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Maze

This document provides information on an NPC named Maze, a Faeblooded Sorceress of the Eclipse caste. Her supernals allow her to manipulate occult powers represented by an anima of an Oroboros swirling in labyrinthine patterns. Her highest attributes are Charisma, Manipulation, and Intelligence. Her best abilities include Awareness, Brawl, Integrity, Linguistics, Lore about Fair Folk, and Martial Arts using Snake Style. She possesses artifacts, languages, combat skills, and connections that serve as merits.

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Fred_Atreides
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0% found this document useful (0 votes)
60 views2 pages

Maze

This document provides information on an NPC named Maze, a Faeblooded Sorceress of the Eclipse caste. Her supernals allow her to manipulate occult powers represented by an anima of an Oroboros swirling in labyrinthine patterns. Her highest attributes are Charisma, Manipulation, and Intelligence. Her best abilities include Awareness, Brawl, Integrity, Linguistics, Lore about Fair Folk, and Martial Arts using Snake Style. She possesses artifacts, languages, combat skills, and connections that serve as merits.

Uploaded by

Fred_Atreides
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Talents

NAME:___________________
Maze CONCEPT:_________________
Faeblooded Sorceress
PLAYER:__________________
NPC ANIMA:___________________
Oroboros swirled in labyrinthine patterns.

CASTE:___________________
Eclipse SUPERNAL ABILITY:___________
Occult

ATTRIBUTES
STRENGTH___________OOOOO
●● CHARISMA__________ ●●●
OOOOO
● PERCEPTION_________ ●●●●
OOOOO
DEXTERITY__________●●●●
OOOOO MANIPULATION_______ ●●●
OOOOO
●● INTELLIGENCE________ ●●●
OOOOO
STAMINA____________OOOOO
●●● APPEARANCE_________ ●●●
OOOOO
●● WITS_____________ ●●●●●
OOOOO

ABILITIES SPECIALTIES MERITS


¨ ARCHERY___________ OOOOO _______________________
Fair Folks _________________
Atifact - Yasal Crystal Crown ●●●●●
OOOOO
¨ A THLETICS __________ OOOOO _______________________
The Wyld _________________
Language Fo, Ri, OR, Fl OOOOO
●●●
■ AWARENESS____________
¨ (Reflexes) ●●●●● OOOOO _______________________
Demons _________________
Martial Artist OOOOO
●●●●
■ BRAWL____________
¨ OOOOO
● _______________________
The Underword _________________
Child of Madness OOOOO
●●●●
¨ BUREAUCRACY__________ OOOOO _______________________
The Labirynth _________________
Influence OOOOO

¨ C RAFT _____________
(Apothecary) OOOOO
●● _______________________
Behemoths _________________
Manse - Key of Mastery OOOOO
●●●●●
¨ DODGE_____________ OOOOO _______________________ _________________
Fast Reflexes OOOOO
●●●
■ INTEGRITY__________
¨ OOOOO
●●● _______________________ _________________ OOOOO
¨ INVESTIGATION________ OOOOO _______________________ _________________ OOOOO
¨ L ARCENY ___________ OOOOO
■ LINGUISTICS__________
¨ OOOOO
●●● WILLPOWER LIMIT BREAK
■ LORE______________
¨ (Fair Folk) OOOOO
●●●●● O ●
● O ●
O ●
O ●
O ●
O ●
O ●
O O O
■ MARTIAL ARTS___________
¨ OOOOO
Snake Style ●●●●● ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨
■ ¨
■ ¨
■ ¨
■ ¨
■ ¨
■ ¨
■ ¨ ¨ ¨
¨ M EDICINE ____________ OOOOO
¨ MELEE_____________ OOOOO ESSENCE LIMIT TRIGGER
■ OCCULT____________
¨ (Sorcery) OOOOO
●●●●● O
● O
● O
● O O _______________________
Maze sees the bad consequences of being
■ PERFORMANCE__________
¨ OOOOO PERSONAL ___|___
19 19 _______________________
ignored or misunderstood.
¨
■ P RESENCE ____________
(Seduction) OOOOO
●●● PERIPHERAL ___|___
40 40 _______________________
¨ RESISTANCE___________ OOOOO
●●● COMMITTED ________ _______________________
¨ RIDE______________ OOOOO

¨ SAIL_______________ OOOOO EXPERIENCE SOLAR EXPERIENCE
¨
■ S OCIALIZE ___________
(Mysterious Shroud) OOOOO
●●●●●
¨ STEALTH___________ CURRENT:_____ TOTAL:_____ CURRENT:_____ TOTAL:_____
OOOOO
■ SURVIVAL____________
¨ (The Wyld) ●●● OOOOO
●●
¨ THROWN___________ OOOOO WEAPONS
¨ WAR______________ OOOOO WEAPON NAME ACC DMG DEF OVW TAGS DICE POOL
__________ ____ ____ ____ ____ __________ ____
ADDITIONAL ABILITIES __________ ____ ____ ____ ____ __________ ____
¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
¨ _________________
OOOOO __________ ____ ____ ____ ____ __________ ____
HEALTH & DEFENSE
ARMOR SOAK HARD MP TAGS PARRY:________
4 RESOLVE:________
4
____________ ___ ___ ___ ______________ EVASION:_______
2 GUILE:__________
6
____________ ___ ___ ___ ______________ RUSH:_________ DISENGAGE:_______
NATURAL SOAK:_________ FINAL SOAK:________ JOIN BATTLE:_________
12
HEALTH LEVELS
¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ ¨ o o o o o o o o o o o o o o o o o o o o o o
_
-0 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Natural Soak: Stamina + Charms • Parry: ([Dexterity + Brawl, Martial Arts or Melee, whichever is appropriate to the character’s current armament] / 2, round up) + Weapon’s Defenses bonus
Evasion: ([Dexterity + Dodge] / 2, round up) – armor’s mobility penalty • Resolve: ([Wits + Integrity + specialty] / 2, round up) • Guile: ([Manipulation + Socialize + specialty] / 2, round up)
INTIMACIES
INTIMACY INTENSITY INTIMACY INTENSITY
________________________
The Wyld (Fascination) _________
Defining ________________________
No enigma or maze is unbreakable. _________
Defining
________________________
Crimson Dance (Reluctant Love) _________
Defining ________________________
Secrets and mystery are my shield. _________
Defining
________________________
Fair Folks (Love-Hate) _________
Major ________________________
Truth has many faces. _________
Major
________________________
Guild (Hate) _________
Major ________________________
No one is ever truly safe _________
Major
________________________
Jinx (Affection) _________
Major ________________________
If it's not worth a rhyme, it's not worth a dime. _________
Major
________________________
Viper, Hahaab & Haïluud (Friendship) _________
Major ________________________ _________
________________________
Black Hands (Affection) _________
Minor ________________________ _________
________________________ _________ ________________________ _________
________________________ _________ ________________________ _________
________________________ _________ ________________________ _________
CHARMS
NAME TYPE DURATION COST BOOK PAGE# EFFECT
_______________
Serpentine Evasion _________
Reflexive _______
Instant _____
2m _______
Exalted ____
427 ______________________
+1 on Evasion. M (cost lower with use)
_______________
Striking Cobra Technique _________
Supplemental _______
Instant _____
3m _______
Exalted ____
427 ______________________
If Init greater, + Dex on raw dmg. M (+2 Init)
_______________
Snake Style Form _________
Simple _______
One scene _____
8m _______
Exalted ____
427 ______________________
-1 or -3 to foe's attack. + Dex on Soak. M (May be reflex.)

_______________
Spirit Detecting Glance _________
Reflexive _______
One scene _____
3m _______
Exalted ____
354 ______________________
Can see spririts.
_______________
All-Encompassing Sorcerer's Sight _________
Reflexive _______
Instant _____
4m _______
Exalted ____
356 ______________________
Magic Sight.
_______________
Spirit Cutting Attack _________
Supplemental _______
Instant _____
1m _______
Exalted ____
354 ______________________
Attack can affect immaterial beings.
_______________
Ghost Eating Technique _________
Supplemental _______
Instant _____
3m _______
Exalted ____
354 ______________________
Aggravated dmg against spirits. Drain motes and can destroy spirits.

_______________
Carnal Spirit Rending _________
Reflexive _______
Instant _____
5m, 1wp _______
Exalted ____
354 ______________________
After destroying a spirit, she gains (Ess) temporary powers.

_______________
Burning Exorcism Technique _________
Simple _______
Instant _____
3m, 1wp _______
Exalted ____
356 ______________________
Exorcise a victim of possession.
_______________
Terrestrial Circle Sorcery _________
Permanent _______
Permanent _____
- _______
Exalted ____
360 ______________________
Initiation into sorcery.
_______________
Hardiship-Surviving Mendicant Spirit _________
Reflexive _______
One day _____
5m _______
Exalted ____
409 ______________________
Doesn't suffer penalties or detrimental effects from hardship.

_______________
Friendship with animals approach _________
Simple _______
One scene _____
3m _______
Exalted ____
409 ______________________
Animals never react agressively.
_______________
Mastery of Small Manners _________
Reflexive _______
One scene _____
5m _______
Exalted ____
393 ______________________
No penalties for foreign customs.
_______________
Motive Discerning Technique _________
Supplemental _______
Instant _____
3m _______
Exalted ____
393 ______________________
9' on read intentions and substitute Wits for Per.

_______________
Humble Servant Approach _________
Reflexive _______
Instant _____
1m _______
Exalted ____
394 ______________________
-2 to opponent Guile if succesfully read intentions in the scene.

_______________
Shadow Over Day _________
Reflexive _______
Instant _____
1m or 2m _______
Exalted ____
394 ______________________
+1 to Guile. At Ess 2, +2 for 2m.
_______________
Armor-Penetrating Fang Strike _________
Supplemental _______
Instant _____
5m, 1wp _______
Exalted ____
428 ______________________
Ignores armor' soak or highest of Ess. or 3 Hard.

_______________
Crippling Pressure-Point Strike _________
Simple _______
Instant _____
3m _______
Exalted ____
428 ______________________
Gives access to different Gambits
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
_______________ _________ _______ _____ _______ ____ ______________________
INVENTORY
___________________________________ ___________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________
___________________________________ ___________________________________

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