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Godot Engine – Multi-platform 2D and 3D game engine
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
An open source re-implementation of RollerCoaster Tycoon 2 🎢
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR3 FG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
A high performance, editable terrain system for Godot 4.
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 3/4/5, Nintendo Switch, Android and other platforms
LimboAI - Behavior Trees and State Machines for Godot 4
Replacement of QtSingleApplication for Qt 5 and Qt 6 with support for inter-instance communication.
VLC-Qt - a simple library to connect Qt application with libVLC
Draw 3D debug graphics and 2D overlays with this add-on.
Filesystem watcher. Works anywhere. Simple, efficient and friendly.
Qt-oriented static code analyzer based on the Clang framework
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
TrenchBroom Loader for Godot 4. (Alternative to Qodot)
Tool to automate guitar playing using midi files.
A tool for transpiling GDScripts into GDExtension files