The Lady of Pain (Avatar)
Size/Type: Large Outsider (Unique)
Hit Dice: 40d8 (320 hp)
Initiative: +0
Speed: fly 300 ft. (60 squares)
Armor Class: 17 (+1 size, +6 natural), touch 11, flat-footed 17
Base Attack/Grapple: +40/+44
Attack: Flaying Glance (Reduces target to -9hp, fort DC 10 or die)
Full Attack: Flaying Glance (Reduces target to -9hp, fort DC 10 or die)
Space/Reach: 10 ft./10 ft.
Special Attacks: flaying glance, lady's shadow, maze, portal control
Special Qualities: divine rank 18 fulcrum, know sigil, global immunity, stasis a
bsolute,
Saves: Fort +0, Ref +0, Will +0
Abilities: Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Skills: All +43
Feats: Any 14 (May swap between them as a free action)
Environment: Sigil
Organization: Solitary
Challenge Rating: N/A
Treasure: None.
Alignment: Always true neutral
Advancement: Special (see text)
Flaying Glance (Ex): As an attack action, The Lady may turn her wrathful gaze up
on one individual who has earned her wrath. They are automatically reduced to -9
hp, and must make a Fortitude Save (DC10) or die. Those without a constitution s
core are immune to this ability, but instead suffer 40d6 damage, fort save DC10
for half.
Fulcrum (Ex): The Lady is the fulcrum on which the planes exist. Sigil cannot be
allowed to shift in any one of the aligned directions - else the planes themsel
ves will collapse - and The Lady is one holding Sigil in place. Any creature who
threatens this tentative balance is matched by the Lady - her stats become equa
l to her foe, or her own stats, whichever is higher. She gains a bonus on any at
tack, damage, ability or skill roll equal to twice her foe's level+3. Any weapon
she chooses to wield is Axiomatic, Anarchic, Holy, or Profane depending on her
foe's alignment. It is possible that her weapons become all four without ill eff
ect to her. Her alignment remains Neutral. Her save DCs become equal to the foe'
s level x 3, plus any ability modifiers.
In the case that more than one creature threatens her, she gains the highest bon
us from each creature. During this time, she thinks of nothing else but destroyi
ng or banishing them - and will confront them immediately to do this. Once the t
hreat is removed, The Lady loses any bonuses or changes granted by this ability.
Global Immunity: The Lady of Pain is immune to ability damage, drain, energy dra
in, poison, drowning, dazing, stunning, any elemental energy, sonic damage, forc
e damage, all mind-affecting effects (charms, compulsions, phantasms, patterns,
and morale effects), paralysis, sleep effects, fatigue, exhaustion, polymorph ef
fects, critical hits, and necromancy effects.
All spells of the Divination school automatically fail when used on The Lady of
Pain. Foresight does not forewarn or otherwise function on the Lady of Pain's ac
tions.
Epic Magic or any spell that allows SR, when targetted on or around the Lady, do
es not function. It merely dissipates harmlessly.
Know Sigil (Ex): The Lady of Pain can see all of Sigil as if through her own eye
s, everywhere, from any point in space. She can also teleport (as the spell) as
a free action anywhere within Sigil.
Lady's Shadow (Ex): Any creature that begins it's turn in the Lady's threatened
area is torn apart by her shadow, recieving 40d6 damage. Any creature reduced to
0 hit points by this spell is disintergrated into a fine red mist, with no reco
gnisable body salvagable from the remains.
Maze (Su): The Lady sometimes uses this ability on threats she feels are minor,
or inconsequential. While in Sigil, she can wrap the city around itself and crea
te a demiplane of a small section of it containing her target as a standard acti
on. There is no save to avoid this ability, though sometimes she leaves a tiny h
ole in the plane for people to escape from.
Portal Control (Ex): The Lady may control portals within Sigil as a free action,
opening and closing them at will, even sealing them forever or opening up new o
nes to wherever she wants.
Stasis Absolute (Ex): While in Sigil, The Lady may not be damaged by any creatur
e with a lower divine rank than her. She has a divine rank of the highest rankin
g deity in Sigil, or 18, whichever is higher.