A Physically Based Vulkan Renderer.
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Updated
Oct 13, 2025 - C++
A Physically Based Vulkan Renderer.
DMX smoke machine controller for SDJ/Sagitter/Proel MIMETIK-M
Sandbox game developed using C++ 14 & OpenGL 3.3 🕹
Smart anti-fog system for Airsoft applications
A clear and simple solution of Fog of War for Unreal Engine 4
Device Tree for Redmi 10C /10 Power (fog/rain/wind) Based on: https://github.com/dblenk-project/device_xiaomi_fog
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
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