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V-Ray for 3ds Maxs incredible stability and power provides visualization
specialists with exceptional rendering capabilities. Renowned studios around
the world, such as Blur Studio, Neoscape, IKEA, Pure, Citroen, Siemens AG,
Chaos Groups flagship product, V-Ray for 3ds Max,
has made its mark in the Architectural, Automotive
& Product Design industries because of its ability
to quickly render realistic images without ever
losing control of the production process.
and Spine 3D, embrace the power of V-Ray in their production pipeline.
V-Ray is an universal tool recognized for its speed, uncompromised precision,
rich feature list and ease of use.
V-Ray for 3ds Max Key Features
Directionality parameter for rectangle V-Ray lights turn the V-Ray rectangle light into a textured directional
light with the new Directionality Parameter
V-Ray Lens Analysis Tool - quickly create realistic
Efficient illumination from HDR environments -
(measured) distortion patterns for your V-Ray Physical
Cameras. With the help of the V-Ray Lens Analysis tool
you can easily match the distortion of your real world
and your virtual cameras
create accurate IBL solutions with sharp shadows at a
fraction of the usual render times
Depth of field with bokeh effects - create fast and
complex materials using the V-Ray Blend material
V-Ray Light Lister - quickly set up and adjust
accurate physically based depth of field effects using
the V-Ray Physical camera
Fast Sub-surface scattering shader - V-Ray FastSSS2
complex lighting with the help of the new V-Ray Specific
Light Lister
Accurate motion blur - efficient and accurate
RENDER OUTPUT
physically based true 3D motion blur effects using the
V-Ray Physical camera
SHADING
Efficient shading system optimized for ray-tracing specially optimized shaders to improve render speeds
Support for efficient material layering - quickly render
material uses a pre-pass to create fast and accurate
subsurface scattering effects with support for both single
and multiple scattering
VRayCarPaintMtl - create stunning car paint shaders
complete with base, flake and coat layers. Full mapping
support allows for amazing flexibility and a wide range of
effects
VRayDistanceTex texture - use this procedurally
generated texture to create a wide range of effects based
on the distance between objects in the scene. The map is
computed analytically without raytracing and can be used
to drive other render-time effects like V-Ray fur and
displacement mapping
Support for additional render elements - have full
control in compositing by separating the render into
render elements
VrayLightSelect Render Element - become a master
of lighting with the new VrayLightSelect feature and
extract the contribution of each light to the scene or
compose all the lights back together and change their
intensity in real time in any compositing software
Ultimate resolution of any issues caused by
Distributed Rendering - the new VRayDRBucket render
assign different textures based on object ID
element enables you to identify which render slave
rendered each bucket in the final scene
Dispersion - the new and improved V-Ray material
EFFECTS
VRayMultiSubTex - use this V-Ray specific texture to
comes with a complete support for light dispersion.
This simple yet powerful feature allows you to create
stunning close ups of refractive objects with caustics that
dazzle the eye
LIGHTS
VRayExposureControl plug-in - proper exposure of
Stereoscopic setup - use the VRayStereoRig helper
to quickly set up stereoscopic images and animations.
In addition, the built in support for shade maps allows
for much faster rendering of Depth of Field and Motion
Blur effects with or without stereoscopy
Bidirectional Path Tracing (BPT) - create accurate,
unbiased light solutions with caustics that are so sharp
that they are dangerous to view
Dynamic loading of tiled OpenEXR - load tiled
OpenEXRs on the fly with the help of the new and
improved VRayHDRI texture
On-demand geometry loading from the disk -
regular viewport and camera views, including
orthographic views
use V-Ray Proxy to render millions of polygons at
maximum memory efficiency by storing the geometry
on the hard drive
VRayLensEffect render effect - simulate the inherent
Displacement mapping - precisely control the
imperfections of real world cameras by adding a full
Physically accurate full global illumination solutions - range of bloom and glare effects complete with light
dispersion and obstacle mapping
create accurate GI solutions using a combination of the
provided global illumination methods.
Physically accurate lights - create realistic illumination
OPTIMIZATIONS
displacement on a per object basis with the V-Ray
Displacement modifier
Three different image sampling methods - fast
anti-aliasing engines to fit any case and requirements
using physically-based lights, including IES lights and
true area lights with support for texture mapping
Key features may vary depending on the product choice and respective version of V-Ray being use. Chaos Group maintains the right to make changes to feature lists and products without future notice.
CHAOS GROUP develops trendsetting rendering
technologies for the Architectural, Film & VFX,
Automotive & Product Design industries.
V-Ray is a supremely brilliant
rendering engine with mind bending
approaches to visualizing
3 dimensional forms.
Kevin Margo
CG Supervisor, Blur Studio
t: +359 2 422 422 1
e: vray@chaosgroup.com
V-Ray is an amazing product and even better,
it's backed by a VERY solid group of people
for support. Their render engine keeps on
blazing trails and is second to none.
Cheers to V-Ray and Chaos Group.
Robert Nederhorst
VFX Supervisor, Svengali FX
Copyright 2011. Chaos Group all rights reserved. All registered trademarks,
copyrights and intellectual property belong to their respective owners.