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<title>YellowAfterlife's links</title>
<link>https://yal.cc/links</link>
<description>A combined feed for what I'm up to</description>
<language>en-US</language>
<lastBuildDate>Thu, 30 Jul 2026 16:33:18 GMT</lastBuildDate>
<ttl>60</ttl>
<item>
	<title>Itch: Terrasavr update</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/terrasavr/devlog/1609388/french-localization-and-new-prefixes</link>
	<pubDate>Thu, 30 Jul 2026 16:19:40 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1785428380</guid>
	<description>Adds a French localization and support for the new prefixes from Terraria 1.4.5.</description>
</item>
<item>
	<title>Itch: GMLive 1.0.79</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/gamemaker-live/devlog/1594319/1079-lts2026-tweaks-and-assorted-fixes</link>
	<pubDate>Sun, 19 Jul 2026 21:40:14 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1784497214</guid>
	<description>The extension is now fully updated for LTS2026, I added a few conveniences, and fixed a bunch of small bugs!</description>
</item>
<item>
	<title>Itch: Native Mouselock example for LTS2026</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/gamemaker-native-mouselock</link>
	<pubDate>Sun, 19 Jul 2026 17:39:02 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1784482742</guid>
	<description>I didn't have to change anything, but since someone asked about it, there it is.</description>
</item>
<item>
	<title>Itch: Updated examples for window_shape</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/gamemaker-window-shape/devlog/1588271/lts2026-examples</link>
	<pubDate>Wed, 16 Jul 2026 12:04:41 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1784203481</guid>
	<description>Examples now come in LTS2026 format and the Desktop Friend project includes a flag for using chromakey instead of partial transparency.</description>
</item>
<item>
	<title>Itch: Mini-fix for alpha/chromakey in Window Commands</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/gamemaker-window-commands/devlog/1585181/mini-fix-for-alphachromakey-in-window-shape</link>
	<pubDate>Mon, 13 Jul 2026 17:16:57 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1783963017</guid>
	<description>Small tweak for window_shape compatibility!</description>
</item>
<item>
	<title>Itch: Terraria Research Tracker (CLI edition)</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/terraria-research-tracker</link>
	<pubDate>Thu, 21 May 2026 13:12:53 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1779369173</guid>
	<description>Now a simpler, open-source tool.</description>
</item>
<item>
	<title>Blog: A fuzzy binary brush in Procreate</title>
	<category>Blog</category>
	<link>https://yal.cc/procreate-fuzzy-binary-brush/</link>
	<pubDate>Fri, 08 May 2026 21:05:17 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1778274317</guid>
	<description>The kind of an aesthetic that the standard Ink Bleed brush has, but slightly less allergic to Paint Bucket.</description>
</item>
<item>
	<title>Steam: Nuclear Throne Update 100</title>
	<category>Steam</category>
	<link>https://store.steampowered.com/news/app/242680/view/499465877188511075</link>
	<pubDate>Fri, 05 Dec 2025 10:00:00 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1764932400</guid>
	<description>New character, localizations, custom mode, and more!</description>
</item>
<item>
	<title>Blog: Pasting images as WEBP on Windows</title>
	<category>Blog</category>
	<link>https://yal.cc/paste-as-webp/</link>
	<pubDate>Thu, 21 Aug 2025 09:06:25 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1755767185</guid>
	<description>Are you tired of your screenshots uploading to Discord/etc. as multi-megabyte PNGs?</description>
</item>
<item>
	<title>Blog: Click 'n drag to pan view</title>
	<category>Blog</category>
	<link>https://yal.cc/gamemaker-click-n-drag-to-pan-view/</link>
	<pubDate>Fri, 15 Aug 2025 03:25:28 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1755228328</guid>
	<description>A fresh coat of paint for an old GameMaker tutorial.</description>
</item>
<item>
	<title>Itch: Bit Buffers</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/gamemaker-bit-buffers</link>
	<pubDate>Thu, 17 Jul 2025 00:13:45 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1752711225</guid>
	<description>A pair of helper constructors for reading and writing buffers with per-bit granularity!</description>
</item>
<item>
	<title>Itch: A cmnLoc update</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/gamemaker-cmn-loc/devlog/982960/new-options-and-tweaks</link>
	<pubDate>Thu, 10 Jul 2025 13:15:50 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1752153350</guid>
	<description>More options and tweaks for the GameMaker localization system!</description>
</item>
<item>
	<title>Blog: Preventing Windows from moving the cursor on touch</title>
	<category>Blog</category>
	<link>https://yal.cc/windows-prevent-cursor-move-on-touch/</link>
	<pubDate>Thu, 03 Jul 2025 12:02:25 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1751544145</guid>
	<description>I wrote a macro to fix this certain quirk</description>
</item>
<item>
	<title>Blog: Making Home/End work normally in Discord</title>
	<category>Blog</category>
	<link>https://yal.cc/discord-home-end/</link>
	<pubDate>Sun, 22 Jun 2025 22:09:06 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1750630146</guid>
	<description>Undoing the latest unasked change from a new Discord update.</description>
</item>
<item>
	<title>GitHub: A little clipboard server</title>
	<category>GitHub</category>
	<link>https://github.com/YAL-Tools/clipboard-server</link>
	<pubDate>Thu, 19 Jun 2025 21:54:04 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1750370044</guid>
	<description>A web application for exchanging items (mostly images) between devices on the same local network.</description>
</item>
<item>
	<title>Blog: Making a binary brush in Procreate</title>
	<category>Blog</category>
	<link>https://yal.cc/procreate-binary-brush/</link>
	<pubDate>Tue, 13 May 2025 19:20:43 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1747164043</guid>
	<description><![CDATA[As in, a brush that is <i>pixelated</i> (no anti-aliasing), but not pixel-art.]]></description>
</item>
<item>
	<title>GitHub: buffer_getpixel</title>
	<category>GitHub</category>
	<link>https://github.com/YAL-GameMaker/buffer_getpixel</link>
	<pubDate>Tue, 13 May 2025 19:19:43 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1747163983</guid>
	<description>A re-creation of Misu's yesteryear scripts for peeking pixel information in surfaces using buffers.</description>
</item>
<item>
	<title>Blog: Running GM2024.11+ games on Windows 7</title>
	<category>Blog</category>
	<link>https://yal.cc/gm2024-win7/</link>
	<pubDate>Sat, 05 Apr 2025 16:56:46 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1743872206</guid>
	<description>Games compiled with GameMaker 2024.11 or newer do not run on Windows 7 out of box, but that's a fixable oversight.</description>
</item>
<item>
	<title>Itch: GMLive 1.0.78</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/gamemaker-live/devlog/906782/1078-gm202411-tweaks-and-fixes</link>
	<pubDate>Mon, 17 Mar 2025 13:34:52 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1742222092</guid>
	<description>Some tweaks for things that GM2024.11 broke and some fixes for increasingly esoteric issues.</description>
</item>
<item>
	<title>Blog: screen_redraw in GameMaker: Studio</title>
	<category>Blog</category>
	<link>https://yal.cc/screen_redraw-in-gamemaker-studio/</link>
	<pubDate>Mon, 17 Mar 2025 12:48:26 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1742219306</guid>
	<description>Featuring more tricks that you probably haven't heard about, and not just for old GameMaker versions!</description>
</item>
<item>
	<title>Blog: GameMaker: Custom pseudorandom number generators!</title>
	<category>Blog</category>
	<link>https://yal.cc/gamemaker-custom-prngs/</link>
	<pubDate>Wed, 05 Mar 2025 22:58:56 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1741219136</guid>
	<description>A large-ish post about what PRNGs are, how they work, when you might want to use custom ones in GM, and performance comparisons.</description>
</item>
<item>
	<title>Itch: Pixel Font Converter update</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/pixelfont/devlog/883333/new-settings-rules-and-more</link>
	<pubDate>Sat, 08 Feb 2025 19:58:50 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1739048330</guid>
	<description>New settings and a rules editor!</description>
</item>
<item>
	<title>Blog: Grid-based spirals</title>
	<category>Blog</category>
	<link>https://yal.cc/grid-based-spirals/</link>
	<pubDate>Fri, 17 Jan 2025 17:53:58 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1737140038</guid>
	<description>Good for placing objects around a grid cell!</description>
</item>
<item>
	<title>Blog: GameMaker: Radial health/progress bars</title>
	<category>Blog</category>
	<link>https://yal.cc/gamemaker-radial-progress/</link>
	<pubDate>Mon, 13 Jan 2025 17:09:07 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1736791747</guid>
	<description>The fastest way to draw a circle is to not draw a circle.</description>
</item>
<item>
	<title>Itch: GameMaker: New events in file_dropper</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/gamemaker-file-dropper/devlog/856258/added-file-drag-enter-start-file-drag-enter-file</link>
	<pubDate>Mon, 23 Dec 2024 23:05:45 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1734998745</guid>
	<description>Now you can tell what's getting dragged into the game window!</description>
</item>
<item>
	<title>Itch: GameMaker: Web Dynamic Textures</title>
	<category>Itch</category>
	<link>https://yellowafterlife.itch.io/gamemaker-web-dyn-textures</link>
	<pubDate>Mon, 23 Dec 2024 22:11:20 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1734995480</guid>
	<description>A dynamic texture page loading system for HTML5 games!</description>
</item>
<item>
	<title>Itch: GameMaker: pxtoneGM</title>
	<category>Itch</category>
	<link>https://github.com/YAL-GameMaker/pxtonegm</link>
	<pubDate>Mon, 23 Dec 2024 21:32:39 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1734993159</guid>
	<description>I updated a 2010 DLL that plays Cave Story's music format!</description>
</item>
<item>
	<title>Blog: Giving Vivaldi a frame on KDE</title>
	<category>Blog</category>
	<link>https://yal.cc/vivaldi-kde-frame/</link>
	<pubDate>Sat, 07 Dec 2024 01:48:59 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1733539739</guid>
	<description>A small guide on adding borders and/or shadows using custom CSS and KDE settings respectively</description>
</item>
<item>
	<title>Blog: Adding exceptions to “session-only” cookies in Vivaldi</title>
	<category>Blog</category>
	<link>https://yal.cc/vivaldi-session-only-exc/</link>
	<pubDate>Sat, 06 Dec 2024 23:29:59 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1733531399</guid>
	<description>As in, to have the browser clear cookies on exit except for specific websites.</description>
</item>
<item>
	<title>Blog: GameMaker: debugging random generation</title>
	<category>Blog</category>
	<link>https://yal.cc/gamemaker-random-log/</link>
	<pubDate>Thu, 04 Dec 2024 23:52:19 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1733359939</guid>
	<description>This one's about making debugging tools for random generation in GameMaker.</description>
</item>
<item>
	<title>Blog: GameMaker: Statics and method overriding</title>
	<category>Blog</category>
	<link>https://yal.cc/gamemaker-method-overriding/</link>
	<pubDate>Thu, 20 Nov 2024 20:54:02 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1732139642</guid>
	<description>A post about how to call a function from a parent constructor in a same-named function in a child constructor and how static works in GameMaker Language in general.</description>
</item>
<item>
	<title>GitHub: GameMaker: Room Shifter</title>
	<category>GitHub</category>
	<link>https://github.com/YAL-GameMaker/room-shift</link>
	<pubDate>Thu, 20 Nov 2024 09:05:00 GMT</pubDate>
	<guid isPermaLink="false">tag:yal.cc,2012:links.1732097100</guid>
	<description>This tool lets you resize rooms in all directions (and not just towards bottom/right like the built-in room editor currently does).</description>
</item>
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