Texture Analysis by Pole Figure
Method
        Dr. Debalay Chakrabarti
            How to Measure Texture
• X-ray diffraction; pole figures; measures average
  texture at a surface (µms penetration); projection (2
  angles).
• Neutron diffraction; type of data depends on
  neutron source; measures average texture in bulk
  (cms penetration in most materials) ; projection (2 angles).
• Electron [back scatter] diffraction; easiest [to
  automate] in scanning electron microscopy (SEM);
  local surface texture (nms penetration in most
  materials); complete orientation (3 angles).
• Optical microscopy: optical activity (plane of
  polarization); limited information (one angle).
     Texture: Quantitative Description
• Three (3) parameters needed to describe the
  orientation [of a crystal relative to the embedding
  body or its environment].
• Most common: 3 [rotation] Euler angles.
• Most experimental methods [X-ray and neutron
  pole figures included] do not measure all 3 angles,
  so orientation distribution must be calculated.
• Best mathematical representation for graphing,
  illustraitng symmetry: Rodrigues-Frank vectors.
• Best mathematical representation for calculations:
  quaternions.
                        X-ray Pole Figures
•   X-ray pole figures are the most common source of texture information;
    cheapest, easiest to perform. They have the advantage of providing an
    average texture over a reasonably large surface area (~1mm2), compared
    to EBSD. For a grain size finer than about 100 µm, this means that
    thousands of grains are included in the measurement, which ensures
    statistical viability.
•   Pole figure:= variation in diffracted intensity with respect to direction in the
    specimen.
•   Representation:= map in projection of diffracted intensity.
•   Each PF is equivalent to a geographic map of a hemisphere (North pole in
    the center).
•   Map of the density of a specific crystal direction w.r.t. sample reference
    frame. More concretely, it is the frequency of occurrence of a given crystal
    plane normal per unit spherical area. Think of a (spherical) pin cushion
    with each pin representing the normal to {hkl}.
PF apparatus
•   From Wenk’s chapter in
    Kocks book.
•   Fig. 20: showing path
    difference between
    adjacent planes leading to
    destructive or constructive
    interference. The path
    length condition for
    constructive interference
    is the basis for the Bragg
    equation:
      2 d sinθ = n λ
•   Fig. 21: pole figure
    goniometer for use with x-
    ray sources.
        Crystal Directions on the Sphere
•   Uses the inclination of the
    normal to the crystallographic
    plane: the points are the
    intersection of each crystal
    direction with a (unit radius)
    sphere.
•   This is an orthographic
    projection to illustrate the
    physical directions, not a
    stereographic projection.
     Obj/notation AxisTransformation Matrix EulerAngles Components
                        Miller indices of a pole
Miller indices are a convenient way to represent a direction or a plane normal in a
crystal, based on integer multiples of the repeat distance parallel to each axis of the
unit cell of the crystal lattice. This is simple to understand for cubic systems with
equiaxed Cartesian coordinate systems but is more complicated for systems with lower
crystal symmetry. Directions are simply defined by the set of multiples of lattice repeats
in each direction. Plane normals are defined in terms of reciprocal intercepts on each
axis of the unit cell. In cubic materials only, plane normals are parallel to directions with
the same Miller indices.
                                                                      When a plane is written with
                                                                      parentheses, (hkl), this
                                                                      indicates a particular plane
                                                                      normal: by contrast when it is
                                                                      written with curly braces, {hkl},
                                                                      this denotes a the family of
                                                                      planes related by the crystal
                                                                      symmetry. Similarly a direction
                                                                      written as [uvw] with square
                                                                      brackets indicates a particular
                                                                      direction whereas writing within
                                                                      angle brackets , <uvw>
                                                                      indicates the family of directions
                                                                      related by the crystal symmetry.
            Projection from Sphere to Plane
•     The measured pole figure exists on the
      surface of a (hemi-)sphere. To make
      figures for publication one must project
      the information onto a flat page. This is
      a traditional problem in cartography.
      We exploit just two of the many possible
      projection methods.
•     Projection of spherical information onto
      a flat surface
        – Equal area projection, or,
          Schmid projection
        – Equiangular projection, or,
          Wulff projection,
          more common in crystallography
                                   [Cullity]
    Obj/notation AxisTransformation Matrix EulerAngles Components
               Stereographic Projections
•   Connect a line from the South pole to the point on the surface of the
    sphere. The intersection of the line with the equatorial plane defines the
    project point. The equatorial plane is the projection plane. The radius
    from the origin (center) of the sphere, r, where R is the radius of the
    sphere, and α is the angle from the North Pole vector to the point to be
    projected (co-latitude), is given by:
                         r = R tan(α/2)
•   Given spherical coordinates (α,ψ), where the longitude is ψ (as before),
    the Cartesian coordinates on the projection are therefore:
            (x,y) = r(cosψ, sinψ) = R tan(α/2)(cosψ, sinψ)
•   To obtain the spherical angles from [uvw], we calculate the co-latitude
    and longitude angles as:
                         cosα = w
                         tanψ = v/u !Careful: Use ATAN2(v,u)!
    Concept Params. Euler Normalize Vol.Frac. Cartesian Polar Components
  Standard Stereographic Projections
• Pole figures are familiar diagrams. Standard
  Stereographic projections provide maps of low index
  directions and planes.
• PFs of single crystals can be derived from SSTs by
  deleting all except one Miller index.
• Construct {100}, {110} and {111} PFs for cube
  component.
Typical X-ray Diffractometer
X-ray Diffractometer (Schematic)
             Pole Figure measurement
•   PF measured with 5-axis goniometer.
•   2 axes used to set Bragg angle (choose a specific crystallographic plane
    with θ/2θ), which determines the Miller indices associated with the PF.
    These settings remain constant during the measurement of a given pole
    figure.
•   Third axis tilts specimen plane w.r.t. the focusing plane (co-latitude angle
    in the PF, i.e. distance from North Pole). Although this angle can be as
    large as 90°, no diffracted intensity will be measured with the plane of the
    beams parallel to the surface: this limits the maximum tilt angle at which
    PFs can be measured in reflection to about 80°.
•   Fourth axis spins the specimen about its normal (longitude angle in the
    PF).
•   Fifth axis (optional) oscillates the Specimen under the beam in order to
    maximize the number of grains included in the measurement.
•   For texture calculation, at least 2 PFs required and 3 are preferable even
    for materials with high crystal symmetry.
•   N.B. deviations of relative intensities in a standard θ/2θ scan from powder
    file indicate texture but only on a qualitative basis.
Standard (001) Projection
             Pole Figure Example
• If the goniometer is set for {100} reflections, then
  all directions in the sample that are parallel to
  <100> directions will exhibit diffraction.
                    Texture Component → Pole Figure
•   To calculate where a texture component shows up in a pole figure, there are various operations that must
    be performed.
•   The key concept is that of thinking of the pole figure as a set of crystal plane normals (e.g. {100}, or {111}) in
    the reference configuration (“cube component”) and applying the orientation as a transformation to that pole
    (or set of poles) to find its position with respect to the sample frame.
•   Step 1: write the crystallographic pole (plane normal) of interest as a unit vector; e.g. (111) = 1/√3(1,1,1) = h.
    In general, you will repeat this for all symmetrically equivalent poles (so for cubics, one would also calculate
    {-1,1,1}, {1,-1,1} etc.)
•   Step 2: apply the inverse transformation (passive rotation), g-1, to obtain the coordinates of the pole in the
    pole figure:
    h’ = g-1h
    (pre-multiply the vector by, e.g. the transpose of the orientation matrix, g, that represents the orientation;
    Rodrigues vectors or quaternions can also be used).
•   Step 3: convert the rotated pole into spherical angles (to help visualize the result, and to simplify Step 4)
    where Θ is the co-latitude and φ is the longitude:
    Θ = cos-1(h’z), φ = tan-1(h’y/h’x).
    Remember - use ATAN2(h’y,h’x) in your program or spreadsheet and be careful about the order of the
    arguments!
•   Step 4: project the pole onto a point, p, in the plane (stereographic or equal-area):
    px = tan(Θ/2) cosφ; py = tan(Θ/2) sinφ. [corrected sine and cosine for py and px components 25 i 08]
    The previous slide explains where this formula comes from.
•   Note: why do we use the inverse transformation (passive rotation)?! One way to understand this is to recall
    that the orientation is, by convention (in materials science), written as an axis transformation from sample
    axes to crystal axes. The inverse of this description can also be used to describe a vector rotation of the
    crystal, all within the sample reference frame, from the reference position to the actual crystal orientation.
       Cube Component = {001}<100>
                                       {100}
                                    {111}
                     {110}
Think of the θ-2θ setting as acting as a filter on the
standard stereographic projection,
                  Practical Aspects
• Typical to measure three PFs for the 3 lowest values of Miller
  indices (smallest available angles of Bragg peaks).
• Why?
  – Small Bragg angles correspond to normals coincident with
    symmetry elements of the crystal, which means fewer
    symmetry-related poles, and, consequently, greater
    dynamic range of intensity (peak to valley).
  – A single PF does not uniquely determine orientation(s),
    texture components because only the plane normal is
    measured, but not directions in the plane (2 out of 3
    parameters).
  – Multiple PFs required for calculation of Orientation
    Distribution.
               Corrections to Measured Data
•   Random texture [=uniform dispersion of orientations] means same
    intensity in all directions.
•   Background count must be subtracted, just as in conventional x-ray
    diffraction analysis.
•   X-ray beam becomes defocused at large tilt angles (> ~60°); measured
    intensity even from a sample with random texture decreases towards
    edge of PF.
•   Defocusing correction required to increase the intensity towards the
    edge of the PF. (Despite the uncertainty associated with this correction,
    it is better to measure in reflection out to as large a tilt as possible, in
    preference to trying to combine reflection and transmission figures.)
•   After these corrections have been applied, the dataset must be
    normalized in order that the average intensity is equal to unity (similar to,
    although not the same as, making sure that a probability distribution has
    unit area under the curve).
•   Units: multiples of a random density (MRD). To be explained …
                            Defocussing
•   The combination of the θ−2θ
    setting and the tilt of the
    specimen face out of the
    focusing plane spreads out
    the beam on the specimen
    surface.
•   Above a certain spread, not all
    the diffracted beam enters the
    detector.
•   Therefore, at large tilt angles,
    the intensity decreases for
    purely geometrical reasons.
•   This loss of intensity must be
    compensated for, using the
    defocussing correction.
           Defocusing Correction
• Defocusing correction more important with decreasing 2θ and
  narrower receiving slit.
• Best procedure involves measuring the intensity from a
  reference sample with random texture.
• If such a reference sample is not available, one may have to
  correct the available defocusing curves in order to optimize the
  correction. This will be explained again in the context of using
  popLA.
                                                      [Kocks]
         popLA and the Defocussing Correction
                                                                             Values for
               Values for                                                    correcting
               correcting data                                               background
                  demo    (from Cu1S40, smoothed a bit: UFK)
                                                                        0       100.00
                  111
                                                                        5       100.00
          0       1000.00                                               10      100.00
          5        999.                                                 15      100.00
          10
          15
                   999.
                   999.
                                                               Tilt     20
                                                                        25
                                                                                100.00
                                                                                100.00
Tilt      20
          25       999.
                                                               Angles
                                                                        30
                                                                        35
                                                                                100.00
                                                                                100.00
                   999.
Angles
          30                                                            40      100.00
          35       999.                                                 45      100.00
                                              At each tilt
          40       999.                                                 50       99.00
          45                                                            55       96.00
                   999.
          50                                                            60       92.00
          55
          60
                   999.
                   982.94                     angle, the                65
                                                                        70
                                                                                 83.00
                                                                                 72.00
          65
          70
                   939.04
                   870.59                     data is                   75
                                                                        80
                                                                                 54.00
                                                                                 32.00
          75
                                              multiplied
                   759.37                                               85       13.00
          80                                                            90         .00
          85       650.83
          90       505.65
                   344.92                     by                 If you change the
                   163.37
                     2.19                     1000/value         DFB file, always plot
                                                                 the curves to check
                                                                 them visually!
      Area Element, Volume Element
• Spherical coordinates
  result in an area element,
  dA, whose magnitude                                  Θ
  depends on the declinationdA
  (or co-latitude):                                        dθ
                                                  dψ
   dA = sinΘ dΘ dψ
                                                  [Kocks]
Concept Params. Euler Normalize Vol.Frac. Cartesian Polar Components
                          Normalization
•   Normalization is the operation that ensures that “random” is equivalent
    to an intensity of one.
•   This is achieved by integrating the un-normalized intensity, f’(θ,ψ), over
    the full area of the pole figure, and dividing each value by the result,
    taking account of the solid area. Thus, the normalized intensity,
•
    f(θ,ψ), must satisfy the following equation, where the 2π accounts for
    the area of a hemisphere:
               1
              2π
                     ∫ f (Θ,ψ )sinΘdΘdψ = 1
    Note that in popLA files, intensity levels are represented by i4 integers, so
    the random level = 100. Also, in .EPF data sets, the outer ring (typically,
    Θ > 80°) is empty because it is unmeasurable; therefore the integration for
    normalization excludes this empty outer ring.
             Stereographic vs Equal Area
                      Projection
         Stereographic
         Equal Area
* Many texts, e.g. Cullity, show the
plane touching the sphere at N: this
changes the magnification factor for
the projection, but not its geometry.      [Kocks]
     Concept Params. Euler Normalize Vol.Frac. Cartesian Polar Components
          Equal Area Projection
• Connect a line from the North Pole to the point to be
  projected. Rotate that line onto the plane tangent to the
  North Pole (which is the projection plane). The radius, r,
  of the projected point from the North Pole, where R is the
  radius of the sphere, and α is the angle from the North
  Pole vector (co-latitude) to the point to be projected, is
  given by:
                      r = 2R sin(α/2)
• Given spherical coordinates (α,ψ), where the longitude is
  ψ (as before), the Cartesian coordinates on the
  projection are therefore:
          (x,y) = r(cosψ, sinψ) = 2R sin(α/2)(cosψ, sinψ)
Concept Params. Euler Normalize Vol.Frac. Cartesian Polar Components
    Inverse Pole Figure - Procedure
•   To calculate where a sample direction appears in an inverse pole figure, there are
    various operations that must be performed.
•   The key concept is that of thinking of the inverse pole figure as a set of sample
    directions (e.g. RD, or ND) in the reference configuration and applying the orientation
    as a transformation to that direction (here one only needs to deal with a single
    direction, in contrast to the Pole Figure case) to find its position with respect to the
    sample frame.
•   Step 1: write the sample direction of interest as a unit vector; e.g. ND≡[001] = h.
•   Step 2: apply the transformation (passive rotation), g (not g-1), to obtain the
    coordinates of the direction in the inverse pole figure:
    h’ = gh
    (pre-multiply the vector by, e.g. the orientation matrix, g, that represents the
    orientation; Rodrigues vectors or quaternions can also be used).
•   Step 3: convert the rotated direction into spherical angles (to help visualize the result,
    and to simplify Step 4) where Θ is the co-latitude and φ is the longitude:
    Θ = cos-1(h’z), φ = tan-1(h’y/h’x).
    Remember - use ATAN2(h’y,h’x) in your program or spreadsheet and be careful about
    the order of the arguments!
•   Step 4: project the direction onto a point, p, in the plane (stereographic or equal-
    area):
    px = tan(Θ/2) cosφ; py = tan(Θ/2) sinφ. [corrected sine and cosine for py and px components 25 i
    08]
    The previous slide explains where this formula comes from. The axes of the inverse
    pole figure are x=100 and y=010. (Caution - this is simple and obvious for cubics. For
    low symmetry crystals, these are Cartesian x and y, which may or may not
                  Summary
• Microstructure contains far more than qualitative
  descriptions (images) of cross-sections of
  materials.
• Most properties are anisotropic which means
  that it is critically important for quantitative
  characterization to include orientation
  information (texture).
• Many properties can be modeled with simple
  relationships, although numerical
  implementations are (almost) always necessary.
        Supplemental Slides
• The following slides contain revision
  material about Miller indices from the first
  two lectures.
              Miller Indices
• Cubic system: directions, [uvw], are
  equivalent to planes, (hkl).
• Miller indices for a plane specify reciprocals
  of intercepts on each axis.
          Miller <-> vectors
• Miller indices [integer representation of
  direction cosines] can be converted to a
  unit vector, n: {similar for [uvw]}.
      )             (h, k,l)
      n=            2        2      2
                  h + k +l
Miller Index Definition of Texture
           Component
• The commonest method for specifying a
  texture component is the plane-direction.
• Specify the crystallographic plane normal
  that is parallel to the specimen normal
  (e.g. the ND) and a crystallographic
  direction that is parallel to the long
  direction (e.g. the RD).
     (hkl) || ND, [uvw] || RD, or (hkl)[uvw]
         Direction Cosines
• Definition of direction cosines:
• The components of a unit vector are equal
  to the cosines of the angle between the
  vector and each (orthogonal, Cartesian)
  reference axis.
• We can use axis transformations to
  describe vectors in different reference
  frames (room, specimen, crystal, slip
  system….)