Orcs (Evil)
Morax Infantry
Unit Size Sp Me Ra De At Ne Pts
Troop(10) 5 3+ - 4+ 20 10/12 140 Base Size: (25x25mm), Crushing
Strength (1)
Regiment(20) 5 3+ - 4+ 25 14/16 200 Base Size: (25x25mm), Crushing
Strength (1)
Regiment(20) 5 3+ - 4+ 25 14/16 200 Base Size: (25x25mm), Crushing
Strength (1)
Greatax Infantry
Unit Size Sp Me Ra De At Ne Pts
Troop(10) 5 3+ - 4+ 10 10/12 100 Base Size: (25x25mm), Crushing
Strength (2)
Troop(10) 5 3+ - 4+ 10 10/12 100 Base Size: (25x25mm), Crushing
Strength (2)
Regiment(20) 5 3+ - 4+ 12 14/16 145 Base Size: (25x25mm), Crushing
Strength (2)
Skulks Infantry
Unit Size Sp Me Ra De At Ne Pts
Troop(10) 6 5+ 5+ 3+ 8 9/11 75 Base Size: (25x25mm), Bows
(Range 24"), Crushing Strength (1),
Vanguard
960
Crushing All melee hits inflicted by the unit have a +(n) modifier when rolling to damage.
Strength
Vanguard The unit can make a single At the Double or Advance order after set-up is finished. If both
armies have units with this rule, roll a die. The highest scorer decides who begins to move one
of their Vanguard units first, then the players alternate until all Vanguard units have been
moved.