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Privateer 2 Manual

The document provides detailed instructions and context for progressing through the main plot missions in the game Privateer 2: Darkening. It outlines 26 main plot missions involving interactions with various characters and locations to uncover information about the player's past and a larger conspiracy. Completing the missions requires following clues, fighting enemies, and escorting allies between planets.

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0% found this document useful (0 votes)
9K views7 pages

Privateer 2 Manual

The document provides detailed instructions and context for progressing through the main plot missions in the game Privateer 2: Darkening. It outlines 26 main plot missions involving interactions with various characters and locations to uncover information about the player's past and a larger conspiracy. Completing the missions requires following clues, fighting enemies, and escorting allies between planets.

Uploaded by

chazbert2020
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Privateer 2: Darkening

Presented by Home of the Underdogs


http://www.the-underdogs.org/

Control Keys

OUTSIDE SHIP (E.G. ON PLANET OR STARBASE)


P Access PAD (disk options, notes, etc.)

TARGETING
Q Targets any object under the targetfinder
A Selects next target, if any
Z Selects previous target, if any
W Selects nearest enemy target
S Selects nearest friendly target
E Cycle radar range
Alt R Toggle radar mode
Alt T Toggle off
0 to 9 with SHIFT Store current target to that number
0 to 9 without SHIFT Restore saved target if any

THRUST/BRAKE
X Match speed with target
TAB Afterburners, while held down
+ Increase set speed
- Decrease set speed
[ Set desired speed to zero
] Set desired speed to full
J Jump

VIEWS
F1 Forward
F2 Left
F3 Backward
F4 Right
F5 Player ship external
F6 Target track camera
F7 Target ship external
F8 Target chase camera
F9 Fixed camera
F10 Cinematic camera
[ Zoom in
] Zoom out
Cursor arrows Rotate view

WINDOWS
C Open/Close Comms window (use this to request a planet to land)
D Open/Close Damage window
M Open/Close Missile window
G Open/Close Guns window
B Open/Close Decoy/Mine window
Alt X Exit to DOS

COMMUNICATIONS
1 to 9 Select signal to communicate with

WEAPONS
TRIGGER Fire Guns
RETURN Fire Missile
F Toggles between full guns and no guns selected
H Move the cursor in the current weapon window
N Toggle the current selected weapon
BACKSPACE Launch mines and decoys

SPECIAL EQUIPMENT
O Toggle distress receiver on/off
T Pickup package
Y Drop package
Alt W Activate Warp Shield
Alt S Activate Nukem
Alt B Activate BSE

EXTERNAL SCREENS
(in flight)

Alt O Options Screen


Alt D Diary Screen
Alt H Hotkeys Screen
Alt N Navigation Map

(in Nav Map)


F Enter destination through keyboard
RETURN Confirm entered destination
- Zoom out
+ Zoom in
R Rotate Nav Map
C Re-Centre Nav Map
1 Toggle Stellar diagram
2 Toggle Nav Point diagram
3 Toggle Nav Point numbers
4 Toggle Ship diagram

Mission Tree

The following information is provided to help you make more sense of the multiple
choices you make during movie scenes that are missing in our CD-rip version. It is
recommended that you use this information as sparingly as possible, as some of
them contain spoilers that will reduce your enjoyment of the game. Instead of
reading these, try pressing ALT+D during flight to read diary, which contains
current mission objectives.

Main Plot Mission: 1

Person(s): Joe the Bartender

Place(s): Hermes, Sinners Inn

Objective and comments:You have to talk to him or the booth system wont work. Talk
to him, and accept the offer.

Main Plot Mission: 2

Person(s): Dr. Loomis


Place(s): Cruis, Hospital

Objective and comments:Talk to Dr. Loomis, and see what he knows about the pod.

Main Plot Mission: 3

Person(s): E-Mail from Dr. Loomis

Place(s): Space

Objective and comments:After about 25,000 creds, you will get an E-Mail from Dr.
Loomis. The E-Mail says to look up the Canera, ID # M835_235M, in the public
records.

Main Plot Mission: 4

Person(s): You

Place(s): Public Records, any planet

Objective and comments:Look up the records in the public records, and find that
Larn Regis died in the crash, and that Hal Taffin's salvage company is working the
salvage opperation.

Main Plot Mission: 5

Person(s): Hal Taffin

Place(s): Crius, Taffin Reclamation

Objective and comments:Talk to Taffin, and find out that he sold the pod to a
person named Angus Santana, VP of Interplanetary Aid on Anhur.

Main Plot Mission: 6

Person(s): Angus Santana

Place(s): Anhur, Interplanetary Aid

Objective and comments:You find out that the serial pod, ID # D285_067N. Go look
it up in the public records. Note: if you land on Anhur and you dont see an
Interplanetary Aid on the map, you have found a bug in the game. You will need to
start over to get past this point.

Main Plot Mission: 7

Person(s): Receptionist
Place(s): Shernikov Medical Equipment of Crius

Objective and comments:You find out that the pod was built by Shernikov Medical
Equipment on Crius. And that 20 years ago, Jan Mitor of Janus IV bought it.

Main Plot Mission: 8

Person(s): Jan Mitor

Place(s): Janus IV

Objective and comments:You meet him, but he doesn't want to meet you. He doesn't
asnwer the door, so you blast your way in. Before he dies of something, either a
stroke, heart attack or brain hemerage, he mentions to you something about your
father anf Kappa Labs.

Main Plot Mission: 9

Person(s): You

Place(s): Kappa Labs

Objective and comments:Halfway across the tri-system area, Kappa Labs is found old
and abandoned. Which explained why I could just land, no asking for permission.
Inside, everyone was dead. Nothing was found. This witch hunt was over.

Main Plot Mission: 10

Person(s): E-Mail from Hassan

Place(s): Space

Objective and comments:After leaving Kappa Labs, you get an E-Mail from Dave
Hassan, head of Millitary Intelligence. He said that they sould meet at Nav 140.

Main Plot Mission: 11

Person(s): Kindred fighters

Place(s): Nav 140

Objective and comments:Instead of meeting Hassan, I met a few Kindred fighters. I


got an E- Mail from Hassan, saying he was being followed, and to meet at his
office at Hades.

Main Plot Mission: 12

Person(s): Dave Hassan


Place(s): Hades

Objective and comments:You meet Hassan on Hades, and told me to look up Hugo
Carmicheal and Blessed Aquawine of Bex. He also gives you RTS and Blindfire.

Main Plot Mission: 13

Person(s): Hugo Carmicheal

Place(s): Bex

Objective and comments:Hugo is eager to leave once you reach his apartment. He is
going to Hephastus, and you must escourt him there.

Main Plot Mission: 14

Person(s): You

Place(s): Space, between Bex and Haphastus

Objective and comments:Escourt him betweeen the two planets.

Main Plot Mission: 15

Person(s): Hugo Carmicheal

Place(s): Haphestus

Objective and comments:Go to the Galactic Gourmet, and then to Hugo's room. he's
not there, but you blast a bald guy and take a silver canister.

Main Plot Mission: 16

Person(s): Joe, Dimitri Avignoni

Place(s): Sinners Inn

Objective and comments:Go meet Joe and talk to him. He intruduces you to Dimitri.
Dimitri will open the canister for 30 K creds. It contains a memory crystal with
the names Malakai, Rhinehart, Lara Regis, Veil Ricaurd.

Main Plot Mission: 17

Person(s): E-Mail from Unknown

Place(s): Space
Objective and comments:A E-Mail from someone claiming to know your father. He says
to meet you at Leviatha with the memory crystal.

Main Plot Mission: 18

Person(s): E-Mail from Unknown

Place(s): Leviatha

Objective and comments:He isn't there, go to Petra.

Main Plot Mission: 19

Person(s): E-Mail from Unknown

Place(s): Petra

Objective and comments:He sends you an E-mail saying he was followed, and not to
trust anyone.

Main Plot Mission: 20

Person(s): E-Mail from Hassan

Place(s): Space

Objective and comments:You get an E-mail from Hassan. Meet him at Hades.

Main Plot Mission: 21

Person(s): Hassan

Place(s): Hades

Objective and comments:He tells you that Malaki was dead, and that they caught the
guy sending me E-mail. The prison where he was being kept said that he was being
transported to Hades, and we knew it was a trap.

Main Plot Mission: 22

Person(s): E-Mail from Hassan

Place(s): Space

Objective and comments:He said that the ship was at nav 24. And we should go
there.
Main Plot Mission: 23

Person(s): Kindred

Place(s): Nav 24

Objective and comments:This is very hard. Get the best wingman before you come to
fight. There are lots of Kindred fighters and some crusiers. When you are done, if
you survive, meet Hassan back at Hades.

Main Plot Mission: 24

Person(s): Rhinehart

Place(s): Prison Pits, Hades

Objective and comments:The prisoner was Rhinehart, and he causes you to remember
some of your past. This is where it gets interesting, but you'll have to get that
far to find out.

Main Plot Mission: 25

Person(s): Shiela Nabokov

Place(s): Nav 36

Objective and comments:You find her sturgling with the Kndred. Destroy the
fighters and land on the ship. (If your this far, you'll know who's ship to land
on!)

Main Plot Mission: 26

Person(s): You and ?????

Place(s): ??????'s ship

Objective and comments:None. You'll find out when the time comes.

** END OF FILE **

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