unity/c#
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
Google Play Games plugin for Unity
MyBox is a set of attributes, tools and extensions for Unity
A simple HTN planner based around the principles of the Builder pattern.
Fast, powerful, GC-friendly C# signals/events for Unity.
一个跨平台的远程文件浏览器,使用户通过Unity Editor就能操作应用所运行平台上的目录文件。比如当项目打包运行到设备上时,可通过Remote File Explorer直接浏览设备上的目录文件,并进行下载,上传,删除等操作
A lightweight, in-game developer console for Unity
A Unity DOTS framework for my personal projects
Powerful automated tool for reverse engineering Unity IL2CPP binaries
Work-in-progress tool to reverse unity's IL2CPP toolchain.
A library for building server application using loop-action programming model on .NET.
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
A small addon for xNode that lets you add groups to your graphs
Library for interacting with command-line interfaces
A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.
Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.
Animate SkeletonAnimation or SkeletonGraphic with Unity's Timeline
Frida-based libil2cpp.so runtime parsing script