0% found this document useful (0 votes)
33 views3 pages

Index: Topic Signture 1

The document contains a list of 30 topics for programming problems or exercises. The topics range from determining if a number is an Armstrong number to operations on linked lists such as inserting or deleting elements. Each topic is numbered and includes a brief description. The list also includes columns for date and signature but these columns are empty.

Uploaded by

Kshitij Sharma
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
33 views3 pages

Index: Topic Signture 1

The document contains a list of 30 topics for programming problems or exercises. The topics range from determining if a number is an Armstrong number to operations on linked lists such as inserting or deleting elements. Each topic is numbered and includes a brief description. The list also includes columns for date and signature but these columns are empty.

Uploaded by

Kshitij Sharma
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 3

INDEX

S.NO. TOPIC DATE SIGNTURE

1. To find whether a number is an


Armstrong number or not.

2. To find number of given substrings in


an input string.

3. To find the binary equivalent of a


number.

4. To form pascal triangle.

5. To print fibbonacci series before given


number.

6. To find whether a given year is leap


year or not.

7. To find the product of two matrices.

8. To print the source code of a program.

9. To print the given pattern of triangle of


sum of natural numbers.

10. To print the given pattern of alternate


1 and 0 vertically and horizontally.

11. To print Diamond of stars for given


number of rows.

12. To swap two numbers using call by


reference method.

13. To print binomial expression of given


numbers.

14. To develop a game of choosing


matchsticks in which always computer
should win.

15. To print the given pattern of valley of


numbers.

16. To print the given pattern of stars


surrounding a dark diamond.

17. To remove all the substrings


containing the.

18. To print the maximum length of string


formed after eliminating minimum a or
b to get a string of type aba.

19. To print the given series and find its


sum.

20. To find whether a given number is


palindrome or not.

21. To make a new text file and store


text/data in it.

22. To read a text file stored in memory


and find number of
lowercase,uppercase,spaces and
characters in file.

23. To make a binary file and store data in


it.

24. To display the data stored in binary file


of memory.

25. Make a program to print entered


strings in alphabetical order.

26. Program to rotate elements of an


array.

27. Program to check if a given number


can be expressed as a sum of two
prime numbers.

28. Program to print perfect numbers from


1 to n.

29. Program to insert element in starting,


any given position, or end of linked list.

30. Program to delete element in starting,


any given position using linked list.

You might also like