Schwere SS-Panzerkompanie
Fearless
German
Heavy SS Tank Company
Veteran
Late-War
Tank Company
Platoon
Qty
Unit
Points
Headquarters
Schwere SS-Panzerkompanie HQ - p.141
Combat Platoons
Schwere SS-Panzer Platoon - p.141
Schwere SS-Panzer Platoon - p.141
Weapons Platoons
Schwere SS-Panzer Pioneer Platoon - p.142
Schwere SS-Panzer Scout Platoon - p.143
Michael Wittmann in Tiger 1 E
350
2
2
Tiger I E
Tiger I E
480
480
1
1
2
2
1
3
2
Cmd Pioneer MG team
Schwimmwagen
Sd Kfz 251/7 (Pioneer)
Pioneer MG team
Cmd Panzerfaust SMG team
Schwimmwagen
MG team
140
150
Company Points:
1600
Source document: Earth & Steel (D-Day)
www.EasyArmy.com
Arsenal
Tank Teams
Name
Weapon
Mobility
Range
Front
ROF
Side
Anti-tank
Top
Equipment and Notes
Firepower
Michael Wittmann in Tiger 1 E
Slow Tank
8.8cm KwK36 gun (Michael
Wittman)
Tiger I E
40"/100cm
13
3+
Slow Tank
40"/100cm
13
3+
Tanks
8.8cm KwK36 gun
Co-ax MG, Hull MG, Protected ammo,
Wide tracks.
Slow traverse, ROF2 when moving, Reroll failed To-Hit rolls.
Co-ax MG, Hull MG, Protected ammo,
Wide tracks.
Slow traverse.
Infantry Teams
Team
Range
ROF
Anti-tank
Firepower Notes
MG team
Panzerfaust
16"/40cm
4"/10cm
3
1
2
12
6+
5+
SMG team
4"/10cm
6+
ROF 2 when pinned down.
Tank Assault 6. Cannot shoot in the
Shooting Step if moved in the Movement
Step.
Full ROF when moving.
Additional Training and Equipment
Pioneer teams are rated as Tank Assault 4.
Transport Teams
Vehicle
Equipment and Notes
Mobility
Front
Side
Top
Jeep
Amphibious, Optional Passenger-fired
hull MG.
Half-tracked
Hull MG, Passenger-fired AA MG,
Assault bridge.
Trucks
Schwimmwagen
Armoured Personnel Carriers
Sd Kfz 251/7 (Pioneer) half-track
Vehicle Machine-guns
Weapon
Vehicle MG
Range
ROF
Anti-tank
Firepower
16"/40cm
Special Rules
ROF 1 if other weapons fire.
Schwere SS-Panzer Platoon - p.141
Remember to roll for your Tiger Ace skills (see page 213) before each game.
Schwere SS-Panzer Scout Platoon - p.143
The Schwere SS-Panzer Scout Platoon is a Reconnaissance Platoon.
Schwere SS-Panzerkompanie HQ - p.141
Ambush!: Wittmann may be deployed using the Ambush special rule on page 196 of the rulebook in addition to any other
platoons that would normally be deployed in Ambush. Wittmann may deploy in Ambush even in missions that do not normally
use the Ambush special rule.
Every Shot Counts!: Wittmann's Tiger tank may re-roll any failed roll To Hit when it shoots.
For the Commander!: Wittmann and any platoon led by him always pass Motivation Tests on a roll of 2+.
Grind them Under: Any team that assaults Wittmann must reroll the successful Skill Test to hit for any hit allocated to his tank
in an assault combat. If they pass this test they get past the tracks and the tank must make an Armour Save as normal. If the reroll failed, then the assaulting troops have not hit the tank and the hit is ignored.
Hero of the Fatherland: If Wittmann is Destroyed during a game the morale of the entire German people takes a heavy blow,
despite any other gains, and the German player loses one Victory Point and their opponent gains on Victory Point at the end of
the battle.
Rapid Fire!: The 8.8cm tank gun of Wittmann's Tiger tank has ROF 3 when stationary and ROF 2 when moving.
If you do not replace your Company Command Tiger I E tank with Obersturmfhrer Wittmann, then your Company Command
Tiger I E tank always has two Tiger Ace skills (see page 213) as if it rolled a 6 on its first roll. Any further 6 allows you to pick
the skill