Systems  Analysis  Model  Simul,  2003,  Vol.  43,  No.  1,  pp.
111120
AN  INTRODUCTION  TO  MODELS
GRANINO  A.  KORN*
Electrical  and  Computer  Engineering  Department,  University  of  Arizona
(Received  3  August  2002)
We survey the origins, development, and applications of models and modeling and discuss their dramatic use-
fulness and possible dangers. We go on to present a nontechnical introduction to some basic abstract models
used  in  mathematics,   statistics,   and  systems   engineering.   We   strongly   emphasize   the   difference   between
models   and   things   modeled   and   touch   on   the   role   of   modeling   in   play,   art,   operations   analysis,   and
modern  physics.
Keywords:   Model;  Prediction;  Control;  Decision;  Homomorphism;  Isomorphism
1.   MODELS
In  the  Beginning
Human  survival   requires   decision-making  in  a  world  perceived  as   an  overwhelming
welter  of  different  sense  impressions.   Of  necessity,   our  decisions  can  be  based  only  on
selected  features  of  this  enormously  complicated  real  environment.
Next,   any  sort  of  communication    even  among  animals    requires  a  consensus  on
sounds  or  gestures  to  be  associated  with  selected  features  of   significant   sense  inputs
(e.g.   food!   or   enemies   in  sight!).   Experience  normally  lets   us   assume  that   these
sense   impressions   are   more   or   less   similar   for   different   individuals.   Thoughts,
sounds,   and   gestures   abstracted   from  important   sense   impressions   form  the   first
simple  models.
At  this  primitive  level,  humans  are  not  conscious  of  modeling.  Nevertheless,  impor-
tant decisions  flight, say, or attack  do begin to be based on models rather than just
on  simple  reflexes.
Model  Construction
Consciously   or   not,   one   constructs   each  model   in  terms   of   classes   of   objects   that
abstract   selected,   currently   significant   features   of   the   real   world.   Specifically,   each
class of model objects is defined by abstracted relations between objects. Game animals,
*E-mail:  GATMKORN@aol.com
ISSN  0232-9298  print:  ISSN  1029-4902  online   2003  Taylor  &  Francis  Ltd
DOI:  10.1080/0232929031000116371
for   instance,   are   objects   which  you  (another   abstract   object)   can  eat   (a  relation  or
function).
Symbolic  Models  can  be  Communicated  and  Recorded
Millennia  of  practice  refined  and  improved  the  early  models.  We  learned  to  construct
more  manageable  abstractions   for   objects   and  relations   from  symbols     first   growls
or  grunts,   then  words  and  pictures,   then  higher-order  abstractions  and  mathematics.
Such  models   can  describe   essentials   of   complicated  situations   so  economically  that
it   becomes   much   easier   to   communicate   them.   We   can,   moreover,   record   model
features   for   later   use,   or   for   use   elsewhere.   Symbolic   models   are   communicable   and
portable:   you  take   measurements   to  buy  a  new  door   without   taking  your   house  to
the   store.   Rules   and  models,   in  turn,   are   often  refined  so  as   to  simplify  recording
and  communication.
Models  can  Predict  and  Control
But  there  is  much  more.   A  model   abstracting  past  experiences  may  be  able  to  predict
the   future,   and  thus   possibly  control   your   future   on  the   basis   of   past   observations.
When  you  perceive  raindrops,  your  weapons  may  get  soaked;  an  interest-rate  increase
may  prevent  inflation.
Science
Much   later,   the   scientific   method   added   a   giant   step.   Science   validates   models   by
comparing   predicted   results   with   controlled   observations   (experiments).   Scientists
infer   simple   models   that   approximate   observed  data.   Then  they   try   to  improve
these   models   by   omitting,   modifying,   or   adding   model   rules.   The   resulting   rebuilt
models  very  often  suggest  new  experiments,  and  thus  new  experience.
Models  in  Your  Life
Symbolic   models   can   be   dramatically   useful.   Social   interactions   are   largely   based
on  rules   for   constructing   and  applying   symbolic   models   (syntax   and  semantics   of
languages). And much of our formal education is, for better or for worse, a descrip-
tion  of   models.   Explanations   of   physical   situations,   in  effect,   simply  specify  rules
of   correspondence   that   relate   features   of   a   model   to   real-world   observations.
Interestingly,   repeated  exposure  to  such  rules  of   correspondence  causes  us  to  accept
them  subconsciously:   we   then  begin  to  feel   that   we   understand   the   situation  in
terms of the model. This process of exercising rules of correspondence is called learning.
Exploring  rules  of  correspondence  can  evoke  an  almost  physical  sense  of  satisfaction,
perhaps  because  it  reminds  us  of  past  successes.  And  just  as  physical  exercise  becomes
sport,   model   construction    which  may  or  may  not   relate  to  real-world  situations  
can  become  a  pleasurable  activity  enjoyed  for  its  own  sake.   Exactly  that   is  the  basis
for  toys  and  art  (and  thus  for  pure  mathematics).
112   G.A.  KORN
Models  as  Useful  Property
Throughout history, skill in using models for decisions about agriculture, construction,
health,   social   conflicts,   etc.   quickly  produced  respect,   power   and  wealth.   Therefore,
groups   of   practitioners   (e.g.   lawyers,   priests,   physicians,   even  hairdressers)   soon  got
together   to  formalize   their   models      and  to  defend  their   models   and  applications
against   all   comers.   Such   professionals   often   guard   their   intellectual   property   by
making   their   models   complex,   mysterious,   or   secret   (and   sometimes   by   inflicting
physical   harm  on  competitors).   In  our   own  time,   professional   organizations   justify
and  defend  their   monopolies   with  standards   of   skill   and  conduct   sufficiently  useful
to  preempt  regulation  by  society.
Models  can  be  Dangerous
Having  come   this   far,   we   ought   to  stop  and  consider   just   how  we   ourselves   interact
with  different   models.   Above  all,   it   is   absolutely  vital   to  note  that   every  model   exists
apart   from   the   real   things   (source   of   sense   impressions)   which   it   models.
Unfortunately,   such  consciousness   of   abstracting   [1]   is,   even  in  this   twenty-first
century, not really widespread. Instead, important and familiar models tend to acquire
a life of their own. All too often, we are not conscious of abstraction and model construc-
tion  and  then  react  to  word-models  or  images  exactly  as  if  they  were  real-world  things.
Useful,   although  really  quite   abstract,   social-interaction  models   (say  true   love,   sin,
free  enterprise)  can  produce  very  real  and  powerful  emotional  and  physical  reactions,
very  much  like   a  blow  to  the   head  does.   Think  of   it:   your   own  very  identity  as   a
person  appears  as  a  variety  of  models,   ranging  from  accounting  records,   grades,   and
self-appraisal   to  a  possible  equestrian  statue.   The  Greek  philosopher  Plato  went  even
further:   he  regarded  physical   experience  itself   as  the  mere  shadow  of   a  true  or  ideal
model  world.
Even   some   scientists   (and,   unfortunately,   most   schoolteachers)   confuse   models
with the real world. They may, for instance, state that a theory such as electromagnetic
theory,   approximates   the  true  nature   of   light.   But   no  theory  really  approximates
underlying   physical   reality.   The   theory      call   it   an   explanation   if   you   must   
merely  describes  natural   phenomena  more  or  less  neatly  in  terms  of  different  models.
Psychologically,   a  good  theoretical   description    as  simple  as  possible,   and  with  lots
of  correspondences  between  theoretical   concepts  and  real   sensations    then  somehow
creates  a  feeling  of  familiarity  with  the  subject.   Such  understanding   becomes  espe-
cially  compelling  when  we   can  describe   the   world  in  term  of   two  or   more   models
(e.g. pictures and equations). The physical world has been explained by the different
model  descriptions,  but  they  are  something  quite  different  from  physical  reality.
Truly,   the  very  process  of  scientific  model   construction,   generalization,   and  testing
implies that models are not unique and must necessarily differ from the things they repre-
sent.   Nevertheless,   when  a  theory    say  classical   dynamics    is  more  or  less  validated
by  careful   observations,   we   often  take   it   very  seriously.   And  then  new  concepts   
such  as  relativity  or  quantum  mechanics    can,  and  often  do,  produce  a  real  sensation
of   discomfort   akin   to   vertigo.   The   newer   theories   were,   in   turn,   very   successful
(they  resulted  in  such  useful   devices  as  lasers  and  nuclear  weapons),   so  they  are  now
being taken very seriously, too. But would they fit real observations taken in a radically
changed  environment,   say  inside  of   a  model-inferred  black  hole,   or  during  the  early
stages  of  the  model-inferred  big  bang?
LETTERS  ON  MODELING   113
A  dog  learns   to  associate  the  sound  of   a  bell   with  food,   but   probably  does   little
conscious  model   construction.   We  ought   to  do  better;   yet   the  model   of   a  thing  may
be  so  familiar   and  useful   that   it   is   commonly  regarded  as   the  thing  itself.   This   is   a
dread-awful   mistake.   Confusing  models  and  things  has  caused  not  only  literal   missile
crashes  but  also  literal  insanity  [1].
On  the  other  hand,  conscious  realization  of  different  levels  of  abstraction  is  likely  to
make  model   construction  more  effective  (and  safer).   Depending  on  your  disposition,
distinguishing   important   models   from  reality   can  be   a   shock:   you  may   feel   either
insecure   or   liberated   (the   two,   in  fact,   go  together).   Far   beyond  this,   Zen  adepts
train  to  perceive  the  world,  or  parts  of  it  (archery,  fencing),  directly  and  immediately,
without any abstraction whatsoever. That is a daunting (and probably impossible) task.
Everyday  objectives  like  public  sanitation  would,   in  fact,   be  hard  to  achieve  without
using  models.   In  any  case,   the  great   Lao-tse  and  the  wise  Korzybski   have  said  it   in
chorus:  the  model  is  not  the  thing.
2.   WELL  DEFINED  GENERAL-PURPOSE  MODELS:  MATHEMATICS
Some  General-purpose  Models
Since  the  dawn  of  history,  abstractions  from  human  experience  have  suggested  special
general-purpose  model   constructs   that   seemed  to  apply  to  an  astonishing  variety  of
practical   situations.   Here  are  a  few  such  general-purpose  model   concepts;   there  are
many  others.
1.   Equivalence   Two  objects   or   relations,   or   actions   are   equivalent   in  some  context
if  they  lead  to  similar  decisions  in  that  context.   Equivalence  is  not  necessarily  the
same  as  equality.  Mathematically,  equivalence  implies  reflexivity  (a a),  symmetry
(a b  implies  b a)  and  transitivity  (a b  and  b c  imply  a c).
2.   Set  Theory  specifies  rules  deciding  which  objects  belong  to  a  class  of  objects.
3.   Logic   combines   relations   such  as   and,   or,   if. . .   then,   not.   Corresponding   formal
mathematical   models   are   Boolean  algebras   or   event   algebras   whose   rules   relate
the  occurrence  of  certain  events.
4.   Countable   sets   are   abstracted   from  collections   of   fruit,   animals,   people,   etc.
Counting  lets   you  order   4  shirts  for   4  children.   Refinements   lead  to  models   that
admit   not   only  simple  counting  but   also  the  practically  significant   operations   of
ordering,  addition,  subtraction  (take  away. . .),  a  null  element,  simple  multiplica-
tion,   and  simple  equations.   The  resulting  very  widely  applicable  model   objects  are
integers.   Counting  models   can  be  redefined  to  count   by  twos,   tens,   hundreds,. . .
and   lead   to   the   development   of   the   abacus   and   similar   computing   machines.
Sophisticated  generalizations  later  produced  fractions  and  then  rational,  irrational,
and  transcendental  real  numbers,  all  with  vital  practical  applications.
5.   Simple   geometry   models   involve   points,   distances,   directions,   and   maps.   For
example,   you  can  return  to  a  landmark;   you  can  measure   a  garden  plot  with  a
length  of  string,  and  take  the  string  with  you  to  lay  out  a  similar  plot  elsewhere.
These   useful   models   were   sometimes   appropriated   as   priestly   magic,   but   they
also   served   craftsmen   and   lawgivers   for   millennia.   But   consistent   mathematical
formulations  were  approximated  only  in  the  19th  century;  they  are  not  complete  yet.
114   G.A.  KORN
More  Abstract  Models  [2]
Actually,   numbers   and   geometry   already   combine   fairly   complicated   models   with
multiple   operations   derived   from  many   different   practical   tasks.   Modern   algebra
abstracts  much  simpler    and  more  generally  applicable    models  from  numbers  and
geometry.  For  example,
1.   Groups  are  simple  models  each  admitting  a  single  class  of  objects  (elements)  and  a
single   operation,   which   is   usually   called   abstract   addition   or   multiplication.
Examples   are  groups   of   translations   (with  commutative  addition),   and  groups
of  rotations  (with  noncommutative  multiplication).
2.   Rings,   fields,   and  integral   domains   have  one  class   of   objects   and  two  operations,
usually  called  addition  and  multiplication.   Integers  and  real   numbers  are  the  most
important  examples.
3.   Vector   spaces,   more   properly  called  linear   manifolds,   admit   two  types   of   objects
(vectors  and  scalars),   and  two  operations  called  vector  addition  and  multiplication
of   vectors   by  scalars.   The   most   frequently  used  scalars   are   real   numbers.   Finite
translations,   which  can  be   added   by  the   familiar   parallelogram  law,   are   good
examples  of  vectors.
All  these  models  involve  equality,  identity  elements  (adding  0  or  multiplication  by  1
leaves  the  result  unchanged)  and  inverses.   These  concepts  let  you  solve  an  equation  to
find an unknown object. This is a powerful a innovation, vital for practical applications.
Algebra   deals   only   with   finite   numbers   of   operations.   More   general   models,
including  real   numbers   and  most   of   geometry,   require  us   to  define  limits   of   infinite
numbers  of  operations  (e.g.  sums  of  infinite  series).   By  analogy  with  geometry,  objects
are  then  often  called  points  in  an  abstract  space  whose  topology  defines  the  closeness
of   neighboring   points.   In   particular,   the   definition   of   a   metric   space   specifies   the
distance  between  two  abstract  points  as  a  real  number.
Many   different   physical   quantities   (positions,   velocities,   momenta,   forces,   a-c
currents,   electric   field  strengths)   can  be   neatly  described  as   points   in  metric   vector
spaces  because  they  admit   definitions  of   addition,   multiplication  by  real   or  complex
scalars,  a  definition  of  distance,  and  limits.
More  recently,   many  newly  constructed  mathematical   models  such  as  game  theory
have   been  applied  to  systems   engineering.   Because   of   this   need  for   inventing   new
models  systems  engineers  tend  to  be  more  conscious  of   the  abstracting  process  than
other  engineers.
General-purpose  Models:  Representing  one  Model  by  Another
Rules  of  correspondence  relate  objects  and  operations  of  a  model  to  sense  impressions.
Different   models   can  describe   the   same   sense   impressions,   and  this   leads   to  rules
of   correspondence  relating  the  objects   and  operations   of   different   models.   A  homo-
morphism  maps   the  objects   and  operations   of   one  model   on  those  of   another.   One
speaks   of   an  isomorphism  when  the  mapping  is   one-to-one.   Psychologically,   tracing
such  mappings   (just   like   tracing  correspondences   between  model   and  reality)   again
helps  us  to  produce  a  feeling  of  familiarity  or  understanding.
In  this  way,   one  model   can  represent   another  model.   Such  correspondences  relate,
say,   numbers   of   grain   sacks   to   beads   on   an   abacus.   Other   representations   label
LETTERS  ON  MODELING   115
model  objects  like  points  on  a  map,  or  personnel  records  with  sets  of  numbers.  Useful
general-purpose  models  like  integers,   pictures,   and  maps  have  been  known  and  used
for   a   long   time.   But   it   again  required,   literally,   millennia   to  evolve   the   conscious
formulation   of   more   powerful   model   correspondences   or   analogies,   such   as   those
used  in  analytic  geometry  and  real-number  theory.   In  our  day,   most  real-world  items
are  catalogued  in  terms  of   sets  of   real   numbers  (vectors,   matrices,   database  entries).
These  are based  on counts and measurements and are readily manipulated  with digital
computers.
Such   model   interplay   and   generalization   produced   theoretical   physics   (starting
with  mechanics)  in  the  18th  and  19th  centuries.   Better  models  suggested  new  experi-
ments   in  physics.   This,   in  turn,   required  better   numerical   analysis   (e.g.   for   finding
planetary  orbits)  and  more  general   abstract  models,   starting  with  calculus  and  vector
analysis.   Interestingly,   new   mathematical   concepts   were   sometimes   invented   by
model   generalization   before   physicists   applied   them.   Tensors,   for   instance,   were
invented  before  they  were  applied  to  elasticity  and  gravitation.
Modeling:  Conscious  Choice,  Construction,  Simplification,  Generalization
How does one select models? Modeling can involve abstraction from observations, but
many   models   are   derived   from  earlier   models   by   simplification   or   generalization.
This   involves   omission,   addition,   or   modification  of   definition  rules.   Higher-order
abstractions use models of models. Models can also be combinations of simpler models.
Many   different   models   can   serve   any   one   application.   Here   are   some   desirable
features:
1.   Simplicity,   with  consistent   (noncontradictory)   rules.   Convenient  representation  by
numerical  data  (sets  of  measurements,  counts).
2.   Possibilities  for  generalizations  suggesting  new  experience.
Similarity  to  existing  models  can  be  useful,   but   this   can  be  a  trap  that   limits  our
imagination.
The  consistency  of  the  rules  defining  a  mathematical  model  (constructive  definition)
must ultimately be validated by an existence proof that exhibits an example descriptively
defined in terms of existing models (perhaps suitably related sets of numbers). We note
here  that  existence  proofs  for  the  simplest  abstract  models  are  still  work-in-progress.
Toy  Models
Toys  are  models  mainly  designed  for   fun.   But   toys  provide  fascinating  insights  into
the  modeling  process.   Dolls,   playhouses,   and  model   airplanes   clearly  abstract   signi-
ficant   features   of   their   real-life   counterparts.   Many   different   levels   of   abstraction
are  used.   Toy  cars  come  in  many  different  sizes,   can  be  stationary,   have  wheels,   add
steering,   add  model   engines,   lights;   the   choice   of   such  features   depends   on  what   the
model  will  be  used  for  (locomotion,  table-top  play,  learning  mechanics,  etc.).
Surely,   the  most   interesting  toys  are  construction  kits,   starting  with  sets  of   blocks,
plain  or  in  colors.   Here  are  your  model   objects  defined  by  rules  about  their  relations
and  functions.   Preschoolers   have  much  more  time  than  adults   do,   and  their   block-
modeling   activities   are   not   so   different   from  simple   mathematics.   More   advanced
construction kits have interlocking blocks and then fasteners, wheels, axles, and electric
motors,   all   defining   different   modeling   rules.   They   permit   representation   of
116   G.A.  KORN
real-world   devices   on   many   different   levels   of   abstraction.   But   even   the   simplest
construction   kits   also   permit   wholly   nonobjective   constructions   like   impossible
towers,  dynamic  sculptures,  models  created  simply  for  fun    a  good  definition  of  art.
3.   STATISTICAL  MODELS  PREDICT  THE  UNPREDICTABLE
The  well-established  fact  that  many  relatively  simple  models  predict  real-world  events
(dropped   china   plates,   planetary   orbits)   so   remarkably   well   is,   really,   astonishing
(one  person  expressing  such  astonishment   was   Albert   Einstein).   One  might   say  that
models  have  evolved  to  fit  physical  phenomena;  but  still,   models  are  relatively  simple
and  physical   phenomena   are   not.   There   are,   however,   also  many   situations   where
currently available simple models do not work. We often badly need to make decisions
and  cannot    ordinary  models  simply  will  not  do.  This  is,  regrettably,  true  when
1.   Measurements,   and  thus  model   predictions,   are  corrupted  by  noise.   The  noise  may
be  natural,  or  it  can  be  deliberately  introduced,  as  in  gambling.
2.   Currently  existing  models   are  too  complicated  (too  many  people   to  predict   what
a  population  will   do;   too  many  molecules   to  predict   what   a  volume   of   gas   will
do;   too  many  possible  physical   events  to  predict   local   weather   or  an  individuals
death).
3.   The rules for ordinary models  at least those we have been able to construct  seem
to  contradict  experience  (atomic  physics).
In such situations, statistical models can often extend our decision-making ability into
totally  unforeseen  realms.
Statistics
Statistics   are   simply   numerical   functions   of   repeated  measurements   (measurements
include   counts).   A  sample   is   a  set   of   n  sample   measurements   x[1],   x[2], . . . , x[n]   of
the  same  quantity  x;   each  sample  value  x[i]   can  also  be  a  multidimensional   set   like
(x[i],  y[i ], . . .).  The  most  important  statistics  are  sample  averages  (sample  mean  values)
hxi  x1  x2      xn=n
and  statistical  relative  frequencies  (see  below).  All  statistics  can  be  derived  from  either
one  of  these.  In  particular,  the  sample  variance
s
2
 hx  hxi
2
i  hx
2
i  hxi
2
measures   the   mean   squared   deviation   of   a   sample   of   measurements   from  their
sample  mean  and  therefore  the  spread  or  unpredictability  of  the  sample.  Note  that
all  statistics  are  themselves  measurements,  so  that  one  can  define  samples  of  statistics
and  then  new  statistics  computed  from  such  samples.
The epoch-making importance of statistics is based on the discovery of a remarkable
law  of   nature.   The  Empirical   Law  of   Large  Numbers   states   that,   for   most   practical
measurements,  variances  of  sample  statistics  decrease  when  the  sample  size  n  increases.
That  means  that  suitably  chosen  statistics  can  be  predictable  when  simple  measurements
are  not.   Happily,   statistics  such  as  averages  are  often  useful   in  their  own  right.   They
LETTERS  ON  MODELING   117
determine,   in  particular,   the  actual   long-term  profits  of  entrepreneurs  such  as  profes-
sional   gamblers   and  insurance  companies;   they  were  the   earliest   direct   beneficiaries
of  statistics.   More  generally,   physical   measurements  are  usually  averaged  to  produce
more  reliable  results.   And  modern  physics  does  not  even  pretend  to  predict  anything
except  averages.
At this point, we must emphasize strongly that the Empirical Law of Large Numbers
is   a  physical   law  based  on  real-world  observations.   It   is   NOT  derived  from  or   by
mathematics!   There   exists,   indeed,   a  Mathematical   Law  of   Large   Numbers   derived
from  the  rules  of  probability  theory,  an  abstract  construct  designed  to  model  statistics
(see below). This mathematical law neatly validates the probability model  but the two
laws  (which  are  very  often  confused)  are  NOT  the  same.
Probability  Theory  Models  Statistics
With   increasing   sample   sizes,   statistics   like   averages,   mean   squares,   etc.   seem  to
approximate   properties   of   a  population  (of   measurements)   from  which  the   samples
were   drawn.   For   large   sample   sizes,   sample   averages   were   therefore   inferred   to
approximate   population   averages;   and   the   statistical   relative   frequency   (the
number of times an event occurs in n trials, divided by n) hinted at a population statistic
called   a   probability.   The   early   probability   theory   based   on   idealized   large-sample
statistics  yielded  useful   results.   But   the  required  limiting  processes  make  this  model,
at   best,   barely  consistent.   Modern  probability  theory,   introduced  by  Kolmogorov  in
the  1920s,  is  not  defined  in  terms  of  large-sample  statistics.
Probabilities   are,   instead,   defined  constructively  by  a  set   of   abstract   rules   relating
the  probabilities  of  combined  events.  The  defining  properties  of  probabilities  assigned
to  events  A,  B, . . . ,  are  chosen  so  that  they  exactly  model  corresponding  properties  of
statistical relative frequencies. For example, if A, B, . . . are events symbolizing outcomes
of  independent  experiments,  and  AB     symbolizes  their  joint  outcome,  then
ProbfA  B    g  ProbfAg  ProbfBg    
Simple   counting   shows   that   statistical   relative   frequencies   have   exactly   the   same
property.
The   theory   can  equally   well   be   based  on  properties   of   idealized  averages   called
expected  values  of  measurements.  But  most  textbooks  define  expected  values  in  terms
of   probabilities.   For   an   experiment   with   possible   x-measurement   values   X[1],
X[2], . . . ,  the  expected  value  of  x  is
Efxg  X1  ProbfX1g  X2  ProbfX2g    
This   definition   is   readily   generalized   for   experiments   with   a   continuous   range   of
possible  measurement  outcomes.
We   can   now   investigate   averages   and   expected   values   of   descriptive-statistics
sample   averages   (such   sample   averages   are   also   physical   measurements,   derived
from  a   sample   of   samples).   Assuming   that   samples   x[1],   x[2], . . .   drawn   from
the  same  population  have  equal   expected  values,   we  derive  the  expected  value  of  the
sample  average
118   G.A.  KORN
Efhxig  Efx1g  Efx2g    =n  Efxg
and  the  expected  value  of  the  sample  variance
Efs
2
g  Efhx  hxi
2
ig  s
2
=n
Abstract   probability  theory  thus   shows   that   the  expected  sample  variance  decreases
with  the  sample  size  n.   This  theoretical   result   (Mathematical   Law  of  Large  Numbers)
mirrors the corresponding Empirical Law of Large Numbers, which says that measured
sample  variances  usually  decrease  with  n.  This  is  a  truly  remarkable  validation  of  the
abstract  probability  model.
Probability  Without  Statistics
The  earliest   practical   applications  of   probability  (gambling,   insurance)   predict   large-
sample   statistics.   But   probability  models   are   also  applied  in  situations   that   do  not
admit any possibility of statistical validation. Military and business operations analysts,
in  particular,   routinely  select   tactics   or   strategy  on  the   basis   of   probability  models
that   cannot   possibly  be   tested  with  a  large   sample   of   actual   military  or   marketing
campaigns. In effect, the analyst imagines a fictitious population (ensemble) of possible
campaigns and then accepts results based on ensemble probabilities  even though these
probabilities   predict   ensemble   statistics,   which  can  never   be   measured!   The   results
are often plausible and even compelling; but the decision is not based on real statistics.
The   probability   model   is   simply   an   algorithm  used   because   there   is   currently   no
other  way  to  arrive  at  a  decision.  One  accepts  such  models  when  more  or  less  similar
predictions  have,  in  some  sense,  turned  out  to  be  profitable  in  the  past.
Ensemble-probability  models,  though,  have  been  dramatically  successful  in  physics,
because ensemble-probability data like particle wave functions often bear on accurately
measurable  population  statistics  like  light  spectra.
Statistical  Models  in  Physics
The  earliest  statistical   theories  (e.g.  kinetic  gas  theory,   MaxwellBoltzmann  statistics)
extended   thermodynamics   by   representing   macroscopic   physical   quantities   like
pressure  and  temperature  as   sample  averages   over   a  large  sample  of   microscopic
molecules  or  atoms.   Probability  simplifies  the  manipulation  of  such  models,   but  they
are  still  basically  descriptive-statistics  models.
Quantum mechanics is fundamentally different. The properties of physical quantities
(positions,   momenta,   energy)   are   now  modeled   mathematically   as   expected   values
(ensemble  averages)  over  an  abstract  hypothetical  population  of  possible  outcomes  of
an  experiment.   The  required  probability  distributions  can  be  selected  to  fit  measured
results   of   atomic-particle   experiments   as   well   as   classical   experiments   with   large
bodies.   Concurrently   derived   ensemble   variances   over   physical   quantities   indicate
that   certain  of   them  (e.g.   position  and  momentum)   cannot   be   accurately  measured
at   the   same   time   (uncertainty  principles).   But   other   model-derived  quantities,   such
as  spectral  frequencies,  can  be  predicted  with  near-incredible  accuracy.
LETTERS  ON  MODELING   119
Limits  of  Confidence
Statistical decision theory computes, in effect, the probability of making either a correct
yes/no  decision,   or  the  probability  that   the  estimate  of   a  quantity  is  within  specified
limits,   on   the   basis   of   a   sample   of   (hopefully   independent)   experiments.   Decision
theory  is   the   cutting  edge   of   statistical   modeling,   and  it   is   interesting  to  study  the
curiously   tenuous   connection  between  model   and  reality.   Necessarily,   we   are   once
again  basing  a  real-world  decision  on  a  probability,   say  the   false-alarm  probability
associated   with   the   measured   value   of   a   radar   signal.   This   time,   though,   we   can
repeat   the  experiment   and  measure  the  statistical   relative  frequency  of   false  alarms.
If  that  is  somewhere  near  our  computed  probability  we  are  reasonably  happy.
But  should  we,   perhaps,   repeat  our  measurement  of  relative  frequency  n  times  and
compute   the   probability   that   this   validating   measurement   is   between   acceptable
limits?  And  then  again  measure  a  corresponding  relative  frequency,   and  then. . .?  It  is
remarkable  how  well   our   decision-making  works!   We  conclude  this   essay  by  saying
that our acceptance of any model is a subjective decision, hopefully based on profitable
experience   with   the   possible   consequences.   Inscriptions   carved   in   stone   on   the
architrave   of   every  science   building  ought   to  say,   in  appropriately  large   letters:   IT
AINT  NECESSARILY  SO.
References
[1]   A.  Korzybski  (1933).  Science  and  Sanity,  5th  ed.,  Institute  of  General  Semantics,  Brooklyn,  NY,  1933.
[2]   G.A.   Korn  and  T.M.   Korn  (2000).   Mathematical   Handbook   for   Scientists   and   Engineers,   2nd  Edn.
(revised).  Dover,  New  York.
120   G.A.  KORN