Telecommunication &
Networking
Presented to Dr. Firas Al-Shalabi
Prepared by :
Eng.Omar Arabyat
Eng. Saleh Al – Naimat
Eng. Jafar Al-Dawod
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Agenda
Definitions
Networking Basics
Network Topologies
Guided and Unguided Media
Telecom Hardware
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Introduction
Computer network
a a communications, data exchange, and
resource-sharing system created by linking two
or more computers and establishing standards,
or protocols, so that they can work together
Telecommunication system - enable the
transmission of data over public or private
networks (voice, data, graphics, video…)
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Telecommunications - voice
Voice communications require:
1. A source device
2. A switching system
3. A data channel
4. A destination device
The line remains open for the duration
of the call
Requires a dedicated connection
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Telecommunications - data
Data communications – data traffic
Data traffic on the Internet doubles every
100 days.
Does not “grab the line” during
transmission
Uses packet switching technology
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Ways to describe a network…
Type of traffic (voice or data)
Type of signal (analog or digital)
Type of transmission mode (Simplex…)
Geographic area covered (LAN, WAN...)
Architecture - peer-to-peer, client/server
Physical topology (Bus, Star…)
Protocols - Ethernet, Transmission Control
Protocol/Internet Protocol (TCP/IP)
Transmission medium (guided or unguided)
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Types of Signals
Analog
continuous sine wave over a certain frequency range
positive voltage = 1
negative voltage = 0
Digital
discrete burst of electric energy
on = 1
off = 0
Most phone lines use analog signaling (why??)
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Converting Signals
Computers can only process digital
signals
If data is transmitted using analog
signaling over a phone line, it must be
converted into a digital signal before the
computer can process it……
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Modems
MOdulation - converting digital signals
into analog form
DEModulation - converting analog signals
back into digital form
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Transmission Modes
Performance can be measured by the
mode of the connection.
Simplex transmission, messages can be
carried in only one direction.
Half-duplex, messages can be carried in both
directions just not simultaneously.
Full-duplex, messages can be carried in both
directions simultaneously.
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NETWORKING BASICS – the area
covered
The network industry refers to nearly every type of
network as an “area network”:
Personal Area Network (PAN) - interconnects people and
devices in a very small area (e.g. your home)
Local Area Network (LAN) - connects network devices over a
relatively short distance
Metropolitan Area Network (MAN) - interconnects users in
a geographic area or region larger than a local area network,
but smaller than a wide area network
Wide Area Network (WAN) – is a geographically dispersed
telecommunications network
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Local Area Network (LAN) Basics
A networked office building, school, or
home usually contains a single LAN
Sometimes one building will contain a few
small LANs, and occasionally a LAN will
span a group of nearby buildings
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Metropolitan Area Network
(MAN) Basics
A MAN connects an area larger than a LAN
but smaller than a WAN, such as a city
Example: A university or college may have a
MAN that joins together many of their local
area networks situated around its campus
From their MAN they could have several wide
area network links to other universities or the
Internet
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Wide Area Network (WAN)
Basics
A WAN like the Internet spans most of the world
A WAN is a geographically dispersed
telecommunications network
A WAN may be privately owned or rented, but
the term implies the inclusion of public networks
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NETWORKING BASICS
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Architecture
There are two primary types of
architectures
Peer-to-peer (P2P) network
Client/server network
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Peer-to-peer Network
Peer-to-peer
(P2P) network -
any network
without a central
file server and in
which all computers
in the network have
access to the public
files located on all
other workstations
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Client/Server Network
Client - a computer that is designed to
request information from a server
Server - a computer that is dedicated to
providing information in response to
external requests
Client/server network - model for
applications in which the bulk of the back-end
processing takes place on a server, while the
front-end processing is handled by the clients
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Client/Server Networks
Client/Server network
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Client/Server Networks
Network operating system (NOS) - the operating
system that runs a network, steering information
between computers and managing security and
users
Packet-switching - occurs when the sending
computer divides a message into a number of
efficiently sized units called packets, each of which
contains the address of the destination computer
Router - an intelligent connecting device that
examines each packet of data it receives and then
decides which way to send it onward toward its
destination 21
PHYSICAL TOPOLOGIES
Physical topology - the actual physical organization of
the computers on the network and its connections
There are five principal topologies used in LANs:
1. Bus topology - all devices are connected to a central cable
2. Star topology - all devices are connected to a hub
3. Ring topology - all devices are connected to one another in a closed
loop
4. Tree topology – combines the characteristics of the bus and star
topologies
5. Wireless topology - all devices are connected by a receiver/transmitter
to a special network interface card that transmits signals between a
computer and a server; all within an acceptable transmission range
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Topology
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LOGICAL TOPOLOGIES (protocols)
Protocol - a standard that specifies the format of data
as well as the rules to be followed during transmission
A communication protocol is essentially a set of codes or
conventions used for facilitating communications
between hardware and software.
Interoperability - the capability of two or more
computer systems to share data and resources, even
though they are made by different manufacturers
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Protocol – how it works
common set of rules that allow different
components in a network to talk to each other
handshaking protocol
identify each device
secure attention of other device
transmission protocol
verify correct receipt of message
send re-transmit message if necessary
recover error and re-transmit
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Some Protocols
Ethernet - a physical and data layer technology for LAN
networking
IP or Internet Protocol directs packets on the
Internet.
TCP or Transmission control protocol puts the
packets in their correct sequence.
HTTP or hyper text transfer protocol is used to
transmit web pages over the Internet.
Mobile IP provides IP routing for mobile devices.
Voice over IP (VoIP) - uses TCP/IP technology to
transmit voice calls over long-distance telephone lines
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Transmission Media
To be sent from one location to another, a signal
must travel along a physical path
The physical path that is used to carry a signal
between a signal transmitter and a signal receiver
is called the transmission medium
There are two types of transmission media:
1. Guided - wires
2. Unguided - wireless
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TRANSMISSION MEDIA
Guided media (wires) - transmissions
material manufactured so that signals will
be confined to a narrow path and will
behave predictably
Unguided media – wireless
Examples include microwaves, infrared light
waves, and radio waves
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GUIDED MEDIA
The three most common types of guided
media include twisted-pair wiring, coaxial
cable, and fiber optic cable
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UNGUIDED MEDIA
Unguided media – wireless
Examples include microwaves, infrared light
waves, and radio waves
natural parts of the Earth’s environment that
can be used as physical paths to carry
electrical signals
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Microwave Transmitters
Microwave transmitters and receivers
- commonly used to transmit network
signals over great distances
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Infrared and Laser Transmitters
Infrared and laser transmitters - similar to
microwave systems: they use the atmosphere
and outer space as transmission media
They require a line-of-sight transmission path
Useful for signaling across short distances where
it is impractical to lay cable
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Cellular Transmitters
Cellular transmitters - radio transmissions
and therefore have the advantage of being able
to penetrate solid objects
A cellular base station is at the center of each
cell
Cellular devices are configured to operate at low
power to avoid interfering with other cellular
devices in the area
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TRANSMITTING AND RECEIVING
DEVICES – the hardware
Network adapters
Modems
Repeaters
Wiring concentrators, hubs, and switches
Bridges, routers, and gateways
Microwave transmitters
Infrared and laser transmitters
Cellular transmitters
Wireless LAN transmitters
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NETWORKING BASICS
Bandwidth - indicates how much information
can be carried in a given time period (usually a
second) over a wired or wireless
communications link.
Measured in megabits per second
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