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11 A. Explain (OR) 11 B.: 14 B. Compare Flat Shading and Smooth Shading With Respect To Their Characteristics and Types

The document is an exam paper for a Computer Graphics subject. It contains 15 questions across two sections - 10 multiple choice questions worth 2 marks each in Part A, and 5 longer answer questions worth 16 marks each in Part B. The questions cover topics like fractals, shading techniques, ray tracing, and computer graphics algorithms.

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0% found this document useful (0 votes)
188 views1 page

11 A. Explain (OR) 11 B.: 14 B. Compare Flat Shading and Smooth Shading With Respect To Their Characteristics and Types

The document is an exam paper for a Computer Graphics subject. It contains 15 questions across two sections - 10 multiple choice questions worth 2 marks each in Part A, and 5 longer answer questions worth 16 marks each in Part B. The questions cover topics like fractals, shading techniques, ray tracing, and computer graphics algorithms.

Uploaded by

thebhas1954
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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Register Number

K. S. R. COLLEGE OF ENGINEERING, TIRUCHENGODE 637 215


(Autonomous)
INTERNAL ASSESSMENT TEST I / II / III / MODEL EXAMINATIONS

DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING


SEMESTER: VII
SUBJECT CODE SUBJECT NAME: CS2401-COMPUTER GRAPHICS
Time: 03 hrs. Maximum: 100 Marks

PART A (10 x 02 = 20 Marks)


Answer ALL Questions
1. What is a shadow?
2. Define Rendering
3. Define Texture
4. State the difference between Mandelbrot sets and Julia sets?
5. List down the properties of Piano curves?
6. What are the types of reflection of incident light?
7. What is surface path?
8. Define fractals
9. Difference between flat & smooth shading.
10. Write down some of the Boolean operations on objects.

PART B (05 x 16 = 80 Marks)


Answer ALL Questions
11 a. Explain the following
i) Peano curves
ii) Random fractals.
(OR)
11 b. Write notes on
i) Ray Tracing
ii) Reflection and Transparency.

12 a. Explain the concepts of


i) Julia sets
ii) Mandelbrot sets.
(OR)
12 b. Explain the various types of fractals with neat diagram

13 a. How will you build and fix camera position in a graphics program
(OR)
13 b. Explain the following concepts
i) Adding texture to faces
ii) Adding shadows to an objects

14. a. Briefly discuss about shading techniques


(OR)
14 b. Compare flat shading and smooth shading with respect to their characteristics and types.
15 a. How to create shaded objects & draw shadows?
(OR)
15 b. Write down and explain the midpoint circle drawing algorithm. Assume 15 cm as the
radius and co-ordinate origin as the centre of the circle.

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