- Barcelona
- http://tamats.com
- @tamat
Stars
The open and composable observability and data visualization platform. Visualize metrics, logs, and traces from multiple sources like Prometheus, Loki, Elasticsearch, InfluxDB, Postgres and many mo…
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
⚡ Empowering JavaScript with native platform APIs. ✨ Best of all worlds (TypeScript, Swift, Objective C, Kotlin, Java, Dart). Use what you love ❤️ Angular, React, Solid, Svelte, Vue with: iOS (UIKi…
very good whiteboard SDK / infinite canvas SDK
A fast entity component system (ECS) for C & C++
Godot Engine – Multi-platform 2D and 3D game engine
A lightweight game engine written in modern C++
Yoga is an embeddable layout engine targeting web standards.
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…
Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
A simple and easy-to-use library to enjoy videogames programming
Underworld Adventures is a project to recreate Ultima Underworld 1 on modern operating systems, using the original game files.
🐸 Rybbit - open-source and privacy-friendly alternative to Google Analytics that is 10x more intuitive.
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Make interlinked notes in private (E2E encrypted). Share parts of it to global network of topics with deep AI integration.
continuous level of detail mesh library
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.