Pipeline for noise generation and denoising of light fields. Allows for additive white gaussian or realistic noise, and denoising via Wavelet denoising, BM3D, LFBM5D, DnCNN and LFDnPatch.
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Updated
Mar 1, 2023 - C++
Pipeline for noise generation and denoising of light fields. Allows for additive white gaussian or realistic noise, and denoising via Wavelet denoising, BM3D, LFBM5D, DnCNN and LFDnPatch.
Implementation of the CUDA denoiser for the SIGGRAPH Asia 2025 conference paper "Statistical Error Reduction for Monte Carlo Rendering" [Sakai et al. 2025] based on OpenCV
Implementation of the CUDA denoiser for the SIGGRAPH Asia 2024 conference paper "A Statistical Approach to Monte Carlo Denoising" [Sakai et al. 2024] based on OpenCV
Pipeline for noise generation and denoising of light fields. Allows for additive white gaussian or realistic noise, and denoising via Wavelet denoising, BM3D, LFBM5D, DnCNN and LFDnPatch.
An edge detection operator that uses a multi-stage algorithm to detect a wide range of edges in images
Minecraft ray tracing clone made with C++, GLSL and SFML. This project was active from September to October 2020.
Interactive Path Tracer with Denoising
Code associated to IBP-DL SVA
Implementation of the SIGGRAPH Asia 2025 conference paper "Statistical Error Reduction for Monte Carlo Rendering" [Sakai et al. 2025] based on pbrt-v3
Denoising in GMod
Content-oriented Sparse Representation (COSR) Denoising in CT Images with the Ability of Texture and Edge Preserving
💡 Real-time GLSL path tracer with physically-based rendering, BVH acceleration, and full asset/material support. Built as a 2nd-year EPITECH project
Denoising filter for Avisynth 2.6.
External Module for Total Variation Algorithms, providing wrap for https://github.com/albarji/proxTV
Singular value thresholding for denoising time-resolved microscopy
BruteForce Image Patchmatch
Official implementation of the SIGGRAPH Asia 2024 paper titled "Online Neural Denoising with Cross-Regression for Interactive Rendering"
You will learn how to remove periodic noise in the Fourier domain
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