application. When the project selection screen appears, create a new
project. If the film options are available on the system, they'll appear at the bot-
tom of the new project screen. There are two types of film options available. The
first, Film Options is used when a 24 fps project is desired. The second, Matchback
Options, is used if the editor wants to work in 30 fps but match the EDL back to
original film numbers. If any of these options is grayed out on the project screen,
that option isn’t available for that particular Avid. if none of the options is
selected, the application will assume that the project is a video project and will not
be able to create a cut list. Entering key numbers and ink numbers will be impos-72 © Editing Digital Film
sible. This may seem obvious, but many editors ignore this in haste. Film and
matchback options come in three gauges: 16mm, 35mm, and 65mm. After choos-
ing between 24 fps or Matchback, choose the film gauge and open the project
Audio
Avid Controller
Bin
Bin View Custom
Bin View Film
Bin View HEMPSTERS
Bin View Statistios
Burnin
Change List
Composer
Cut List
Deck Configuration
Deck Preferences
Digital Cut
Digitize
Effects
Export
Film Project
General User
Grid User
Import User
Interface User
Keyboard
Mul
Reader
Render
v
¥
y
¥
v
v
¥
¥
’
v
y
¥
¥
v
v
¥
v
v
¥
Figure 7.2 Avid Project Window: Note Settings files are alphabeticalChapter 7 © Editing Film on Avid NLEs with FilmScribe ¢ 73
Table 7.3 Avid Film Settings
Pre ion
Sequence time code | Video (30 fps) Time code of the finished
Format measured at 30fps (Default)
Film (24fp3) Time code of the finished edit is
measured at 24fps
Ink Number Format | 35mm 16 fr/num Standard for both Key and Ink,
numbered every foot of film.
6mm 20 fr/num Most common standard for Key
numbers. Every 1/2 foot of film
6mm 40 fr/num Some film manufacturers have
16mm key numbers every foot.
Also used in some ink number
situations.
Ink Number Dis | Key code The system displays key num-
played As bers above the monitors on the
EC track
Edge Code (4 Count- | The system displays Ink num-
ing) bers with a4 digit count on the
| EC track
| Edge Code (5 Count- | The system displays ink num-
ing) bers with a 5 digit count on the
EC track
Auxiliary Ink Format | 35mm,16mm 20ft/ Determines how auxiliary ink
num and 16mm 40 fr/ | numbers will be measured
num (Same as Ink according to the same specifica-
Number Format tions as Ink Number Format
Above) above. Auxiliary Ink numbers
| are used if the print was inked
on two separate occasions.
Auxiliary Ink Dis- Key code, Edgecode (4 | Same descriptions as Ink Num-
played As counting) or Edge- ber Displayed As above.
code (5 counting)
Same as Ink Number
Displayed As (above)74 © Editing Digital Film
Table 7.3_ Avid Film Settings (continued)
eS NenUnCuy Det
DAT time code Format | SMPTE 30 fps For Audio Only in a 24 fps
project. DAT time code should
be referenced to a true 30 fps.
SMPTE 29.97 fps.___| Used only if DAT time code was
| incorrectly referenced at 29.97
| fos during recording
ADJUSTING FILM SETTINGS
Now that the project is created, it is necessary to tell the Avid how to gauge the
film numbers and time code. The film settings are accessed through the setting
files in the project window. Film settings are only necessary on 24 fps projects. If a
matchback project is created, these settings are not accessible.
Double click on the Film settings in the project window. The Film Settings
‘menu contains several pulldown items that need to be resolved. Avid’s nomencla-
ture for edge numbering can be a little confusing. For example, the menu item Ink
Number Displayed As refers to both key numbers and ink numbers. Ink numbers
are also referred to as edge code, which normally could refer to either ink or key
numbers.
IMPORTING ALE FILES
To import ALE files into an Avid project, itis first necessary to create a bin in
which to store them. I highly recommend creation of a bin for each cam roll. From
this bin, scene bins can be created, one for each scene in the film, and clips can be
copied for each scene to those bins from the original cam roll bins by option-drag-
ging them over.
This organizational idea isn’t new, but it is very efficient. By creating and
archiving cam roll bins, the original information remains intact. When the clips
within the cam roll bins are copied to specific scene bins, a workspace is created
where effects, imported picture files, and scenes can be combined for editing.
Once the cam roll bin is created (by selecting New Bin in the project win
dow), select Import from the File menu. The import screen allows users to import
everything from graphics to information. In this case, shot log should be selected
When Shot Log is selected, three options appear on the right of the screen.
Combine events based on scene number and automatically create subclips
Combine events based on the camera roll and automatically create subclips
Merge events with known sources and automatically create subclipsChapter 7 © Editing Film on Avid NLEs with FilmScribe ¢ 75
These three items create a powerful array of viewing and subclipping options and
allow scenes and clips to be divided in the manner that best fits the editor’s and
director's style.
Import Settings (Current)
Shot Log
Combine events based on scene and
automatically create subclips.
Combine events based on camera roll
and automatically create subclips.
Merge events with known sources and
automatically create subclips.
Merge events with known master clips.
Figure 7.3. Import Shot Log Options
Combining Events Based on Scene Number
Combine events based on scene number makes one large clip of all of the ele-
ments within a scene in the log, and then creates subclips of each individual clip
recorded in telecine. In order to use this option, the telecine log must contain
scene and take information.
Combining Events Based on Camera Roll
Combine events based on the camera roll will produce a large clip for each cam-
era roll and divide individual takes into subclips.
Merging Events with Known Sources
Merge events with known sources creates subclips from a log with sources
already inside of the bin. For example, if an entire cam roll is already logged in the
bin as one clip, this will take the individual events recorded in telecine and create
subclips for that cam roll.76 © Editing Digital Film
CHECKING KEY NUMBERS
After importing the telecine logs into bins, the material can be batch digitized on
the Avid, just like a regular video project. Once the batch digitizing is done, check
the key numbers to make sure that everything was recorded correctly. When
working in a 24 fps project, digitizing on the fly won’t work. All materials must be
logged or imported from telecine logs prior to digitization. This is to prevent pull-
down errors.
In the time code menu above the source monitor, select EC. This displays the
edge code instead of time code. Load each clip and scroll through it, making sure
that the EC in the display matches the key numbers burned into the video source.
There are a few things in particular that should be detected.
Aone-frame delay, which occasionally occurs in telecine.
A frame miscount, which occurs when the film gauge doesn’t match the tele-
cine log file.
A completely different set of key numbers, usually caused by incorrectly
labeling reels or having two reels with the same name.
One Frame Delays
Occasionally telecine burn-ins encounter a one-frame delay, where the number
burned onto the screen is one frame behind the actual key number recorded into
the telecine database. Most telecine houses don’t have this problem, but it can
occur, It originates because the burn-in is created by a key number and time code
reader/ character generator. During transfer, running the video signal through the
reader / generator and then to a VTR can delay the image, thus the burn-in is off
by a single frame. If this occurs, the videotape can be sent back with a request for
an accurate burn-in or the neg cutter can be notified that the burn-in is behind a
frame. Most neg cutters have heard this story before, and though they don’t like
the inaccuracies, they can deal with it. As long as the database is accurate, there
shouldn’t have any problems.
But films by nature have problems, and the more that are created, the more
difficult it is to keep track of them all. A retransfer is far more desirable and it
eliminates concerns over the memory of all of the human beings who will be
interacting with the film. If a retransfer is made, be sure to remove all of the “bad”
clips and their associated media files from the NLE. Also rename the retransfer
reel. For example, reel 001 becomes reel 00IR. I use this convention because,
though there may be 001B and 001C reels, chances are very unlikely that the reel
count extends to R. R is strictly used for retransfer. Ask the telecine logger to
rename the new videotape to this in the database as well, which should save a lot
of remodification time. Be sure to mark the original transferred reel as “DO NOT
USE”. I recommend a red thick permanent marker for this purpose, writing on
several locations on the tape box and on the labeled tape itself.Chapter 7 # Editing Film on Avid NLEs with FilmScribe ¢ 77
Frame Miscounts
Frame miscounts are not as common as one frame delays, but they do happen.
Miscounts are usually caused by either an error in telecine databasing or an error
in setting up the project on the Avid. Ihave encountered other odd situations
where data was logged incorrectly, but those occurrences are extremely rare.
Ifit is noticed that the database numbers in the EC display and the burn-in
numbers gradually become mismatched, stop everything. Any editing will
become worthless. There is a serious problem.
Usually, frame miscounts can be detected right away. The easiest way to
troubleshoot a miscount is by looking at the EC display. The EC display is accessi-
ble through one of the two time code registers above both the source and record
monitors. One of the best features of an Avid is its ability to show the current
numbers through the EC display. This allows any frame to be checked at any time
for consistency in the numbers. The key number count in the EC display ends
with either a “+” or “&” followed by two numbers. If it has a “+,” the database
assumes that the film is 35mm. If it has a “&,” it assumes that itis 1omm. This is a
standard for gauging film, although not every NLE application adheres to it.
Figure 7.4 The EC displayed above the sequence monitor on an Avid.78 © Editing Digital Film
For example, let's say that the film is 1mm but the EC column displays key num-
bers with a “+”. In this instance, the header information in the telecine log may
have erroneously been set up as a 35mm project, but the key numbers on the
burn-in could be correct. The telecine log could be opened, the information could
be changed in the header from 35mm to 16mm and the log could be reimported.
‘The numbers should match. Be sure to destroy the incorrect media files and bins.
This problem can be detected when importing the log. A message stating that the
log format does not fit the project type will occur. This is the first sign of trouble.
The problem can also be detected by inspecting numbers both in the EC col-
umn and burn-in. 35mm film does not count key numbers beyond “+15”. If 16, 17,
18, or 19 appears in the EC, the project is set up for 16mm.
Mislabeled or Duplicate Numbered Tapes
‘One last problem that might occur with checking key numbers is when two sepa-
rate reels are given the same number. This can occur for a variety of reasons which
are too numerous to discuss here. Simply put, if the key numbers in the database
or those displayed in the EC column don’t look even remotely like the numbers
on the screen, chances are that the wrong reel was digitized with the wrong data-
base. This problem occurs frequently, particularly with films that have high shoot-
ing ratios. In this case, one could renumber one of the errant reels and modify its
name in the database
USING AUTOSYNC
After the log is imported and digitized, key numbers are checked and the project
is organized appropriately, sound and picture can be synched together. If the
sound was already transferred in sync with picture at telecine, this step is unnec-
essary.
"ivid’s syncing mechanism is called Autosyne and it works very simply.
First, select a picture clip and find the slate. Mark in where the clap boards meet.
Then, select the corresponding audio clip. Scrub through the beginning until the
frame where you hear the clapper impact is located. Mark in on that frame.
In the bin, select the picture clip, then shift-select the sound clip. Under the
Bin menu, select Autosync. A menu appears on the screen. Dailies can be synched
by in point, out point, source time code or auxiliary time code. Choose In points
and select OK.
Anew subclip will appear in the bin, with the extension “.syne.01.” Load
this clip into the source monitor and play it back. One of the best ways to check
that it’s synced correctly is to scrub through the slate at the beginning and make
sure that the clap sound is in the right place. If the new clip isn’t quite right, delete
it and re-mark the sound and picture elements until the correct combination is
made. In time, you'll gain confidence and will be able to do this very quickly.
There is one limitation to Autosyne; the synced subclip ends where the pic-
ture stops. If the film is a documentary and the camera stopped but sound contin-
ued to roll, it is necessary to add sound separately to the sequence without using
the synced clip.Chapter 7 ¢ Editing Film on Avid NLEs with FilmScribe « 79
FILM EFFECTS
In addition to Avid’s regular effect palette, there are a variety of effects that can
aid filmmakers, including mattes, blow-ups, film dissolves and film fades.
Film Dissolves
Film dissolves are not the same as a standard video dissolve. The two sources,
which are dissolved “from” and “to” have intensities that are calculated differ-
ently during the effect. The result is that if a standard video dissolve on an NLE is
used, it looks or “feels” different when an optical print is made on film. During
the course of a video dissolve, the intensity of the “from” source declines at the
same rate as the “to” source increases. Thus, halfway through this type of dis-
solve, each source is at 50 percent intensity. That rate remains consistent as “from”
becomes more transparent and “to” becomes less transparent.
But an optical dissolve is different. The “from” source remains at full inten-
ity until it is halfway through the effect. The “to” source increases to full inten-
sity at the halfway point. Thus, halfway through the effect, both are at full
intensity. During the second half of the effect, the “from” source decreases in
intensity until it has disappeared. The “to” source remains at full intensity. So for
the second half of the effect, the only thing that is happening is that the “from”
source vanishes from the screen,
Depending on the two elements used, the resulting differences between a
video and a film dissolve could appear as subtle or completely different, but use
of the Avid film dissolve effect is a far more accurate rendition of how the effect
will look when screened on film.
Figure 7.5 Optical dissolve (left) and video dissolve (right)
In like manner, a film fade effect combines black or darkness with the picture ele-
ment at full intensity halfway through the effect. For the second half of the effect,
the picture slowly vanishes. Again, it might be a matter of minor nuance, but it is
truer to what you'll see when screening the effect on film.80 * Editing Digital Film
Figure 7.6 Matte outlines via the Grid Tool
Mattes
If the film was shot full frame with the intention of adding, a matte, Avid’s film
mattes are a great tool. The mattes vary in format and are located in the Effects
Palette. The following mattes are supported:
169
1.66 (European Standard)
(American Standard)
(Anamorphic/ Super)Chapter 7 Editing Film on Avid NLEs with FilmScribe © 81
The mattes work just like any other Avid effect. Drag one from the Effect Palette
and drop it to its intended location. If the matte is to be applied to an entire
sequence, create a new video track and drag the effect to the top track. Any real-
time effects underneath the matte will need to be rendered in the sequence.
There is also a way to view what a matte will look like before it is applied.
Above the sequence monitor is a Fast Menu. Click on the menu and choose Grid.
‘The title safe and action safe borders will appear on the screen in the form of
bright white lines. In the Project Settings window, open the Grid settings. Set the
grid to show film aspect ratios, and they will appear superimposed over the
sequence as white lines. These lines signify the matte sizes. Although they can be
seen in the sequence monitor, they do not show up on the NTSC monitor and will
not appear in the output.
Blow-ups
‘Although many NLEs have resizing options and effects, the most accurate one to
use in the case of film is a blow-up. The reason for this is that a blow-up is not just
an effect, it is also a method of conveying information to the optical house that
will do the blow-up. For example, if the intention is to increase the screen size by
200 percent and pan the picture slightly left, a blow-up effect can convey the
proper information to the opticals house in an optical list. Instead of percentages,
the optical house uses fields to define expansion. Instead of left, right, up, and
down, they use west, east, north, and south to define orientation of the frame. So
if the size or orientation of a frame is changed, blow-up is the best effect to use.
SCRIPT INTEGRATION
Before I get to the business of creating cut lists, I should mention one of the more
brilliant options available on Avid NLEs known as Script Integration. Script Inte-
gration allows the editor to import a script into the NLE and use it much like the
standard lined script that editors are used to using to diagram the coverage on a
given scene. The script is treated much like a regular bin, but the editor has the
ability to mark it with straight or squiggly lines to indicate dialog and coverage in
the same way asa lined script and can record information about the relationship
between dialog and the actual clip.
To begin, a script is required. It can be in a text file, but a rich text format
(RTF) is better, A rich text format looks pretty much like any script would on
paper. When the script is imported and opened in the script bin, it appears in the
bin monitor like a word processing document as shown in Figure 7.7. Usually the
production office has the script in a word processor format, so it’s fairly easy to
obtain. To open the script, select Open Script under the File menu. Then double
click on the script name in the bin menu.
Note that there are several tools unobtrusively placed above the script.
There is a straight line (to indicate dialog spoken on camera), a squiggly line (to
indicate dialog spoken off camera), a record button, and play button
When a scene in the script is located, the corresponding scene bin with clips
init can be opened. Drag the clips and place them appropriately before dialog or82. © Editing Digital Film
the scene description in the script. When the clip is placed in the script, a color
thumbnail image of the scene appears with the clip name on it. If there is more
than one take of the same shot, drag it on top the original. The end result will be a
single thumbnail from the first clip, but the numbers will change below the
thumbnail, indicating more than one take. When one of the take numbers is dou-
ble clicked, that take is loaded into the source monitor, The scene can be played
back with coverage or even line-to-line correspondence between the clip and the
script recorded.
‘cesT
ay fiancee,
smomes
Pil drive you there
poner
Are You sure?
‘sums
Holproblen! 1 knov Lake Hiswothe 10012;
Figure 7.7. The Script Integration Interface
To record script line correspondence, select a take by double clicking its number,
then click on the record button in the script monitor. As the take plays back, click
on each line of script as the actor delivers it. When the scene is finished playing,
click the stop button. The result is that when any line in the script is clicked, the
clip cues to that point. This is really helpful when looking for a best performance
or delivery of a line, It enables the editor to click on the takes, then the line, and
play them back to back, which is difficult to do with a standard NLE bin.
It is also possible to choose between a straight or squiggly line to mark the
script to indicate whether the dialog appears on or off camera. Just like a printed
lined script, coverage can be determined at a glance without the need to open or
play any clips.Chapter 7 © Editing Film on Avid NLEs with FilmScribe « 83
USING FILMSCRIBE
Once the cut is completed on the Avid, it’s time to create a cut list. As described in
Chapter 5, there are many types of cut list. To begin, from the Output Menu, select
FilmScribe.
FilmScribe™ is integrated with Avid editing software but is a separate appli-
cation that can be launched with or without the Media Composer or Xpress run-
ning. If FilmScribe is launched while the editing application is running, plenty of
memory is needed. 256 MB is a good minimum, Most v.10 Avids come equipped
with 384 MB.
If the Media Composer is pre version 8.0 or pre Xpress 3.0, FilmScribe prob-
ably isn’t available. In this case, Cut List can be used. Cut List is located under the
Output menu. The Cut List tool is very similar to FilmScribe, but not as robust.
FilmScribe adds a little versatility and a lot of templates to the tool that make it
easier to configure and create cut lists. There was also a significant change from
‘Media Composer 5.x to 6.x with the Cut List Tool. For these examples, FilmScribe
is used, but the same results can be achieved with any Avid Cut List tool. If some
of the options mentioned in this chapter are missing from the Cut List tool, it’s
probably an earlier version.
‘After launching FilmScribe, bins can be opened directly from the File menu.
In earlier versions of the Cut List tool, this is done by dragging the sequence
directly from a bin in the Media Composer or Xpress, which must stay open in
order for the cut list tool to work.Because FilmScribe can work as a standalone or
modular application, it can be launched separately with the bins opened from
FilmScribe or launched from within the Media Composer / Xpress application,
where sequences can be dragged directly from the bins into the tool.
Once the sequence bin is opened, bring up the cut list tool. From the File
Menu, select New Cut List. After dragging the sequence into the Sequences win-
dow of the cut list tool, select the video track where the cut exists. If a matte has
been added on a higher track, don’t use it. This will only make the list confusing.
Every edit should be on a single track in order to maintain a uniform cut list. Nor-
mally, a cut list for audio wouldn’t be created unless ink numbers are used. In a
later section, we'll discuss various methods of audio export.
On the bottom right underneath the Sequences panel is a menu of the vari-
ous types of list that can be generated with the tool. Global, when selected, opens
alist of global options used when generating any of the lists (see Table 7.4). To
output each type of list, click on the box located to the left of the list name. To
choose options for that particular list, double click on the name.
‘There are numerous types of lists that can be generated in the tool. These
include
Assemble
Optical
Dupe
Pull
Optical pull84. © Editing Digital Film
Scene assemble
Scene pull
Optical scene pull
Figure 7.8. The FilmScribe Cut List Tool
Unique Items for Individual Types of Cut Lists
Each list type has several individual options. The individual options for these lists
determine which items will be displayed in the final output. Depending on the
project, some are important and some are not. For example, if key numbers are
used as a source of reference for the film, ink numbers and auxiliary ink wouldn’t
normally be necessary in the list. Any options that do not have corresponding
information in the bins will not have any information in the list. In addition to the
‘common options shared by other lists in Table 7.5, the individual types of cut list
have the options shown in Table 7.6, Table 7.7, Table 7.8, and Table 7.9.
Change Lists
In addition to standard cut lists, FilmScribe allows users to create a change list. A
change list relates to an original cut and a revised cut. It compares the two lists
and outputs only change-specific information. This makes the list easier to con-
form because the person conforming doesn’t have to search two entire lists toChapter 7 © Editing Film on Avid NLEs with FilmScribe ¢ 85
make a few changes. Change lists work on 24 fps projects only. FilmScribe will
generate change lists, change pull lists, and change discard lists. A change pull list
determines the clips necessary to pull for creation of the changes. A discard list
does the opposite.
Table 7.4 Global Cut List Options
Template TAnimation- a list customized for animation including a
running counter, duration, frames and clip names.
Tcolumnar- a simple method of displaying the list in col-
umns that are easy to read.
‘TLog Exchange- Creates the cut list in an ALE format that
can be converted back to a Flex file. Flex files are com:
monly used by some neg cutters.
TOptical Block- This is a display of opticals that is more
graphical and less textual than the columnar format.
Tstoryboard- Displays clip names, scene and take.
Picture Conforming | Selects which format will be used to conform the picture.
This mostly affects how dissolves and fades are treated,
A Roll (Single Strand) Conforming treats all transition
| effects as opticals
AB (Double Strand) Conforming places standard length
dissolves and fades in the assemble list. These can be
done at the lab without creating an optical, so long as |
their lengths are 16, 24, 32, 48, 64 or 96 frames.
Using Choose the frame numbering system that is being used
for the conform. Usually, it’s Key Numbers, but Ink Num-
bers, Auxiliary Ink Numbers or Film Time code can also
be used.
Sound Conforming For creating sound cut lists, choose between Ink Num-
bers or Auxiliary Ink Numbers.86 * Editing Digital Film
Table 7.4 Global Cut List Options (continued)
Orta
Running Footage As
D
Serr
This option shows feet and frames based upon gauge or
a total frame duration. The choices are
16 mm- 40 frames per foot (Standard)
16mm — 20 frames per foot
35mm-2 pert
35mm- 3 perf
35mm-4 perf (Standard)
35mm-8 perf
65mm- 5 perf
65mm-8 perf
65mm- 10 perf
65mm- 15 perf
Total Frame Count
Durations As
Determines durations as footage or frames in the list.
Font
Choose from any fonts on the system, but be aware that
some don't line up in the columns as well as others
when the list is created. Courier is the default and it
tends to line up quite well, Most monospaced sans serif
fonts offer the best solution. Try not to get too fancy
here. The list needs to be easily readable.
Font Size
‘Again, simplicity is the key. Make sure that the fon}
large enough to be easily read but small enough so that
the list doesn't run off of the right side of the page when
printed,
Counter Starts At
Determines the footage count where the cut list begins.
Default would be 00000+00.
Summary List
When this checkbox is selected, a summary of all of the
cut lists is generated.
Separate Lists for Each
Channel
This option, when selected, generates different lists for
| each channel of video selected in the Cut List Tool. Be
areful. If it's necessary to make a cut list from several
tracks, it will ignore any multi track effects and only gen-
erate information about the foreground of the effect.
Multi-track lists are generally not used. The picture
track, where elements were combined and picture was
cut, should be the cut list track. Normally the cut list will
combine elements from multiple tracks unless this
option is selected.Chapter 7 Editing Film on Avid NLEs with FilmScribe © 87
Table 7.4 Global Cut List Options (continued)
Cro
Matchback Info This option displays what modifications were necessary
when creating a 24fps list from a 30 fps matchback. For
‘example “Matchback trimmed —1 frame” underneath a
cut that had to be trimmed for time.
Disable Pert Slip Not available in matchback. A perf slip in a 24fps project
allows the editor to slip sound in perforations, not
frames to more closely match sync.
Frame Images Displays a thumbn.
frame of each cut.
image in the list for each starting
Icons Allows inclusion of representative icons in A/B con-
formed assemble lists only for dissolves, fades, dupes,
jump cuts and freeze frames. Only standard duration
fades and dissolves are included. All others go to the
optical list
Show prefix Shows entire key number, including its generic prefix, at
both start and end numbers in the list. Deselect this item
to show the prefix only on the start number and there-
fore save some printing space on the list.
Ignore Color Effects Ignores information about color effects in the cut list.
Ignore Special Charac- | Generates the cut list without graphic icons, Quicktime™
ters movie images or header images.
All of the global options previously mentioned apply as well to change lists. Com-
mon options are identical as well. Table 7.10 shows a list of specific options avail-
able on change lists.
Preview Code
If you've conformed a workprint and are going through the process of making
some changes, it is wise to create preview code on the previously conformed
print. Preview code consists of ink numbers that are placed on the workprint
before changes are made. Preview code information can be included in a change
list to simplify the process of making changes to the workprint. If ink numbers
were used to complete the original conform, preview code can be generated in
another ink color directly on the cut workprint to distinguish between the two.88 © Editing Digital Film
Table 7.5 Common Cut List Options
Key Numbers Reference numbers based upon KN Start and KN End in
the bins.
Ink Numbers All of these items can be listed, but are dependent upon
‘Aux. Ink Numbers whether or not each was noted in the bins. Locator and
Lab Roll comment information in the sequence, such as special
Camera Roll music or sound effects cues, color correction, or other
Sound Roll important data, can also be included. Of special import to
Reel the neg cutter are Camera Roll and Scene & Take.
Slate
Comments
Scene & Take
Locators
Clip Name This places the designated name for the clip in the cut list.
Normally, this isn’t necessary if Scene & Take are included,
as the clip name in a film is normally the same.
Custom Column from
Bin
This option allows placement of information from a cus-
tomized column into a bin. For example, if a custom col-
umn were created that contained sound notes, it could be
included in the list. Be careful not to go overboard with
this item, as the list will end up overrunning the printed
page. If this item is chosen, be sure to use the same spell-
and case that was used for the original name in the
bin.
Record TC
This places the time code from the master sequence into
the list. It is especially helpful if a videotape digital cut of
the sequence is included with the list so that the neg cut-
ter can cross reference it.
Address TC
Film TC
Sound TC
‘Aux TC 1-Aux TC 5.
247
25p TC
251C
30T¢
These are other time code types that can be used when
digitizing that might be necessary for generating a cut list.
For example, if time code from a sound source was gener-
ated on audio track 2 and then read by the Avid, it would
normally be input as an auxiliary TC. Ifa list is needed for
this source, the cut list can generate it. If Film Time Code
| was used, it could be used as an alternative source for cut-
| ting the film rather than using Key Numbers.Chapter 7 © Editing Film on Avid NLEs with FilmScribe « 89
Table 7.6 Unique Assemble List Options
LFOA Last Frame of Action. Determines duration of a reel at the
LFOA. You can subtract footage at the head or tail of the
reel to determine the proper duration. Head would nor-
mally be on the picture start frame, tail would be after the
LFOA.
Mark Short Cuts If this item is checked, the list will flag cuts shorter than a
Shorter Than specified number of frames with a comment. This can be
helpful to the person conforming
Mark Jump Cuts In this case, a jump cut is defined as where a short piece of
Shorter Than material is missing between adjacent cuts of the same
material. When selected, the list will flag jump cuts shorter
than a specified number of frames with a comment.
Show Trans Effects As | This item is especially useful for conforming workprint, so
Cuts that instead of leaving blank space for an optical, the list
will tell where the optical goes so that it can marked with a
grease pencil or tape.
Table 7.7 Unique Optical List Options
Key Frames This determines whether the optical keyframes are taken
from the composition itself. f any changes might be made
to the optical keyframes of an effect, it’s a good idea to
choose this option.
Optical Footage Shows footage relative to the beginning of an optical
Page Break Between | Creates a separate page for each optical in the list.
Opticals90 ¢ Editing Digital Film
Table 7.8 Unique Dupe List Options
Option Name Deserta)
Tolerance/Assume Tolerance sets the size of handles during dupe checking,
Handles but calculates the handles to each side of the clip inter-
nally, rather than putting the handles into the list
Print w/ Handles This sets the size of handles after checking for dupes in
the list. The given number of frames selected with this
option is added to the beginning and end of each clip in
the list
Table 7.9 Unique Pull and Scene Assemble List Options
Or a pret)
First Sort By Establishes a hierarchy of how the list is to be configured, a
Then Sort By pecking order of which criteria is most important in how it
Then Sort By is displayed. It can be sorted by the follo
Lab Roll
Camera Roll
Sound Roll
Scene & Take
Clip Name
After the first order of sorting is selected, there is also the
option of “none” for the second and third order of sorting
| For example, if you only wanted the list sorted by Camera
| Roll, select it as the First Sort By item and then select None
| in the other two items
bn gees ; :
Sort Order | Choose how the clips will be sorted, either heads out
{ascending edge numbers) or tails out (descending edge
numbers) This is dependent upon how the person con-
forming, either neg cutter or assistant editor, stores the
rollsChapter 7 « Editing Film on Avid NLEs with FilmScribe ¢ 91
Table 7.9 Unique Pull and Scene Assemble List options
Place Separators
Include Opticals
Include Headers
Specifies whether or not opticals and headers are to be
Creates a horizontal separator in the list, which can make |
it easier to access specific information at a glance. Choose
where the separator is placed from the following options:
First Sort Field
Second Sort Field
Key code or Ink Prefix
Prefix or every 1000 feet
(no separators)
included in the list.
Show Only Changes
ON tS Dt
Table 7.10 Change List Options
Selecting this option shows only inser-
tions, deletions, trims and moved clips.
When deselected, the list will elicit
details about unchanged sections as
well.
Combine Deletions
Preview Code
Counter Starts At
Quicktime Options
Allows groups of adjacent deletions to be
included in one event. However, select
ing this option disables generation of dis-
card lists, which specifically list each
deletion as a separate event.
Displays preview code numbering. (See
below details)
Determines the footage count where the
change list begins. Default would be
00000+00.
‘One of the features of FilmScribe is its ability to show Quicktime movies of the
sequence from within the list. This works handily for verification. In order to92 © Editing Digital Film
show the Quicktime movies, they'll need to be exported from the Avid. It’s some-
thing of a time consuming process. Still, if FilmScribe is used as a standalone
application, it works well and allows viewing of burn-in numbers as the list is
browsed.
EXPORTING AUDIO
Audio can be exported from the project by digital cut, OMF file conversion or
EDL.
Digital Cut
If the audio is exported via digital cut to tape, keep in mind that somewhere along
the line, the audio will have to be conformed to its proper speed. If the audio is
exported directly to tape from a matchback project and played at speed with a cut
film, it wouldn’t work. The audio has to be resolved at +.01 percent faster. For fur-
ther details on sound sync issues, see Chapter 4
OMF
‘Audio media and sequences can be exported through the use of OME, also called
OMEI, or Open Media Framework Interchange. OMFI is ambitious; it is a com-
mon format allowing media to be shared not only cross-application but also cross-
platform. OMFI is supported on most digital audio workstations and is frequently
used for exporting audio media files between computers. Conversion to a proper
format requires the OMF tool, which is available on most workstations and also is,
downloadable through Avid and Digidesign’s websites. OMF will export cuts,
dissolves, level information, time code, track numbers and clip names. It does not
export pan information or automation gain.
OMF files consist of two items: compositions, which are the framework of
the edited sequence, and media. The OMF composition can be exported by itself if
the media is already on a workstation. Most OMF compositions and media files
from feature-length films can be exported onto high capacity removable format
drives, including Iomega Jaz or Castlewood Orbs. For short films, Zips might be
used, but, depending on the complexity of the audio tracks, they might not fit.
Before exporting the audio into OME, some preparations must be made,
First, make a copy of the master sequence and place it in a separate new bin. Load
the duplicate sequence in the record monitor and delete any video tracks. This can
be done by clicking on the video track selectors and pressing the delete button on
the keyboard. The system will verify that this is being done intentionally. Click on
Yes. Render any audio effects, including dissolves, mix downs, etc. before export-
ing.
The next step is to consolidate the media to a drive. It can be a removable
media or an empty drive that can be moved to the sound department. In any case,
Thighly recommend that the drive be completely empty, to allow the necessaryChapter 7 © Editing Film on Avid NLEs with FilmScribe ® 93
space. There is nothing worse than the near completion of consolidation that is
interrupted by a “not enough room on this drive” message. The Avid does not
precompute the amount of space necessary to make the consolidation ahead of
time, so good planning is the best solution.
In its bin, click on the duplicate sequence. From the Clip menu, choose Con-
solidate. When the Consolidate menu appears, deselect the first two items, Select
the proper disk where the consolidated media will be placed. Be sure to give each
clip some handles so that the sound department can adjust the audio as necessary.
Click OK. It takes a while to consolidate, so be patient.
The OMF Export
With the consolidated audio-only sequence highlighted in the bin, click on the
File menu and choose Export. When the export menu appears, choose OMFI
Audio and Composition.
If specifically exporting to a Pro Tools system, choose OMFI Composition
Only and check the SD2 Format Audio items. This will allow a simpler export to
Pro Tools. The audio can then be converted from OMEF to Pro Tools /SD2 using the
OMF Tool.
Figure 7.9. The Consolidate menu
If Media Composer version 6 or lower is used, there is a choice of OMFI versions.
Most systems use OMFI 2.0, but it is wise to check with the sound department
ahead of time to see which they will require.
Click the OK button on the Export menu and the audio exports to the drive.94 © Editing Digital Film
Exporting an EDL
An EDL, or edit decision list, tells the tale of every cut made in a sequence. For
films, EDLs are commonly used for audio. EDLs contain information about the
audio, including source and record time codes, but unlike OMFI, they cannot con-
tain media. EDLs are an excellent way of exporting sound information to work-
stations that do not use OMFI. They are also a good reference source for audio
spotting sessions and mixes.
‘To export an Avid EDL, use EDL Manager, Avid’s EDL generating standal-
one application. This application is bundled on most Avid systems. It also works
in tandem with Media Composer and Xpress, so it can be launched through the
Output menu in those applications. Warning: Before launching EDL Manager
from Media Composer or Xpress, make sure the system has enough memory to
do it. Some systems have too little memory for both applications to run at the
same time, particularly if the sequence is long and complicated
Figure 7.10 EDL Manager ScreenChapter 7 ¢ Editing Film on Avid NLEs with FilmScribe * 95
To begin the EDL export, launch EDL Manager. The EDL Manager screen
appears, shown in Figure 7.10. If EDL Manager was launched from within the
Media Composer or Xpress application, click and drag the sequence into the EDL.
tool. If EDL Manager was launched separately, select Open from the File menu.
Select the bin where the sequence is located. A window will open with all of the
sequences in the bin listed. Choose the correct sequence and open it.
Select the tracks that are needed to generate the EDL. Below the tracks are
Format and Sort Mode. Unless instructed otherwise by the sound department,
choose CMX 3600 as the format and A (Record In) as the sort mode. CMX 3600 is
the most universally readable format and almost every audio workstation has a
method of reading and sorting CMX lists. A Mode sorting lists the sound in the
order that it appears in the sequence.
Additional options for the list can be chosen by clicking on the Options but-
ton in the EDL Manager. More information can be added to the EDL by selecting,
items in the Comments column. Select Optimize EDL from the optimization
menu and be sure to choose NTSC or PAL in the Standards column
Figure 7.11 EDL Manager Options Window
Saving the EDL
An EDL can be saved to a floppy disk or removable media. If a floppy disk is cho-
sen, format the disk to DOS format. All Apple computers made today are capable96 © Editing Digital Film
of reading DOS formatted disks, so this makes it more universal for audio work-
stations that read DOS.
From the File Menu, choose Save EDL. Make sure it is saved to the correct
disk. The EDL is saved.
Some Important Notes about Saving EDLs
It is better to use eight characters or fewer when naming the EDL. If the name for
the EDL is too long, the EDL Manager will truncate it for the proper format and
add the proper extension to the name file. Do not change the name after this,
point, or it might not read properly when imported.
Using EDL Manager, a disk can be formatted specially for Grass Valley
Group (GVG) or CMX editing systems in RT-11, a DOS derivative format. In most
cases, this is unnecessary, however, because modern GVG and CMX systems can
read DOS.
OUTPUTTING VIDEO
Video and audio can be directly output from Media Composer and Xpress. There
is one particular option that is very helpful for conforming; when Digital Cut is
selected from the Output menu on a 24 fps project, there are options of outputting
at Film Speed (100%) or Video Speed (100+%). If film speed is selected, the output
will proceed at the standard frame rate with pulldown for video playback. How-
ever, if video speed is selected, the output will proceed with no pulldown and a
frame-to-frame correspondence of video to film. Playback of this output would
produce sped up sound. The purpose of Video Speed output is to make a lok box
for conforming, not for playback. Pulldown fields tend to hinder using videotape
for conforming, but with a frame-to-frame correspondence, the person conform-
ing knows that the cut should be frame accurate. This is especially helpful if con-
forming a workprint is bypassed with the intention of conforming straight to neg.Chapter 7 © Editing Film on Avid NLEs with FilmScribe © 97
Figure 7.12 Digital Cut Output OptionsChapter 8:
Editing Film on
Media 100 NLEs
with Slingshot Pro
In this chapter, we'll take a look at integrating film with two popular applications,
Media 100 and Trakker Technologies Slingshot Pro.
ABOUT MEDIA 100
Media 100 is a digital 30 fps NLE, It is built for video editing and does not have
any special features, effects or listing capabilities that relate to film. Media 100,
Inc. recently made a move toward producing NLEs for interactive and web out-
put. They acquired Terran, Inc. and have been focused primarily on furthering the
development of streaming video and interactive technology. There are a great
many Media 100 systems in the market with several options and features. None of
these relate to film. This necessitates the use of a matchback program. In this
chapter, we'll look at using the Media 100 with Slingshot Pro.
ABOUT SLINGSHOT AND TRAKKER TECHNOLOGIES
‘Trakker Technologies’ Slingshot Pro is a suite of applications for matching back
EDLs from NLEs with the original telecine log. It should be noted that Slingshot
Pro is very robust and can work with just about any NLE made, including Avid
and Final Cut Pro. Slingshot Pro consists of three stand alone applications:100 © Editing Digital Film
The Telecine Log Converter (TLC) converts the four most common log types
into batch digitize lists for all major NLEs.
The Film Trakker converts video EDLs into 24 fps film cut lists, including
assemble, dupe, optical, pull, and optical pull lists.
‘The Sound Tracer traces information from any telecined audio back to its
original time code in the database. If audio is digitized separately, there is not
normally a need for this application. However, it is an absolute necessity for
finding the original numbers of sound transfers done in telecine.
DRAG AND DROP FUNCTIONALITY
Slingshot’s biggest asset is its drag and drop functionality. From the first few
pages of the User Guide, it’s easy to learn how to set up the applications and drag,
the proper files in and out for a fast and easy matchback. There are so many
options that one could select when using matchbacks that it could be overwhelm-
ing. Slingshot sticks to the important items and pretty much ignores fancy win-
dow dressing. It’s configurable to a number of specifications, but also is easy to
run,
In order to do the work, Slingshot creates an intermediary file between the
original telecine log and the final EDL. This file, called the Telecine Log Converter
file or TLC (not to be confused with Time Logic Control) is the key to creating suc-
cessful lists.
Slingshot lets the databases do their work without interference. Instead of
having to database each shot that has already been databased in the telecine logs,
Slingshot translates them into the language of the target NLE rather than making
the editor redo work that’s already been done.
SUPPORTED TELECINE LOGS
Slingshots Telecine Log Converter will convert from the four most popular for-
mats of telecine log, which are shown in Table 8.1. Telecine Log Converter will
create three types of files from the original telecine logs: they are import logs, TLC
files, and dailies logs.
Table 8.1 Telecine Log Converter Input Formats
ete een een
Keyscope Telecine Logs
FLEX Telecine Logs FLX
(aka “Flex Files)
Evertz Telecine Log FIL
Avid Log Exchange “ALEChapter 8 Editing Film on Media 100 NLEs with Slingshot * 101
Import Logs
Import logs are the files converted by TLC for batch digitizing with the NLE.
These files are created specifically for the type of NLE that is being used. Once
imported into the NLE, the individual clips in the files can be batch digitized. TLC
will output Adobe Premiere, Avid Log Exchange, D-Vision, EMC, Media 100
Power Log, Discreet Edit, Scitex/ImMix, Speed Razor and Final Cut Pro input
files. As seen in Figure 8.1, just about any type of NLE is supported.
TLC Files
TLC files contain the vital information necessary for Slingshot to perform film and
sound matchbacks. Be sure to keep these in a folder in a safe place. It also isn’t a
bad idea to copy the TLC files onto a removable form of media for archive. With-
out these files, a matchback is impossible, so plan wisely. They will be used at the
end of the edit to create the final cut lists and sound EDL.
ies Log
The dailies log is created for the use of the assistant editor or editor. The dailies
log contains vital information in detail for each day of telecine transfer. It also
serves as a tool for proofreading log information and correcting any errors in the
database. The dailies log will contain key numbers, camera roll, sound roll, sound
time code, video time code, reel name, and scene and take entries. The dailies log
can be printed and placed in a binder for use in conjunction with camera reports,
sound reports, and script supervisor notes.
LOG CONVERSION PROCEDURE
Before starting TLC, create three new folders to hold your TLC, import files and
dailies logs. TLC will work with these folders later when the preferences are
adjusted, Launch TLC. The pop-up menu shown in Figure 8.1 appears.
TLC Preferences
Before any logs are converted, it’s necessary to adjust the preferences to choose a
destination folder for each of our TLC file outputs. First, click on the pop-up
menu and choose the editing system being used (in this case, Media 100). Next,
select the destination folders under Preferences. The screen shown in Figure 8.2
appears.102 © Editing Digital Film
° None
Adobe Premiere (ux#HH.PBL)
Avid (HHHH.ALE)
Broadware (HHHH.EMC)
D-Vision (x#Hx.DUISION)
Digital Origin (xH#H.EDU)
Discreet edit* (xxxH.EDT)
Fast (HHHH.FST)
Final Cut Pro (xHHH.FCP)
Media 168 (x#uHH.M168)
Scitex (HRHH.SCTH)
Speed Razor (#HHH.EDL)
Figure 8.1 TLC Pop-Up Menu
In the Preferences menu, destination folders and track enabling can be selected for
the conversion. Once this is set, drag and drop telecine logs on the TLC applica-
tion and it will automatically place the results in the appropriate folders.
Figure 8.2. TLC Preferences menu
Choosing Destinations
For each TLC, dailies and import log, save the files in the three separate folders
created earlier. For purposes of organization, it is recommended to use separate
folders. Ifa single folder is used, the organization of the project becomes muddledChapter 8 © Editing Film on Media 100 NLEs with Slingshot © 103
and files are harder to find. Choose the destination by clicking on the Browse but
ton and navigating to the proper folder. If Browse is grayed out, deselect the Same
Place As Source File option by clicking on the Here radio button.
Enable Tracks
Sometimes telecine databases include audio tracks that need not be digitized. As a
result, if the telecine files are directly converted and batch digitized as databased,
you'll eat up a lot of drive space on your NLE digitizing redundant or empty
sound tracks. This error can be reduced by examining the source tapes and deter-
mining which tracks actually contain audio that needs to be digitized. Usually
this information is on the label, however, the transfer could also have included
redundancy between tracks one and two, in which case, only one track needs dig-
itization.
When the proper tracks are selected under Enable Tracks on the preferences
window, it will eliminate unnecessary tracks on the batch digitize Input list for
the NLE, thus saving time and drive space. Undoing this in the NLE is time con-
suming and tedious. Better to do it here before importing.
Syntax Error Correction
Telecine logs can potentially contain incorrect or missing information. This results
in redigitizing, clip modification, bogus bins and media files, and other nasty arti-
facts. When converting logs through TLC, any syntax errors will be flagged before
the conversion is complete. The syntax checker in TLC is rather sophisticated,
with a WYSIWYG debugging-type screen that not only explains the error, but
shows it in the text of the log file.
an fae
Or, you can ignore this error.
a & co Come
Figure 8.3 Syntax Error screen in Telecine Log Converter104 © Editing Digital Film
When a syntax error occurs, the top of the screen shows the error in the native file.
An insertion point cursor has been placed on the errant section of the text. Below
the text is an explanation of why the file was not converted, the file name, and the
problem. At the bottom of the screen is an explanation of options and the actions
that can be taken. With syntax errors, there are four options from which to select
at the bottom of the screen.
Fixed! Choosing Fixed! indicates that the text at the insertion point has been
adjusted and the error is fixed. For example, if a scene number is missing, the
insertion point is placed next to the Scene entry in the log. Type in the proper
number and then choose Fixed! If Fixed! is selected, be careful not to acciden-
tally ruin the formatting of the file by placing spaces in between the entries. If
the other entries in the log shift disproportionately, it is possible that another
syntax error has been created. In any event, if this error occurs, abort the con-
version and start over again.
Ignore. If the error is ignored, TLC will continue with the log conversion. But
be warned! Ignoring the error in a telecine log could have disastrous results,
The logs could contain inaccurate information or even be incomplete. On
some occasions, I've had the misfortune of making this error, only to have the
director ask, “Where's take 11?” to which I respond, “I didn’t know we had a
take 11.” Which leads to a mad skimming of the camera reports, which leads
to investigating the original logs which leads to total recall of a bumbling
error on my part.
Ignore All. Be sure that you feel confident when choosing this option. Ignor-
ing All pretends that any syntax errors don’t exist. Although there may be a
known consistent error in the log, it could also contain a few surprise errors
as well. Choosing Ignore All will bypass any errors encountered, See the pre-
vious anecdote for potential results.
Abort. If you feel squeamish about debugging telecine logs, simply choose
Abort and send it back to the telecine house. Let them deal with it.
Once the logs are exported in the appropriate format, enter the Power Batch cap-
ture tool in Media 100 and digitize as usual. Because the lists are controlled exter-
nally by Film Trakker, there are no special considerations when cutting with
Media 100 except for creation of lab standard dissolves for A/B conforming, nor-
mally used with 16mm films. Film Trakker uses the laboratory standard lengths.
SYNCHING PICTURE WITH SOUND IN MEDIA 100
Synching up in Media 100 is about as easy as it gets. To do this, you'll need to cre-
ate a new program in the timeline for every clip that needs to be synched. Before
you begin, it is wise to create a new bin for synched clips to avoid any confusion
with clip names. The original audio and video clips should be together in the
same bin.Chapter 8 ¢ Editing Film on Media 100 NLEs with Slingshot « 105
First, load the video into the timeline. Double click on the video clip to make
it appear in the Edit Clip window. Look for the first frame where the clapper con-
tacts the slate. Press Control-F6 (the function key) to mark that point on the clip. A
small blue triangle appears at the current time indicator in the timeline. That tri-
angle is the syne mark.
Next, load the audio clip into the timeline so that it overlaps the video, and
scrub through it until the first frame of the clapper is heard. Waveforms can also
be used to see the sound. From the Track menu, select Show Audio Waveform. It
may be necessary to zoom in to the timeline a bit to see the waveform. When the
frame where you can first hear (or see, with audio waveforms enabled) the clap-
per connect is found, press Control-F6 to put a syne marker on that frame of the
current time indicator. Holding the option key down, click on the video track and
drag it so that the two blue sync markers connect in the timeline. Holding down
the option key will cause the two to snap together. Select both the audio and
video clips by clicking on the first clip, then shift-clicking on the second clip. From
the Program menu, select Sync Clip. The clips in the timeline will turn pink, signi-
fying that the clips are synched together. Click and drag the synchronized clips
from the timeline into the new bin.
With each synchronization, it is important to check for accuracy. I find it
somewhat common to be off a frame when synching up clips. If you find yourself
in this predicament, no problem. Re-mark the originals and do it again, until you
get it right.
Some Media 100 users recommend deleting the original video and audio
clips- not the media, mind you, but the clips. [highly recommend that you not do
this. Instead, place them in an archive bin, where they can be accessed in the event
of an emergency.
A project can be organized in a Media 100 in exactly the same fashion that I
mentioned previously in the Avid chapter. Import the log and place it in a cam roll
bin. Copy the clips and place them in separate scene bins. When you sync up
lips, create synched scene bins and use them there. This redundancy allows you
to have a backup in case unforeseen bin corruption or sync issues are later discov-
ered.
That's not to say that NLEs regularly lose bin information. In my entire nine
years of working with NLEs, I’ve lost only two bins to corruption. But in both
cases, I recovered the information because the clips were redundant in other bins.
Most NLEs have a recovery process for missing clip information, but who wants
to go through that in the middle of an edit?
Because Media 100 is a video editing machine, audio sync can only be frame
accurate, as opposed to perf accurate. Most 35mm film formats have four perfs
per frame, so when cutting on a traditional bench, it’s easier to attain sync by slip-
ping the audio track a perf or two. Avids have the ability to slip perfs in 24 fps
projects. Still, missing syne by a perf or two is common. If you look closely at
filmed television, you'll see it all the time.
Media 100 has a full suite of effects, but most don’t have a lot to do with
filmmaking. An exception is its matting capability, which can allow you to letter-106 ¢ Editing Digital Film
box for appropriate formats. When creating dissolves, be sure to make them cen-
ter-point dissolves at lab standard frame counts to avoid additional optical costs.
After the film is edited, it’s time to output EDLs. For Slingshot, output either
CMX 3600 (most commonly used), CMX 3400, or GVG 4.0-7.0 EDL formats.
aaa Film Trakker
R_61-EDL Macintosh HD
R_82.EDL Slinashot
R_83.EDL Practice Files
Processed TLC Files
Figure 8.4 Film Trakker Interface
FILM TRAKKER
Once the EDLs are output from the Media 100, use Film Trakker to generate your
cut lists. The Film Trakker program works very simply, comparing the TLC file,
which contains both key numbers from the film and transfer tape time code to the
video EDL. First, launch the Film Trakker application. The FT interface appears,
as shown in Figure 8.4.Chapter 8 * Editing Film on Media 100 NLEs with Slingshot * 107
Film Trakker Preferences
Before creating the lists, be sure to select preferences. Each one of the Preferences
must be selected before an accurate list can be generated. Once saved, the prefer-
ences will work automatically, as described with TLC,
@NIsc 38:24 | GA Check synten on all inputs
NTSC 1:1 Flag end maten unknown tope names
pat 24:25 Show EDL comments in Cut List
OPAL 1:1 | Use @ Feet + frames
| Osbsotute frames
| Cbisapte synctock™
"Show synctock™ comments
Figure 8.5 Film Trakker Preferences
Table 8.2 Film Trakker Format Preferences
Format Preferences oy
Ti
cnt
NTSC 30:24 Use this option if the film was shot at 24
fps, then transferred at 24 fps to video at
30 fps. (29.97fps)
NTSC 1:1 Use this option if the film was shot and
transferred at 30 fps to video at 30 fps
(29.97 fps)
| PAL 25:24 Use this option if the film was shot and
transferred at 24 fps to video at 25 fps
(PAL B Telecine- See Chapter 3)
PALA:1 Use this option if the film was shot at 24
or 25 fps then transferred at 25 fps to
video at 25 fps (PAL A Telecine- See Chap-
ter 3)
Format
There are four formats available, as shown in Table 8.2.108 © Editing Digital Film
Check Syntax on All Inputs
Choosing this option turns on the syntax checker when comparing EDLs to TLC
files. The syntax checker with Film Trakker works exactly as it does with TLC.
Flag and Match Unknown Tape Names
As Film Trakker reads the EDLs, it looks for syntax errors and any unknown
sources. To ensure accuracy, select this option so that Film Trakker will spot any
unknown tapes that exist in the EDL that aren’t in the TLC files. There could be a
few reasons to use this option.
1. A tape has been digitized into the NLE without transferring its telecine log
Film Trakker will need the right information to correctly produce the cut list.
Transfer the telecine log with TLC so that Film Trakker can find the proper
corresponding key numbers.
2. The name of an existing tape was changed. In this case, match the new tape
name in the EDL to an existing tape number that was previously used to des-
ignate the same tape.
3. You've forgotten or missed running a log through TLC. Make sure that all of
the logs are converted and saved in the same folder so that Film Trakker can
use them.
When Film Trakker encounters a Flag and Match error, there are three options.
Table 8.3. Flag and Match Options
i
Pare
No Match This tells Film Trakker that there is no
match, i.e., that a telecine log doesn’t
exist for this reel
This One Selects the reel highlighted on the left
side of the screen in the tape list.
Ignore Remaining Ignore is rarely a good idea when it
comes to matching lists, but if you're cre-
ating a combined list of film & video, |
could see why you might want to avoid
the annoyance of flag & match war
Just remember, you asked for it.Chapter 8 « Editing Film on Media 100 NLEs with Slingshot * 109
Disable SyncLock
SyncLock is the process that Film Trakker uses to maintain correct syne between
picture and sound, as all matchback programs must do. (See Chapter 6 for details
on how matchback works.) If sound sync is not important for your list and the
duration poses no problems (“Running Short” and “Running Long” in Chapter
6), then you can disable this option. For most purposes, you'll want to keep
SyncLock on.
Show EDL Comments
This option transfers comments from the EDL to their corresponding event in the
cut list.
Use Feet + Frames vs. Absolute Frames
This option allows the choice between showing durations in the cut list as,
feet +frames or absolute frames. Most editors like footage, but animators prefer
absolute frame counts, for the most part.
CUT LIST OPTIONS
Film Trakker creates cut lists (also called assemble lists), dupe lists, pull lists and
optical lists. The options for each type of list are selected by clicking on the twirl
down button on the Film Trakker interface next to the list that is selected (see Fig-
ure 8.4). Here are the contents of each list and the configurable options.
Cut List
The cut list for Film Trakker includes the following entries: event number, footage
(feet + frames or absolute frames), record time code, duration (for both film and
video), first and last key number (a.k.a. key number in and key number out), cam
roll number, and clip name (normally the scene and take numbers).
The following options are available on the cut list tool:
Include Optical Count allows for opticals to be included in the assemble cut list.
It’s convenient to see all of the events in the list. However, this is not recom-
mended for use with the optical house. Most optical houses just want to see opti-
cals, not everything else in the movie. The cut list makes allowances for lab
standard dissolves on A/B conforms and includes them in the cut list, not the
optical list.
The start frame is a footage counter and is expressed in feet and frames, normally
starting at 0000+00. Check with the neg cutter before assigning a number. Some
start with 0000+00, others prefer every frame counted and start at 0000+01.110 © Editing Digital Film
Dupe Lists
Film Trakker’s dupe lists can be traced across several EDLs. For example, if you
build 7 reels for a feature, Film Trakker will check all of the reel EDLs for dupes at
a single time. It’s a good idea to check for dupes after the first cut from time to
time. The sooner it is done, the less possibility that the director will fall in love
with the cut and want to use both. Dupes are expensive.
The dupe lists include the following entries:
Set — Each duped section is listed as a set of dupes. In this way, you can deter-
mine where they're located and which, if any, to eliminate.
EDL ~ The name of the originating EDL of the dupe.
Time Code- The location of the dupe on your sequence’s master time code.
Event- The event number of each duped item according to the cut list.
Footage- The running footage count in the cut list where the dupe occurs.
Duration- Expressed in feet and frames or absolute frames.
First/Last Key- Key numbers, starting and ending.
Cam Roll
Clip Name - The clip name normally identifies scene and take
Dupe List Options
‘The dupe lists in Film Trakker offer sort and handles options. Normally one
would sort a dupe list by Cam Roll first, then by Key Number. However, the fol-
lowing sort criteria are available to choose from:
Footage- where the clip occurs in the edit.
Record TC- master record time code in point.
Duration — length of the duped clips
First Key- Key number start frame
Last Key - Key number end frame
Camera Roll
The number of frames used for handles in the dupe list can also be adjusted. Con-
tact the neg cutter to see how many frames they will need for each dupe.Chapter 8 Editing Film on Media 100 NLEs with Slingshot © 111
Pull List
As described in Chapter 6, pull lists help the person conforming the film to pull
the clips necessary for conforming a workprint or negative. A Film Trakker pull
list contains
Reel & Event- based upon built reels and the event numbers in the cut
(assemble) list.
First/ Last Key
Duration- Feet + frames or absolute frames
Cam Roll
Clip Name- scene and take
Pull List Options
Pull lists can be sorted by the same criteria as specified in the Dupe List Options.
Normally, pull lists are sorted by cam roll, then first key numbers. There is also
the ability to set handles. As before, check with the neg cutter when setting han-
dies.
Additionally, a choice can be made between creating a cut pull or optical
pull list, or both. And you can create a global pull list for a set of EDLs or an indi-
vidual pull list for each EDL.
Optical List
Optical lists contain specific information that needs to be sent to the optical house
to create non-standard fades, dissolves, and other effects. This information
includes A and B sides of the optical, key numbers of A and B sides, the optical
effect and duration of the effect.
Optical List Options
List Format ~ Choose between a number of optical list formats. The Trakker
format looks much like a cut list and is the easiest to read.
Global List- Same as the option on Pull lists. This will create an optical list
from several chosen EDLs.
Individual List- Again, same as the option on Pull lists. This creates an opti-
cal list for a single EDL only.112. © Editing Digital Film
CREATING THE CUT LISTS
Before the lists are created, select a format on the Film Trakker Interface. Choose
between 35mm, 16mm (40 Count), and 16mm (20 count). After selecting the film
gauge, it’s necessary to select a conforming format. Standard is single strand for
35mm, A/B for 16mm. For more details on conforming, see Chapter 4. Add all of
the EDLs and TLC files. Select the EDLs in the left window, the TLCs in the right.
Once the list types are selected at the bottom of the interface, click on Create. The
lists can now be viewed, printed, or saved.
Did you notice that I mentioned not one, but multiple EDLs and TLC files?
Film Trakker recognizes that filmmakers will create separate built reels for con-
forming. As a result, you'll need an EDL for each reel. Film Trakker can search
across several reels for dupes. If you ran a separate matchback for each reel with-
out one recognizing the other, this would be impossible.
Sound Tracer =8
(FROM THESE EDI's | ~ (| USING THESE 1
R_@1.EDL Macintosh HD
R_62.EDL Slinashot
R_83.EDL Practice Files
Processed TLC Files
Sameasinput | >
Ce/TRACE |
Figure 8.6 Sound Tracer Interface
THE SOUND TRACER
The sound tracer uses the data from TLC logs and EDLs to trace back to time code
of the original sound source (DATs or Nagra recordings) so that an EDL can be
created for the sound department. You can always go with your NLE sound or an
EDL from the videotapes, but if you use sound from an original source, the SoundChapter 8 Editing Film on Media 100 NLEs with Slingshot * 113
Tracer can help you find the original numbers. Most sound departments want the
most pristine recordings available, and that doesn’t come from videotape!
Using Sound Tracer is like using any other Trakker application. Once the
preferences are set, drag and drop EDLs onto the Sound Tracer icon. From there,
double click on it to open the interface. Sound Tracer uses the TLC files and the
EDLs to determine correct original sound numbers that are used to create the final
EDL. Like Film Trakker, it can input CMX 3400, CMX 3600 or GVG 4.0-7.0 EDLs. It
outputs these same types of EDLs. Sound Tracer has the same syntax correction as
well as flag and match functions as TLC and Film Trakker. After using Slingshot a
few times, it became very clear to me that the creators of the application wanted a
hassle-free experience for matching back.
Sound Tracer Preferences
Before generating your EDLs, set the Sound Tracer preferences.
Sound Tracer™ Preferences Bi
Standard: @ NISC
OPAL
(Enforce DOS naming conventions
Create sound roll list
{Show clip name (Sc/Tk) on output
[Check syntax on all inputs
[Flag and match unknown tape names
Figure 8.7 Sound Tracer Preferences
Standard— Choose NTSC or PAL
Enforce DOS Naming Conventions—Anyone who has been around comput-
ers for a while knows that DOS has some limitations on the number of charac-
ters used in file names and extensions. If your sound department uses DOS,
you need to select this option.
Create Sound Roll List— This option creates a list of sound rolls used in the
EDL so that the sound department can pull them for mixing,
Show Clip Name (Se/Tk) On Output— Shows the scene number and take in
the EDL. Sound mixers usually need this type of information to correlate any
spotting notes made by the director.114 © Editing Digital Film
Check Syntax on all inputs— Same as in Film Trakker.
Flag and Match Unknown Tape Names— Same as in Film Trakker.
After the preferences are set, the TLC files are located, an output format is chosen
and the tracks to be included in the list are selected, click on the Trace button and
Sound Tracer creates the list.
RUNNING THE LISTS
Now that I've gone through every configuration, here’s an example of how Sling-
shot would run with Media 100 if we had the preferences set and the film edited.
Drag and drop all of the telecine logs onto TLC. The logs are converted in
your TLC folder. Drag and drop all of your EDLs into Film Trakker, Set up the
project under Preferences by choosing the conversion type. Select the type of cut
lists that you wish to generate. Click on Create. It’s that easy. Save everything and
print as required.
Slingshot Pro can tackle matchback as good or better than any other pro-
gram on the market. But what if you want to a more integrated matchback appli-
cation that works inside of your NLE? In the next chapter, we'll take a look at
FilmLogic, which uses a combination of databasing, plug-ins and reverse telecine.Chapter 9:
Editing Film on
Final Cut Pro NLEs
with FilmLogic
In this chapter, we'll examine the methods for cutting films using two relatively
new applications. Apple's Final Cut Pro is a very popular nonlinear editing appli-
cation that was designed for video editing with Apple’s Quicktime digital movie
format. FilmLogic, a matchback and 24 fps solution made by Focal Point Soft-
ware, is compatible with Final Cut Pro, Media 100 and Adobe Premiere. It can be
used as a standalone application or as a plug in with Final Cut Pro
FILMLOGIC
FilmLogic consists of a powerful database manager that can create cut lists in two
very different ways. Like Slingshot Pro, FilmLogic can compare between telecine
and EDL databases to assemble cut lists. But it also works with certain applica-
tions as a plug-in, which will allow output of a cut list from within the NLE appli-
cation. Currently, FilmLogic offers plug-in support for Premiere, Media 100 and
Final Cut Pro. It can also be used as a stand alone application in conjunction with
Avid, and EditDV as well as the previously mentioned NLEs.
Normally, a plug-in feature would not make that big of a difference. After
all, itis still necessary to import the telecine logs into the database to compare
work done with the NLE. But when used with an NLE, plug-ins have the ability
to bypass time code information and generate a cut list without the need to gener-
ate an EDL.116 © Editing Digital Film
Version 3 of FilmLogic was the first version of the software to add plug-ins.
It also offers something once exclusively reserved for more expensive NLEs: 24
fps editing. 24 fps editing with FilmLogic can be achieved in one of two ways:
hardware 24 fps or software 24 fps.
Apple’s Final Cut Pro can work with almost any type of video capture card.
There are a number of new cards coming onto the market with HD capability as
well as true 24 fps capture rates. In order to correctly capture at 24 fps and remove
pulldown frames from the telecine video, these cards use SMPTE time code infor-
mation.
As discussed earlier, it is very important to use nondrop frame time code on
the telecine masters and audio tapes. Assuming the standard configuration in
which an A frame starts at :00 time code and repeats at :05, a 24 fps card knows
where to look to remove the extra pulldown fields. The audio remains intact,
without need for any time adjustment, because the quicktime file can change its
time base to a true 24 fps without altering the audio.
The key to attaining 24 fps has to do with Quicktime architecture. Quick-
time, unlike standard NTSC or PAL video, is not limited by a set framerate or
frame duration. As a result, 24 fps capability can be achieved within Quicktime by
either eliminating the pulldown during digitization with a 24 fps video capture
card or removing pulldown with FilmLogic software through a process called
reverse telecine.
The ability to reverse the telecine process is relatively new to FilmLogic as is
its plug in capabilities. Reverse telecine uses information in the database and
Quicktime’s ability to change frame rates and alter time base in order to reduce
the framrate to 24 fps and remove pulldown fields.
Although Quicktime allows for a reversal of the process, FilmLogic has to
recalculate each frame, In Quicktime, a frame is not always the same size and
duration. Asa result, FilmLogic has to uniformly adjust or conform the frames
and match them to the video rate of 23.976. But there's a problem here: the audio
has not been reduced .01 percent to accurately reflect the pulldown. Reverse tele
cine fixes the problem by adding more time to the frames, increasing the frame
rate to a true 24 fps, thus negating any audio mismatches in sync.
Just what is FilmLogic? A database? A Quicktime application? A matchback
application? A file conversion program? A logging application? The answer is
yes.
IMPORTING THE TELECINE LOG
The FilmLogic suite of functions can be used as a plug-in to Final Cut Pro (FCP),
allowing the user to operate from a single application. Final Cut Pro was invented
for video editing, not film editing, So in order to open a telecine log, it must first
be done using FilmLogic.
FilmLogic accepts the four most commonly used telecine logs; TLC or Flex
files (.flx), Aaton files (.atn), Evertz files (.ft1), and Avid Log Exchange files (.ale).
To convert the telecine logs with FilmLogic, start the application and create a new