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Wife List: To Experience/share Affection and Emotional Commitment, Whether Romantic or Platonic

This document contains a list of "wives" with their names, traits, goals, attributes, abilities, and charms. Each wife entry includes their name, personality traits, a brief goal or purpose, physical/mental/social attributes, essence, willpower, artifacts, abilities, and charms. There are multiple wives listed with varying attributes, abilities, and goals relating to battle, leadership, fun, suffering, and more.

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Chris Patterson
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0% found this document useful (0 votes)
103 views11 pages

Wife List: To Experience/share Affection and Emotional Commitment, Whether Romantic or Platonic

This document contains a list of "wives" with their names, traits, goals, attributes, abilities, and charms. Each wife entry includes their name, personality traits, a brief goal or purpose, physical/mental/social attributes, essence, willpower, artifacts, abilities, and charms. There are multiple wives listed with varying attributes, abilities, and goals relating to battle, leadership, fun, suffering, and more.

Uploaded by

Chris Patterson
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Wife List

*HOUSE MNEMON Nalla (Apathetic) Surreal (Snoring) Writing


To experience/share affection and emotional commitment, whether romantic or platonic

Attributes (Physical/Mental/Social): 4/8/6


Essence (Personal/Peripheral): 4 (12/32)
Willpower: 8
Artifacts: 6
Abilities: Archery 1, Athletics 2, Awareness 3, Bureaucracy 2, Craft 3 (Summoning Circles
+1), Dodge 2, Integrity 3 (Resisting Demonic Seduction +1), Investigation 4, Larceny 2,
Linguistics 3, Lore 4 (First Age Lore +1), Martial Arts 1,Medicine 4, Melee 3, Occult 3 (Sorcery
+1), Presence 3 (Intimidation +1), Resistance 2, Ride 1, Socialize 1, Stealth 1
HOUSE PELEPS Arara (Excited) (Crude) (hair stroking) Horse riding
To overcome obstacles and succeed; to become the best

Attributes (Physical/Mental/Social): 8/9/8


Essence (Personal/Peripheral): 5 (17/44*)
Willpower: 9
Artifacts: 15
Abilities: Athletics 3, Awareness 5, Bureaucracy 5 (Spotting Corruption +2), Craft 3, Dodge
4, Integrity 5, Investigation 5, Larceny 4, Linguistics 5, Lore 4, Martial Arts 5, Melee 5, Occult
4, Performance 2, Presence 4 (Intimidation +3), Resistance 4, Ride 3, Sail 2, Socialize 4
(Politics +2), Stealth 4, Thrown 3, War 4
Charm Packages: Generic Charm Package, Bureaucrat, Horseman I, Investigator, Melee
Specialist I & II, Immaculate Training (Fire Dragon Style) I & II, Savant, Spy I; Terrestrial Circle
Sorcery + 2 spells (Emerald Countermagic, Invulnerable Skin of Bronze)
Combos: Arrow Swarm Defender Technique (See under “The Experienced Soldier,” p.
13). Righteous Swordsman
Attacks and Evades (See under “The Veteran Soldier,” above). Anathema-Burning
Touch (Charms: Essence Igniting Nerve Strike, Fiery Hand Attack, First Martial Arts
Excellency, Smoldering Wound Attack).

HOUSE TEPET Baedeka( Joyful) (Slapstick) (Blade sharpening) Riddles


To experience/share affection and emotional commitment, whether romantic or platonic

Attributes (Physical/Mental/Social): 7/6/4


Essence (Personal/Peripheral): 2 (8/20)
Willpower: 6
Artifacts: 5
Abilities: Archery 3,
Athletics 2, Awareness 1, Bureaucracy 2, Dodge 3 (Skirmishes +1), Integrity 1, Linguistics 1,
Lore 2, Martial Arts 3, Medicine 1, Melee 4,Performance 1, Presence 2, Resistance 3,Ride 1,
Socialize 2, Stealth 1, Survival 1, Thrown 2, War 3 (Small Unit Tactics +1)

HOUSE TEPET Maphen (Anxious) (Dry) (Exhibitionism) Drinking Substance use (non-addicted)To
control and lead others

Attributes (Physical/Mental/Social): 4/6/7


Essence (Personal/Peripheral): 3 (13/32*)
Willpower: 7
Artifacts: 7
Abilities: Archery 1,Athletics 2, Awareness 2 (Eavesdropping +1), Bureaucracy 3 (Bribery
+2), Craft 2 (Art +1), Dodge 2, Integrity 3 (Emotional Detachment +1), Investigation 4,
Larceny 2, Linguistics 3, Lore 3, Martial Arts 2, Melee 3, Occult 1, Performance 4 (Dancing
+1), Presence 3 (Grand Entrances +1), Resistance 2, Ride 1, Socialize 4 (Seduction +3),
Stealth 4, Thrown 3
Charm Packages: Generic Charm Package, Performer,
Socialite, Spy I
Combos: None
HOUSE FEREM Casu (Joyful) (Gleeful) (Self-inflict pain/injury ) Carving
To experience/share affection and emotional commitment, whether romantic or platonic

Attributes (Physical/Mental/Social): 4/6/7


Essence (Personal/Peripheral): 3 (13/32*)
Willpower: 7
Artifacts: 7
Abilities: Archery 1,Athletics 2, Awareness 2 (Eavesdropping +1), Bureaucracy 3 (Bribery
+2), Craft 2 (Art +1), Dodge 2, Integrity 3 (Emotional Detachment +1), Investigation 4,
Larceny 2, Linguistics 3, Lore 3, Martial Arts 2, Melee 3, Occult 1, Performance 4 (Dancing
+1), Presence 3 (Grand Entrances +1), Resistance 2, Ride 1, Socialize 4 (Seduction +3),
Stealth 4, Thrown 3
Charm Packages: Generic Charm Package, Performer, Socialite, Spy I
Combos: None
HOUSE V’NEEF Mada (Curious) (Mean-spirited) (Sleeping in odd places) (Astrology) (To obtain
possessions/wealth)
*HOUSE V’NEEF Kepel (Contemptuous) (Gleeful) (Pacing) (Animal fighting) (To find valor and
honor through battle or self-sacrifice)

Attributes (Physical/Mental/Social): 7/6/4


Essence (Personal/Peripheral): 2 (8/20)
Willpower: 6
Artifacts: 5
Abilities: Archery 3,
Athletics 2, Awareness 1, Bureaucracy 2, Dodge 3 (Skirmishes +1), Integrity 1, Linguistics 1,
Lore 2, Martial Arts 3, Medicine 1, Melee 4,Performance 1, Presence 2, Resistance 3,Ride 1,
Socialize 2, Stealth 1, Survival 1, Thrown 2, War 3 (Small Unit Tactics +1)
HOUSE V’NEEF Raka (Ashamed) (None) (Excessively touching others) (To have fun, to enjoy life)

Attributes (Physical/Mental/Social): 4/6/7


Essence (Personal/Peripheral): 3 (13/32*)
Willpower: 7
Artifacts: 7
Abilities: Archery 1,Athletics 2, Awareness 2 (Eavesdropping +1), Bureaucracy 3 (Bribery
+2), Craft 2 (Art +1), Dodge 2, Integrity 3 (Emotional Detachment +1), Investigation 4,
Larceny 2, Linguistics 3, Lore 3, Martial Arts 2, Melee 3, Occult 1, Performance 4 (Dancing
+1), Presence 3 (Grand Entrances +1), Resistance 2, Ride 1, Socialize 4 (Seduction +3),
Stealth 4, Thrown 3
Charm Packages: Generic Charm Package, Performer,
Socialite, Spy I
Combos: None
*HOUSE MNEMON Maslus (Angry) (Prankster) (Snacking (nuts, seeds, etc.) (To inflict pain and
suffering, on others and/or the self)

Attributes (Physical/Mental/Social): 4/6/7


Essence (Personal/Peripheral): 3 (13/32*)
Willpower: 7
Artifacts: 7
Abilities: Archery 1,Athletics 2, Awareness 2 (Eavesdropping +1), Bureaucracy 3 (Bribery
+2), Craft 2 (Art +1), Dodge 2, Integrity 3 (Emotional Detachment +1), Investigation 4,
Larceny 2, Linguistics 3, Lore 3, Martial Arts 2, Melee 3, Occult 1, Performance 4 (Dancing
+1), Presence 3 (Grand Entrances +1), Resistance 2, Ride 1, Socialize 4 (Seduction +3),
Stealth 4, Thrown 3
Charm Packages: Generic Charm Package, Performer,
Socialite, Spy I
Combos: None
HOUSE LEDAAL Lenisa (Curious) (Slapstick) (Needless apologizing) (To fight against power
structures; to undermine authority)

Lost Egg Saxa

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