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r256 | rick | 2015-10-31 08:21:35 -0500 (Sat, 31 Oct 2015) | 1 line
Oops.
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r255 | rick | 2015-10-31 05:33:14 -0500 (Sat, 31 Oct 2015) | 1 line
Fixed GameInfo resources.
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r254 | rick | 2015-10-31 04:50:16 -0500 (Sat, 31 Oct 2015) | 1 line
Fixed support for VehicleSteeringMode.
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r253 | rick | 2015-10-31 02:47:28 -0500 (Sat, 31 Oct 2015) | 1 line
Fancy up About.
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r252 | rick | 2015-10-31 01:44:32 -0500 (Sat, 31 Oct 2015) | 1 line
Added support for VehicleSteeringMode.
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r251 | rick | 2015-10-31 01:38:32 -0500 (Sat, 31 Oct 2015) | 1 line
Updated GameInfo resources for October 29, 2015 update (build 1055911).
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r248 | rick | 2015-02-16 17:33:34 -0600 (Mon, 16 Feb 2015) | 1 line
Better name property. for WillowTwoPlayerSaveGame.
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r247 | rick | 2015-02-16 17:28:07 -0600 (Mon, 16 Feb 2015) | 1 line
Added item type filter.
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r246 | rick | 2015-01-30 04:14:01 -0600 (Fri, 30 Jan 2015) | 1 line
Updated Newtonsoft.Json to 6.0.8.
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r245 | rick | 2015-01-30 04:08:31 -0600 (Fri, 30 Jan 2015) | 1 line
Backporting item handling, UI updates from BLOZ.
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r244 | rick | 2015-01-30 03:36:21 -0600 (Fri, 30 Jan 2015) | 1 line
Backporting about info from BLOZ.
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r243 | rick | 2015-01-30 03:34:16 -0600 (Fri, 30 Jan 2015) | 1 line
Bumped year.
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r242 | rick | 2015-01-30 03:30:13 -0600 (Fri, 30 Jan 2015) | 3 lines
- Corrected LZO support on 64-bit. (Stack corruption, ho! How did this ever work
before?)
- Updated LZO to 2.08.
- Fixed distribution building for Any CPU.
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r241 | rick | 2014-10-20 13:23:58 -0500 (Mon, 20 Oct 2014) | 1 line
Pluralize!
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r240 | rick | 2014-10-19 01:22:41 -0500 (Sun, 19 Oct 2014) | 1 line
Fixed seraph crystals icon column.
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r239 | rick | 2014-10-18 15:09:55 -0500 (Sat, 18 Oct 2014) | 1 line
Fixed a bug with vehicle customization handling.
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r238 | rick | 2014-10-18 14:32:41 -0500 (Sat, 18 Oct 2014) | 1 line
Fixed an extremely minor bug with serialization handling of item and weapon meme
ntos.
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r237 | rick | 2014-07-15 19:50:51 -0500 (Tue, 15 Jul 2014) | 1 line
Added support to GameInfo, SaveEdit for HasFullName.
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r236 | rick | 2014-07-15 19:32:14 -0500 (Tue, 15 Jul 2014) | 1 line
Updated GameInfo resources for previous commit.
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r233 | rick | 2014-07-15 19:29:55 -0500 (Tue, 15 Jul 2014) | 1 line
Updated GameInfo resources for Pre-sequel DLC.
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r230 | rick | 2014-02-11 10:49:49 -0600 (Tue, 11 Feb 2014) | 1 line
Updated GameInfo resources for Wedding Day Massacre, Son of Crawmerax DLCs.
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r227 | rick | 2013-11-26 15:11:09 -0600 (Tue, 26 Nov 2013) | 1 line
Updated GameInfo resources for Wattle Gobbler DLC.
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r224 | rick | 2013-10-22 12:40:00 -0500 (Tue, 22 Oct 2013) | 1 line
Display count in Backpack and Bank tab text.
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r223 | rick | 2013-10-22 11:52:27 -0500 (Tue, 22 Oct 2013) | 1 line
Updated GameInfo resources for Bloody Harvest DLC.
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r219 | rick | 2013-09-22 14:22:11 -0500 (Sun, 22 Sep 2013) | 1 line
Corrected saving of vehicle skins in SaveEdit.
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r218 | rick | 2013-09-22 12:30:13 -0500 (Sun, 22 Sep 2013) | 1 line
Added Import Stats button to General tab in SaveEdit.
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r217 | rick | 2013-09-22 12:23:59 -0500 (Sun, 22 Sep 2013) | 1 line
Corrected distribution building (removed SparkTmsPack from build).
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r216 | rick | 2013-09-22 12:20:43 -0500 (Sun, 22 Sep 2013) | 1 line
License bump.
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r215 | rick | 2013-09-22 12:19:46 -0500 (Sun, 22 Sep 2013) | 2 lines
- Added SparkTmsPack project.
- Moved blacklist related functions to its own helper class.
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r214 | rick | 2013-09-15 17:57:33 -0500 (Sun, 15 Sep 2013) | 1 line
Blacklisted the Semi-auto Sniper Rifle via other ways, too.
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r213 | rick | 2013-09-15 17:47:10 -0500 (Sun, 15 Sep 2013) | 1 line
Blacklisted the Semi-auto Sniper Rifle.
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r211 | rick | 2013-09-09 01:47:01 -0500 (Mon, 09 Sep 2013) | 2 lines
- Bumped Extended WPF Toolkit version up to 2.0.0.
- Removed StatsData property from Raw tab whitelist.
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r210 | rick | 2013-09-07 06:14:55 -0500 (Sat, 07 Sep 2013) | 2 lines
- Corrected name of property in WillowTwoPlayerSaveGame.
- Added whitelist of editable properties in Raw instead of displaying all by def
ault, to prevent editing of properties that are handled by the save editor and w
ould be ignored if edited in raw.
------------------------------------------------------------------------
r209 | rick | 2013-09-07 05:50:11 -0500 (Sat, 07 Sep 2013) | 3 lines
- Added expander for known currencies.
- Trying out new tab orientation, not sure how much I like it.
- Corrected some names in WillowTwoPlayerSaveGame.
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r208 | rick | 2013-09-06 22:51:12 -0500 (Fri, 06 Sep 2013) | 2 lines
- Corrected regression of problem related to save expansion data fixed in r179.
- Refactored save expansion data handling.
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r207 | rick | 2013-09-05 00:05:31 -0500 (Thu, 05 Sep 2013) | 1 line
Implemented support for serialization of StatsData.
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r206 | rick | 2013-09-04 22:13:23 -0500 (Wed, 04 Sep 2013) | 3 lines
- Moved open and save dialog handling for save files to its own class in SaveEdi
t.
- Cleaned up composition imports and exports in SaveEdit.
- Moved SaveEdit import capabilities to General from Character.
------------------------------------------------------------------------
r205 | rick | 2013-09-04 21:09:49 -0500 (Wed, 04 Sep 2013) | 1 line
Fixed Duplicate in BackpackView/BankView.
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r204 | rick | 2013-09-04 21:08:54 -0500 (Wed, 04 Sep 2013) | 1 line
Effectively undone last commit + better sizing for weird resolution/DPI settings
?
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r203 | rick | 2013-09-04 20:44:54 -0500 (Wed, 04 Sep 2013) | 1 line
An attempt at DPI-independent window sizing.
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r202 | rick | 2013-09-04 19:31:21 -0500 (Wed, 04 Sep 2013) | 2 lines
- Corrected Sync All on BackpackViewModel.
- Corrected OverpowerLevel invalid value check on CharacterViewModel.
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r201 | rick | 2013-09-04 04:33:22 -0500 (Wed, 04 Sep 2013) | 1 line
Correct values of IsDLCPlayerClass and DLCPlayerClassPackageId on saving in Save
Edit.
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r200 | rick | 2013-09-04 04:11:30 -0500 (Wed, 04 Sep 2013) | 1 line
Build distributable copies using a clean clone rather than the parent directory.
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r199 | rick | 2013-09-04 03:10:49 -0500 (Wed, 04 Sep 2013) | 6 lines
- Rejiggered how lists are handled for save file serialization, should correct i
ssues regarding modifying lists in the Raw tab in SaveEdit.
- Added editing of OverpowerLevel to CharacterViewModel.
- Added keyboard shortcut for duplicating items on the BackpackView/BankView.
- BackpackViewModel and BankViewModel now sync levels to exp level + overpower l
evel.
- Keyboard shortcuts now visible where appropriate.
- Corrected maximum level to 72.
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r198 | rick | 2013-09-03 21:58:54 -0500 (Tue, 03 Sep 2013) | 1 line
Another license bump.
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r197 | rick | 2013-08-30 06:25:06 -0500 (Fri, 30 Aug 2013) | 1 line
License bump.
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r196 | rick | 2013-08-30 06:21:57 -0500 (Fri, 30 Aug 2013) | 3 lines
- Increased default window size to 800x560 (from 720x560).
- Moved character-specific stuff on the General tab to a new Character tab.
- Added a new Vehicle tab, for adjusting vehicle skins.
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r195 | rick | 2013-08-30 06:18:55 -0500 (Fri, 30 Aug 2013) | 1 line
Initialized Customizations by default in ChosenVehicleCustomization.
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r194 | rick | 2013-08-30 04:40:25 -0500 (Fri, 30 Aug 2013) | 1 line
Added support for ChosenVehicleCustomization.
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r193 | rick | 2013-08-29 20:33:22 -0500 (Thu, 29 Aug 2013) | 1 line
Updated GameInfo resources for Community Day 2013 Customizations, Costume Pack 3
, Ultimate Upgrade Pack 2 DLCs.
------------------------------------------------------------------------
r188 | rick | 2013-07-19 01:19:46 -0500 (Fri, 19 Jul 2013) | 1 line
Small optimization for bogocrypt functions: a seed of 0 basically causes nothing
to happen, so return instantly when the seed is 0 to avoid having to allocate t
emporary buffers at all since nothing will change.
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r187 | rick | 2013-07-05 22:42:05 -0500 (Fri, 05 Jul 2013) | 1 line
Gave SaveEdit a better AssemblyTitle.
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r186 | rick | 2013-07-05 22:41:48 -0500 (Fri, 05 Jul 2013) | 1 line
Fixed SaveEdit project file so that it builds in Any CPU mode.
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r185 | rick | 2013-07-04 04:00:48 -0500 (Thu, 04 Jul 2013) | 10 lines
- Bumped Caliburn Micro version up to 1.5.1.0.
- Rebuilt Caliburn Micro contrib due to previous line.
- Added shortcuts to various windows for some basic things in SaveEdit:
New File (Ctrl+N)
Open File (Ctrl+O)
Save File (Ctrl+S)
Paste Code (Ctrl+V) in Backpack and Bank tabs
Copy Code (Ctrl+C) in Backpack and Bank tabs
Delete item/weapon (Delete) in Backpack and Bank tabs
- Moved Gear Calculator link stuff on the Backpack and Bank tabs to its own view
so I can reformat Backpack and Bank tabs without worrying about the Gear Calcul
ator link getting messed up.
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r184 | rick | 2013-07-04 03:58:33 -0500 (Thu, 04 Jul 2013) | 1 line
Reformatted ShellView in SaveEdit.
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r183 | rick | 2013-07-04 03:52:52 -0500 (Thu, 04 Jul 2013) | 1 line
Added save guid to general tab in SaveEdit.
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r182 | rick | 2013-07-04 03:51:05 -0500 (Thu, 04 Jul 2013) | 1 line
Reformatted GeneralView.xaml.
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r181 | rick | 2013-06-30 19:26:17 -0500 (Sun, 30 Jun 2013) | 1 line
Corrected visibility on some classes.
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r180 | rick | 2013-06-30 19:10:37 -0500 (Sun, 30 Jun 2013) | 1 line
Year bump.
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r179 | rick | 2013-06-28 17:46:06 -0500 (Fri, 28 Jun 2013) | 1 line
Fixed issue with repeatedly saving without loading and expansion data (eridium >
99, last playthrough number > 1, playthroughs completed > 1).
------------------------------------------------------------------------
r178 | rick | 2013-06-28 17:44:39 -0500 (Fri, 28 Jun 2013) | 1 line
Better handling of weapons and items that fail to load.
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r177 | rick | 2013-06-28 17:43:31 -0500 (Fri, 28 Jun 2013) | 1 line
Clarified missing asset library set exception message.
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r176 | rick | 2013-06-28 03:24:07 -0500 (Fri, 28 Jun 2013) | 1 line
Forgot the inventory serial number in the previous commit.
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r175 | rick | 2013-06-28 03:19:16 -0500 (Fri, 28 Jun 2013) | 1 line
Implemented support for the hacked-in DLC expansion data.
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r174 | rick | 2013-06-28 01:35:50 -0500 (Fri, 28 Jun 2013) | 1 line
Fixed some exceptions to have more detailed error messages when invalid sublibra
ry / asset indices are specified.
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r173 | rick | 2013-06-28 01:31:53 -0500 (Fri, 28 Jun 2013) | 1 line
Updated platform configuration to include Xbox 360 sublibrary remappings for Dra
gon Keep DLC.
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r172 | rick | 2013-06-28 01:30:06 -0500 (Fri, 28 Jun 2013) | 6 lines
- Moved Platform enum from FileFormats to GameInfo.
- Implemented InfoDictionary generic with specifiable key type.
- Extended backpack item and weapon views in SaveEdit.
- Added platform config support and loading to GameInfo.
- Packed data serialization now passes platform around for platform-specific han
dling when necessary.
- Added support to packed data serialization for remapping of sublibraries on a
per-platform basis, via information from GameInfo PlatformConfiguration data.
------------------------------------------------------------------------
r171 | rick | 2013-06-28 01:20:54 -0500 (Fri, 28 Jun 2013) | 1 line
Updated GameInfo resources due to revision #168.
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r170 | rick | 2013-06-28 01:20:21 -0500 (Fri, 28 Jun 2013) | 1 line
Updated GameInfo resources due to sorting of asset library manager and downloada
ble contents.
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r165 | rick | 2013-06-27 19:37:05 -0500 (Thu, 27 Jun 2013) | 2 lines
- Added InvariantCulture to a few string.Format calls, just in case.
- Fixed sorting of fast travel stations and teleporters.
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r158 | rick | 2013-06-18 11:55:28 -0500 (Tue, 18 Jun 2013) | 1 line
Added support for CrossDLCClassMod item type.
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r157 | rick | 2013-06-18 11:50:50 -0500 (Tue, 18 Jun 2013) | 1 line
Updated GameInfo resources for Dragon Keep, Costume Pack 2 DLCs.
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r155 | rick | 2013-04-18 11:48:35 -0500 (Thu, 18 Apr 2013) | 4 lines
- Added Psycho to CustomizationUsage.
- Added support for filtering to Psycho customizations when selecting Psycho as
your class.
- Corrected issue where the DLC dropdown on the Backpack and Bank views displaye
d DLCs that did not define an asset library set.
- Updated GameInfo resources for Psycho Pack, Loot Chest 2, Poker Night at the I
nventory 2 DLCs.
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r153 | rick | 2013-04-02 22:43:16 -0500 (Tue, 02 Apr 2013) | 1 line
Corrected another issue related to the expansion data hack on packed item data.
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r152 | rick | 2013-04-02 21:27:01 -0500 (Tue, 02 Apr 2013) | 1 line
Apparently using DLCExpansionData for expansion data is too much to ask, instead
they put it in the packed item data?!?!
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r151 | rick | 2013-04-02 19:01:46 -0500 (Tue, 02 Apr 2013) | 8 lines
- Added messages for exceptions thrown in PackedDataHelper.
- Added BalanceModifier to DownloadableContentType enum.
- Bumped maximum level in SaveEdit to 61.
- Corrected AssetLibraryDefinition so it can support definitions without a type
specified.
- Reimplemented creating new weapons and items in both Backpack and Bank views.
- In addition to the previous change, added a dropdown to create weapons and ite
ms for specific asset library sets.
- Sets now display their name (when available) in the base weapon and item views
.
- Updated GameInfo resources for Ultimate Vault Hunter Mode DLC.
------------------------------------------------------------------------
r146 | rick | 2013-01-11 02:16:22 -0600 (Fri, 11 Jan 2013) | 1 line
Added revision display text to the SaveEdit window title.
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r145 | rick | 2013-01-11 01:36:44 -0600 (Fri, 11 Jan 2013) | 1 line
Corrected sorting of head and skin assets in SaveEdit.
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r144 | rick | 2013-01-11 01:18:31 -0600 (Fri, 11 Jan 2013) | 1 line
Update GameInfo resources for Costume Pack DLC.
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r142 | rick | 2012-12-13 13:42:42 -0600 (Thu, 13 Dec 2012) | 1 line
Update GameInfo resources for Hammerlock's Hunt DLC.
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r139 | rick | 2012-12-13 13:17:24 -0600 (Thu, 13 Dec 2012) | 1 line
PlaythroughNumber in MissionPlaythroughData is no longer being serialized as of
patch 1.30.
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r138 | rick | 2012-12-05 16:18:12 -0600 (Wed, 05 Dec 2012) | 1 line
Dropped "Borderlands 2" prefix on all of the open/save file dialog filter list.
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r137 | rick | 2012-12-05 15:30:04 -0600 (Wed, 05 Dec 2012) | 1 line
Use open file dialog filter list for platform selection rather than buttons for
individual platforms.
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r136 | rick | 2012-12-04 19:13:19 -0600 (Tue, 04 Dec 2012) | 2 lines
- No longer auto-detects save file endian, uses specified platform instead.
- Implemented catching of zlib exceptions for better error messages.
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r135 | rick | 2012-12-04 19:06:44 -0600 (Tue, 04 Dec 2012) | 2 lines
- Moved About tab to its own View/ViewModel.
- Implemented experimental support for PS3 saves. (You must decrypt your saves u
sing an external tool such as pfdtool first!)
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r133 | rick | 2012-11-14 06:25:28 -0600 (Wed, 14 Nov 2012) | 1 line
Add support for Torgue Tokens in CurrencyOnHandView.
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r132 | rick | 2012-11-14 05:44:42 -0600 (Wed, 14 Nov 2012) | 2 lines
- Add support for MissionItem to GameInfo.
- Fix ItemnamePartDefinition so name is not required.
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r131 | rick | 2012-11-14 05:40:32 -0600 (Wed, 14 Nov 2012) | 1 line
Update GameInfo resources for Mr. Torgue's Campaign of Carnage DLC.
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r126 | rick | 2012-11-14 05:29:04 -0600 (Wed, 14 Nov 2012) | 1 line
Correct RegionGameStagedata definition, again (broke due to Mr. Torgue's Campaig
n of Carnage DLC being prepatched into the PC version).
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r125 | rick | 2012-11-06 18:47:18 -0600 (Tue, 06 Nov 2012) | 1 line
Correct RegionGameStagedata definition.
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r124 | rick | 2012-11-06 15:59:02 -0600 (Tue, 06 Nov 2012) | 2 lines
- Support for casting save game Guid type to System.Guid.
- More reasonable default values for some save structures.
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r123 | rick | 2012-11-06 15:57:29 -0600 (Tue, 06 Nov 2012) | 1 line
Set a value of None to LastVisitedTeleporter in new save agmes.
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r122 | rick | 2012-11-06 15:52:53 -0600 (Tue, 06 Nov 2012) | 5 lines
- Link to duncanfogg's gear calculator on the backpack and bank views.
- Remove the dummy image on the backpack and bank view lists until they're actua
lly implemented.
- Tabs are no longer directly locked before loading a save.
- Added About tab.
- Implemented New button.
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r121 | rick | 2012-10-30 18:55:19 -0500 (Tue, 30 Oct 2012) | 1 line
Didn't mean to leave that pause there.
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r120 | rick | 2012-10-30 18:52:42 -0500 (Tue, 30 Oct 2012) | 1 line
Call vsvars32.bat in the dist batch.
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r119 | rick | 2012-10-29 14:50:50 -0500 (Mon, 29 Oct 2012) | 1 line
Fixing a silly typo.
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r118 | rick | 2012-10-26 11:47:05 -0500 (Fri, 26 Oct 2012) | 1 line
Correcting some protobuf definitions.
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r117 | rick | 2012-10-26 11:37:50 -0500 (Fri, 26 Oct 2012) | 1 line
Use Gearbox's name for packed weapon/item data.
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r113 | rick | 2012-10-23 18:38:19 -0500 (Tue, 23 Oct 2012) | 1 line
Add level sync buttons to Backpack, Bank tabs.
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r112 | rick | 2012-10-23 18:03:29 -0500 (Tue, 23 Oct 2012) | 3 lines
- Removed unused Weapon Parts and Item Parts resources from GameInfo.
- Added Weapon Name Parts and Item Name Parts resources to GameInfo.
- Weapon and item name generation in SaveEdit.
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r110 | rick | 2012-10-23 07:16:32 -0500 (Tue, 23 Oct 2012) | 1 line
Group level transitions by DLC.
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r109 | rick | 2012-10-23 07:13:08 -0500 (Tue, 23 Oct 2012) | 1 line
Sort level transitions by resource name.
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r108 | rick | 2012-10-23 07:11:12 -0500 (Tue, 23 Oct 2012) | 3 lines
- Updated Travel Stations dump.
- Loading of DestinationStation/DisplayName for TravelStationDefinition in GameI
nfo.
- Add all level transitions to LastVisitedTeleporter combobox in FastTravelView
in SaveEdit.
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r106 | rick | 2012-10-23 06:50:53 -0500 (Tue, 23 Oct 2012) | 1 line
Add a dummy teleporter entry to the LastVisitedTeleporter combobox on FastTravel
ViewModel when it's an unknown one.
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r105 | rick | 2012-10-23 06:23:05 -0500 (Tue, 23 Oct 2012) | 1 line
Correct teleporter names in the LastVisitedTeleporter combobox on FastTravelView
Model.
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r104 | rick | 2012-10-22 03:11:12 -0500 (Mon, 22 Oct 2012) | 1 line
Better short URL for IsBadassModeSaveGame info.
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r103 | rick | 2012-10-21 22:44:18 -0500 (Sun, 21 Oct 2012) | 1 line
Clear IsBadassModeSaveGame on load, now with notification about it.
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r102 | rick | 2012-10-21 22:25:41 -0500 (Sun, 21 Oct 2012) | 1 line
Clear IsBadassModeSaveGame on load.
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r101 | rick | 2012-10-21 18:33:19 -0500 (Sun, 21 Oct 2012) | 1 line
Add a "None" entry to AvailableTeleporters in FastTravelViewModel.
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r100 | rick | 2012-10-21 18:29:41 -0500 (Sun, 21 Oct 2012) | 1 line
Fix teleporter display name in FastTravelViewModel.
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r99 | rick | 2012-10-21 18:24:20 -0500 (Sun, 21 Oct 2012) | 2 lines
- Implemented loading of fast travel station ordering information in GameInfo.
- Updated FastTravelView to group teleporters as well as respect game ordering o
f teleporters.
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r97 | rick | 2012-10-21 16:58:42 -0500 (Sun, 21 Oct 2012) | 1 line
Switch ObservableCollection<>s in ProtoBufFormats back to List<>s.
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r96 | rick | 2012-10-21 16:50:13 -0500 (Sun, 21 Oct 2012) | 3 lines
- ResourceName for TravelStationDefinition in GameInfo.
- Updated Travel Stations resource in GameInfo.
- Implemented Fast Travel tab in SaveEdit.
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r94 | rick | 2012-10-21 15:32:42 -0500 (Sun, 21 Oct 2012) | 2 lines
- Minor cleanup of some GameInfo loader code.
- Replaced thrown KeyNotFoundException with new ResourceNotFoundException.
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r93 | rick | 2012-10-21 15:16:09 -0500 (Sun, 21 Oct 2012) | 1 line
Set SaveFile after data has been imported, so if an exception is thrown, it won'
t enable the editor improperly.
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r91 | rick | 2012-10-20 12:33:18 -0500 (Sat, 20 Oct 2012) | 1 line
Implemented loading of travel station information in GameInfo.
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r90 | rick | 2012-10-20 12:30:26 -0500 (Sat, 20 Oct 2012) | 1 line
Cleanup of protobuf member names.
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r89 | rick | 2012-10-20 06:40:28 -0500 (Sat, 20 Oct 2012) | 3 lines
- Add Experience info to GameInfo.
- Sanity check experience points and level on save load.
- Add buttons to SaveEdit for synchronizing experience level and points.
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r88 | rick | 2012-10-19 00:42:30 -0500 (Fri, 19 Oct 2012) | 1 line
Use a static unique ID (0) instead of a random one for copied codes.
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r87 | rick | 2012-10-19 00:19:34 -0500 (Fri, 19 Oct 2012) | 1 line
Display a warning when attempting to paste codes and none were found.
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r85 | rick | 2012-10-19 00:05:27 -0500 (Fri, 19 Oct 2012) | 5 lines
Not mentioned in previous commit:
- Player classes are now provided via GameInfo.
- DownloadableContent and DownloadablePackage info provided via GameInfo.
- CustomizationSet removed from GameInfo (due to previous line).
------------------------------------------------------------------------
r84 | rick | 2012-10-19 00:03:11 -0500 (Fri, 19 Oct 2012) | 7 lines
- Cleaned up member naming in BaseItem/BaseWeapon.
- Retooled most of the GameInfo project for better organization and data loading
.
- With GameInfo being retooled, weapon and item balance information generation h
as been redone and will now properly support things that were broken before (shi
elds, class mods, relics, etc).
- BaseItemViewModel/BaseWeaponViewModel now generate manufacturer assets.
- Removed warning icon for manufacturer, prefix part, title part on BaseItemView
Model/BaseWeaponViewModel as they are completely unnecessary.
- Renamed PlayerView/PlayerViewModel to GeneralView/GeneralViewModel in SaveEdit
.
- Added icon for Fast Travel tab, replaced icons for General, Backpack tabs.
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r82 | rick | 2012-10-17 13:45:13 -0500 (Wed, 17 Oct 2012) | 1 line
Prevent editing of IsBadassModeSaveGame.
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r79 | rick | 2012-10-17 11:43:04 -0500 (Wed, 17 Oct 2012) | 2 lines
- Drop SavePackMessage/SaveUnpackMessage in favor of directly called ImportData/
ExportData.
- CurrencyOnHand now sanely stores state instead of directly modifying SaveGame
data.
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r78 | rick | 2012-10-17 06:14:20 -0500 (Wed, 17 Oct 2012) | 2 lines
- Corrected LockoutData definition.
- Fixed some field names in MissionData and RegionGameStageData.
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r77 | rick | 2012-10-16 11:13:30 -0500 (Tue, 16 Oct 2012) | 1 line
Descriptive errors for thrown FormatExceptions in BackpackViewModel and BankView
Model.
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r76 | rick | 2012-10-16 10:06:08 -0500 (Tue, 16 Oct 2012) | 2 lines
- Update Weapon Types and Item Types in GameInfo, as well as their backing code.
- Update SaveEdit to reflect previous change.
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r73 | rick | 2012-10-15 18:02:21 -0500 (Mon, 15 Oct 2012) | 1 line
Is it stack traces that make people not read perfectly understandable error mess
ages? WHO KNOWS.
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r72 | rick | 2012-10-15 17:34:23 -0500 (Mon, 15 Oct 2012) | 1 line
Clarify to stupid people that you can, in fact, copy the exception error dialog
to the clipboard using ctrl+c to paste.
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r71 | rick | 2012-10-15 17:06:31 -0500 (Mon, 15 Oct 2012) | 3 lines
- Change CharacterName from string to bytes, to prevent reencode issues due to e
ncoding problems.
- PlayerView now assumes CharacterName is UTF8 data.
- Set quite a few bindings to update on property change.
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r70 | rick | 2012-10-15 15:32:42 -0500 (Mon, 15 Oct 2012) | 2 lines
- LZO code updated to support offsets into byte buffers.
- Support for "fat" save files, this should fix LookbehindOverrun load failures.
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r69 | rick | 2012-10-15 10:29:53 -0500 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r68 | rick | 2012-10-15 10:28:31 -0500 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r67 | rick | 2012-10-15 10:26:53 -0500 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r66 | rick | 2012-10-15 10:25:45 -0500 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r65 | rick | 2012-10-15 10:00:06 -0500 (Mon, 15 Oct 2012) | 1 line
Wrap CopySelectedSlotCode in a DelegateResult.
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r64 | rick | 2012-10-15 09:48:17 -0500 (Mon, 15 Oct 2012) | 1 line
Yet another attempt at clipboard shenanigans.
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r63 | rick | 2012-10-15 09:13:11 -0500 (Mon, 15 Oct 2012) | 1 line
Resharper recommendations.
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r62 | rick | 2012-10-15 09:02:43 -0500 (Mon, 15 Oct 2012) | 1 line
Another attempt at clipboard shenanigans.
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r61 | rick | 2012-10-15 08:36:20 -0500 (Mon, 15 Oct 2012) | 1 line
Handle every clipboard COM result.
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r60 | rick | 2012-10-15 08:27:41 -0500 (Mon, 15 Oct 2012) | 1 line
Fix handling of exceptions in MyClipboard.
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r59 | rick | 2012-10-15 08:12:08 -0500 (Mon, 15 Oct 2012) | 1 line
Implement wrapper around WPF Clipboard since it prefers to blow up.
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r58 | rick | 2012-10-15 07:18:38 -0500 (Mon, 15 Oct 2012) | 1 line
Temporary try/catch handler in CopySelectedSlotCode for Kyle873.
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r57 | rick | 2012-10-15 06:58:38 -0500 (Mon, 15 Oct 2012) | 1 line
dist updates.
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r56 | rick | 2012-10-15 06:15:23 -0500 (Mon, 15 Oct 2012) | 5 lines
- Renamed ISlot to IBaseSlot.
- BaseWeapon and BaseItem now both use the IBaseSlot interface.
- Added BankView, BankViewModel to SaveEdit.
- Renamed PackedData in BankSlot to Data.
- Move use of CMContrib's dialogs to new implementation MyMessageBox, which uses
the standard Windows message box dialog.
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r55 | rick | 2012-10-15 02:51:47 -0500 (Mon, 15 Oct 2012) | 3 lines
- Add CustomizationSet and related resource file to GameInfo.
- Renamed GameInfo resource Customization to Customizations.
- Implemented grouping of head and skin assets in PlayerView.
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r53 | rick | 2012-10-15 02:14:07 -0500 (Mon, 15 Oct 2012) | 1 line
Add ErrorCode enum to LZO code.
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r52 | rick | 2012-10-14 23:44:57 -0500 (Sun, 14 Oct 2012) | 1 line
Assign a new unique ID to copy and pasted slots.
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r51 | rick | 2012-10-14 23:30:01 -0500 (Sun, 14 Oct 2012) | 1 line
Implement duplicate, delete, copy code, paste code in BackpackView.
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r50 | rick | 2012-10-14 01:08:13 -0500 (Sun, 14 Oct 2012) | 1 line
Didn't mean to update the set IDs.
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r49 | rick | 2012-10-14 01:03:41 -0500 (Sun, 14 Oct 2012) | 1 line
Load json via unmanaged resource stream.
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r48 | rick | 2012-10-14 00:34:37 -0500 (Sun, 14 Oct 2012) | 3 lines
- Update GameInfo & co to reflect small name change in balance data.
- Redumped most json files.
- Add Fast Travel Stations json file.
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r40 | rick | 2012-10-12 21:38:19 -0500 (Fri, 12 Oct 2012) | 1 line
Updated balance dumps & manufacturers support in ItemBalanceDefinition/WeaponBal
anceDefinition.
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r38 | rick | 2012-10-12 16:32:31 -0500 (Fri, 12 Oct 2012) | 1 line
Add extra configuration for building distributable SaveEdit to solution.
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r37 | rick | 2012-10-12 16:32:04 -0500 (Fri, 12 Oct 2012) | 1 line
Add build_distributable_saveedit.bat & co.
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r33 | rick | 2012-10-10 18:03:42 -0500 (Wed, 10 Oct 2012) | 2 lines
- Fixed crash due to PendingMissionRewards.PackedItemRewards being incorrectly f
lagged as IsPacked.
- Temporary workaround with PendingMissionRewards packed weapon and item data.
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r32 | rick | 2012-10-10 10:16:02 -0500 (Wed, 10 Oct 2012) | 1 line
Improved handling of data on PlayerView.
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r31 | rick | 2012-10-10 08:21:34 -0500 (Wed, 10 Oct 2012) | 1 line
Forgot to fire off NOPCs in BaseItemViewModel.
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r30 | rick | 2012-10-10 08:20:13 -0500 (Wed, 10 Oct 2012) | 1 line
Don't default to raw tab.
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r29 | rick | 2012-10-10 08:17:58 -0500 (Wed, 10 Oct 2012) | 1 line
Oops.
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r28 | rick | 2012-10-10 08:16:20 -0500 (Wed, 10 Oct 2012) | 1 line
Revert default new weapon/item to set 0 (not set 1).
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r27 | rick | 2012-10-10 08:15:40 -0500 (Wed, 10 Oct 2012) | 8 lines
- Moved packable related code out of SaveEdit to FileFormats.
- PackableWeapon/PackableItem renamed to BaseWeapon/BaseItem.
- Lots of reorganization & refactoring on SaveEdit.
- PropertyGrid now uses an accessibility style, which is a WIP.
- PackableWeaponView/PackableItemView renamed to BaseWeaponView/BaseItemView.
- Added ViewModel wrappers around BackpackWeapon/BackpackItem.
- And due to above, reimplemented how combobox data is built from balance inform
ation.
- Seraph crystals moved back out of reserved expander. Plus icons.
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r26 | rick | 2012-10-09 19:05:43 -0500 (Tue, 09 Oct 2012) | 3 lines
- Reorganized AssetLibraryManager (and co.) to better support asset library sets
properly (since everything broke with the new DLC release).
- Redumped asset library manager, customizations, item balances, item types, wea
pon balances (they now include Orchid / Tulip information).
- PackedDataHelper/PackableItem/PackableWeapon now read and write data for sets
properly.
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r25 | rick | 2012-10-09 14:53:18 -0500 (Tue, 09 Oct 2012) | 1 line
Enable Gaige AssetDisplay now that I know its asset path.
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r24 | rick | 2012-10-09 14:51:15 -0500 (Tue, 09 Oct 2012) | 1 line
Flag MarketingCodesNeedingNotification as IsPacked.
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r23 | rick | 2012-10-08 22:58:01 -0500 (Mon, 08 Oct 2012) | 1 line
Fix some issues with the default values on BackpackWeapon/BackpackItem (ie, they
don't start out as marked as trash).
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r22 | rick | 2012-10-08 05:20:41 -0500 (Mon, 08 Oct 2012) | 1 line
Disable the UI in SaveEdit until a save is loaded.
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r21 | rick | 2012-10-08 02:28:21 -0500 (Mon, 08 Oct 2012) | 1 line
Let's try that again.
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r20 | rick | 2012-10-08 02:25:29 -0500 (Mon, 08 Oct 2012) | 2 lines
- Save reading/writing is now wrapped in an IResult.
- Fix another silent crash occurring when save path wasn't being found.
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r19 | rick | 2012-10-08 02:06:12 -0500 (Mon, 08 Oct 2012) | 3 lines
- Fix a silent crash occurring when save path wasn't being found (todo: move sav
e read/writing to a custom IResult).
- Move seraph crystals under reserved section, since they're unused.
- Ability to modify endian of the save file.
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r18 | rick | 2012-10-08 01:42:58 -0500 (Mon, 08 Oct 2012) | 1 line
VerifySaves support for big-endian save files (probably should migrate it to use
SaveFile directly).
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r17 | rick | 2012-10-08 01:40:54 -0500 (Mon, 08 Oct 2012) | 1 line
Support for big-endian save data (360, probably PS3).
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r16 | rick | 2012-10-07 08:07:19 -0500 (Sun, 07 Oct 2012) | 1 line
Fix handling of 'None' balance.
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r15 | rick | 2012-10-07 07:43:28 -0500 (Sun, 07 Oct 2012) | 3 lines
- Add CustomizationDefinition (and underlying data) to GameInfo.
- SaveEdit now has dropdown data for Head / Skin customization choices.
- New Weapon / New Item now function in SaveEdit backpack view.
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r14 | rick | 2012-10-07 03:52:02 -0500 (Sun, 07 Oct 2012) | 1 line
Move to a custom built version of CMContrib to fix a stack overflow crash.
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r13 | rick | 2012-10-07 00:43:31 -0500 (Sun, 07 Oct 2012) | 1 line
Prevent loading of XBOX 360 CON files (because some people are just stupid).
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r12 | rick | 2012-10-06 23:24:36 -0500 (Sat, 06 Oct 2012) | 2 lines
- Save now works in SaveEdit.
- BackpackViewModel now packs slots back up into PackedWeaponData/PackedItemData
on save.
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r11 | rick | 2012-10-06 22:57:19 -0500 (Sat, 06 Oct 2012) | 1 line
Add readme.
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r10 | rick | 2012-10-06 22:55:54 -0500 (Sat, 06 Oct 2012) | 2 lines
- Add SaveEdit project.
- Add Test project.
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r9 | rick | 2012-10-06 22:35:29 -0500 (Sat, 06 Oct 2012) | 1 line
Add SparkTmsUnpack project.
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r8 | rick | 2012-10-06 22:16:00 -0500 (Sat, 06 Oct 2012) | 1 line
Add VerifySaves project.
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r7 | rick | 2012-10-06 22:14:02 -0500 (Sat, 06 Oct 2012) | 1 line
Forgot GameInfo todo list.
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r6 | rick | 2012-10-06 22:09:42 -0500 (Sat, 06 Oct 2012) | 1 line
Implemented SaveFile serialization.
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r5 | rick | 2012-10-06 22:02:21 -0500 (Sat, 06 Oct 2012) | 2 lines
- Migrate some dependencies to NuGet.
- Set up bin/bin_test directories & properties.
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r4 | rick | 2012-10-06 19:57:18 -0500 (Sat, 06 Oct 2012) | 1 line
Add FileFormats, ProtoBufFormats.
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r3 | rick | 2012-10-06 19:55:05 -0500 (Sat, 06 Oct 2012) | 1 line
Add some dependencies.
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r2 | rick | 2012-10-06 19:46:52 -0500 (Sat, 06 Oct 2012) | 1 line
Add GameInfo project.
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r1 | rick | 2012-09-19 07:32:08 -0500 (Wed, 19 Sep 2012) | 1 line
Initial repository structure.
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