Music Career Project
Name:Noah Losoff
Checklist to Complete Assignment
Read the article
Complete From the Source Section #1
Complete In Your Own Words Section #2
Complete Your Final Job Description Section #3
Complete Best Fact to Share Section #4
Complete Think About It Section #5
Complete the Career Jump Activity Section #6
Is my work neat, in complete sentences, and each
section is completed.
Period:
6a2(example: 6A5)
Music Career Jump Grading
_____Individual Participation During Project
3 on task, involved all the time
2 on task, involved most of the time
1 off task, wasting time, teacher reminders to
work needed/not on task, ignores teacher
reminders
_____Completed Project
3 all tasks complete, in detail, neat, and
thoughtful
2 all tasks complete, satisfactory answers, and
legible, most tasks complete, answers are brief
and not detailed, work is sloppy
1 few tasks complete, answers are incomplete,
and little effort is shown
his information based on the information on the M
usic Careers Website. Dont use other sources!
#1 From the Source
#2 In Your Own Words
Job Title: Sound Designer
Job Title: Sound Designer
Career Overview: Provides audio support and sound
design for the interactive entertainment industry.
Career Overview: Designes sounds and make
sounds for music.
About
(Career
this Description)
Music Career
About(Career
this Music
Description)
Career
1.In his role as an in-house Senior Sound Designer
Raison Varner not only designs sound but also
composes music for video games
1. The designer has to design sounds and also compose
sounds.
2.He describes his daily routine, saying, In the
mornings I go through emails, bug tracking
notifications, attend lead meetings if Im a lead on the
project or sometimes I need to just immediately jump
into content development.
2. The designer is a person that usually uses his house
to work.
3.Issues will come and go during the day; we may get
news that makes us reorient the entire departments
priorities.
3. They design with other composers.
4.Other times Im just head down working on a
creature, maybe a voice processing chain or
implementing a number of sounds into a boss fight.
4. The designers usually have a planed out scheduled.
5.Occasionally Ill spend entire days in meetings,
speaking with Composers, developing outsourcing
plans and schedules.
5. The designers have to put a lot of sounds to make
one sound.
Salary
Salary
1.average $71,000
1. They make an average of 71,00
Music Career Project
2.$40,000 to $120,000+
2. They can also make a earning of 40,000 or 120,00.
Employment
Employment
1.To get a foot in the door Varner recommends
aspiring Sound Designers build their resumes and
networks by working on independent game projects,
film and animation projects, student projects,
whatever you can find that is work to picture or
interactive mediums.
1. You have to be focus and not to fool around to get a
job.
2. Stay active on projects that give you deadlines
and/or structured goals.
2. You need to finish a project on time to get a job
Advancement
Advancement
1.Those just getting started in the video game industry
often start as an Intern or Junior Sound Designer,
before moving into a Sound Designer role.
1.You first need to start as an Intern and start learning
before you get your job done.
2.From there, they can advance to a position as a
Senior Sound Designer or Audio Director.
2. Then you can start is working.
Education and Training
Education and Training
1.Sound Designers have extensive educational histories
and on-the-job training. Varner recommends that
beyond normal composition and orchestration
training, its very important to get a solid education in
audio engineering and music mixing.
1. Training is important for working and having a job
of a sound designer.
2.I would also stress exploring and developing your
craft in areas like electronic music production, guitar
based bands, etc. It is not uncommon for Contractors
to have to handle live recording, session direction,
composition and final mixes for games.
2.There is a lot of choices you can work on and to
train.
Experience, Skills, and Personality
Experience, Skills, and Personality
1.To be a successful Sound Designer, Varner says
having a passion and knowledge of video games, of
course, comes first. For the Freelancer, thats about the
only game specific requirement I can think of.
1. To be good at being successful you should be
experienced.
2. Although practicing or learning whats needed for
delivering assets intended for vertical stem arranged
music systems is also something a bit unique to
games.
2.You should be organized and music systems.
3.But in the end, the bottom line is that the quality of
your music and your mixing is far more important.
3. You will be good at the job because you can mix
music well.
Unions and Associations
Unions and Associations
1.arner advises that for those that may be looking for
mod projects or teams to work with, www.ModDB.com
has always been a good starting place to find mod
projects and potentially teams that may want to
collaborate.
1. There are a lot of people you can work with.
Music Career Project
2.This is a good way to start building experience and
connections.
2. This will help make friends.
Suggestions for Getting Started
Suggestions for Getting Started
1.Work according to images, movies or scenarios in
games so that even while practicing, youre also
training yourself to try and fit a scene or objective.
1. You should be focused and believe in yourself to be
good.
2.Also keep diversity in mind so make sure some of
your projects push you out of your comfort zones
regarding music style.
2. You should be happy about yourselfs music.
#3 Your Final Job Description: Convince someone this is the best job in the music
industry! Write in complete thoughts and sentences IYOW. When you read this out loud, it
should be about 30 seconds.
Being a sound designer you make music and design it for games and music. You make a
good amount of money and you will work with other people that you will become friends
with. Being comfortable while making music is very helpful and being a sound designer will
become very simple.
#4 Best Fact to Share: Write one sentence summarizing and highlighting the best part
about this job.
Having working with friends and making sounds for music is fun when you are a sound
designer designing sounds.
#5 Think About It
-List 3 school subjects that would be useful to know to perform this job.
1. Music
2. Health
3. CMA
-Would this job be a good fit for you? Why or why not? Support your opinion in complete
sentences.
This would be a good job for me because I like to listen to music. I also like to design my own
music how I want and with someone I can relate and design with.
(THIS SECTION IS AN IN-CLASS ACTIVITY! DO NOT DO ANYTHING WITH THIS YET!)
Music Career Project
#6 Career Jump Activity: Quickly write down the job title and one interesting thing
about each job as you rotate through the career jump.
1. Gavin Dj Get to paid to perform music.
2. Bryce Music website webmaster Makes 150,000
3. Lucas Bodyguard I punched katy perry's dad
4. Ryan composer create your own music
5. Mo nightclub manager listen to music
6. Jack rockstar The right to smash guitars.
7. Dannie sound technician get to use launchpad.
8. JOe singer 40 million
9. Kate music producer get to work with famous people.
10. Reese Stage manager set stagges
11. Carmen Recording producer get to work with taylor swift
12. Vivien Booking agent work with famous people
13. Jennette session singer sing with other singers.
14. Hannah personal manager works with other people.
15.
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27.
28.
29.
30.
Best Job: Lucas bodyguard
Worst Job: