20年的游戏开发者,参与过EA、Midway, 2KGames等公司的游戏项目,开发过PC网游、主机游戏、手机游戏等。||
A game developer with 20 years of experience. I have contributed to game projects of EA, Midway..
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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.