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Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
An open-source C++ library developed and used at Facebook.
A brief computer graphics / rendering course
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
NoSQL data store using the Seastar framework, compatible with Apache Cassandra and Amazon DynamoDB
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Redpanda is a streaming data platform for developers. Kafka API compatible. 10x faster. No ZooKeeper. No JVM!
RenderDoc is a stand-alone graphics debugging tool.
High performance server-side application framework
A collection of C++ HTTP libraries including an easy to use HTTP server.
Linux system exploration and troubleshooting tool with first class support for containers
header only, dependency-free deep learning framework in C++14
mlpack: a fast, header-only C++ machine learning library
A minimal, resource efficient unikernel for cloud services
Lightweight and modular C++11 graphics middleware for games and data visualization
Open source SDR 4G software suite from Software Radio Systems (SRS) https://docs.srsran.com/projects/4g
Tiny but powerful single file wavefront obj loader
Tutorial for the Vulkan graphics and compute API
A date and time library based on the C++11/14/17 <chrono> header
Mcrouter is a memcached protocol router for scaling memcached deployments.
An open source version of a game engine developed by Croteam for the classic Serious Sam games.