Male Face 3D Model
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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Male Face 3D Model
Male Face (Unrigged)
==FEATURES==
FACE
-Real World Scale (H 12.7 inches, W 6.8 inches, D 10.1 inches)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-UV Mapped and Textured
HAIR
-Polygon Hair - No Plugins Required
EYES
Cornea material has a scientifically accurate index of refraction to create the most realistic eye possible
MOUTH
Teeth contain roots and are individually selectable and named properly.
==POLY COUNT==
Head: (1512 polys/ 1587 verts)
Top Gums (608 Polys / 610 verts)
Top Teeth (2624 Polys / 2656 verts)
Bottom Teeth (2656 Polys / 2688 verts)
Bottom Gums (258 Polys / 260 verts)
Tongue (120 Polys / 122 verts))
Eyes: (1690 polys / 1702 verts)
Hair: (147129 polys / 392344 verts)
==Texture Maps==
Body_Color.tif (4096x4096) 196 MB
Body_Displacement.tif (4096x4096) 32 MB
EyeIris_Color.jpg (2048x2048) 1.85MB
EyeIris_Color_Blue.jpg (2048x2048) 1.61MB
EyeIris_Color_Brown.jpg (2048x2048) 1.38MB
EyeSclera_Color.tif (2048x2048) 12MB
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
==Rendering==
This model is set up to automatically be subdivided to proper division at render time.
Clean File paths are setup to allow no hassle setup.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
==FEATURES==
FACE
-Real World Scale (H 12.7 inches, W 6.8 inches, D 10.1 inches)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-UV Mapped and Textured
HAIR
-Polygon Hair - No Plugins Required
EYES
Cornea material has a scientifically accurate index of refraction to create the most realistic eye possible
MOUTH
Teeth contain roots and are individually selectable and named properly.
==POLY COUNT==
Head: (1512 polys/ 1587 verts)
Top Gums (608 Polys / 610 verts)
Top Teeth (2624 Polys / 2656 verts)
Bottom Teeth (2656 Polys / 2688 verts)
Bottom Gums (258 Polys / 260 verts)
Tongue (120 Polys / 122 verts))
Eyes: (1690 polys / 1702 verts)
Hair: (147129 polys / 392344 verts)
==Texture Maps==
Body_Color.tif (4096x4096) 196 MB
Body_Displacement.tif (4096x4096) 32 MB
EyeIris_Color.jpg (2048x2048) 1.85MB
EyeIris_Color_Blue.jpg (2048x2048) 1.61MB
EyeIris_Color_Brown.jpg (2048x2048) 1.38MB
EyeSclera_Color.tif (2048x2048) 12MB
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
==Rendering==
This model is set up to automatically be subdivided to proper division at render time.
Clean File paths are setup to allow no hassle setup.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
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