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The Brood: Wargame Strategy Guide

The Brood Mere has guided her children for centuries in the swamps, but they are now at war with the returning Creator Gods. The Gods seek the destruction of the Brood, so the Brood Mere is preparing her children to cross into the Greenbelt and strike at the heart of their enemies. Special rules describe the guidance of the Brood Mere and different Broodspawn forces that provide bonuses to different Brood models. Bio-Gens and upgrades can further enhance individual Brood models.

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0% found this document useful (0 votes)
95 views2 pages

The Brood: Wargame Strategy Guide

The Brood Mere has guided her children for centuries in the swamps, but they are now at war with the returning Creator Gods. The Gods seek the destruction of the Brood, so the Brood Mere is preparing her children to cross into the Greenbelt and strike at the heart of their enemies. Special rules describe the guidance of the Brood Mere and different Broodspawn forces that provide bonuses to different Brood models. Bio-Gens and upgrades can further enhance individual Brood models.

Uploaded by

Joe
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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The Brood

In the murky swamps of the south the Brood Mere has spent centuries watching the development of her children. Now they find
themselves at war, drawn into a conflict she has long planned but could never prepare for: The Creator Gods have returned, and
they have come to bring death to her offspring. Already the Forked-Tongue River is choked with the corpses of her children and
the Creator Gods a like, and yet it there seems to be no end to the waves of invaders pouring in from the north. Ever planning,
however, the Brood Mere readies her children to cross into the Greenbelt in force- to strike against the heart of the adversaries
that would destroy them.
She has seen the face of her gods and with her children she has renounced them. The Creator Gods seek only their death, and
so they shall return the threat in kind.

SPECIAL RULEs
GUIDENCE OF THE BROOD MERE
All Brood models have the Never Panic special ability.
BROODSPAWN
When building a Force you may select a Broodspawn. When
a Broodspawn is selected only the models listed in that
Broodspawns Forcelist may be chosen, but they gain the
benefits listed under that Broodspawn.
BIO-GENS
Some Brood models can take Bio-Gens. Before deployment
a model with Bio-Gen(x) may select a number of Bio-Gens
equal to (x), gaining the assault group or benefit listed under
that Bio-Gen. Each Bio-Gen can only be taken once per
model, unless otherwise stated.
SUB-FACTIONS
BROODSPAWN GUILE
Helexa (Must be included in force)
Scion
Lashers
Alpha Broodling
Broodling
Gazelle
Red Hot
POD
Pud Swarm
Pud Thrower
Ratchet
Broodhound
Alpha Pud
Mucous Bloatlings
All models gain the Elusive special ability.
Before deployment, select 1 Model Name. All models
with that Model Name gain +1 MV, the Infiltrate special
ability, or the Backstab special ability.

BROODSPAWN ERRADICATE
Mean Jellybean
Grist
(Must be included in force)
Numbskull
Mandible
Pud Thrower
Sawblades
Ratchet
Alpha Broodling
Alpha Pud
Broodling
Mucous Bloatling
Broodhound
All models gain the Furious Charge special ability to the
first charge attack made each round.
Before deployment, select 1 Model Name. All models
with that Model Name gain +1 AR, the Stun weapon
ability to all melee attacks, or the Brutal weapon ability
to all melee attacks.
BROODSPAWN TERRORIZE
Murtros (Must be Bloat
included in force) Broodhound
Grist
Howler
POD
Ratchet
Plight
Alpha Broodling

Broodling
Pud Swarm
Pud Thrower
Alpha Pud
Mucous Bloatling

All models gain the Ferocious Assault special ability.


Before deployment, select 1 of the following:
Select 1 Model Name. All models with that Model
Name gain the Victimize weapon ability to all melee
attacks.
1 Large-size or smaller model gains the Assassinate
special ability.

Goo
AG#1

[1] Goo Blast


BL(3)
Indirect

SeLF-rePAIr
PArASITIC
LeeCh
SYSTeM
AS RF PW RN MAL
6
1
- 12 19

Description

Place the center of a BL(3) Goo Pit where this attack hits. A Goo Pit is a terrain piece
with the Does Not Block LoS and Rough keywords. In addition, all non-Brood models
that begin their activation within or move over this terrain piece suffer an automatic PW:
2 hit. During each Lingering Effects Phase roll a d20, removing the Goo Pit on a result
of 11 or greater.
INDIRECT: This attack may re at targets out of its line of sight if another

AG#1
Description

AS RF PW RN MAL

6x2 12
[1] Leech
8 is killed
1 instead
The rst time this model
give it a -Self-Repair Counter. A model with
a Self-Repair Counter cannot be attacked and cannot activate. During the Lingering
Effects Phase roll a d20, removing the Self-Repair Counter on a result of a 10 or lower
and healing the model to 1 HP.

Description
This attack can only be used if this model does not have a Parasite Counter.
On a failed AR Save, instead of losing HP the target gains a Leech Counter and this
model gains a Parasite Counter. While a model has a Leech Counter it suffers -2 AR and
+2 DF. While a model has a Parasite Counter it gains +2 AR and -2 DF. A model with a
Leech Counter may spend 1 AP and suffer an automatic PW: 4x2 hit to remove the Leech
Counter. When the Leech Counter is removed also remove the Parasite Counter.
If either model is killed or removed from the battleeld remove both the Leech
Counter and the Parasite Counter.

Bio-Gen

Upgrade
Bio-Gen

BroAdBANd
ACId
GLANd NeTWorK

ALPhA oVerrIde
AdreNALINe
INJeCTor

AG#1
Description

AS RF PW RN MAL

3x2
8
1 gains
SP 19Deployment special ability.
[1]
Acidthis
Spray
When
model is deployed
it
the Network
Acid
Cauterize

NETWORK DEPLOYMENT: This model may squadlink from anywhere on the battleeld.

Description

ACID: When this attack hits a model place an Acid Counter on that model. During each
Lingering Effects Phase a model with an Acid Counter suffers an automatic PW: 4 hit,
removing the Acid Counter on a successful AR Save. A model may only have 1 Acid Counter
at any time.

NAME
Description

TN RF RN MAL

[1]
Adrenaline
Dart
16 it2 gains-the Alpha
- Program special ability.
When
this model
is deployed
ALPHA PROGRAM: Friendly models that begin their activation within 8 inches of this
model ignore the Gamma Program special ability, and may use this models PS Stat in place
of their own for all purposes.
Description
1 model within 8 inches of this model gains 1 additional AP during its next activation.
A model may only be affected by Adrenaline once per round.

CAUTERIZE: HP lost by this attack may never be healed.

Upgrade
Bio-Gen

Bio-Gen
Upgrade

reNdINGTeNdrIL
LASher
SAW

roCK drILL
ToXIC
VAPerS

AG#1

AG#1
Description

[1]
Hook
[1]Lasher
Rending
Saw
Pull
(12)Armor
Sunder

AS RF PW RN MAL
8
1
8
6
1 4x2
0 20

Description

This upgrade
maythis
be attack
chosenhits
multiple
times.
EachARtime
it isare
selected
theIf the
PULL(x):
When
a model,
before
Saves
rolled,increase
roll a d20.
of Rending
Sawtoattacks
by(x)
[+1].
number rolled
is equal
or under
then the model hit is moved directly toward this moel
until it is in base contact or it comes in contact with another model or a terrain piece it
SUNDER
ARMOR:
model
hit bysize
thissmaller
attack give
it a Sundered
Armor
Counter.
cannot
cros.
Reduce If(x)a by
2 forisevery
the attacking
model
is than
the target
Models
with a(x)
Sundered
Counter
-2 AR. A model may
only
1 Sundered
and
increase
by 2 for Armor
every size
largersuffer
the attacking
is than
thehave
target.
Armor Counter at any time.

AS RF PW RN MAL

[1] Rock Drill


6 gains
1 3x3
RE Stopper
19 special ability. Enemy
Description:
This model
the Blok
Pierce
models engaged with this model suffer -2 AS.
BLOK STOPPER: This model always has Light Cover. This model grants Light Cover if
it is between the target of an attack and the attacker.
Description
This upgrade may be chosen multiple times. Each time it is selected increase the number of
Rock Drill attacks by [+1].
PIERCE: When on a melee attack, if the target is hit and fails its AR Save, this model may
make an attack against another model within 1 inch of the targeted model. This attack
suffers -2 PW.

Upgrade
Bio-Gen

Upgrade
Bio-Gen

FLAMeThroWer
SYMBIoTIC
IMPLANTIoN

AUToNoMoUS
PhoSPhorUSCoMBAT
LArVAdroNeS

AG#1

[1]
[1]Symbiote
Flamethrower
Cauterize
Fire

Description

AS RF PW RN MAL
6x2 SP
7
1
8 17
7
1 4x2

AG#1
Description AS RF PW RN MAL

2x2 12
[1]
Larva
6
1also deploy
19
When
thisBarrage
model is deployed
3 Autonomous
Combat Drones.
BL(2)
See
the Autonomous Combat Drone Stat Card for more information.
Blind
Indirect

On a failed AR Save, instead of losing HP, the target gains a Symbiote Counter. When a
CAUTERIZE:
HP lost byCounter
this attack
may never
bemake
healed.
model with a Symbiote
activates
it must
a PS Check at -2. If this test is
successful remove the Symbiote Counter, otherwise, the opposing player gains control
FIRE:
When
this
attack
hits a model,
place
a may
Fire Counter
on thatmodels
model.this
When
a
of
this
model
for
this
activation.
That
model
attack
activation.
model with a Fire Counter activates it may spend 1 AP tofriendly
roll a d20.
The Fire Counter
If squadlinking,
is 10.
completed
before
otherthis.
models
that
is
removed if thethis
rollmodels
is equalactivation
to or under
The model
mayany
repeat
Afterinthese
rolls
are
made,
a
model
possessing
a
Fire
Counter
suffers
an
automatic
PW:
7
squadlink. A model with a Symbiote Counter may spend 1 AP and suffer an
hit with the Cauterize weapon ability. A model may only have 1 Fire Counter
automatic
at
any time.PW: 4x2 hit to remove a Symbiote Counter. A model may only have
1 Symbiote Counter at any time.

Description

Upgrade
Bio-Gen

Upgrade
Bio-Gen

BLIND: When this attack hits a model, place a Blind Counter on that model. Models with
a Blind Counter suffer a -2 AS and double all range penalties they suffer. Blind Counters
are removed at the end of a models activation. A model may only have 1 Blind Counter at
any time.
INDIRECT: This attack may re at targets out of its line of sight if another friendly
model has line of sight to the target. If using this ability, this attack suffers
-4 AS.

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