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MERP Character Making

The document appears to be a character skills and attributes table for a role-playing game system. It lists various character types or races along with their relative rankings in different skills such as combat abilities, magic use, stealth, and physical attributes. For example, it shows that elves generally have higher weapon skills than humans, while dwarves are stronger but less agile. The table provides a concise overview of character strengths for building role-playing personae.

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100% found this document useful (5 votes)
2K views3 pages

MERP Character Making

The document appears to be a character skills and attributes table for a role-playing game system. It lists various character types or races along with their relative rankings in different skills such as combat abilities, magic use, stealth, and physical attributes. For example, it shows that elves generally have higher weapon skills than humans, while dwarves are stronger but less agile. The table provides a concise overview of character strengths for building role-playing personae.

Uploaded by

BAT4Q
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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M·E·R·P

Character Making
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Adolescence Skill Rank Table

Black Númenoreans
Noldor Elves

Dunlendings
Sindar Elves
Silvan Elves

Easterlings

Urban-men
Dorwinrim

Half-trolls
Rural-men
Half-elves

Woodmen
Dúnedain

Haradrim

Half-orcs
Beorings

Olog-hai
Uruk-hai
Dwarves

Corsairs

Lossoth
Rohirim
Hobbits

Variags

Woses

Trolls
Orcs
Movement and Umil
Maneuver:
No Armour 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Soft Leather 0 3 0 0 0 0 0 0 0 0 0 0 0 0 1 3 0 1 0 1 1 3 1 1 1 0 0 1
Rigid Leather 1 3 0 0 0 1 0 0 0 2 1 1 1 0 0 0 1 1 0 0 0 0 3 3 3 0 0 2
Chain 3 0 0 0 0 1 0 0 2 0 0 2 0 0 0 0 2 1 0 0 0 0 2 3 1 0 0 3
Weapon Skills:
1-H Edged 0 0 1 1 1 1 0 0 1 2 0 2 0 1 1 0 2 1 1 2 1 2 0 4 0 0 0 0
1-H Concussion 4 3 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 3 1 3 0 0 0
2-Handed 0 1 0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0 3 5 4
Pole-arms 0 0 0 0 0 0 0 2 0 0 1 1 2 2 2 2 1 1 0 1 1 1 1 1 0 0 0 0
Missile 0 0 1 2 3 2 2 0 1 1 1 1 1 2 0 0 1 1 1 1 1 0 0 1 1 0 0 0
Thrown 1 1 0 0 0 0 2 1 1 1 1 0 2 1 1 3 0 1 0 1 1 4 1 1 1 1 2 2
General Skills:
Climb 1 0 0 1 2 1 2 2 0 0 0 0 5 0 0 0 0 0 0 0 3 3 1 1 1 1 1 1
Ride 0 0 1 1 1 1 0 0 1 0 2 1 0 5 7 0 8 1 0 4 0 0 0 1 0 0 0 0
Swim 0 1 2 2 3 1 0 2 3 5 1 1 1 0 0 2 1 1 1 0 1 2 0 0 0 0 0 0
Track 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0
Subterfuge Skills:
Disarm Trap 1 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Pick Lock 1 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Stalk/Hide 0 1 2 3 4 2 5 4 0 0 0 0 2 0 0 4 0 1 0 1 4 4 0 0 0 0 0 0
Ambush 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 1 1 1 0 0 0
Magical Skills:
Directed Spells 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Read Runes 0 0 2 1 1 1 0 0 1 0 0 1 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0
Use Items 0 0 1 1 0 0 0 0 1 0 0 1 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0
Miscellaneous:
Body Development 3 2 1 1 1 1 2 3 2 2 1 3 3 2 2 3 2 2 1 2 2 0 2 3 2 5 5 4
Perception 2 1 3 3 3 1 4 1 0 0 0 0 1 1 1 1 1 1 1 1 1 0 0 1 0 0 1 0
% Chance of getting
a Spell list (1 -100) 03 05 40 30 20 10 0 03 10 05 10 10 02 02 02 05 03 03 15 05 03 05 0 0 0 0 0 0
#of additional
Language ranks 4 3 10 8 6 4 3 3 6 5 5 6 2 2 3 1 4 4 5 3 2 2 2 2 2 2 2 2
#background points 4 4 2 3 4 3 5 5 3 5 5 3 4 4 5 4 5 5 5 4 5 5 2 2 3 1 1 2

Development Point Table


Barbarian

Warrior -

Profession
Conjurer

Explorer

Changer
Shape -
Animist

Warrior
Burglar

Scholar
Civilian

Ranger

Wizard
Rogue
Monk

Monk
Mage

Scout
Bard

Category
Movement and Maneuver: 1 1 0 2 0 0 2 0 0 2 2 1 1 1 3 0 0
Weapon Skills: 1 5 2 1 1 1 2 0 1 3 4 1 3 1 5 1 0
General Skills: 2 5 2 2 1 2 5 2 2 4 3 3 3 1 2 1 2
Subterfuge Skills: 1 1 2 8 4 0 4 0 2 2 3 0 5 1 2 2 0
Magical Skills: 2 0 3 0 3 0 0 5 1 0 1 0 0 0 0 0 5
Body Development 1 3 1 1 1 1 1 1 1 2 2 1 2 3 3 3 1
Language 2 0 3 0 1 0 1 2 1 1 0 4 1 1 0 0 2
Spell list 5 0 2 0 4 0 0 5 2 1 0 0 0 0 0 0 5
Martila Arts Skills 0 0 0 0 0 0 0 0 3 0 0 0 0 3 0 5 0
Adrenal Defense 0 0 0 0 0 0 0 0 2 0 0 0 0 3 0 3 0
Secondary Skills 0 0 0 0 0 11 0 0 0 0 0 5 0 0 0 0 0
M·E·R·P
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Character Making
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Stat Bonus Table Race / Culture Table


Stat Bonus P.Points 1st Roll Race 2nd Roll Race/Culture
102+ +35 4 01-03 Hobbit 01-05 Dúnadan
101 +30 3 04-08 Umli 06-10 Rohîr
100 +25 3 09-21 Dwarf 11-15 Beorning
98-99 +20 2 22-25 Wose 16-20 Woodman
26-75 Man** 21-25 Dorwindan
95-97 +15 2
76-78 Half-elf 26-30 Lossadan
90-94 +10 1
79-91 Silvan Elf 31-54 Rural Man
75-89 +5 1 92-97 Sindar Elf 55-78 Urban Man
25-74 0 0 98-00 Noldor Elf 79-83 Dunlending
10-24 -5 0 84-86 Easterling
5-9 -10 0 ** Roll a second time to 87-89 Haradan
3-4 -15 0 ** detemine the specific 90-92 Corsair
2 -20 0 ** specific race or culture 93-95 Variag
1 -25 0 96-00 Black Númenorean

Special Racila Modifications Table


Race Stat Bonus Resistance Roll
St Ag Co Ig It Pr Essence Channeling Poison Disease
Hobbits -20 +15 +15 0 -5 -5 +50 +20 +30 +15
Umil +5 0 +10 0 -5 -5 +20 0 +5 +5
Dwarves +5 -5 +15 0 -5 -5 +40 0 +10 +10
Woses 0 0 +5 0 0 -5 +20 0 0 0
Man +5 0 0 0 0 0 0 0 0 0
Dúnedain +5 0 +10 0 0 +5 0 0 +5 +5
Half-elves +5 +5 +5 0 0 +5 0 0 +5 +50
Silvan Elves 0 +10 0 0 +5 +5 0 0 +10 +100
Sindar Elves 0 +10 +5 0 +5 +10 0 0 +10 +100
Noldor Elves 0 +15 +10 +5 +5 +15 0 0 +10 +100
Half-orcs +5 0 +5 0 0 +5 0 0 +10 0
Orcs +5 -5 +15 -10 -10 -10 0 0 +20 +5
Uruk-hai +10 0 +20 0 -5 -10 0 0 +20 +5
Half-trolls +10 -5 +10 -5 -5 -5 0 0 +15 +5
Trolls +15 -10 +15 -15 -15 -10 0 0 +15 +10
Olog-hai +20 -5 +15 -5 -10 -10 0 0 +20 +10

Professions
Animist
Prime Stat: Intuition
Bonus per Level: +1 on general skills, +1 on reading runes, +1 on using item, +2 on directed spell attacks, +2 on base spell attack, +1 on perception
Spell restrictions: May learn open Channeling spell lists and Animist spell lists

Barbarian
Prime Stat: Strength
Bonus per Level: +2 on weapon skills, +3 on general skills, +2 on body development
Spell restrictions: May not learn any spells

Bard
Prime Stat: Prescene
Bonus per Level: +3 on weapon skills, +1 on general skills, +1 subterfuge skills, +1 on magic skills, +2 on base spell attack, +1 on perception
Spell restrictions: May learn open Essence spells lists up to spell level 5 and Bard spell lists
M·E·R·P
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Character Making
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Professions
Burglar
Prime Stat: Agility
Bonus per Level: +1 on general skills, +3 on subterfuge skills, +3 on perception
Spell restrictions: May learn open spells lists from one realm up to spell level 3

Conjurer
Prime Stat: Intelligence and Intuition
Bonus per Level: +1 on magical skills, +1 on subterfuge skills, +1 on base spell OB, +1 on perception
Spell restrictions: May learn spells up to spell level 5 from both realms. Average IG and IT stats to calculate Power Points

Explorer
Prime Stat: Constitution
Bonus per Level: +1 on weapon skills, +3 on general skills, +2 on subterfuge skills, +2 on perception
Spell restrictions: May learn open spells lists from one realm up to spell level 3

Mage
Prime Stat: Intelligence
Bonus per Level: +2 on reading runes, +2 on using item, +3 on directed spell attacks, +2 on base spell attack
Spell restrictions: May learn open Essence spells lists and Mage spell lists

Monk
Prime Stat: Agility
Bonus per Level: +1 on general skills, +1 on subterfuge skills, +1 on magical skills, +2 on Martial art skills, +1 on perception
Spell restrictions: May learn spells up to spell level 3 from both realms. Average IG and IT stats to calculate Power Points

Ranger
Prime Stat: Constitution
Bonus per Level: +2 on weapon skills, +3 on general skills, +2 on perception, +2 on stalking/hiding
Spell restrictions: May learn open Channeling spells lists up to spell level 5 and Ranger spell lists

Rogue
Prime Stat: Strength
Bonus per Level: +2 on weapon skills, +2 on general skills, +2 on subterfuge skills
Spell restrictions: May learn open spells lists from one realm up to spell level 3

Scholar
Prime Stat: Intelligence
Bonus per Level: +2 on perception, +4 on lore secondary skills, +1 on secondary skills
Spell restrictions: May not learn any spells

Scout
Prime Stat: Agility
Bonus per Level: +1 on weapon skills, +1 on general skills, +1 on subterfuge skills, +2 on perception
Spell restrictions: May learn open spells lists from one realm up to spell level 5

Warrior
Prime Stat: Strength
Bonus per Level: +3 on weapon skills, +1 on general skills, +2 on body development
Spell restrictions: May learn open spells lists from one realm up to spell level 3

Warrior Monk
Prime Stat: Agility
Bonus per Level: +1 on general skills, +3 on Martial art skills, +2 on body development
Spell restrictions: May learn open spells lists from one realm up to spell level 3

Wizard
Prime Stat: Intelligence and Intuition
Bonus per Level: +2 on magical skills, +2 on base spell OB
Spell restrictions: May learn open spell lists from both realms. Average IG and IT stats to calculate Power Points

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