Mount&Blade: Warband
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             General Information
  Developer(s) TaleWorlds
  Publisher(s) Paradox Interactive
  Engine        Duzubo/Mount&blade
  Platform(s) PC, Xbox One, PS4
  Release       March 30, 2010
  Date(s)
  Genre(s)      Action RPG, Strategy,
                Simulation
  Mode(s)       Single-player, Multi-player
Mount&Blade: Warband is a stand-alone expansion pack for its predecessor, the action role-
playing video game Mount&Blade. The game was developed by TaleWorlds and was published
by Paradox Interactive on March 30, 2010.[1] Warband is the first stand-alone expansion for
Mount&Blade and was first announced in January 2009.[2]
A sequel, called Mount&Blade II: Bannerlord, will follow Warband soon.
As Warband is an expansion of the original game, there were many improvements made.
Contents
[show]
New Faction               Edit
The expansion includes a new desert-dwelling faction named the Sarranid Sultanate.
The Overland map has been completely rearranged to accommodate the new faction.
You can also properly create your own kingdom and rule over vassals as can any other
kingdom's leader.
The vassals of the default kingdoms no longer have the title of lord, and their titles change
depending on the faction they belong to.
Other New Features                     Edit
        Bandit camps
        New character movement and swordplay animations.
        New character horseback swordplay mechanics--added the ability to change the side of a
         held slash.
        New character fighting mechanics and animations--added the ability to kick. This drops a
         player block, will damage through enemy blocks, and adds blunt damage.
        Added a new couched lance mechanic, most importantly being time-limited couches.
        Added automatic shield blocking of some missiles even when shield is not explicitly held
         up.
        Added chamber blocking--attacking at the right time in the right direction will parry an
         incoming attack and deliver an attack.
        Horses now have a linear physical presence that makes it impossible to turn on the spot if
         objects are in the way. To compensate, horsemen AI is greatly improved.
        Balanced parties (the bigger your party, the bigger the parties of roaming bandits
         become).
        Command and found your own kingdom, recruit lords from companions and other
         factions, and take over Calradia.
        Prisoner ransom is now differentiated. Skilled prisoners will price more, while brigands
         and recruits price less (Galley slave merchant in Tihr will buy them for same price of 50
         denars regardless of rank).
        Buy Land for a Productive Enterprise: talk to a guildmaster to set up a business that
         produces goods from raw materials, e.g. a bakery to make bread from grain.
      More Quests.
      The player and other vassals can get married.
Multiplayer               Edit
You can now fight against real players all over the world, on battles of 64 players max on official
servers. Unofficial servers have supported as many as 250 players.
Multiplayer for Mount&Blade: Warband includes a lobby with LAN and internet capabilities and
rooms with a maximum of 200 players. In-game you could choose classes below the maximum
upgrade. For example you could choose from a Swadian Infantry, Swadian Crossbowman, or a
Swadian Man-at-Arms. You can also customize your in-game character with the money that you
get from killing other players. The amount of money that you start with is decided by the host.
Balance changes                 Edit
The game also received a few balance changes. This is most noticeable in that there is more food
available of more types and it generally gives higher morale boosts than in Mount&Blade. The
game also sizes bandit parties relative to the player's party size, so if you have 40 troops you'll be
more likely to encounter bandit parties of 30-35 troops.
Mods          Edit
Warband, like its predecessor, was designed with modding in mind, with even the normal game
being a module. As a result, many mods providing new opportunities, settings, characters,
dialogue, objects, etc. were constructed by the fans.
Trial version               Edit
All Mount&Blade games can also be downloaded as a "try before you buy" trial version from
TaleWorlds' website or the Steam store for free.
The trial version allows you to play the single-player game until you reach level 7 at which time
it automatically saves your character and quits. After purchasing and entering a serial key, the
limit will be unlocked and you may resume playing with the same character and access the multi-
player servers. You will not need to download the game again.
Within the trial version, one can amass a large amount of experience with the game. This is the
period in which a player learns about the game's mechanics and fighting. Eventually the
character will understand in-game politics and begin to choose different pathways in character
creation to boost their chances of being a vassal. Several players who still rely on the trial
version of the game can easily become vassals of their chosen faction due to their experience
with the game.
Steam Achievements                    Edit
When you buy Mount&Blade: Warband (but not the original Mount&Blade) on Steam you may
earn achievements.