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GM Command (RF)

This document provides commands and codes for a GM in Grand Chase to spawn items, monsters, teleport players, and modify stats and rates. Some key commands include %lv to change level, %show me the dalant to receive currency, %*code to spawn items or monsters, /move to teleport players, and %exp_rate, %itemdrop_rate to modify game rates. It also includes lists of codes to spawn various monsters and items at different levels.
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0% found this document useful (0 votes)
7K views9 pages

GM Command (RF)

This document provides commands and codes for a GM in Grand Chase to spawn items, monsters, teleport players, and modify stats and rates. Some key commands include %lv to change level, %show me the dalant to receive currency, %*code to spawn items or monsters, /move to teleport players, and %exp_rate, %itemdrop_rate to modify game rates. It also includes lists of codes to spawn various monsters and items at different levels.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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GM Commands

%lv x (Example: %lv 50 which makes you level 50)


%show me the dalant (Gives you 10,000 Dalant and 1,000 gold)
%*code (Example: %*iwknb50 Which spawns a level 50 intense knife. i=Item r=Resource
tal=Talic w=Weapon jad=Jade kn=Knife b=Intense a=Normal
%neverdie (Set HP Fix Mode = never die)
%no neverdie (Release HP Fix Mode)
%matchless (You one shot everything, kill everything in one hit, not forces.)
%no matchless (Release Matchless Mode)
%transparent (You are invisible, but you cannot attack monsters.)
%no transparent (Release Transparent Mode)
%monset (First time = clear mobs on the all map; 2 time %monset respawn all)
%normal attack point
%min attack point
%max attack point
%moncall x (Example: %moncall 00000 Spawns a Flem, see "Monster List" for monster
ID's, you replace "00000 with the monster ID)
/move x (Example: /move [GM]Testplayer It will teleport you to that character)
%charcall (Example: %charcall [GM]Testplayer It will teleport the player to you)
%itemdrop_rate 3 (The Item Drop rate is now 3x)
%itemdrop_rate 2 (The Item Drop rate is now 2x)
%itemdrop_rate 1 (The Item Drop rate is now 1x)
%expert_rate 3 (PT Rate is now 3x)
%expert_rate 2 (PT Rate is now 2x)
%expert_rate 1 (PT Rate is now 1x)
%exp_rate 3 (Exp_Rate:3 x)
%exp_rate 2 (Exp_Rate:2 x)
%exp_rate 1 (Exp_Rate:1 x)
%beggar (Drops all the items the mob has, which is a LOT!)
%not beggar (Turns off beggar, if %not beggar doesn't work, try %no beggar)
%god hand (Makes you a God at item/armor upgrading, all you need is a talic and
it's a success)
%chicken hand (Oppisite of God Hand)
%goto ship (Teleports you inside the Transport ship)
%full force (Gives you all force spells at GM level)
%allskill xxxxx (Example: %allskill 999999999 Which makes your skills all GM)
%circle (Says how many people are on X, Y, Z)
%total (Says the total number of players online and for each race [b=Bellato,
A=Accretia, C=Cora])
%start holy (Stars a Chip War)
%eder 0 (Ports you to the Bellato camp at ether)
%eder 1 (Ports you to the Cora camp at ether)
%eder 2 (Ports you to the Accretia camp at ether)
%port 0 (Ports you to the Bellato HQ)
%port 1 (Ports you to the Cora HQ)
%port 2 (Ports you to the Accretia HQ)
%goto stone 0 (Porst you to Bellato Crystal)
%goto stone 1 (Ports you to Cora Crystal)
%goto stone 2 (Ports you to Accretia Crystal)
%start keeper O (Makes the Holly Stone Keeper (HSK) appear and he is friendly for
Bellato)
%start keeper 1 (Makes the Holly Stone Keeper (HSK) appear and he is friendly for
Cora)
%start keeper 2 (Makes the Holly Stone Keeper (HSK) appear and he is friendly for
Accretia)
Monster Spawn

Here's a list of monsters I decided to write down, you can try variations of them
to get different types...

The command to spawn a monster is: %moncall

Add a space after moncall and type the codes below, they must be in upper case to
work...

eg: %moncall 0560B

Pit Bosses:

01F04 = Gaff

01004 = Splinter

01104 = Rook

01204 = Warbeast

01304 = Lunker

01504 = Ratmoth

01604 = Drone

01704 = Vafer

02004 = Tweezer

02404 = Grumble

02C04 = King Crook

038AC = Dark Elder Lizard

04004 = Anabola

04104 = Brutal

04204 = Meat Clod

04304 = Blood Crawler

04404 = Blood Vafer

04504 = Snatcher Rex

06D07 = Belphegor

09704 = Varas
0A207 = Blink

0B207 = Dagon

0AD07 = Sinder

04903 = Holy Stone Keeper?

Normal/Ace types:

0560B = Calliana

04100 = Brutal

0910B = Laj. Tower

0521B = Hobo Defender

03200 = Snatcher

03300 = Heller

0810B = TC Desperado

0811B = TC Infiltrator

0820B = TC Caster

0821B = TC Dark Priest

0830B = TC Psyper

0831B = TC Chandra

0501B = Passer Alpha

0511B = Passer Gamma

0920B = Assasin Builder A

0930B = Assasin Builder B

0590B = Chooty

0660B = Bogi Bolt

0670B = Gravestone

0680B = Blade Pon

03900 = Naiad Heller

05003 = Hobo Trooper


04803 = Spell Lazhuwardian

04603 = Lazhuwardian Warrior

special goddies

Here's a list of items I decided to write down, it's easy to understand...

The command to spawn an item is: %* Item codes must be entered in lower-case to
work.

Indication of lettering: i=item, w=weapon, da=shield, r=resource, a=accrecia,


b=bellato, c=cora

For weapons: a=normal b=intense, d=type D(but makes items level 1 and invisible
which is pretty funny when you attack) if you want a purple weapon change the item
you need from example: kn (knife) to kh (purple knife) after kh instead of normal,
intense, type D, you would add a letter from A to L...

Example: %*iwknb50 spawns a level 50 intense knife...

Example: %*iwkha50 spawns a level 50 purple knife...

PURPLE LETTERS:

A = 50% SP Increase

B = 20% FP Decrease

C = 30 Aiming Increase

D = 10% Damage Avoidance

E = 10% Attack Increase

F = 10% Defense Increase

G = 500% FP Recovery Rate

H = Maximum FP Increase

I = 20% Damage Convert to Health

J = 1% Damage Convert to FP
K = Increase Critical Chance by 5

L = Increase Attack Radius/Range by 20

ENTIRE CODE LIBRARY:

> RIGHT CLICK ~ SAVE AS HERE <

~98kb txt file, prepare yourself for a headache. WARNING: Some codes may crash the
game... I'm not held responsible for your OWN actions. If you don't care, go
ahead :P It won't affect my computer.

ESSENTIALS:

Please read what I have to say, if I say spawn once only, do it, because the items
I have marked, you can't drop/vendor, you've been warned :P

immmm04 - Upgrade Tool

ikxxx00 - GM Cape - !!USE ONCE ONLY!!

iixxx01 - 10,000% attack ring - !!USE TWICE ONLY!!

iaxxx01 - 100% dodge headset - !!USE TWICE ONL!!

ieaaa00 - Accrecian Bag

iebbb00 - Bellato Bag

ieccc00 - Cora Bag

iwswd45 - The best dual swords.. ever.

irtal01 - Ignorant Talics ( 01-14 )

iiaab50 - 25/20 Dodge Elemental Bracer

iiaab58 - 25/25 Defense Elemental Bracer

iaaab50 - 25/20 Dodge Elemental Headset

iaaab58 - 25/25 Defense Elemental Headset

ARMOR:

iuarb50

ilarb50
igarb50

isarb50

iharb50

Accrecian Intense Ranger Armor, Level: 50

iuawb50

ilawb50

igawb50

isawb50

ihawb50

Accrecian Intense Melee Armor, Level: 50

iuafb50

ilafb50

igafb50

isafb50

ihafb50

Accrecian Intense Launcher Armor, Level: 50

iubrb50

ilbrb50

igbrb50

isbrb50

ihbrb50

Bellato Intense Ranger Armor, Level: 50

iubwb50

ilbwb50

igbwb50

isbwb50
ihbwb50

Bellato Intense Melee Armor, Level: 50

iubfb50

ilbfb50

igbfb50

isbfb50

ihbfb50

Bellato Intense Force Armor, Level: 50

iucrb50

ilcrb50

igcrb50

iscrb50

ihcrb50

Cora Intense Ranger Armor, Level: 50

iucwb50

ilcwb50

igcwb50

iscwb50

ihcwb50

Cora Intense Melee Armor, Level: 50

iucfb50

ilcfb50

igcfb50

iscfb50

ihcfb50
Cora Intense Force Armor, Level: 50

SHIELDS:

idaab50 - Accrecian Intense Shield, Level: 50

idabb50 - Bellato Intense Shield, Level: 50

idacb50 - Cora Intense Shield, Level: 50

WEAPONS:

iwspb50 - Level 50 Intense Spear

iwknb50 - Level 50 Intense Knife

iwstb50 - Level 50 Intense Staff

iwfib50 - Level 50 Intense Gun

iwfab50 - Level 50 Intense Launcher

iwbob50 - Level 50 Intense Bow

TO CONVERT TO PURPLE~ ~ ~

iwsha50 - Level 50 Purple Spear

iwkha50 - Level 50 Purple Knife

iwsha50 - Level 50 Purple Staff

iwfha50 - Level 50 Purple Gun

iwfha50 - Level 50 Purple Launcher

iwbha50 - Level 50 Purple Bow

CHANGE "a" to a letter between A to L (see above for purple outputs)

GEMS:

irgea03 - Tier 3 Ice Crystal x99

irgew03 - Tier 3 Wind Obsidian x99

irget03 - Tier 3 Poison Topaz x99


irgef03 - Tier 3 Fire Ruby x99

POTIONS:

ipahp08 - Accrecian 5000 Health Potion x99

ipafp08 - Accrecian 5000 Health Potion x99

ipasp04 - Accrecian 800 Stamina Potion x99

ipbhp08 - Bellato 5000 Health Potion x99

ipbfp08 - Bellato 5000 Health Potion x99

ipbsp04 - Bellato 800 Stamina Potion x99

ipchp08 - Cora 5000 Health Potion x99

ipcfp08 - Cora 5000 Health Potion x99

ipcsp04 - Cora 800 Stamina Potion x99

AMMO:

ibfirXX - Change XX to a number between 33 and 48 for Terra Launcher and Gun Ammo!

ibbowXX - Change XX to a number between 33 and 48 for Terra Bow ammo!

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