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Savoy 1698-1721

This document provides unit ratings and rules for armies in the Savoy period from 1698-1721. It lists various cavalry, infantry, and artillery units along with their weapon types, combat abilities, and point costs. Command ratings are also provided that offer additional points for army and battalia commanders. The units include guard and line cavalry, dragoons, guard and line infantry that can be customized with grenadier or pike companies, and different types of artillery from light to heavy. A selection of useful special rules is also described.

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Steffen Seitter
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0% found this document useful (0 votes)
103 views1 page

Savoy 1698-1721

This document provides unit ratings and rules for armies in the Savoy period from 1698-1721. It lists various cavalry, infantry, and artillery units along with their weapon types, combat abilities, and point costs. Command ratings are also provided that offer additional points for army and battalia commanders. The units include guard and line cavalry, dragoons, guard and line infantry that can be customized with grenadier or pike companies, and different types of artillery from light to heavy. A selection of useful special rules is also described.

Uploaded by

Steffen Seitter
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Savoy

1698-1721

Command Ratings
Army Commander Command Rate 9 60 Points
Command Rate 8 40 Points
Command Rate 7 20 Points
Battalia Commander Command Rate 8 (0-2 per Army) 40 Points
Command Rate 7 20 Points

The Horse
Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Heavy Cavalry +1,
Guard Cavalry Heavy Horse Swords, Pistols 7 1 3+ 3 53
Elite 4+
-0-3 Units per Army

Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Line Cavalry Horse Swords, Pistols 6 1 4+ 3 37

Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Fire & Evade,
Dragoons Horse Flintlocks 4 2 4+ 3 43
Marauders

The Foot
Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Plug Bayonet,
Guard Infantry Battle Line Flintlocks 4(6) 3 3+ 4 50
First Fire, Crack
-Replace Plug Bayonet with Socket Bayonet @ 1 Point per Unit
-Add a Grenadier Company. Gains Grenades rule @ 1 Point per Unit
-Add a Pike Company. Gains Pike Company rule @ 5 Points per Unit
-0-3 Units per Army

Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Plug Bayonet,
Line Infantry Battle Line Flintlocks 4(6) 3 4+ 3 38
First Fire
-Replace Plug Bayonet with Socket Bayonet @ 1 Point per Unit
-Add a Grenadier Company. Gains Grenades rule @ 1 Point per Unit
-Add a Pike Company. Gains Pike Company rule @ 5 Points per Unit

The Ordnance
Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Artillery Ordnance Cannon 1 3-2-1 4+ 2 -
-Light Artillery @ 19 Points
-Medium Artillery @ 23 Points
-Heavy Artillery @ 28 Points
-0-3 per Battalia

Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Siege Artillery Ordnance Mortar 1 2 5+ 4 27
-0-1 per Army

A Selection of Useful Rules


Socket Bayonet
+2 Hand-to-Hand Combat
+1 Combat result against enemy Warband Infantry

Written by Steffen Seitter Version 1.0

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